diff options
Diffstat (limited to 'src/net')
50 files changed, 0 insertions, 7471 deletions
diff --git a/src/net/manaserv/adminhandler.cpp b/src/net/manaserv/adminhandler.cpp deleted file mode 100644 index f44da97ff..000000000 --- a/src/net/manaserv/adminhandler.cpp +++ /dev/null @@ -1,102 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "net/manaserv/adminhandler.h" - -#include "net/manaserv/connection.h" -#include "net/manaserv/messageout.h" -#include "net/manaserv/protocol.h" - -#include "debug.h" - -extern Net::AdminHandler *adminHandler; - -namespace ManaServ -{ - -extern Connection *chatServerConnection; - -AdminHandler::AdminHandler() -{ - adminHandler = this; -} - -void AdminHandler::announce(const std::string &text) -{ - MessageOut msg(PCMSG_ANNOUNCE); - msg.writeString(text); - chatServerConnection->send(msg); -} - -void AdminHandler::localAnnounce(const std::string &text A_UNUSED) -{ - // TODO -} - -void AdminHandler::hide(bool hide A_UNUSED) -{ - // TODO -} - -void AdminHandler::kick(int playerId A_UNUSED) -{ - // TODO -} - -void AdminHandler::kickName(const std::string &name A_UNUSED) -{ - // TODO -} - -void AdminHandler::ban(int playerId A_UNUSED) -{ - // TODO -} - -void AdminHandler::banName(const std::string &name A_UNUSED) -{ - // TODO -} - -void AdminHandler::unban(int playerId A_UNUSED) -{ - // TODO -} - -void AdminHandler::unbanName(const std::string &name A_UNUSED) -{ - // TODO -} - -void AdminHandler::mute(int playerId A_UNUSED, int type A_UNUSED, - int limit A_UNUSED) -{ - // TODO -} - -void AdminHandler::warp(std::string map A_UNUSED, - int x A_UNUSED, int y A_UNUSED) -{ - // TODO -} - -} // namespace ManaServ diff --git a/src/net/manaserv/adminhandler.h b/src/net/manaserv/adminhandler.h deleted file mode 100644 index 87c536c31..000000000 --- a/src/net/manaserv/adminhandler.h +++ /dev/null @@ -1,62 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef NET_MANASERV_ADMINHANDLER_H -#define NET_MANASERV_ADMINHANDLER_H - -#include "net/adminhandler.h" -#include "string" - -namespace ManaServ -{ - -class AdminHandler : public Net::AdminHandler -{ - public: - AdminHandler(); - - void announce(const std::string &text); - - void localAnnounce(const std::string &text); - - void hide(bool hide); - - void kick(int playerId); - - void kickName(const std::string &name); - - void ban(int playerId); - - void banName(const std::string &name); - - void unban(int playerId); - - void unbanName(const std::string &name); - - void mute(int playerId, int type, int limit); - - void warp(std::string map, int x, int y); -}; - -} // namespace ManaServ - -#endif diff --git a/src/net/manaserv/attributes.cpp b/src/net/manaserv/attributes.cpp deleted file mode 100644 index c032b6bb8..000000000 --- a/src/net/manaserv/attributes.cpp +++ /dev/null @@ -1,412 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "net/manaserv/attributes.h" - -#include "logger.h" -#include "playerinfo.h" - -#include "gui/statuswindow.h" - -#include "resources/itemdb.h" - -#include "utils/gettext.h" -#include "utils/stringutils.h" -#include "utils/xml.h" - -#include <list> -#include <map> - -#define DEFAULT_ATTRIBUTESDB_FILE "attributes.xml" -#define DEFAULT_POINTS 60 -#define DEFAULT_MIN_PTS 1 -#define DEFAULT_MAX_PTS 20 - -namespace ManaServ -{ -namespace Attributes -{ - typedef struct - { - unsigned int id; - std::string name; - std::string description; - /** Whether the attribute value can be modified by the player */ - bool modifiable; - /**< Attribute scope. */ - std::string scope; - /** The playerInfo core Id the attribute is linked with or -1 if not */ - int playerInfoId; - } Attribute; - - /** Map for attributes. */ - typedef std::map<unsigned int, Attribute> AttributeMap; - static AttributeMap attributes; - - /** tags = effects on attributes. */ - typedef std::map< std::string, std::string > TagMap; - static TagMap tags; - - /** List of modifiable attribute names used at character's creation. */ - static std::vector<std::string> attributeLabels; - - /** Characters creation points. */ - static unsigned int creationPoints = 0; - static unsigned int attributeMinimum = 0; - static unsigned int attributeMaximum = 0; - - unsigned int getCreationPoints() const - { return creationPoints; } - - unsigned int getAttributeMinimum() const - { return attributeMinimum; } - - unsigned int getAttributeMaximum() const - { return attributeMaximum; } - - std::vector<std::string>& getLabels() const - { return attributeLabels; } - - /** - * Fills the list of base attribute labels. - */ - static void fillLabels() - { - // Fill up the modifiable attribute label list. - attributeLabels.clear(); - AttributeMap::const_iterator it, it_end; - for (it = attributes.begin(), it_end = attributes.end(); - it != it_end; ++it) - { - if (it->second.modifiable && (it->second.scope == "character" - || it->second.scope == "being")) - { - attributeLabels.push_back(it->second.name + ":"); - } - } - } - - /** - * Fills the list of base attribute labels. - */ - static int getPlayerInfoIdFromAttrType(std::string attrType) - { - toLower(attrType); - if (attrType == "level") - return ::LEVEL; - else if (attrType == "hp") - return ::HP; - else if (attrType == "max-hp") - return ::MAX_HP; - else if (attrType == "mp") - return ::MP; - else if (attrType == "max-mp") - return ::MAX_MP; - else if (attrType == "exp") - return ::EXP; - else if (attrType == "exp-needed") - return ::EXP_NEEDED; - else if (attrType == "money") - return ::MONEY; - else if (attrType == "total-weight") - return ::TOTAL_WEIGHT; - else if (attrType == "max-weight") - return ::MAX_WEIGHT; - else if (attrType == "skill-points") - return ::SKILL_POINTS; - else if (attrType == "char-points") - return ::CHAR_POINTS; - else if (attrType == "corr-points") - return ::CORR_POINTS; - else if (attrType == "none") - return -2; // Used to hide the attribute display. - - return -1; // Not linked to a playerinfo stat. - } - - int getPlayerInfoIdFromAttrId(int attrId) - { - AttributeMap::const_iterator it = attributes.find(attrId); - - if (it != attributes.end()) - return it->second.playerInfoId; - - return -1; - } - - static void loadBuiltins() - { - { - Attribute a; - a.id = 16; - a.name = _("Strength"); - a.description = ""; - a.modifiable = true; - a.scope = "character"; - a.playerInfoId = -1; - - attributes[a.id] = a; - tags.insert(std::make_pair("str", _("Strength %+.1f"))); - } - - { - Attribute a; - a.id = 17; - a.name = _("Agility"); - a.description = ""; - a.modifiable = true; - a.scope = "character"; - a.playerInfoId = -1; - - attributes[a.id] = a; - tags.insert(std::make_pair("agi", _("Agility %+.1f"))); - } - - { - Attribute a; - a.id = 18; - a.name = _("Dexterity"); - a.description = ""; - a.modifiable = true; - a.scope = "character"; - a.playerInfoId = -1; - - attributes[a.id] = a; - tags.insert(std::make_pair("dex", _("Dexterity %+.1f"))); - } - - { - Attribute a; - a.id = 19; - a.name = _("Vitality"); - a.description = ""; - a.modifiable = true; - a.scope = "character"; - a.playerInfoId = -1; - - attributes[a.id] = a; - tags.insert(std::make_pair("vit", _("Vitality %+.1f"))); - } - - { - Attribute a; - a.id = 20; - a.name = _("Intelligence"); - a.description = ""; - a.modifiable = true; - a.scope = "character"; - a.playerInfoId = -1; - - attributes[a.id] = a; - tags.insert(std::make_pair("int", _("Intelligence %+.1f"))); - } - - { - Attribute a; - a.id = 21; - a.name = _("Willpower"); - a.description = ""; - a.modifiable = true; - a.scope = "character"; - a.playerInfoId = -1; - - attributes[a.id] = a; - tags.insert(std::make_pair("wil", _("Willpower %+.1f"))); - } - } - - void load() - { - logger->log("Initializing attributes database..."); - - XML::Document doc(DEFAULT_ATTRIBUTESDB_FILE); - XmlNodePtr rootNode = doc.rootNode(); - - if (!rootNode || !xmlNameEqual(rootNode, "attributes")) - { - logger->log("Attributes: Error while loading " - DEFAULT_ATTRIBUTESDB_FILE ". Using Built-ins."); - loadBuiltins(); - fillLabels(); - return; - } - - for_each_xml_child_node(node, rootNode) - { - if (xmlNameEqual(node, "attribute")) - { - int id = XML::getProperty(node, "id", 0); - - if (!id) - { - logger->log("Attributes: Invalid or missing stat ID in " - DEFAULT_ATTRIBUTESDB_FILE "!"); - continue; - } - else if (attributes.find(id) != attributes.end()) - { - logger->log("Attributes: Redefinition of stat ID %d", id); - } - - std::string name = XML::getProperty(node, "name", ""); - - if (name.empty()) - { - logger->log("Attributes: Invalid or missing stat name in " - DEFAULT_ATTRIBUTESDB_FILE "!"); - continue; - } - - // Create the attribute. - Attribute a; - a.id = id; - a.name = name; - a.description = XML::getProperty(node, "desc", ""); - a.modifiable = XML::getBoolProperty(node, "modifiable", false); - a.scope = XML::getProperty(node, "scope", "none"); - a.playerInfoId = getPlayerInfoIdFromAttrType( - XML::getProperty(node, "player-info", "")); - - attributes[id] = a; - - unsigned int count = 0; - for_each_xml_child_node(effectNode, node) - { - if (!xmlNameEqual(effectNode, "modifier")) - continue; - ++count; - std::string tag = XML::getProperty(effectNode, "tag", ""); - if (tag.empty()) - { - if (name.empty()) - { - logger->log("Attribute modifier in attribute" - " %u:%s: Empty name definition " - "on empty tag definition, skipping.", - a.id, a.name.c_str()); - --count; - continue; - } - tag = name.substr(0, name.size() > 3 - ? 3 : name.size()); - tag = toLower(tag) + toString(count); - } - - std::string effect = XML::getProperty( - effectNode, "effect", ""); - - if (effect.empty()) - { - if (name.empty()) - { - logger->log("Attribute modifier in attribute" - " %u:%s: Empty name definition " - "on empty effect definition, skipping.", - a.id, a.name.c_str()); - --count; - continue; - } - else - { - effect = name + " %+f"; - } - } - tags.insert(std::make_pair(tag, effect)); - } - logger->log("Found %d tags for attribute %d.", count, id); - - }// End attribute - else if (xmlNameEqual(node, "points")) - { - creationPoints = XML::getProperty( - node, "start", DEFAULT_POINTS); - attributeMinimum = XML::getProperty( - node, "minimum", DEFAULT_MIN_PTS); - attributeMaximum = XML::getProperty( - node, "maximum", DEFAULT_MAX_PTS); - logger->log("Loaded points: start: %i, min: %i, max: %i.", - creationPoints, attributeMinimum, attributeMaximum); - } - else - { - continue; - } - } - logger->log("Found %d tags for %d attributes.", int(tags.size()), - int(attributes.size())); - - fillLabels(); - - // Sanity checks on starting points - float modifiableAttributeCount = (float) attributeLabels.size(); - float averageValue = 1; - if (modifiableAttributeCount) - averageValue = ((float) creationPoints) / modifiableAttributeCount; - - if (averageValue > attributeMaximum || averageValue < attributeMinimum - || creationPoints < 1) - { - logger->log("Attributes: Character's point values make " - "the character's creation impossible. " - "Switch back to defaults."); - creationPoints = DEFAULT_POINTS; - attributeMinimum = DEFAULT_MIN_PTS; - attributeMaximum = DEFAULT_MAX_PTS; - } - } - - void unload() - { - attributes.clear(); - } - - void informItemDB() - { - std::vector<ItemDB::Stat> dbStats; - - TagMap::const_iterator it, it_end; - for (it = tags.begin(), it_end = tags.end(); it != it_end; ++it) - dbStats.push_back(ItemDB::Stat(it->first, it->second)); - - ItemDB::setStatsList(dbStats); - } - - void informStatusWindow() - { - if (!statusWindow) - return; - - AttributeMap::const_iterator it, it_end; - for (it = attributes.begin(), it_end = attributes.end(); - it != it_end; ++it) - { - if (it->second.playerInfoId == -1 - && (it->second.scope == "character" - || it->second.scope == "being")) - { - statusWindow->addAttribute(it->second.id, it->second.name, - it->second.modifiable, it->second.description); - } - } - } - -} // namespace Attributes -} // namespace ManaServ diff --git a/src/net/manaserv/attributes.h b/src/net/manaserv/attributes.h deleted file mode 100644 index ba5931b8c..000000000 --- a/src/net/manaserv/attributes.h +++ /dev/null @@ -1,73 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef NET_MANASERV_ATTRIBUTES_H -#define NET_MANASERV_ATTRIBUTES_H - -#include <string> -#include <vector> - -namespace ManaServ -{ - -namespace Attributes -{ - void load(); - - void unload(); - - void informItemDB(); - - void informStatusWindow(); - - /** - * Returns the list of base attribute labels. - */ - std::vector<std::string>& getLabels(); - - /** - * Give back the corresponding playerinfo Id from the attribute id - * defined in the xml file. - */ - int getPlayerInfoIdFromAttrId(int attrId); - - /** - * Give the attribute points given to a character - * at its creation. - */ - unsigned int getCreationPoints(); - - /** - * Give the minimum attribute point possible - * at character's creation. - */ - unsigned int getAttributeMinimum(); - - /** - * Give the maximum attribute point possible - * at character's creation. - */ - unsigned int getAttributeMaximum(); - -} // namespace Attributes -} // namespace ManaServ - -#endif // NET_MANASERV_ATTRIBUTES_H diff --git a/src/net/manaserv/beinghandler.cpp b/src/net/manaserv/beinghandler.cpp deleted file mode 100644 