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+/*
+ * The Mana Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef PROPERTIES_H
+#define PROPERTIES_H
+
+#include "log.h"
+#include <map>
+#include <sstream>
+#include <string>
+
+/**
+ * A class holding a set of properties.
+ */
+class Properties
+{
+ public:
+ /**
+ * Destructor.
+ */
+ virtual ~Properties()
+ { }
+
+ /**
+ * Get a map property.
+ *
+ * @param name The name of the property.
+ * @param def Default value, empty string by default.
+ * @return the value of the given property or the given default when it
+ * doesn't exist.
+ */
+ const std::string getProperty(const std::string &name,
+ const std::string &def = "") const
+ {
+ PropertyMap::const_iterator i = mProperties.find(name);
+ return (i != mProperties.end()) ? i->second : def;
+ }
+
+ /**
+ * Gets a map property as a float.
+ *
+ * @param name The name of the property.
+ * @param def Default value, 0.0f by default.
+ * @return the value of the given property or the given default when it
+ * doesn't exist.
+ */
+ float getFloatProperty(const std::string &name, float def = 0.0f) const
+ {
+ PropertyMap::const_iterator i = mProperties.find(name);
+ float ret = def;
+ if (i != mProperties.end())
+ {
+ std::stringstream ss;
+ ss.str(i->second);
+ ss >> ret;
+ }
+ return ret;
+ }
+
+ /**
+ * Gets a map property as a boolean.
+ *
+ * @param name The name of the property.
+ * @param def Default value, false by default.
+ * @return the value of the given property or the given default when it
+ * doesn't exist.
+ */
+ bool getBoolProperty(const std::string &name, bool def = false) const
+ {
+ PropertyMap::const_iterator i = mProperties.find(name);
+ bool ret = def;
+ if (i != mProperties.end())
+ {
+ if (i->second == "true")
+ ret = true;
+ if (i->second == "false")
+ ret = false;
+ }
+ return ret;
+ }
+
+ /**
+ * Returns whether a certain property is available.
+ *
+ * @param name The name of the property.
+ * @return <code>true</code> when a property is defined,
+ * <code>false</code> otherwise.
+ */
+ bool hasProperty(const std::string &name) const
+ { return (mProperties.find(name) != mProperties.end()); }
+
+ /**
+ * Set a map property.
+ *
+ * @param name The name of the property.
+ * @param value The value of the property.
+ */
+ void setProperty(const std::string &name, const std::string &value)
+ { mProperties[name] = value; }
+
+
+ private:
+ typedef std::map<std::string, std::string> PropertyMap;
+ PropertyMap mProperties;
+
+};
+
+#endif