index cef4f497a..000000000 --- a/src/net/manaserv/beinghandler.cpp +++ /dev/null @@ -1,387 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "net/manaserv/beinghandler.h" - -#include "actorspritemanager.h" -#include "being.h" -#include "client.h" -#include "game.h" -#include "localplayer.h" -#include "logger.h" -#include "particle.h" - -#include "gui/okdialog.h" - -#include "net/messagein.h" -#include "net/net.h" - -#include "net/manaserv/playerhandler.h" -#include "net/manaserv/protocol.h" - -#include "resources/colordb.h" - -#include "utils/gettext.h" - -extern Net::BeingHandler *beingHandler; - -namespace ManaServ -{ - -BeingHandler::BeingHandler() -{ - static const Uint16 _messages[] = - { - GPMSG_BEING_ATTACK, - GPMSG_BEING_ENTER, - GPMSG_BEING_LEAVE, - GPMSG_BEINGS_MOVE, - GPMSG_BEINGS_DAMAGE, - GPMSG_BEING_ACTION_CHANGE, - GPMSG_BEING_LOOKS_CHANGE, - GPMSG_BEING_DIR_CHANGE, - 0 - }; - handledMessages = _messages; - beingHandler = this; -} - -void BeingHandler::handleMessage(Net::MessageIn &msg) -{ - switch (msg.getId()) - { - case GPMSG_BEING_ENTER: - handleBeingEnterMessage(msg); - break; - case GPMSG_BEING_LEAVE: - handleBeingLeaveMessage(msg); - break; - case GPMSG_BEINGS_MOVE: - handleBeingsMoveMessage(msg); - break; - case GPMSG_BEING_ATTACK: - handleBeingAttackMessage(msg); - break; - case GPMSG_BEINGS_DAMAGE: - handleBeingsDamageMessage(msg); - break; - case GPMSG_BEING_ACTION_CHANGE: - handleBeingActionChangeMessage(msg); - break; - case GPMSG_BEING_LOOKS_CHANGE: - handleBeingLooksChangeMessage(msg); - break; - case GPMSG_BEING_DIR_CHANGE: - handleBeingDirChangeMessage(msg); - break; - default: - break; - } -} - -Vector BeingHandler::giveSpeedInPixelsPerTicks(float speedInTilesPerSeconds) -{ - Vector speedInTicks; - Game *game = Game::instance(); - Map *map = 0; - if (game) - { - map = game->getCurrentMap(); - if (map) - { - speedInTicks.x = speedInTilesPerSeconds - * (float)map->getTileWidth() - / 1000 * (float) MILLISECONDS_IN_A_TICK; - speedInTicks.y = speedInTilesPerSeconds - * (float)map->getTileHeight() - / 1000 * (float) MILLISECONDS_IN_A_TICK; - } - } - - if (!game || !map) - { - speedInTicks.x = speedInTicks.y = 0; - logger->log1("Manaserv::BeingHandler: Speed wasn't given back" - " because game/Map not initialized."); - } - // We don't use z for now. - speedInTicks.z = 0; - - return speedInTicks; -} - -static void handleLooks(Being *being, Net::MessageIn &msg) -{ - // Order of sent slots. Has to be in sync with the server code. - static int const nb_slots = 4; - static int const slots[nb_slots] = - { - SPRITE_WEAPON, - SPRITE_HAT, - SPRITE_TOPCLOTHES, - SPRITE_BOTTOMCLOTHES - }; - - int mask = msg.readInt8(); - - if (mask & (1 << 7)) - { - // The equipment has to be cleared first. - for (int i = 0; i < nb_slots; ++i) - being->setSprite(slots[i], 0); - } - - // Fill slots enumerated by the bitmask. - for (int i = 0; i < nb_slots; ++i) - { - if (!(mask & (1 << i))) continue; - int id = msg.readInt16(); - being->setSprite(slots[i], id, "", 1, (slots[i] == SPRITE_WEAPON)); - } -} - -void BeingHandler::handleBeingEnterMessage(Net::MessageIn &msg) -{ - int type = msg.readInt8(); - int id = msg.readInt16(); - Being::Action action = (Being::Action)msg.readInt8(); - int px = msg.readInt16(); - int py = msg.readInt16(); - Being *being; - - switch (type) - { - case OBJECT_CHARACTER: - { - std::string name = msg.readString(); - if (player_node->getName() == name) - { - being = player_node; - being->setId(id); - } - else - { - being = actorSpriteManager->createBeing(id, - ActorSprite::PLAYER, 0); - being->setName(name); - } - int hs = msg.readInt8(), hc = msg.readInt8(); - being->setSprite(SPRITE_HAIR, hs * -1, ColorDB::getHairColor(hc)); - being->setGender(msg.readInt8() == GENDER_MALE ? - GENDER_MALE : GENDER_FEMALE); - handleLooks(being, msg); - } break; - - case OBJECT_MONSTER: - case OBJECT_NPC: - { - int subtype = msg.readInt16(); - being = actorSpriteManager->createBeing(id, type == OBJECT_MONSTER - ? ActorSprite::MONSTER : ActorSprite::NPC, subtype); - std::string name = msg.readString(); - if (name.length() > 0) being->setName(name); - } break; - - default: - return; - } - - being->setPosition(px, py); - being->setDestination(px, py); - being->setAction(action); -} - -void BeingHandler::handleBeingLeaveMessage(Net::MessageIn &msg) -{ - Being *being = actorSpriteManager->findBeing(msg.readInt16()); - if (!being) - return; - - actorSpriteManager->destroy(being); -} - -void BeingHandler::handleBeingsMoveMessage(Net::MessageIn &msg) -{ - while (msg.getUnreadLength()) - { - int id = msg.readInt16(); - int flags = msg.readInt8(); - Being *being = actorSpriteManager->findBeing(id); - int sx = 0; - int sy = 0; - int speed = 0; - - if (flags & MOVING_POSITION) - { - sx = msg.readInt16(); - sy = msg.readInt16(); - speed = msg.readInt8(); - } - if (!being || !(flags & (MOVING_POSITION | MOVING_DESTINATION))) - { - continue; - } - if (speed) - { - /* - * The being's speed is transfered in tiles per second * 10 - * to keep it transferable in a Byte. - * We set it back to tiles per second and in a float. - * Then, we translate it in pixels per ticks, to correspond - * with the Being::logic() function calls - * @see MILLISECONDS_IN_A_TICK - */ - being->setWalkSpeed( - giveSpeedInPixelsPerTicks((float) speed / 10)); - } - - // Ignore messages from the server for the local player - if (being == player_node) - continue; - - if (flags & MOVING_POSITION) - { - being->setDestination(sx, sy); - } - } -} - -void BeingHandler::handleBeingAttackMessage(Net::MessageIn &msg) -{ - Being *being = actorSpriteManager->findBeing(msg.readInt16()); - const int direction = msg.readInt8(); - const int attackType = msg.readInt8(); - - if (!being) - return; - - switch (direction) - { - case DIRECTION_UP: being->setDirection(Being::UP); break; - case DIRECTION_DOWN: being->setDirection(Being::DOWN); break; - case DIRECTION_LEFT: being->setDirection(Being::LEFT); break; - case DIRECTION_RIGHT: being->setDirection(Being::RIGHT); break; - default: break; - } - - being->setAction(Being::ATTACK, attackType); -} - -void BeingHandler::handleBeingsDamageMessage(Net::MessageIn &msg) -{ - while (msg.getUnreadLength()) - { - Being *being = actorSpriteManager->findBeing(msg.readInt16()); - int damage = msg.readInt16(); - if (being) - { - being->takeDamage(0, damage, Being::HIT); - } - } -} - -void BeingHandler::handleBeingActionChangeMessage(Net::MessageIn &msg) -{ - Being *being = actorSpriteManager->findBeing(msg.readInt16()); - Being::Action action = (Being::Action) msg.readInt8(); - if (!being) - return; - - being->setAction(action); - - if (action == Being::DEAD && being == player_node) - { - static char const *const deadMsg[] = - { - _("You are dead."), - _("We regret to inform you that your character was killed in " - "battle."), - _("You are not that alive anymore."), - _("The cold hands of the grim reaper are grabbing for your soul."), - _("Game Over!"), - _("No, kids. Your character did not really die. It... err... " - "went to a better place."), - _("Your plan of breaking your enemies weapon by bashing it with " - "your throat failed."), - _("I guess this did not run too well."), - _("Do you want your possessions identified?"), // Nethack reference - _("Sadly, no trace of you was ever found..."), // Secret of Mana - // reference - _("Annihilated."), // Final Fantasy VI reference - _("Looks like you got your head handed to you."), // Earthbound - // reference - _("You screwed up again, dump your body down the tubes and get " - "you another one.") // Leisure Suit Larry 1 Reference - - }; - std::string message(deadMsg[rand() % 13]); - message.append(std::string(" ") + _("Press OK to respawn.")); - OkDialog *dlg = new OkDialog(_("You Died"), message, false); - dlg->addActionListener(&(ManaServ::respawnListener)); - } -} - -void BeingHandler::handleBeingLooksChangeMessage(Net::MessageIn &msg) -{ - Being *being = actorSpriteManager->findBeing(msg.readInt16()); - if (!being || being->getType() != ActorSprite::PLAYER) - return; - handleLooks(being, msg); - if (msg.getUnreadLength()) - { - int style = msg.readInt16(); - int color = msg.readInt16(); - being->setSprite(SPRITE_HAIR, style * -1, - ColorDB::getHairColor(color)); - } -} - -void BeingHandler::handleBeingDirChangeMessage(Net::MessageIn &msg) -{ - Being *being = actorSpriteManager->findBeing(msg.readInt16()); - if (!being) - return; - int data = msg.readInt8(); - - // The direction for the player's character is handled on client side. - if (being != player_node) - { - switch (data) - { - case DIRECTION_UP: being->setDirection(Being::UP); break; - case DIRECTION_DOWN: being->setDirection(Being::DOWN); break; - case DIRECTION_LEFT: being->setDirection(Being::LEFT); break; - case DIRECTION_RIGHT: being->setDirection(Being::RIGHT); break; - default: break; - } - } -} - -void BeingHandler::requestNameById(int id A_UNUSED) -{ -} - -void BeingHandler::undress(Being *being A_UNUSED) -{ -} - -} // namespace ManaServ diff --git a/src/net/manaserv/beinghandler.h b/src/net/manaserv/beinghandler.h deleted file mode 100644 index 70d61545c..000000000 --- a/src/net/manaserv/beinghandler.h +++ /dev/null @@ -1,68 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef NET_MANASERV_BEINGHANDLER_H -#define NET_MANASERV_BEINGHANDLER_H - -#include "net/manaserv/messagehandler.h" - -#include "net/beinghandler.h" - -#include "vector.h" -#include "map.h" - -namespace ManaServ -{ - -class BeingHandler : public MessageHandler, public Net::BeingHandler -{ - public: - BeingHandler(); - - void handleMessage(Net::MessageIn &msg); - - /** - * Translate a given speed in tiles per seconds - * into pixels per ticks. - * Used to optimize Being::logic() calls. - * @see MILLISECONDS_IN_A_TICKS - */ - static Vector giveSpeedInPixelsPerTicks(float speedInTilesPerSeconds); - - void requestNameById(int id); - - void undress(Being *being); - - private: - void handleBeingAttackMessage(Net::MessageIn &msg); - void handleBeingEnterMessage(Net::MessageIn &msg); - void handleBeingLeaveMessage(Net::MessageIn &msg); - void handleBeingsMoveMessage(Net::MessageIn &msg); - void handleBeingsDamageMessage(Net::MessageIn &msg); - void handleBeingActionChangeMessage(Net::MessageIn &msg); - void handleBeingLooksChangeMessage(Net::MessageIn &msg); - void handleBeingDirChangeMessage(Net::MessageIn &msg); -}; - -} // namespace ManaServ - -#endif diff --git a/src/net/manaserv/buysellhandler.cpp b/src/net/manaserv/buysellhandler.cpp deleted file mode 100644 index 25db86cf0..000000000 --- a/src/net/manaserv/buysellhandler.cpp +++ /dev/null @@ -1,134 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "net/manaserv/buysellhandler.h" - -#include "actorspritemanager.h" -#include "item.h" -#include "localplayer.h" -#include "playerinfo.h" -#include "shopitem.h" - -#include "gui/buydialog.h" -#include "gui/chatwindow.h" -#include "gui/selldialog.h" - -#include "net/messagein.h" -#include "net/net.h" - -#include "net/manaserv/protocol.h" - - -extern Net::BuySellHandler *buySellHandler; - -namespace ManaServ -{ - -BuySellHandler::BuySellHandler() -{ - static const Uint16 _messages[] = - { - GPMSG_NPC_BUY, - GPMSG_NPC_SELL, - 0 - }; - handledMessages = _messages; - buySellHandler = this; -} - -void BuySellHandler::handleMessage(Net::MessageIn &msg) -{ - Being *being = actorSpriteManager->findBeing(msg.readInt16()); - if (!being || being->getType() != ActorSprite::NPC) - { - return; - } - - int npcId = being->getId(); - - switch (msg.getId()) - { - case GPMSG_NPC_BUY: - { - BuyDialog* dialog = new BuyDialog(npcId); - - dialog->reset(); - dialog->setMoney(PlayerInfo::getAttribute(MONEY)); - - while (msg.getUnreadLength()) - { - int itemId = msg.readInt16(); - int amount = msg.readInt16(); - int value = msg.readInt16(); - // colors not supported, using 1. - dialog->addItem(itemId, 1, amount, value); - } - break; - } - - case GPMSG_NPC_SELL: - { - SellDialog* dialog = new SellDialog(npcId); - - dialog->reset(); - dialog->setMoney(PlayerInfo::getAttribute(MONEY)); - - while (msg.getUnreadLength()) - { - int itemId = msg.readInt16(); - int amount = msg.readInt16(); - int value = msg.readInt16(); - dialog->addItem(new Item(itemId, amount, 1, false), value); - } - break; - } - - default: - break; - } -} - -void BuySellHandler::requestSellList(std::string nick A_UNUSED) -{ - // TODO -} - -void BuySellHandler::requestBuyList(std::string nick A_UNUSED) -{ - // TODO -} - -void BuySellHandler::sendBuyRequest(std::string nick A_UNUSED, - ShopItem* item A_UNUSED, - int amount A_UNUSED) -{ - // TODO -} - -void BuySellHandler::sendSellRequest(std::string nick A_UNUSED, - ShopItem* item A_UNUSED, - int amount A_UNUSED) -{ - // TODO -} - -} // namespace ManaServ diff --git a/src/net/manaserv/buysellhandler.h b/src/net/manaserv/buysellhandler.h deleted file mode 100644 index 3c983ac08..000000000 --- a/src/net/manaserv/buysellhandler.h +++ /dev/null @@ -1,52 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef NET_MANASERV_BUYSELLHANDLER_H -#define NET_MANASERV_BUYSELLHANDLER_H - -#include "net/manaserv/messagehandler.h" - -#include "net/buysellhandler.h" - -namespace ManaServ -{ - -class BuySellHandler : public MessageHandler, public Net::BuySellHandler -{ - public: - BuySellHandler(); - - void handleMessage(Net::MessageIn &msg); - - void requestSellList(std::string nick); - - void requestBuyList(std::string nick); - - void sendBuyRequest(std::string nick, ShopItem* item, int amount); - - void sendSellRequest(std::string nick, ShopItem* item, int amount); - -}; - -} // namespace ManaServ - -#endif diff --git a/src/net/manaserv/charhandler.cpp b/src/net/manaserv/charhandler.cpp deleted file mode 100644 index 300af5a2b..000000000 --- a/src/net/manaserv/charhandler.cpp +++ /dev/null @@ -1,407 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "net/manaserv/charhandler.h" - -#include "client.h" -#include "localplayer.h" -#include "logger.h" - -#include "gui/charcreatedialog.h" -#include "gui/okdialog.h" - -#include "net/logindata.h" -#include "net/loginhandler.h" -#include "net/net.h" - -#include "net/manaserv/connection.h" -#include "net/manaserv/gamehandler.h" -#include "net/manaserv/messagein.h" -#include "net/manaserv/messageout.h" -#include "net/manaserv/protocol.h" -#include "net/manaserv/attributes.h" - -#include "resources/colordb.h" - -#include "utils/dtor.h" -#include "utils/gettext.h" - -extern Net::CharHandler *charHandler; -extern ManaServ::GameHandler *gameHandler; - -namespace ManaServ -{ - -extern Connection *accountServerConnection; -extern Connection *gameServerConnection; -extern Connection *chatServerConnection; -extern std::string netToken; -extern ServerInfo gameServer; -extern ServerInfo chatServer; - -CharHandler::CharHandler() -{ - static const Uint16 _messages[] = - { - APMSG_CHAR_CREATE_RESPONSE, - APMSG_CHAR_DELETE_RESPONSE, - APMSG_CHAR_INFO, - APMSG_CHAR_SELECT_RESPONSE, - 0 - }; - handledMessages = _messages; - charHandler = this; -} - -CharHandler::~CharHandler() -{ - clear(); -} - -void CharHandler::handleMessage(Net::MessageIn &msg) -{ - switch (msg.getId()) - { - case APMSG_CHAR_CREATE_RESPONSE: - handleCharacterCreateResponse(msg); - break; - - case APMSG_CHAR_DELETE_RESPONSE: - handleCharacterDeleteResponse(msg); - break; - - case APMSG_CHAR_INFO: - handleCharacterInfo(msg); - break; - - case APMSG_CHAR_SELECT_RESPONSE: - handleCharacterSelectResponse(msg); - break; - - default: - break; - } -} - -void CharHandler::handleCharacterInfo(Net::MessageIn &msg) -{ - CachedCharacterInfo info; - info.slot = msg.readInt8(); - info.name = msg.readString(); - info.gender = msg.readInt8() == GENDER_MALE ? GENDER_MALE : - GENDER_FEMALE; - info.hairStyle = msg.readInt8(); - info.hairColor = msg.readInt8(); - info.level = msg.readInt16(); - info.characterPoints = msg.readInt16(); - info.correctionPoints = msg.readInt16(); - - - while (msg.getUnreadLength() > 0) - { - int id = msg.readInt32(); - CachedAttrbiute attr; - attr.base = msg.readInt32() / 256.0; - attr.mod = msg.readInt32() / 256.0; - - info.attribute[id] = attr; - } - - mCachedCharacterInfos.push_back(info); - - updateCharacters(); -} - -void CharHandler::handleCharacterCreateResponse(Net::MessageIn &msg) -{ - const int errMsg = msg.readInt8(); - - if (errMsg != ERRMSG_OK) - { - // Character creation failed - std::string errorMessage(""); - switch (errMsg) - { - case ERRMSG_NO_LOGIN: - errorMessage = _("Not logged in."); - break; - case CREATE_TOO_MUCH_CHARACTERS: - errorMessage = _("No empty slot."); - break; - case ERRMSG_INVALID_ARGUMENT: - errorMessage = _("Invalid name."); - break; - case CREATE_EXISTS_NAME: - errorMessage = _("Character's name already exists."); - break; - case CREATE_INVALID_HAIRSTYLE: - errorMessage = _("Invalid hairstyle."); - break; - case CREATE_INVALID_HAIRCOLOR: - errorMessage = _("Invalid hair color."); - break; - case CREATE_INVALID_GENDER: - errorMessage = _("Invalid gender."); - break; - case CREATE_ATTRIBUTES_TOO_HIGH: - errorMessage = _("Character's stats are too high."); - break; - case CREATE_ATTRIBUTES_TOO_LOW: - errorMessage = _("Character's stats are too low."); - break; - case CREATE_ATTRIBUTES_OUT_OF_RANGE: - errorMessage = strprintf( _("At least one stat " - "is out of the permitted range: (%u - %u)."), - Attributes::getAttributeMinimum(), - Attributes::getAttributeMaximum()); - break; - case CREATE_INVALID_SLOT: - errorMessage = _("Invalid slot number."); - break; - default: - errorMessage = _("Unknown error."); - break; - } - new OkDialog(_("Error"), errorMessage); - - if (mCharCreateDialog) - mCharCreateDialog->unlock(); - } - else - { - // Close the character create dialog - if (mCharCreateDialog) - { - mCharCreateDialog->scheduleDelete(); - mCharCreateDialog = 0; - } - } -} - -void CharHandler::handleCharacterDeleteResponse(Net::MessageIn &msg) -{ - int errMsg = msg.readInt8(); - if (errMsg == ERRMSG_OK) - { - // Character deletion successful - delete mSelectedCharacter; - mCharacters.remove(mSelectedCharacter); -// mSelectedCharacter = 0; - updateCharSelectDialog(); - new OkDialog(_("Info"), _("Player deleted.")); - } - else - { - // Character deletion failed - std::string errorMessage(""); - switch (errMsg) - { - case ERRMSG_NO_LOGIN: - errorMessage = _("Not logged in."); - break; - case ERRMSG_INVALID_ARGUMENT: - errorMessage = _("Selection out of range."); - break; - default: - errorMessage = strprintf(_("Unknown error (%d)."), errMsg); - } - new OkDialog(_("Error"), errorMessage); - } - mSelectedCharacter = 0; - unlockCharSelectDialog(); -} - -void CharHandler::handleCharacterSelectResponse(Net::MessageIn &msg) -{ - int errMsg = msg.readInt8(); - - if (errMsg == ERRMSG_OK) - { - netToken = msg.readString(32); - - gameServer.hostname.assign(msg.readString()); - gameServer.port = msg.readInt16(); - - chatServer.hostname.assign(msg.readString()); - chatServer.port = msg.readInt16(); - - logger->log("Game server: %s:%d", gameServer.hostname.c_str(), - gameServer.port); - logger->log("Chat server: %s:%d", chatServer.hostname.c_str(), - chatServer.port); - - // Prevent the selected local player from being deleted - player_node = mSelectedCharacter->dummy; - PlayerInfo::setBackend(mSelectedCharacter->data); - mSelectedCharacter->dummy = 0; - - Client::setState(STATE_CONNECT_GAME); - } - else if (errMsg == ERRMSG_FAILURE) - { - errorMessage = _("No gameservers are available."); - delete_all(mCharacters); - mCharacters.clear(); - Client::setState(STATE_ERROR); - } -} - -void CharHandler::setCharSelectDialog(CharSelectDialog *window) -{ - mCharSelectDialog = window; - updateCharacters(); -} - -void CharHandler::setCharCreateDialog(CharCreateDialog *window) -{ - mCharCreateDialog = window; - - if (!mCharCreateDialog) - return; - - mCharCreateDialog->setAttributes(Attributes::getLabels(), - Attributes::getCreationPoints(), - Attributes::getAttributeMinimum(), - Attributes::getAttributeMaximum()); -} - -void CharHandler::requestCharacters() -{ - if (!accountServerConnection->isConnected()) - { - Net::getLoginHandler()->connect(); - } - else - { - // The characters are already there, continue to character selection - Client::setState(STATE_CHAR_SELECT); - } -} - -void CharHandler::chooseCharacter(Net::Character *character) -{ - mSelectedCharacter = character; - - MessageOut msg(PAMSG_CHAR_SELECT); - msg.writeInt8(mSelectedCharacter->slot); - accountServerConnection->send(msg); -} - -void CharHandler::newCharacter(const std::string &name, - int slot, - bool gender, - int hairstyle, - int hairColor, unsigned char race, - const std::vector<int> &stats) -{ - MessageOut msg(PAMSG_CHAR_CREATE); - - msg.writeString(name); - msg.writeInt8(hairstyle); - msg.writeInt8(hairColor); - msg.writeInt8(gender); - msg.writeInt8(slot); - - std::vector<int>::const_iterator it, it_end; - for (it = stats.begin(), it_end = stats.end(); it != it_end; ++it) - msg.writeInt16((*it)); - - accountServerConnection->send(msg); -} - -void CharHandler::deleteCharacter(Net::Character *character) -{ - mSelectedCharacter = character; - - MessageOut msg(PAMSG_CHAR_DELETE); - msg.writeInt8(mSelectedCharacter->slot); - accountServerConnection->send(msg); -} - -void CharHandler::switchCharacter() -{ - gameHandler->quit(true); -} - -unsigned int CharHandler::baseSprite() const -{ - return SPRITE_BASE; -} - -unsigned int CharHandler::hairSprite() const -{ - return SPRITE_HAIR; -} - -unsigned int CharHandler::maxSprite() const -{ - return SPRITE_VECTOREND; -} - -void CharHandler::updateCharacters() -{ - // Delete previous characters - delete_all(mCharacters); - mCharacters.clear(); - - if (!mCharSelectDialog) - return; - - // Create new characters and initialize them from the cached infos - for (unsigned i = 0; i < mCachedCharacterInfos.size(); ++i) - { - const CachedCharacterInfo &info = mCachedCharacterInfos.at(i); - - Net::Character *character = new Net::Character; - character->slot = info.slot; - LocalPlayer *player = character->dummy = new LocalPlayer; - player->setName(info.name); - player->setGender(info.gender); - player->setSprite(SPRITE_HAIR, info.hairStyle * -1, - ColorDB::getHairColor(info.hairColor)); - character->data.mAttributes[LEVEL] = info.level; - character->data.mAttributes[CHAR_POINTS] = info.characterPoints; - character->data.mAttributes[CORR_POINTS] = info.correctionPoints; - - for (CachedAttributes::const_iterator it = info.attribute.begin(), - it_end = info.attribute.end(); it != it_end; ++it) - { - character->data.mStats[i].base = it->second.base; - character->data.mStats[i].mod = it->second.mod; - } - - mCharacters.push_back(character); - } - - updateCharSelectDialog(); -} - -void CharHandler::clear() -{ - setCharCreateDialog(0); - setCharSelectDialog(0); - - mCachedCharacterInfos.clear(); - updateCharacters(); -} - -} // namespace ManaServ diff --git a/src/net/manaserv/charhandler.h b/src/net/manaserv/charhandler.h deleted file mode 100644 index 134b8447b..000000000 --- a/src/net/manaserv/charhandler.h +++ /dev/null @@ -1,121 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef NET_MANASERV_CHARSERVERHANDLER_H -#define NET_MANASERV_CHARSERVERHANDLER_H - -#include "gui/charselectdialog.h" - -#include "net/charhandler.h" - -#include "net/manaserv/messagehandler.h" - -#include <map.h> - -class LoginData; - -namespace ManaServ -{ - -/** - * Deals with incoming messages related to character selection. - */ -class CharHandler : public MessageHandler, public Net::CharHandler -{ - public: - CharHandler(); - - ~CharHandler(); - - void handleMessage(Net::MessageIn &msg); - - void setCharSelectDialog(CharSelectDialog *window); - - /** - * Sets the character create dialog. The handler will clean up this - * dialog when a new character is succesfully created, and will unlock - * the dialog when a new character failed to be created. - */ - void setCharCreateDialog(CharCreateDialog *window); - - void requestCharacters(); - - void chooseCharacter(Net::Character *character); - - void newCharacter(const std::string &name, int slot, - bool gender, int hairstyle, int hairColor, - unsigned char race, - const std::vector<int> &stats); - - void deleteCharacter(Net::Character *character); - - void switchCharacter(); - - unsigned int baseSprite() const; - - unsigned int hairSprite() const; - - unsigned int maxSprite() const; - - void clear(); - - private: - /** - * Character information needs to be cached since we receive it before - * we have loaded the dynamic data, so we can't resolve load any - * sprites yet. - */ - struct CachedAttrbiute - { - double base; - double mod; - }; - - typedef std::map<int, CachedAttrbiute> CachedAttributes; - - struct CachedCharacterInfo - { - int slot; - std::string name; - Gender gender; - int hairStyle; - int hairColor; - int level; - int characterPoints; - int correctionPoints; - CachedAttributes attribute; - }; - - void handleCharacterInfo(Net::MessageIn &msg); - void handleCharacterCreateResponse(Net::MessageIn &msg); - void handleCharacterDeleteResponse(Net::MessageIn &msg); - void handleCharacterSelectResponse(Net::MessageIn &msg); - - void updateCharacters(); - - /** Cached character information */ - std::vector<CachedCharacterInfo> mCachedCharacterInfos; -}; - -} // namespace ManaServ - -#endif diff --git a/src/net/manaserv/chathandler.cpp b/src/net/manaserv/chathandler.cpp deleted file mode 100644 index 12451e6f6..000000000 --- a/src/net/manaserv/chathandler.cpp +++ /dev/null @@ -1,484 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "net/manaserv/chathandler.h" - -#include "actorspritemanager.h" -#include "being.h" -#include "client.h" -#include "channel.h" -#include "channelmanager.h" - -#include "gui/chatwindow.h" - -#include "gui/widgets/channeltab.h" - -#include "net/manaserv/connection.h" -#include "net/manaserv/messagein.h" -#include "net/manaserv/messageout.h" -#include "net/manaserv/protocol.h" - -#include "utils/gettext.h" -#include "utils/stringutils.h" - -#include <string> -#include <iostream> - -extern Being *player_node; - -extern Net::ChatHandler *chatHandler; - -namespace ManaServ -{ - -extern Connection *chatServerConnection; -extern Connection *gameServerConnection; -extern std::string netToken; -extern ServerInfo chatServer; - -ChatHandler::ChatHandler() -{ - static const Uint16 _messages[] = - { - GPMSG_SAY, - CPMSG_ENTER_CHANNEL_RESPONSE, - CPMSG_LIST_CHANNELS_RESPONSE, - CPMSG_PUBMSG, - CPMSG_ANNOUNCEMENT, - CPMSG_PRIVMSG, - CPMSG_QUIT_CHANNEL_RESPONSE, - CPMSG_LIST_CHANNELUSERS_RESPONSE, - CPMSG_CHANNEL_EVENT, - CPMSG_WHO_RESPONSE, - CPMSG_DISCONNECT_RESPONSE, - 0 - }; - handledMessages = _messages; - chatHandler = this; -} - -void ChatHandler::handleMessage(Net::MessageIn &msg) -{ - switch (msg.getId()) - { - case GPMSG_SAY: - handleGameChatMessage(msg); - break; - - case CPMSG_ENTER_CHANNEL_RESPONSE: - handleEnterChannelResponse(msg); - break; - - case CPMSG_LIST_CHANNELS_RESPONSE: - handleListChannelsResponse(msg); - break; - - case CPMSG_PRIVMSG: - handlePrivateMessage(msg); - break; - - case CPMSG_ANNOUNCEMENT: - handleAnnouncement(msg); - break; - - case CPMSG_PUBMSG: - handleChatMessage(msg); - break; - - case CPMSG_QUIT_CHANNEL_RESPONSE: - handleQuitChannelResponse(msg); - break; - - case CPMSG_LIST_CHANNELUSERS_RESPONSE: - handleListChannelUsersResponse(msg); - break; - - case CPMSG_CHANNEL_EVENT: - handleChannelEvent(msg); - break; - - case CPMSG_WHO_RESPONSE: - handleWhoResponse(msg); - break; - case CPMSG_DISCONNECT_RESPONSE: - { - int errMsg = msg.readInt8(); - // Successful logout - if (errMsg == ERRMSG_OK) - { - // TODO: Handle logout - } - else - { - switch (errMsg) - { - case ERRMSG_NO_LOGIN: - errorMessage = "Chatserver: Not logged in"; - break; - default: - errorMessage = "Chatserver: Unknown error"; - break; - } - Client::setState(STATE_ERROR); - } - } - break; - default: - break; - } -} - -void ChatHandler::handleGameChatMessage(Net::MessageIn &msg) -{ - short id = msg.readInt16(); - std::string chatMsg = msg.readString(); - - if (id == 0) - { - localChatTab->chatLog(chatMsg, BY_SERVER); - return; - } - - Being *being = actorSpriteManager->findBeing(id); - - std::string mes; - if (being) - { - mes = being->getName() + " : " + chatMsg; - being->setSpeech(chatMsg); - } - else - mes = "Unknown : " + chatMsg; - - localChatTab->chatLog(mes, being == player_node - ? BY_PLAYER : BY_OTHER); -} - -void ChatHandler::handleEnterChannelResponse(Net::MessageIn &msg) -{ - if (msg.readInt8() == ERRMSG_OK) - { - short channelId = msg.readInt16(); - std::string channelName = msg.readString(); - std::string announcement = msg.readString(); - Channel *channel = new Channel(channelId, channelName, announcement); - channelManager->addChannel(channel); - ChatTab *tab = channel->getTab(); - tab->chatLog(strprintf(_("Topic: %s"), announcement.c_str()), - BY_CHANNEL); - - std::string user; - std::string userModes; - tab->chatLog(_("Players in this channel:"), BY_CHANNEL); - while (msg.getUnreadLength()) - { - user = msg.readString(); - if (user == "") - return; - userModes = msg.readString(); - if (userModes.find('o') != std::string::npos) - { - user = "@" + user; - } - tab->chatLog(user, BY_CHANNEL); - } - - } - else - { - localChatTab->chatLog(_("Error joining channel."), BY_SERVER); - } -} - -void ChatHandler::handleListChannelsResponse(Net::MessageIn &msg) -{ - localChatTab->chatLog(_("Listing channels."), BY_SERVER); - while (msg.getUnreadLength()) - { - std::string channelName = msg.readString(); - if (channelName == "") - return; - std::ostringstream numUsers; - numUsers << msg.readInt16(); - channelName += " - "; - channelName += numUsers.str(); - localChatTab->chatLog(channelName, BY_SERVER); - } - localChatTab->chatLog(_("End of channel list."), BY_SERVER); -} - -void ChatHandler::handlePrivateMessage(Net::MessageIn &msg) -{ - std::string userNick = msg.readString(); - std::string chatMsg = msg.readString(); - - chatWindow->addWhisper(userNick, chatMsg); -} - -void ChatHandler::handleAnnouncement(Net::MessageIn &msg) -{ - std::string chatMsg = msg.readString(); - localChatTab->chatLog(chatMsg, BY_GM); -} - -void ChatHandler::handleChatMessage(Net::MessageIn &msg) -{ - short channelId = msg.readInt16(); - std::string userNick = msg.readString(); - std::string chatMsg = msg.readString(); - - Channel *channel = channelManager->findById(channelId); - channel->getTab()->chatLog(userNick, chatMsg); -} - -void ChatHandler::handleQuitChannelResponse(Net::MessageIn &msg) -{ - if (msg.readInt8() == ERRMSG_OK) - { - short channelId = msg.readInt16(); - Channel *channel = channelManager->findById(channelId); - channelManager->removeChannel(channel); - } -} - -void ChatHandler::handleListChannelUsersResponse(Net::MessageIn &msg) -{ - std::string channelName = msg.readString(); - std::string userNick; - std::string userModes; - Channel *channel = channelManager->findByName(channelName); - channel->getTab()->chatLog(_("Players in this channel:"), - BY_CHANNEL); - while (msg.getUnreadLength()) - { - userNick = msg.readString(); - if (userNick == "") - { - break; - } - userModes = msg.readString(); - if (userModes.find('o') != std::string::npos) - { - userNick = "@" + userNick; - } - localChatTab->chatLog(userNick, BY_CHANNEL, channel); - } -} - -void ChatHandler::handleChannelEvent(Net::MessageIn &msg) -{ - short channelId = msg.readInt16(); - char eventId = msg.readInt8(); - std::string line = msg.readString(); - Channel *channel = channelManager->findById(channelId); - - if (channel) - { - switch (eventId) - { - case CHAT_EVENT_NEW_PLAYER: - channel->getTab()->chatLog(strprintf(_("%s entered the " - "channel."), line.c_str()), BY_CHANNEL); - break; - - case CHAT_EVENT_LEAVING_PLAYER: - channel->getTab()->chatLog(strprintf(_("%s left the channel."), - line.c_str()), BY_CHANNEL); - break; - - case CHAT_EVENT_TOPIC_CHANGE: - channel->getTab()->chatLog(strprintf(_("Topic: %s"), - line.c_str()), BY_CHANNEL); - break; - - case CHAT_EVENT_MODE_CHANGE: - { - int first = line.find(":"); - int second = line.find(":", first + 1); - std::string user1 = line.substr(0, first); - std::string user2 = line.substr(first + 1, second); - std::string mode = line.substr(second + 1, line.length()); - channel->getTab()->chatLog(strprintf(_("%s has set mode %s " - "on user %s."), user1.c_str(), mode.c_str(), - user2.c_str()), BY_CHANNEL); - } - break; - - case CHAT_EVENT_KICKED_PLAYER: - { - int first = line.find(":"); - std::string user1 = line.substr(0, first); - std::string user2 = line.substr(first + 1, line.length()); - channel->getTab()->chatLog(strprintf(_("%s has kicked %s."), - user1.c_str(), user2.c_str()), BY_CHANNEL); - } - break; - - default: - channel->getTab()->chatLog(_("Unknown channel event."), - BY_CHANNEL); - } - } -} - -void ChatHandler::handleWhoResponse(Net::MessageIn &msg) -{ - std::string userNick; - - while (msg.getUnreadLength()) - { - userNick = msg.readString(); - if (userNick == "") - break; - localChatTab->chatLog(userNick, BY_SERVER); - } -} - -void ChatHandler::connect() -{ - MessageOut msg(PCMSG_CONNECT); - msg.writeString(netToken, 32); - chatServerConnection->send(msg); -} - -bool ChatHandler::isConnected() -{ - return chatServerConnection->isConnected(); -} - -void ChatHandler::disconnect() -{ - chatServerConnection->disconnect(); -} - -void ChatHandler::talk(const std::string &text) -{ - MessageOut msg(PGMSG_SAY); - msg.writeString(text); - gameServerConnection->send(msg); -} - -void ChatHandler::talkRaw(const std::string &text) -{ - MessageOut msg(PGMSG_SAY); - msg.writeString(text); - gameServerConnection->send(msg); -} - -void ChatHandler::me(const std::string &text A_UNUSED) -{ - // TODO -} - -void ChatHandler::privateMessage(const std::string &recipient, - const std::string &text) -{ - MessageOut msg(PCMSG_PRIVMSG); - msg.writeString(recipient); - msg.writeString(text); - chatServerConnection->send(msg); -} - -void ChatHandler::channelList() -{ - MessageOut msg(PCMSG_LIST_CHANNELS); - chatServerConnection->send(msg); -} - -void ChatHandler::enterChannel(const std::string &channel, - const std::string &password) -{ - MessageOut msg(PCMSG_ENTER_CHANNEL); - msg.writeString(channel); - msg.writeString(password); - chatServerConnection->send(msg); -} - -void ChatHandler::quitChannel(int channelId) -{ - MessageOut msg(PCMSG_QUIT_CHANNEL); - msg.writeInt16(channelId); - chatServerConnection->send(msg); -} - -void ChatHandler::sendToChannel(int channelId, const std::string &text) -{ - MessageOut msg(PCMSG_CHAT); - msg.writeString(text); - msg.writeInt16(channelId); - chatServerConnection->send(msg); -} - -void ChatHandler::userList(const std::string &channel) -{ - MessageOut msg(PCMSG_LIST_CHANNELUSERS); - msg.writeString(channel); - chatServerConnection->send(msg); -} - -void ChatHandler::setChannelTopic(int channelId, const std::string &text) -{ - MessageOut msg(PCMSG_TOPIC_CHANGE); - msg.writeInt16(channelId); - msg.writeString(text); - chatServerConnection->send(msg); -} - -void ChatHandler::setUserMode(int channelId, const std::string &name, int mode) -{ - MessageOut msg(PCMSG_USER_MODE); - msg.writeInt16(channelId); - msg.writeString(name); - msg.writeInt8(mode); - chatServerConnection->send(msg); -} - -void ChatHandler::kickUser(int channelId, const std::string &name) -{ - MessageOut msg(PCMSG_KICK_USER); - msg.writeInt16(channelId); - msg.writeString(name); - chatServerConnection->send(msg); -} - -void ChatHandler::who() -{ - MessageOut msg(PCMSG_WHO); - chatServerConnection->send(msg); -} - -void ChatHandler::sendRaw(const std::string &args A_UNUSED) -{ - -} - -void ChatHandler::ignoreAll() -{ - -} - -void ChatHandler::unIgnoreAll() -{ - -} - -} // namespace ManaServ diff --git a/src/net/manaserv/chathandler.h b/src/net/manaserv/chathandler.h deleted file mode 100644 index 029d5fe83..000000000 --- a/src/net/manaserv/chathandler.h +++ /dev/null @@ -1,138 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef NET_MANASERV_CHATHANDLER_H -#define NET_MANASERV_CHATHANDLER_H - -#include "net/chathandler.h" -#include "net/serverinfo.h" - -#include "net/manaserv/messagehandler.h" - -namespace ManaServ -{ - -class ChatHandler : public MessageHandler, public Net::ChatHandler -{ - public: - ChatHandler(); - - /** - * Handle the given message appropriately. - */ - void handleMessage(Net::MessageIn &msg); - - void connect(); - - bool isConnected(); - - void disconnect(); - - void talk(const std::string &text); - - void talkRaw(const std::string &text); - - void me(const std::string &text); - - void privateMessage(const std::string &recipient, - const std::string &text); - - void channelList(); - - void enterChannel(const std::string &channel, - const std::string &password); - - void quitChannel(int channelId); - - void sendToChannel(int channelId, const std::string &text); - - void userList(const std::string &channel); - - void setChannelTopic(int channelId, const std::string &text); - - void setUserMode(int channelId, const std::string &name, int mode); - - void kickUser(int channelId, const std::string &name); - - void who(); - - void sendRaw(const std::string &args); - - private: - /** - * Handle chat messages sent from the game server. - */ - void handleGameChatMessage(Net::MessageIn &msg); - - /** - * Handle channel entry responses. - */ - void handleEnterChannelResponse(Net::MessageIn &msg); - - /** - * Handle list channels responses. - */ - void handleListChannelsResponse(Net::MessageIn &msg); - - /** - * Handle private messages. - */ - void handlePrivateMessage(Net::MessageIn &msg); - - /** - * Handle announcements. - */ - void handleAnnouncement(Net::MessageIn &msg); - - /** - * Handle chat messages. - */ - void handleChatMessage(Net::MessageIn &msg); - - /** - * Handle quit channel responses. - */ - void handleQuitChannelResponse(Net::MessageIn &msg); - - /** - * Handle list channel users responses. - */ - void handleListChannelUsersResponse(Net::MessageIn &msg); - - /** - * Handle channel events. - */ - void handleChannelEvent(Net::MessageIn &msg); - - /** - * Handle who responses. - */ - void handleWhoResponse(Net::MessageIn &msg); - - void ignoreAll(); - - void unIgnoreAll(); -}; - -} // namespace ManaServ - -#endif diff --git a/src/net/manaserv/connection.cpp b/src/net/manaserv/connection.cpp deleted file mode 100644 index 2467eb198..000000000 --- a/src/net/manaserv/connection.cpp +++ /dev/null @@ -1,114 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "net/manaserv/connection.h" - -#include "logger.h" - -#include "net/manaserv/internal.h" -#include "net/manaserv/messageout.h" - -#include <string> - -namespace ManaServ -{ - -Connection::Connection(ENetHost *client): - mConnection(0), mClient(client) -{ - mPort = 0; - connections++; -} - -Connection::~Connection() -{ - connections--; -} - -bool Connection::connect(const std::string &address, short port) -{ - logger->log("Net::Connection::connect(%s, %i)", address.c_str(), port); - - if (address.empty()) - { - logger->log1("Net::Connection::connect() got empty address!"); - mState = NET_ERROR; - return false; - } - - ENetAddress enetAddress; - - enet_address_set_host(&enetAddress, address.c_str()); - enetAddress.port = port; - - // Initiate the connection, allocating channel 0. -#if defined(ENET_VERSION) && ENET_VERSION >= ENET_CUTOFF - mConnection = enet_host_connect(mClient, &enetAddress, 1, 0); -#else - mConnection = enet_host_connect(mClient, &enetAddress, 1); -#endif - - if (!mConnection) - { - logger->log1("Unable to initiate connection to the server."); - mState = NET_ERROR; - return false; - } - - mPort = port; - - return true; -} - -void Connection::disconnect() -{ - if (!mConnection) - return; - - enet_peer_disconnect(mConnection, 0); - enet_host_flush(mClient); - enet_peer_reset(mConnection); - - mConnection = 0; -} - -bool Connection::isConnected() -{ - return (mConnection) ? - (mConnection->state == ENET_PEER_STATE_CONNECTED) : false; -} - -void Connection::send(const ManaServ::MessageOut &msg) -{ - if (!isConnected()) - { - logger->log1("Warning: cannot send message to not connected server!"); - return; - } - - ENetPacket *packet = enet_packet_create(msg.getData(), - msg.getDataSize(), - ENET_PACKET_FLAG_RELIABLE); - enet_peer_send(mConnection, 0, packet); -} - -} // namespace ManaServ diff --git a/src/net/manaserv/connection.h b/src/net/manaserv/connection.h deleted file mode 100644 index 1d3454c75..000000000 --- a/src/net/manaserv/connection.h +++ /dev/null @@ -1,90 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef NET_MANASERV_CONNECTION_H -#define NET_MANASERV_CONNECTION_H - -#include "enet/enet.h" - -#include <iosfwd> - -#ifdef ENET_VERSION_CREATE -#define ENET_CUTOFF ENET_VERSION_CREATE(1, 3, 0) -#else -#define ENET_CUTOFF 0xFFFFFFFF -#endif - -namespace ManaServ -{ - class MessageOut; - - /** - * \ingroup Network - */ - class Connection - { - public: - enum State - { - OK = 0, - NET_ERROR - }; - - ~Connection(); - - /** - * Connects to the given server with the specified address and port. - * This method is non-blocking, use isConnected to check whether the - * server is connected. - */ - bool connect(const std::string &address, short port); - - /** - * Disconnects from the given server. - */ - void disconnect(); - - State getState() const - { return mState; } - - /** - * Returns whether the server is connected. - */ - bool isConnected(); - - /** - * Sends a message. - */ - void send(const ManaServ::MessageOut &msg); - - private: - friend Connection *ManaServ::getConnection(); - Connection(ENetHost *client); - - short mPort; - ENetPeer *mConnection; - ENetHost *mClient; - State mState; - }; -} - -#endif // NET_MANASERV_CONNECTION_H diff --git a/src/net/manaserv/defines.h b/src/net/manaserv/defines.h deleted file mode 100644 index aaf29bff2..000000000 --- a/src/net/manaserv/defines.h +++ /dev/null @@ -1,78 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef MANASERV_DEFINES_H -#define MANASERV_DEFINES_H - -/** - * Attributes used during combat. Available to all the beings. - */ -enum -{ - BASE_ATTR_BEGIN = 0, - BASE_ATTR_PHY_ATK_MIN = BASE_ATTR_BEGIN, - BASE_ATTR_PHY_ATK_DELTA, - /**< Physical attack power. */ - BASE_ATTR_MAG_ATK, /**< Magical attack power. */ - BASE_ATTR_PHY_RES, /**< Resistance to physical damage. */ - BASE_ATTR_MAG_RES, /**< Resistance to magical damage. */ - BASE_ATTR_EVADE, /**< Ability to avoid hits. */ - BASE_ATTR_HIT, /**< Ability to hit stuff. */ - BASE_ATTR_HP, /**< Hit Points (Base value: maximum, - Modded value: current) */ - BASE_ATTR_HP_REGEN, /**< number of HP regenerated every 10 game ticks */ - BASE_ATTR_END, - BASE_ATTR_NB = BASE_ATTR_END - BASE_ATTR_BEGIN, - - BASE_ELEM_BEGIN = BASE_ATTR_END, - BASE_ELEM_NEUTRAL = BASE_ELEM_BEGIN, - BASE_ELEM_FIRE, - BASE_ELEM_WATER, - BASE_ELEM_EARTH, - BASE_ELEM_AIR, - BASE_ELEM_SACRED, - BASE_ELEM_DEATH, - BASE_ELEM_END, - BASE_ELEM_NB = BASE_ELEM_END - BASE_ELEM_BEGIN, - - NB_BEING_ATTRIBUTES = BASE_ELEM_END -}; - -/** - * Attributes of characters. Used to derive being attributes. - */ -enum -{ - CHAR_ATTR_BEGIN = NB_BEING_ATTRIBUTES, - CHAR_ATTR_STRENGTH = CHAR_ATTR_BEGIN, - CHAR_ATTR_AGILITY, - CHAR_ATTR_DEXTERITY, - CHAR_ATTR_VITALITY, - CHAR_ATTR_INTELLIGENCE, - CHAR_ATTR_WILLPOWER, - CHAR_ATTR_END, - CHAR_ATTR_NB = CHAR_ATTR_END - CHAR_ATTR_BEGIN, - - NB_CHARACTER_ATTRIBUTES = CHAR_ATTR_END -}; - -#endif // MANASERV_DEFINES_H diff --git a/src/net/manaserv/effecthandler.cpp b/src/net/manaserv/effecthandler.cpp deleted file mode 100644 index 59fb1e4f5..000000000 --- a/src/net/manaserv/effecthandler.cpp +++ /dev/null @@ -1,81 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "net/manaserv/effecthandler.h" - -#include "actorspritemanager.h" -#include "effectmanager.h" -#include "logger.h" - -#include "net/messagein.h" - -#include "net/manaserv/protocol.h" - -namespace ManaServ -{ - -EffectHandler::EffectHandler() -{ - static const Uint16 _messages[] = - { - GPMSG_CREATE_EFFECT_POS, - GPMSG_CREATE_EFFECT_BEING, - 0 - }; - handledMessages = _messages; -} - -void EffectHandler::handleMessage(Net::MessageIn &msg) -{ - switch (msg.getId()) - { - case GPMSG_CREATE_EFFECT_POS: - handleCreateEffectPos(msg); - break; - case GPMSG_CREATE_EFFECT_BEING: - handleCreateEffectBeing(msg); - break; - default: - break; - } -} - -void EffectHandler::handleCreateEffectPos(Net::MessageIn &msg) -{ - int id = msg.readInt16(); - Uint16 x = msg.readInt16(); - Uint16 y = msg.readInt16(); - effectManager->trigger(id, x, y); -} - -void EffectHandler::handleCreateEffectBeing(Net::MessageIn &msg) -{ - int eid = msg.readInt16(); - int bid = msg.readInt16(); - Being* b = actorSpriteManager->findBeing(bid); - if (b) - effectManager->trigger(eid, b); - else - logger->log("Warning: CreateEffect called for unknown being #%d", bid); -} - -} // namespace ManaServ diff --git a/src/net/manaserv/effecthandler.h b/src/net/manaserv/effecthandler.h deleted file mode 100644 index ceb48fd22..000000000 --- a/src/net/manaserv/effecthandler.h +++ /dev/null @@ -1,45 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef NET_MANASERV_EFFECTSHANDLER_H -#define NET_MANASERV_EFFECTSHANDLER_H - -#include "net/manaserv/messagehandler.h" - -namespace ManaServ -{ - -class EffectHandler : public MessageHandler -{ - public: - EffectHandler(); - - void handleMessage(Net::MessageIn &msg); - - private: - void handleCreateEffectPos(Net::MessageIn &msg); - void handleCreateEffectBeing(Net::MessageIn &msg); -}; - -} // namespace ManaServ - -#endif // NET_MANASERV_EFFECTSHANDLER_H diff --git a/src/net/manaserv/gamehandler.cpp b/src/net/manaserv/gamehandler.cpp deleted file mode 100644 index 4a03dff0f..000000000 --- a/src/net/manaserv/gamehandler.cpp +++ /dev/null @@ -1,155 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "net/manaserv/gamehandler.h" - -#include "client.h" -#include "localplayer.h" - -#include "net/manaserv/chathandler.h" -#include "net/manaserv/connection.h" -#include "net/manaserv/messageout.h" -#include "net/manaserv/protocol.h" - -extern Net::GameHandler *gameHandler; - -extern ManaServ::ChatHandler *chatHandler; - -namespace ManaServ -{ - -extern Connection *chatServerConnection; -extern Connection *gameServerConnection; -extern std::string netToken; -extern ServerInfo gameServer; -extern ServerInfo chatServer; - -GameHandler::GameHandler() -{ - static const Uint16 _messages[] = - { - GPMSG_DISCONNECT_RESPONSE, - 0 - }; - handledMessages = _messages; - gameHandler = this; -} - -void GameHandler::handleMessage(Net::MessageIn &msg) -{ - switch (msg.getId()) - { - case GPMSG_DISCONNECT_RESPONSE: - { - int errMsg = msg.readInt8(); - // Successful logout - if (errMsg == ERRMSG_OK) - { - netToken = msg.readString(32); - - if (!netToken.empty()) - { - Client::setState(STATE_SWITCH_CHARACTER); - } - else - { - // TODO: Handle logout - } - } - // Logout failed - else - { - switch (errMsg) - { - case ERRMSG_NO_LOGIN: - errorMessage = "Gameserver: Not logged in"; - break; - default: - errorMessage = "Gameserver: Unknown error"; - break; - } - Client::setState(STATE_ERROR); - } - } - break; - default: - break; - } -} - -void GameHandler::connect() -{ - gameServerConnection->connect(gameServer.hostname, gameServer.port); - - // Will already be connected if we just changed gameservers - if (!chatServerConnection->isConnected()) - chatServerConnection->connect(chatServer.hostname, chatServer.port); -} - -bool GameHandler::isConnected() -{ - return gameServerConnection->isConnected() && - chatHandler->isConnected(); -} - -void GameHandler::disconnect() -{ - gameServerConnection->disconnect(); - // No need if we're just changing gameservers - if (Client::getState() != STATE_CHANGE_MAP) - chatHandler->disconnect(); -} - -void GameHandler::who() -{ - // TODO -} - -void GameHandler::quit(bool reconnectAccount) -{ - MessageOut msg(PGMSG_DISCONNECT); - msg.writeInt8((unsigned char) reconnectAccount); - gameServerConnection->send(msg); -} - -void GameHandler::ping(int tick A_UNUSED) -{ - // TODO -} - -void GameHandler::gameLoading() -{ - MessageOut msg(PGMSG_CONNECT); - msg.writeString(netToken, 32); - gameServerConnection->send(msg); - - chatHandler->connect(); - - // Attack range from item DB - player_node->setAttackRange(-1); -} - -void GameHandler::disconnect2() -{ -} - -} // namespace ManaServ diff --git a/src/net/manaserv/gamehandler.h b/src/net/manaserv/gamehandler.h deleted file mode 100644 index 83e636e0e..000000000 --- a/src/net/manaserv/gamehandler.h +++ /dev/null @@ -1,71 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef NET_MANASERV_MAPHANDLER_H -#define NET_MANASERV_MAPHANDLER_H - -#include "net/gamehandler.h" -#include "net/serverinfo.h" - -#include "net/manaserv/messagehandler.h" - -namespace ManaServ -{ - -class GameHandler : public MessageHandler, public Net::GameHandler -{ - public: - GameHandler(); - - void handleMessage(Net::MessageIn &msg); - - void connect(); - - bool isConnected(); - - void disconnect(); - - void who(); - - void quit(bool reconnectAccount); - - void quit() { quit(false); } - - void ping(int tick); - - bool removeDeadBeings() const - { return false; } - - void clear(); - - void gameLoading(); - - /** The ManaServ protocol doesn't use the MP status bar. */ - bool canUseMagicBar() const - { return false; } - - void disconnect2(); -}; - -} // namespace ManaServ - -#endif // NET_MANASERV_MAPHANDLER_H diff --git a/src/net/manaserv/generalhandler.cpp b/src/net/manaserv/generalhandler.cpp deleted file mode 100644 index d95c98d23..000000000 --- a/src/net/manaserv/generalhandler.cpp +++ /dev/null @@ -1,215 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "net/manaserv/generalhandler.h" - -#include "client.h" - -#include "gui/changeemaildialog.h" -#include "gui/charselectdialog.h" -#include "gui/inventorywindow.h" -#include "gui/register.h" -#include "gui/skilldialog.h" -#include "gui/specialswindow.h" - -#include "net/manaserv/beinghandler.h" -#include "net/manaserv/buysellhandler.h" -#include "net/manaserv/charhandler.h" -#include "net/manaserv/chathandler.h" -#include "net/manaserv/connection.h" -#include "net/manaserv/effecthandler.h" -#include "net/manaserv/gamehandler.h" -#include "net/manaserv/guildhandler.h" -#include "net/manaserv/inventoryhandler.h" -#include "net/manaserv/itemhandler.h" -#include "net/manaserv/loginhandler.h" -#include "net/manaserv/network.h" -#include "net/manaserv/npchandler.h" -#include "net/manaserv/partyhandler.h" -#include "net/manaserv/playerhandler.h" -#include "net/manaserv/specialhandler.h" -#include "net/manaserv/attributes.h" -#include "net/manaserv/tradehandler.h" - -#include "utils/gettext.h" - -#include <list> - -extern Net::GeneralHandler *generalHandler; - -extern ManaServ::LoginHandler *loginHandler; - -namespace ManaServ -{ - -Connection *accountServerConnection = 0; -Connection *chatServerConnection = 0; -Connection *gameServerConnection = 0; -std::string netToken(""); -ServerInfo gameServer; -ServerInfo chatServer; - -GeneralHandler::GeneralHandler(): - mBeingHandler(new BeingHandler), - mBuySellHandler(new BuySellHandler), - mCharHandler(new CharHandler), - mChatHandler(new ChatHandler), - mEffectHandler(new EffectHandler), - mGameHandler(new GameHandler), - mGuildHandler(new GuildHandler), - mInventoryHandler(new InventoryHandler), - mItemHandler(new ItemHandler), - mLoginHandler(new LoginHandler), - mNpcHandler(new NpcHandler), - mPartyHandler(new PartyHandler), - mPlayerHandler(new PlayerHandler), - mTradeHandler(new TradeHandler), - mSpecialHandler(new SpecialHandler) -{ - initialize(); - - accountServerConnection = getConnection(); - gameServerConnection = getConnection(); - chatServerConnection = getConnection(); - - generalHandler = this; - - listen(CHANNEL_CLIENT); - listen(CHANNEL_GAME); -} - -void GeneralHandler::load() -{ - registerHandler(mBeingHandler.get()); - registerHandler(mBuySellHandler.get()); - registerHandler(mCharHandler.get()); - registerHandler(mChatHandler.get()); - registerHandler(mEffectHandler.get()); - registerHandler(mGameHandler.get()); - registerHandler(mGuildHandler.get()); - registerHandler(mInventoryHandler.get()); - registerHandler(mItemHandler.get()); - registerHandler(mLoginHandler.get()); - registerHandler(mNpcHandler.get()); - registerHandler(mPartyHandler.get()); - registerHandler(mPlayerHandler.get()); - registerHandler(mTradeHandler.get()); -} - -void GeneralHandler::reload() -{ - static_cast<CharHandler*>(Net::getCharHandler())->clear(); - - if (accountServerConnection) - accountServerConnection->disconnect(); - - if (gameServerConnection) - gameServerConnection->disconnect(); - - if (chatServerConnection) - chatServerConnection->disconnect(); - - netToken.clear(); - gameServer.clear(); - chatServer.clear(); - - Attributes::unload(); - Attributes::load(); - Attributes::informItemDB(); -} - -void GeneralHandler::unload() -{ - clearHandlers(); - - if (accountServerConnection) - accountServerConnection->disconnect(); - if (gameServerConnection) - gameServerConnection->disconnect(); - if (chatServerConnection) - chatServerConnection->disconnect(); - - delete accountServerConnection; - accountServerConnection = 0; - delete gameServerConnection; - gameServerConnection = 0; - delete chatServerConnection; - chatServerConnection = 0; - - Attributes::unload(); - finalize(); -} - -void GeneralHandler::flushNetwork() -{ - flush(); - - if (Client::getState() == STATE_SWITCH_CHARACTER && - Net::getLoginHandler()->isConnected()) - { - loginHandler->reconnect(); - Client::setState(STATE_GET_CHARACTERS); - } -} - -void GeneralHandler::clearHandlers() -{ - clearNetworkHandlers(); -} - -void GeneralHandler::processEvent(Channels channel, - const Event &event) -{ - if (channel == CHANNEL_CLIENT) - { - int newState = event.getInt("newState"); - - if (newState == STATE_GAME) - { - GameHandler *game = static_cast<GameHandler*>( - Net::getGameHandler()); - game->gameLoading(); - } - else if (newState == STATE_LOAD_DATA) - { - Attributes::load(); - Attributes::informItemDB(); - } - } - else if (channel == CHANNEL_GAME) - { - if (event.getName() == EVENT_GUIWINDOWSLOADED) - { - inventoryWindow->setSplitAllowed(true); - skillDialog->loadSkills("mana-skills.xml"); - - PlayerInfo::setAttribute(EXP_NEEDED, 100); - - Attributes::informStatusWindow(); - } - } -} - -void GeneralHandler::reloadPartially() -{ -} -} // namespace ManaServ diff --git a/src/net/manaserv/generalhandler.h b/src/net/manaserv/generalhandler.h deleted file mode 100644 index 6ea5c7845..000000000 --- a/src/net/manaserv/generalhandler.h +++ /dev/null @@ -1,75 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef NET_MANASERV_GENERALHANDLER_H -#define NET_MANASERV_GENERALHANDLER_H - -#include "listener.h" - -#include "net/generalhandler.h" -#include "net/net.h" - -#include "net/manaserv/messagehandler.h" - -namespace ManaServ -{ - -class GeneralHandler : public Net::GeneralHandler, public Listener -{ - public: - GeneralHandler(); - - void load(); - - void reload(); - - void reloadPartially(); - - void unload(); - - void flushNetwork(); - - void clearHandlers(); - - void processEvent(Channels channel, const Event &event); - - protected: - MessageHandlerPtr mBeingHandler; - MessageHandlerPtr mBuySellHandler; - MessageHandlerPtr mCharHandler; - MessageHandlerPtr mChatHandler; - MessageHandlerPtr mEffectHandler; - MessageHandlerPtr mGameHandler; - MessageHandlerPtr mGuildHandler; - MessageHandlerPtr mInventoryHandler; - MessageHandlerPtr mItemHandler; - MessageHandlerPtr mLoginHandler; - MessageHandlerPtr mNpcHandler; - MessageHandlerPtr mPartyHandler; - MessageHandlerPtr mPlayerHandler; - MessageHandlerPtr mTradeHandler; - MessageHandlerPtr mSpecialHandler; -}; - -} // namespace ManaServ - -#endif // NET_MANASERV_GENERALHANDLER_H diff --git a/src/net/manaserv/guildhandler.cpp b/src/net/manaserv/guildhandler.cpp deleted file mode 100644 index aa82d6dcd..000000000 --- a/src/net/manaserv/guildhandler.cpp +++ /dev/null @@ -1,365 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2008-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "net/manaserv/guildhandler.h" - -#include "event.h" -#include "guild.h" -#include "logger.h" -#include "localplayer.h" -#include "channel.h" -#include "channelmanager.h" - -#include "gui/widgets/channeltab.h" -#include "gui/chatwindow.h" -#include "gui/socialwindow.h" - -#include "net/messagein.h" -#include "net/net.h" - -#include "net/manaserv/connection.h" -#include "net/manaserv/messagein.h" -#include "net/manaserv/messageout.h" -#include "net/manaserv/protocol.h" - -#include "utils/gettext.h" -#include "utils/stringutils.h" - -#include <iostream> - -extern Net::GuildHandler *guildHandler; - -namespace ManaServ -{ - -extern Connection *chatServerConnection; - -GuildHandler::GuildHandler() -{ - static const Uint16 _messages[] = - { - CPMSG_GUILD_CREATE_RESPONSE, - CPMSG_GUILD_INVITE_RESPONSE, - CPMSG_GUILD_ACCEPT_RESPONSE, - CPMSG_GUILD_GET_MEMBERS_RESPONSE, - CPMSG_GUILD_UPDATE_LIST, - CPMSG_GUILD_INVITED, - CPMSG_GUILD_REJOIN, - CPMSG_GUILD_QUIT_RESPONSE, - 0 - }; - handledMessages = _messages; - - guildHandler = this; -} - -void GuildHandler::handleMessage(Net::MessageIn &msg) -{ - switch (msg.getId()) - { - case CPMSG_GUILD_CREATE_RESPONSE: - { - logger->log1("Received CPMSG_GUILD_CREATE_RESPONSE"); - if (msg.readInt8() == ERRMSG_OK) - { - // TODO - Acknowledge guild was created - SERVER_NOTICE(_("Guild created.")) - joinedGuild(msg); - } - else - { - SERVER_NOTICE(_("Error creating guild.")) - } - } break; - - case CPMSG_GUILD_INVITE_RESPONSE: - { - logger->log1("Received CPMSG_GUILD_INVITE_RESPONSE"); - if (msg.readInt8() == ERRMSG_OK) - { - // TODO - Acknowledge invite was sent - SERVER_NOTICE(_("Invite sent.")) - } - } break; - - case CPMSG_GUILD_ACCEPT_RESPONSE: - { - logger->log1("Received CPMSG_GUILD_ACCEPT_RESPONSE"); - if (msg.readInt8() == ERRMSG_OK) - { - // TODO - Acknowledge accepted into guild - joinedGuild(msg); - } - } break; - - case CPMSG_GUILD_GET_MEMBERS_RESPONSE: - { - logger->log1("Received CPMSG_GUILD_GET_MEMBERS_RESPONSE"); - if (msg.readInt8() == ERRMSG_OK) - { - std::string name; - bool online; - Guild *guild; - GuildMember *member; - - short guildId = msg.readInt16(); - guild = player_node->getGuild(guildId); - - if (!guild) - return; - - guild->clearMembers(); - - while (msg.getUnreadLength()) - { - name = msg.readString(); - online = msg.readInt8(); - if (name != "") - { - member = guild->addMember(name); - member->setOnline(online); - } - } - } - } break; - - case CPMSG_GUILD_UPDATE_LIST: - { - logger->log1("Received CPMSG_GUILD_UPDATE_LIST"); - short guildId = msg.readInt16(); - std::string name = msg.readString(); - char eventId = msg.readInt8(); - GuildMember *member; - - Guild *guild = player_node->getGuild(guildId); - if (guild) - { - switch (eventId) - { - case GUILD_EVENT_NEW_PLAYER: - member = guild->addMember(name); - member->setOnline(true); - break; - - case GUILD_EVENT_LEAVING_PLAYER: - guild->removeMember(name); - break; - - case GUILD_EVENT_ONLINE_PLAYER: - member = guild->getMember(name); - if (member) - { - member->setOnline(true); - } - break; - - case GUILD_EVENT_OFFLINE_PLAYER: - member = guild->getMember(name); - if (member) - { - member->setOnline(false); - } - break; - - default: - logger->log1("Invalid guild event"); - } - } - } break; - - case CPMSG_GUILD_INVITED: - { - logger->log1("Received CPMSG_GUILD_INVITED"); - std::string inviterName = msg.readString(); - std::string guildName = msg.readString(); - int guildId = msg.readInt16(); - - // Open a dialog asking if the player accepts joining the guild. - socialWindow->showGuildInvite(guildName, guildId, inviterName); - } break; - - case CPMSG_GUILD_PROMOTE_MEMBER_RESPONSE: - { - logger->log1("Received CPMSG_GUILD_PROMOTE_MEMBER_RESPONSE"); - - if (msg.readInt8() == ERRMSG_OK) - { - // promotion succeeded - SERVER_NOTICE(_("Member was promoted successfully.")) - } - else - { - // promotion failed - SERVER_NOTICE(_("Failed to promote member.")) - } - } - - case CPMSG_GUILD_REJOIN: - { - logger->log1("Received CPMSG_GUILD_REJOIN"); - - joinedGuild(msg); - } break; - - case CPMSG_GUILD_QUIT_RESPONSE: - { - logger->log1("Received CPMSG_GUILD_QUIT_RESPONSE"); - - if (msg.readInt8() == ERRMSG_OK) - { - // Must remove tab first, as it wont find the guild - // name after its removed from the player - int guildId = msg.readInt16(); - Guild *guild = player_node->getGuild(guildId); - if (guild) - { - Channel *channel = channelManager->findByName( - guild->getName()); - channelManager->removeChannel(channel); - player_node->removeGuild(guildId); - } - } - } break; - default: break; - } -} - -void GuildHandler::joinedGuild(Net::MessageIn &msg) -{ - std::string guildName = msg.readString(); - short guildId = msg.readInt16(); - short permissions = msg.readInt16(); - short channelId = msg.readInt16(); - std::string announcement = msg.readString(); - - // Add guild to player - Guild *guild = Guild::getGuild(guildId); - guild->setName(guildName); - guild->setRights(permissions); - player_node->addGuild(guild); - Net::getGuildHandler()->memberList(guildId); - - // Automatically create the guild channel - // COMMENT: Should this go here?? - Channel *channel = new Channel(channelId, guildName, announcement); - channelManager->addChannel(channel); - channel->getTab()->chatLog(strprintf(_("Topic: %s"), announcement.c_str()), - BY_CHANNEL); -} - -void GuildHandler::create(const std::string &name) -{ - MessageOut msg(PCMSG_GUILD_CREATE); - msg.writeString(name); - chatServerConnection->send(msg); -} - -void GuildHandler::invite(int guildId, const std::string &name) -{ - MessageOut msg(PCMSG_GUILD_INVITE); - msg.writeInt16(guildId); - msg.writeString(name); - chatServerConnection->send(msg); -} - -void GuildHandler::invite(int guildId, Being *being) -{ - invite(guildId, being->getName()); -} - -void GuildHandler::inviteResponse(int guildId A_UNUSED, bool response A_UNUSED) -{ - /*MessageOut msg(PCMSG_GUILD_ACCEPT); - msg.writeString(name); - chatServerConnection->send(msg);*/ -} - -void GuildHandler::leave(int guildId) -{ - MessageOut msg(PCMSG_GUILD_QUIT); - msg.writeInt16(guildId); - chatServerConnection->send(msg); -} - -void GuildHandler::kick(GuildMember *member A_UNUSED, - std::string reason A_UNUSED) -{ - // TODO -} - -void GuildHandler::chat(int guildId A_UNUSED, const std::string &text A_UNUSED) -{ - // TODO -} - -void GuildHandler::memberList(int guildId) -{ - MessageOut msg(PCMSG_GUILD_GET_MEMBERS); - msg.writeInt16(guildId); - chatServerConnection->send(msg); -} - -void GuildHandler::info(int guildId A_UNUSED) -{ - // TODO -} - -void GuildHandler::changeMemberPostion(GuildMember *member A_UNUSED, - int level A_UNUSED) -{ - /*MessageOut msg(PCMSG_GUILD_PROMOTE_MEMBER); - msg.writeInt16(guildId); - msg.writeString(name); - msg.writeInt8(level); - chatServerConnection->send(msg);*/ -} - -void GuildHandler::requestAlliance(int guildId A_UNUSED, - int otherGuildId A_UNUSED) -{ - // TODO -} - -void GuildHandler::requestAllianceResponse(int guildId A_UNUSED, - int otherGuildId A_UNUSED, - bool response A_UNUSED) -{ - // TODO -} - -void GuildHandler::endAlliance(int guildId A_UNUSED, int otherGuildId A_UNUSED) -{ - // TODO -} - -void GuildHandler::changeNotice(int guildId A_UNUSED, - std::string msg1 A_UNUSED, - std::string msg2 A_UNUSED) -{ - // TODO -} - -void GuildHandler::clear() -{ -} - -} // namespace ManaServ diff --git a/src/net/manaserv/guildhandler.h b/src/net/manaserv/guildhandler.h deleted file mode 100644 index 47d595bfa..000000000 --- a/src/net/manaserv/guildhandler.h +++ /dev/null @@ -1,81 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2008-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef NET_MANASERV_GUILDHANDLER_H -#define NET_MANASERV_GUILDHANDLER_H - -#include "net/guildhandler.h" - -#include "net/manaserv/messagehandler.h" - -namespace ManaServ -{ - -class GuildHandler : public Net::GuildHandler, public MessageHandler -{ -public: - GuildHandler(); - - bool isSupported() const - { return true; } - - void handleMessage(Net::MessageIn &msg); - - void create(const std::string &name); - - void invite(int guildId, const std::string &name); - - void invite(int guidId, Being *being); - - void inviteResponse(int guidId, bool response); - - void leave(int guildId); - - void kick(GuildMember *member, std::string reason = ""); - - void chat(int guildId, const std::string &text); - - void memberList(int guildId); - - void info(int guildId); - - void changeMemberPostion(GuildMember *member, int level); - - void requestAlliance(int guildId, int otherGuildId); - - void requestAllianceResponse(int guildId, int otherGuildId, - bool response); - - void endAlliance(int guildId, int otherGuildId); - - void changeNotice(int guildId, std::string msg1, - std::string msg2); - - void clear(); - -protected: - void joinedGuild(Net::MessageIn &msg); -}; - -} // namespace ManaServ - -#endif diff --git a/src/net/manaserv/internal.cpp b/src/net/manaserv/internal.cpp deleted file mode 100644 index 37148b101..000000000 --- a/src/net/manaserv/internal.cpp +++ /dev/null @@ -1,28 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "net/manaserv/internal.h" - -namespace ManaServ -{ - int connections = 0; -} diff --git a/src/net/manaserv/internal.h b/src/net/manaserv/internal.h deleted file mode 100644 index 9c0529a79..000000000 --- a/src/net/manaserv/internal.h +++ /dev/null @@ -1,31 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef NET_MANASERV_INTERNAL_H -#define NET_MANASERV_INTERNAL_H - -namespace ManaServ -{ - extern int connections; -} - -#endif diff --git a/src/net/manaserv/inventoryhandler.cpp b/src/net/manaserv/inventoryhandler.cpp deleted file mode 100644 index 47f149eca..000000000 --- a/src/net/manaserv/inventoryhandler.cpp +++ /dev/null @@ -1,220 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "net/manaserv/inventoryhandler.h" - -#include "equipment.h" -#include "inventory.h" -#include "item.h" -#include "itemshortcut.h" -#include "localplayer.h" -#include "playerinfo.h" - -#include "gui/chatwindow.h" - -#include "net/manaserv/connection.h" -#include "net/manaserv/messagein.h" -#include "net/manaserv/messageout.h" -#include "net/manaserv/protocol.h" - -#include "resources/iteminfo.h" - -#include "logger.h" // <<< REMOVE ME! - -extern Net::InventoryHandler *inventoryHandler; - -namespace ManaServ -{ - -extern Connection *gameServerConnection; - -InventoryHandler::InventoryHandler() -{ - static const Uint16 _messages[] = - { - GPMSG_INVENTORY_FULL, - GPMSG_INVENTORY, - GPMSG_EQUIP, - 0 - }; - handledMessages = _messages; - inventoryHandler = this; -} - -void InventoryHandler::handleMessage(Net::MessageIn &msg) -{ - switch (msg.getId()) - { - case GPMSG_INVENTORY_FULL: - { - PlayerInfo::clearInventory(); - PlayerInfo::getEquipment()->setBackend(&mEquips); - int count = msg.readInt16(); - while (count--) - { - unsigned int slot = msg.readInt16(); - int id = msg.readInt16(); - unsigned int amount = msg.readInt16(); - PlayerInfo::setInventoryItem(slot, id, amount, 0); - } - while (msg.getUnreadLength()) - { - unsigned int slot = msg.readInt8(); - unsigned int ref = msg.readInt16(); - - mEquips.addEquipment(slot, ref); - } - } - break; - - case GPMSG_INVENTORY: - while (msg.getUnreadLength()) - { - unsigned int slot = msg.readInt16(); - int id = msg.readInt16(); - unsigned int amount = id ? msg.readInt16() : 0; - PlayerInfo::setInventoryItem(slot, id, amount, 0); - } - break; - - case GPMSG_EQUIP: - while (msg.getUnreadLength()) - { - unsigned int ref = msg.readInt16(); - int count = msg.readInt8(); - while (count--) - { - unsigned int slot = msg.readInt8(); - unsigned int used = msg.readInt8(); - - mEquips.setEquipment(slot, used, ref); - } - } - break; - default: - break; - } -} - -void InventoryHandler::equipItem(const Item *item) -{ - MessageOut msg(PGMSG_EQUIP); - msg.writeInt8(item->getInvIndex()); - gameServerConnection->send(msg); -} - -void InventoryHandler::unequipItem(const Item *item) -{ - MessageOut msg(PGMSG_UNEQUIP); - msg.writeInt8(item->getInvIndex()); - gameServerConnection->send(msg); - -/* - // Tidy equipment directly to avoid weapon still shown bug, for instance - int equipSlot = item->getInvIndex(); - logger->log("Unequipping %d", equipSlot); - mEquips.setEquipment(equipSlot, 0); -*/ -} - -void InventoryHandler::useItem(const Item *item) -{ - MessageOut msg(PGMSG_USE_ITEM); - msg.writeInt8(item->getInvIndex()); - gameServerConnection->send(msg); -} - -void InventoryHandler::dropItem(const Item *item, int amount) -{ - MessageOut msg(PGMSG_DROP); - msg.writeInt8(item->getInvIndex()); - msg.writeInt8(amount); - gameServerConnection->send(msg); -} - -bool InventoryHandler::canSplit(const Item *item) const -{ - return item && !item->isEquipment() && item->getQuantity() > 1; -} - -void InventoryHandler::splitItem(const Item *item, int amount) -{ - int newIndex = PlayerInfo::getInventory()->getFreeSlot(); - if (newIndex > Inventory::NO_SLOT_INDEX) - { - MessageOut msg(PGMSG_MOVE_ITEM); - msg.writeInt8(item->getInvIndex()); - msg.writeInt8(newIndex); - msg.writeInt8(amount); - gameServerConnection->send(msg); - } -} - -void InventoryHandler::moveItem(int oldIndex, int newIndex) -{ - if (oldIndex == newIndex) - return; - - MessageOut msg(PGMSG_MOVE_ITEM); - msg.writeInt8(oldIndex); - msg.writeInt8(newIndex); - msg.writeInt8(PlayerInfo::getInventory()->getItem(oldIndex) - ->getQuantity()); - gameServerConnection->send(msg); -} - -void InventoryHandler::openStorage(int type A_UNUSED) -{ - // TODO -} - -void InventoryHandler::closeStorage(int type A_UNUSED) -{ - // TODO -} - -void InventoryHandler::moveItem(int source A_UNUSED, int slot A_UNUSED, - int amount A_UNUSED, int destination A_UNUSED) -{ - // TODO -} - -size_t InventoryHandler::getSize(int type) const -{ - switch (type) - { - case Inventory::INVENTORY: - case Inventory::TRADE: - return 50; - case Inventory::STORAGE: - return 300; - default: - return 0; - } -} - -int InventoryHandler::convertFromServerSlot(int eAthenaSlot) const -{ - return eAthenaSlot; -} - -} // namespace ManaServ diff --git a/src/net/manaserv/inventoryhandler.h b/src/net/manaserv/inventoryhandler.h deleted file mode 100644 index 8471b1caf..000000000 --- a/src/net/manaserv/inventoryhandler.h +++ /dev/null @@ -1,104 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef NET_MANASERV_INVENTORYHANDLER_H -#define NET_MANASERV_INVENTORYHANDLER_H - -#include "equipment.h" - -#include "net/inventoryhandler.h" - -#include "net/manaserv/messagehandler.h" - -namespace ManaServ -{ - -class EquipBackend : public Equipment::Backend -{ - public: - EquipBackend() - { memset(mEquipment, 0, sizeof(mEquipment)); } - - Item *getEquipment(int index) const - { return mEquipment[index]; } - - void clear() - { - for (int i = 0; i < EQUIPMENT_SIZE; ++i) - delete mEquipment[i]; - - std::fill_n(mEquipment, EQUIPMENT_SIZE, (Item*) 0); - } - - void setEquipment(unsigned int slot, unsigned int used, int reference) - { - printf("Equip: %d at %dx%d\n", reference, slot, used); - } - - void addEquipment(unsigned int slot, int reference) - { - printf("Equip: %d at %d\n", reference, slot); - } - - private: - Item *mEquipment[EQUIPMENT_SIZE]; -}; - -class InventoryHandler : public MessageHandler, Net::InventoryHandler -{ - public: - InventoryHandler(); - - void handleMessage(Net::MessageIn &msg); - - void equipItem(const Item *item); - - void unequipItem(const Item *item); - - void useItem(const Item *item); - - void dropItem(const Item *item, int amount); - - bool canSplit(const Item *item) const; - - void splitItem(const Item *item, int amount); - - void moveItem(int oldIndex, int newIndex); - - void openStorage(int type); - - void closeStorage(int type); - - void moveItem(int source, int slot, int amount, - int destination); - - size_t getSize(int type) const; - - int convertFromServerSlot(int eAthenaSlot) const; - - private: - EquipBackend mEquips; -}; - -} // namespace ManaServ - -#endif // NET_MANASERV_INVENTORYHANDLER_H diff --git a/src/net/manaserv/itemhandler.cpp b/src/net/manaserv/itemhandler.cpp deleted file mode 100644 index 021d57cf3..000000000 --- a/src/net/manaserv/itemhandler.cpp +++ /dev/null @@ -1,91 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "net/manaserv/itemhandler.h" - -#include "actorspritemanager.h" - -#include "net/manaserv/protocol.h" -#include "net/manaserv/messagein.h" - -#include "game.h" -#include "map.h" -#include "logger.h" - -namespace ManaServ -{ - -ItemHandler::ItemHandler() -{ - static const Uint16 _messages[] = - { - GPMSG_ITEMS, - GPMSG_ITEM_APPEAR, - 0 - }; - handledMessages = _messages; -} - -void ItemHandler::handleMessage(Net::MessageIn &msg) -{ - switch (msg.getId()) - { - case GPMSG_ITEM_APPEAR: - case GPMSG_ITEMS: - { - while (msg.getUnreadLength()) - { - int itemId = msg.readInt16(); - int x = msg.readInt16(); - int y = msg.readInt16(); - int id = (x << 16) | y; // dummy id - - if (itemId) - { - if (Game *game = Game::instance()) - { - if (Map *map = game->getCurrentMap()) - { - actorSpriteManager->createItem(id, itemId, - x / map->getTileWidth(), - y / map->getTileHeight(), - 0, 1); - } - else - { - logger->log( - "ItemHandler: An item wasn't created " - "because of Game/Map not initialized..."); - } - } - } - else if (FloorItem *item = actorSpriteManager->findItem(id)) - { - actorSpriteManager->destroy(item); - } - } - } break; - default: break; - } -} - -} // namespace ManaServ diff --git a/src/net/manaserv/itemhandler.h b/src/net/manaserv/itemhandler.h deleted file mode 100644 index cfdc30083..000000000 --- a/src/net/manaserv/itemhandler.h +++ /dev/null @@ -1,41 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef NET_MANASERV_ITEMHANDLER_H -#define NET_MANASERV_ITEMHANDLER_H - -#include "net/manaserv/messagehandler.h" - -namespace ManaServ -{ - -class ItemHandler : public MessageHandler -{ - public: - ItemHandler(); - - void handleMessage(Net::MessageIn &msg); -}; - -} // namespace ManaServ - -#endif // NET_MANASERV_ITEMHANDLER_H diff --git a/src/net/manaserv/loginhandler.cpp b/src/net/manaserv/loginhandler.cpp deleted file mode 100644 index f1c597c00..000000000 --- a/src/net/manaserv/loginhandler.cpp +++ /dev/null @@ -1,498 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "net/manaserv/loginhandler.h" - -#include "client.h" -#include "logger.h" - -#include "net/logindata.h" - -#include "net/manaserv/connection.h" -#include "net/manaserv/messagein.h" -#include "net/manaserv/messageout.h" -#include "net/manaserv/protocol.h" - -#include "utils/gettext.h" -#include "utils/sha256.h" - -extern Net::LoginHandler *loginHandler; - -namespace ManaServ -{ - -extern Connection *accountServerConnection; -extern std::string netToken; - -LoginHandler::LoginHandler() -{ - static const Uint16 _messages[] = - { - APMSG_LOGIN_RESPONSE, - APMSG_REGISTER_RESPONSE, - APMSG_RECONNECT_RESPONSE, - APMSG_PASSWORD_CHANGE_RESPONSE, - APMSG_EMAIL_CHANGE_RESPONSE, - APMSG_LOGOUT_RESPONSE, - APMSG_UNREGISTER_RESPONSE, - APMSG_REGISTER_INFO_RESPONSE, - 0 - }; - handledMessages = _messages; - loginHandler = this; - mMinUserNameLength = 4; - mMaxUserNameLength = 10; - mLoginData = 0; -} - -void LoginHandler::handleMessage(Net::MessageIn &msg) -{ - switch (msg.getId()) - { - case APMSG_LOGIN_RESPONSE: - handleLoginResponse(msg); - break; - - case APMSG_REGISTER_RESPONSE: - handleRegisterResponse(msg); - break; - - case APMSG_RECONNECT_RESPONSE: - { - int errMsg = msg.readInt8(); - // Successful login - if (errMsg == ERRMSG_OK) - { - Client::setState(STATE_CHAR_SELECT); - } - // Login failed - else - { - switch (errMsg) - { - case ERRMSG_INVALID_ARGUMENT: - errorMessage = _("Wrong magic_token."); - break; - case ERRMSG_FAILURE: - errorMessage = _("Already logged in."); - break; - case LOGIN_BANNED: - errorMessage = _("Account banned."); - break; - default: - errorMessage = _("Unknown error."); - break; - } - Client::setState(STATE_ERROR); - } - } - break; - - case APMSG_PASSWORD_CHANGE_RESPONSE: - { - int errMsg = msg.readInt8(); - // Successful pass change - if (errMsg == ERRMSG_OK) - { - Client::setState(STATE_CHANGEPASSWORD_SUCCESS); - } - // pass change failed - else - { - switch (errMsg) - { - case ERRMSG_INVALID_ARGUMENT: - errorMessage = _("New password incorrect."); - break; - case ERRMSG_FAILURE: - errorMessage = _("Old password incorrect."); - break; - case ERRMSG_NO_LOGIN: - errorMessage = - _("Account not connected. Please login first."); - break; - default: - errorMessage = _("Unknown error."); - break; - } - Client::setState(STATE_ACCOUNTCHANGE_ERROR); - } - } - break; - - case APMSG_EMAIL_CHANGE_RESPONSE: - { - int errMsg = msg.readInt8(); - // Successful pass change - if (errMsg == ERRMSG_OK) - { - Client::setState(STATE_CHANGEEMAIL_SUCCESS); - } - // pass change failed - else - { - switch (errMsg) - { - case ERRMSG_INVALID_ARGUMENT: - errorMessage = _("New email address incorrect."); - break; - case ERRMSG_FAILURE: - errorMessage = _("Old email address incorrect."); - break; - case ERRMSG_NO_LOGIN: - errorMessage = - _("Account not connected. Please login first."); - break; - case ERRMSG_EMAIL_ALREADY_EXISTS: - errorMessage = - _("The new email address already exists."); - break; - default: - errorMessage = _("Unknown error."); - break; - } - Client::setState(STATE_ACCOUNTCHANGE_ERROR); - } - } - break; - case APMSG_LOGOUT_RESPONSE: - { - int errMsg = msg.readInt8(); - - // Successful logout - if (errMsg == ERRMSG_OK) - { - // TODO: handle logout - } - // Logout failed - else - { - switch (errMsg) - { - case ERRMSG_NO_LOGIN: - errorMessage = "Accountserver: Not logged in"; - break; - default: - errorMessage = "Accountserver: Unknown error"; - break; - } - Client::setState(STATE_ERROR); - } - } - break; - case APMSG_UNREGISTER_RESPONSE: - { - int errMsg = msg.readInt8(); - // Successful unregistration - if (errMsg == ERRMSG_OK) - { - Client::setState(STATE_UNREGISTER); - } - // Unregistration failed - else - { - switch (errMsg) - { - case ERRMSG_INVALID_ARGUMENT: - errorMessage = - "Accountserver: Wrong username or password"; - break; - default: - errorMessage = "Accountserver: Unknown error"; - break; - } - Client::setState(STATE_ACCOUNTCHANGE_ERROR); - } - } - break; - - case APMSG_REGISTER_INFO_RESPONSE: - { - int allowed = msg.readInt8(); - - if (allowed) - { - mMinUserNameLength = msg.readInt8(); - mMaxUserNameLength = msg.readInt8(); - std::string captchaURL = msg.readString(); - std::string captchaInstructions = msg.readString(); - - printf("%s: %s\n", captchaURL.c_str(), - captchaInstructions.c_str()); - - Client::setState(STATE_REGISTER); - } - else - { - errorMessage = msg.readString(); - - if (errorMessage.empty()) - errorMessage = _("Client registration is not allowed. " - "Please contact server administration."); - Client::setState(STATE_LOGIN_ERROR); - } - } - break; - default: - break; - } -} - -void LoginHandler::handleLoginResponse(Net::MessageIn &msg) -{ - const int errMsg = msg.readInt8(); - - if (errMsg == ERRMSG_OK) - { - readServerInfo(msg); - // No worlds atm, but future use :-D - Client::setState(STATE_WORLD_SELECT); - } - else - { - switch (errMsg) - { - case LOGIN_INVALID_VERSION: - errorMessage = _("Client version is too old."); - break; - case ERRMSG_INVALID_ARGUMENT: - errorMessage = _("Wrong username or password."); - break; - case ERRMSG_FAILURE: - errorMessage = _("Already logged in."); - break; - case LOGIN_BANNED: - errorMessage = _("Account banned"); - break; - case LOGIN_INVALID_TIME: - errorMessage = _("Login attempt too soon after previous " - "attempt."); - break; - default: - errorMessage = _("Unknown error."); - break; - } - Client::setState(STATE_LOGIN_ERROR); - } -} - -void LoginHandler::handleRegisterResponse(Net::MessageIn &msg) -{ - const int errMsg = msg.readInt8(); - - if (errMsg == ERRMSG_OK) - { - readServerInfo(msg); - Client::setState(STATE_WORLD_SELECT); - } - else - { - switch (errMsg) - { - case REGISTER_INVALID_VERSION: - errorMessage = _("Client version is too old."); - break; - case ERRMSG_INVALID_ARGUMENT: - errorMessage = _("Wrong username, password or email address."); - break; - case REGISTER_EXISTS_USERNAME: - errorMessage = _("Username already exists."); - break; - case REGISTER_EXISTS_EMAIL: - errorMessage = _("Email address already exists."); - break; - case REGISTER_CAPTCHA_WRONG: - errorMessage = _("You took too long with the captcha or your " - "response was incorrect."); - break; - default: - errorMessage = _("Unknown error."); - break; - } - Client::setState(STATE_LOGIN_ERROR); - } -} - -void LoginHandler::readServerInfo(Net::MessageIn &msg) -{ - // Safety check for outdated manaserv versions (remove me later) - if (msg.getUnreadLength() == 0) - return; - - // Set the update host when included in the message - std::string updateHost = msg.readString(); - if (!updateHost.empty()) - { - if (!checkPath(updateHost)) - { - logger->log1("Warning: incorrect update server name"); - updateHost = ""; - } - mLoginData->updateHost = updateHost; - } - else - { - logger->log1("Warning: server does not have an update host set!"); - } - - // Read the client data folder for dynamic data loading. - // This is only used by the QT client. - msg.readString(); - - // Read the number of character slots - mLoginData->characterSlots = msg.readInt8(); -} - -void LoginHandler::connect() -{ - accountServerConnection->connect(mServer.hostname, mServer.port); -} - -bool LoginHandler::isConnected() -{ - return accountServerConnection->isConnected(); -} - -void LoginHandler::disconnect() -{ - accountServerConnection->disconnect(); - - if (Client::getState() == STATE_CONNECT_GAME) - { - Client::setState(STATE_GAME); - } -} - -bool LoginHandler::isRegistrationEnabled() -{ - return true; -} - -void LoginHandler::getRegistrationDetails() -{ - MessageOut msg(PAMSG_REQUEST_REGISTER_INFO); - accountServerConnection->send(msg); -} - -unsigned int LoginHandler::getMinUserNameLength() const -{ - return mMinUserNameLength; -} - -unsigned int LoginHandler::getMaxUserNameLength() const -{ - return mMaxUserNameLength; -} - -void LoginHandler::loginAccount(LoginData *loginData) -{ - mLoginData = loginData; - - MessageOut msg(PAMSG_LOGIN); - - msg.writeInt32(0); // client version - msg.writeString(loginData->username); - msg.writeString(sha256(loginData->username + loginData->password)); - - accountServerConnection->send(msg); -} - -void LoginHandler::logout() -{ - MessageOut msg(PAMSG_LOGOUT); - accountServerConnection->send(msg); -} - -void LoginHandler::changeEmail(const std::string &email) -{ - MessageOut msg(PAMSG_EMAIL_CHANGE); - - // Email is sent clearly so the server can validate the data. - // Encryption is assumed server-side. - msg.writeString(email); - - accountServerConnection->send(msg); -} - -void LoginHandler::changePassword(const std::string &username, - const std::string &oldPassword, - const std::string &newPassword) -{ - MessageOut msg(PAMSG_PASSWORD_CHANGE); - - // Change password using SHA2 encryption - msg.writeString(sha256(username + oldPassword)); - msg.writeString(sha256(username + newPassword)); - - accountServerConnection->send(msg); -} - -void LoginHandler::chooseServer(unsigned int server A_UNUSED) -{ - // TODO -} - -void LoginHandler::registerAccount(LoginData *loginData) -{ - mLoginData = loginData; - - MessageOut msg(PAMSG_REGISTER); - - msg.writeInt32(0); // client version - msg.writeString(loginData->username); - // Use a hashed password for privacy reasons - msg.writeString(sha256(loginData->username + loginData->password)); - msg.writeString(loginData->email); - msg.writeString(loginData->captchaResponse); - - accountServerConnection->send(msg); -} - -void LoginHandler::unregisterAccount(const std::string &username, - const std::string &password) -{ - MessageOut msg(PAMSG_UNREGISTER); - - msg.writeString(username); - msg.writeString(sha256(username + password)); - - accountServerConnection->send(msg); -} - -Worlds LoginHandler::getWorlds() const -{ - return Worlds(); -} - -void LoginHandler::reconnect() -{ - MessageOut msg(PAMSG_RECONNECT); - msg.writeString(netToken, 32); - accountServerConnection->send(msg); -} - -void LoginHandler::clearWorlds() -{ - -} - -} // namespace ManaServ diff --git a/src/net/manaserv/loginhandler.h b/src/net/manaserv/loginhandler.h deleted file mode 100644 index 72c43aec0..000000000 --- a/src/net/manaserv/loginhandler.h +++ /dev/null @@ -1,96 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef NET_MANASERV_LOGINHANDLER_H -#define NET_MANASERV_LOGINHANDLER_H - -#include "net/loginhandler.h" -#include "net/serverinfo.h" - -#include "net/manaserv/messagehandler.h" - -class LoginData; - -namespace ManaServ -{ - -class LoginHandler : public MessageHandler, public Net::LoginHandler -{ - public: - LoginHandler(); - - void handleMessage(Net::MessageIn &msg); - - void connect(); - - bool isConnected(); - - void disconnect(); - - int supportedOptionalActions() const - { return Unregister | ChangeEmail | SetEmailOnRegister; } - - bool isRegistrationEnabled(); - - void getRegistrationDetails(); - - unsigned int getMinUserNameLength() const; - - unsigned int getMaxUserNameLength() const; - - void loginAccount(LoginData *loginData); - - void logout(); - - void changeEmail(const std::string &email); - - void changePassword(const std::string &username, - const std::string &oldPassword, - const std::string &newPassword); - - void chooseServer(unsigned int server); - - void registerAccount(LoginData *loginData); - - void unregisterAccount(const std::string &username, - const std::string &password); - - Worlds getWorlds() const; - - void reconnect(); - - void clearWorlds(); - - private: - void handleLoginResponse(Net::MessageIn &msg); - void handleRegisterResponse(Net::MessageIn &msg); - - void readServerInfo(Net::MessageIn &msg); - - LoginData *mLoginData; - unsigned int mMinUserNameLength; - unsigned int mMaxUserNameLength; -}; - -} // namespace ManaServ - -#endif // NET_MANASERV_LOGINHANDLER_H diff --git a/src/net/manaserv/messagehandler.cpp b/src/net/manaserv/messagehandler.cpp deleted file mode 100644 index 769f2a3b6..000000000 --- a/src/net/manaserv/messagehandler.cpp +++ /dev/null @@ -1,35 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "net/manaserv/messagehandler.h" - -#include "net/manaserv/network.h" - -namespace ManaServ -{ - -MessageHandler::~MessageHandler() -{ - unregisterHandler(this); -} - -} diff --git a/src/net/manaserv/messagehandler.h b/src/net/manaserv/messagehandler.h deleted file mode 100644 index c09d59439..000000000 --- a/src/net/manaserv/messagehandler.h +++ /dev/null @@ -1,45 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef NET_MANASERV_MESSAGEHANDLER_H -#define NET_MANASERV_MESSAGEHANDLER_H - -#include "net/messagehandler.h" - -namespace ManaServ -{ - -/** - * \ingroup Network - */ -class MessageHandler : public Net::MessageHandler -{ - public: - ~MessageHandler(); - -}; - -typedef const std::auto_ptr<MessageHandler> MessageHandlerPtr; - -} - -#endif // NET_MANASERV_MESSAGEHANDLER_H diff --git a/src/net/manaserv/messagein.cpp b/src/net/manaserv/messagein.cpp deleted file mode 100644 index bc97155a9..000000000 --- a/src/net/manaserv/messagein.cpp +++ /dev/null @@ -1,63 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "net/manaserv/messagein.h" - -#include "enet/enet.h" - -namespace ManaServ -{ - -MessageIn::MessageIn(const char *data, unsigned int length): - Net::MessageIn(data, length) -{ - // Read the message ID - mId = readInt16(); -} - -Sint16 MessageIn::readInt16() -{ - Sint16 value = -1; - if (mPos + 2 <= mLength) - { - uint16_t t; - memcpy(&t, mData + mPos, 2); - value = (unsigned short) ENET_NET_TO_HOST_16(t); - } - mPos += 2; - return value; -} - -int MessageIn::readInt32() -{ - int value = -1; - if (mPos + 4 <= mLength) - { - uint32_t t; - memcpy(&t, mData + mPos, 4); - value = ENET_NET_TO_HOST_32(t); - } - mPos += 4; - return value; -} - -} diff --git a/src/net/manaserv/messagein.h b/src/net/manaserv/messagein.h deleted file mode 100644 index f22cdabca..000000000 --- a/src/net/manaserv/messagein.h +++ /dev/null @@ -1,50 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef NET_MANASERV_MESSAGEIN_H -#define NET_MANASERV_MESSAGEIN_H - -#include "net/messagein.h" - -namespace ManaServ -{ - -/** - * Used for parsing an incoming message. - * - * \ingroup Network - */ -class MessageIn : public Net::MessageIn -{ - public: - /** - * Constructor. - */ - MessageIn(const char *data, unsigned int length); - - Sint16 readInt16(); /**< Reads a short. */ - int readInt32(); /**< Reads a long. */ -}; - -} - -#endif // NET_MANASERV_MESSAGEIN_H diff --git a/src/net/manaserv/messageout.cpp b/src/net/manaserv/messageout.cpp deleted file mode 100644 index 0bb1c0f77..000000000 --- a/src/net/manaserv/messageout.cpp +++ /dev/null @@ -1,66 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "net/manaserv/messageout.h" - -#include "enet/enet.h" - -#include <cstring> -#include <string> - -namespace ManaServ -{ - -MessageOut::MessageOut(short id): - Net::MessageOut(id) -{ - writeInt16(id); -} - -MessageOut::~MessageOut() -{ - free(mData); -} - -void MessageOut::expand(size_t bytes) -{ - mData = (char*)realloc(mData, mPos + bytes); - mDataSize = mPos + bytes; -} - -void MessageOut::writeInt16(Sint16 value) -{ - expand(2); - uint16_t t = ENET_HOST_TO_NET_16(value); - memcpy(mData + mPos, &t, 2); - mPos += 2; -} - -void MessageOut::writeInt32(Sint32 value) -{ - expand(4); - uint32_t t = ENET_HOST_TO_NET_32(value); - memcpy(mData + mPos, &t, 4); - mPos += 4; -} - -} // namespace ManaServ diff --git a/src/net/manaserv/messageout.h b/src/net/manaserv/messageout.h deleted file mode 100644 index dc583ab3d..000000000 --- a/src/net/manaserv/messageout.h +++ /dev/null @@ -1,60 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef NET_MANASERV_MESSAGEOUT_H -#define NET_MANASERV_MESSAGEOUT_H - -#include "net/messageout.h" - -namespace ManaServ -{ - -class MessageOut : public Net::MessageOut -{ - public: - /** - * Constructor. - */ - MessageOut(short id); - - /** - * Destructor. - */ - ~MessageOut(); - - void writeInt16(Sint16 value); /**< Writes a short. */ - void writeInt32(Sint32 value); /**< Writes a long. */ - - protected: - /** - * Expand the packet data to be able to hold more data. - * - * NOTE: For performance enhancements this method could allocate extra - * memory in advance instead of expanding size every time more data is - * added. - */ - void expand(size_t size); -}; - -} - -#endif // NET_MANASERV_MESSAGEOUT_H diff --git a/src/net/manaserv/network.cpp b/src/net/manaserv/network.cpp deleted file mode 100644 index 84e71eaf3..000000000 --- a/src/net/manaserv/network.cpp +++ /dev/null @@ -1,177 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "net/manaserv/network.h" - -#include "logger.h" - -#include "net/manaserv/connection.h" -#include "net/manaserv/internal.h" -#include "net/manaserv/messagehandler.h" -#include "net/manaserv/messagein.h" - -#include "enet/enet.h" - -#include <map> - -#include "debug.h" - -/** - * The local host which is shared for all outgoing connections. - */ -namespace -{ - ENetHost *client; -} - -namespace ManaServ -{ - -typedef std::map<unsigned short, MessageHandler*> MessageHandlers; -typedef MessageHandlers::const_iterator MessageHandlerIterator; -static MessageHandlers mMessageHandlers; - -void initialize() -{ - if (enet_initialize()) - { - logger->error("Failed to initialize ENet."); - } - -#if defined(ENET_VERSION) && ENET_VERSION >= ENET_CUTOFF - client = enet_host_create(nullptr, 3, 0, 0, 0); -#else - client = enet_host_create(nullptr, 3, 0, 0); -#endif - - if (!client) - { - logger->error("Failed to create the local host."); - } -} - -void finalize() -{ - if (!client) - return; // Wasn't initialized at all - - if (connections) - { - logger->error("Tried to shutdown the network subsystem while there " - "are network connections left!"); - } - - clearNetworkHandlers(); - enet_deinitialize(); -} - -Connection *getConnection() -{ - if (!client) - { - logger->error("Tried to instantiate a network object before " - "initializing the network subsystem!"); - } - - return new Connection(client); -} - -void registerHandler(MessageHandler *handler) -{ - for (const Uint16 *i = handler->handledMessages; *i; i++) - mMessageHandlers[*i] = handler; -} - -void unregisterHandler(MessageHandler *handler) -{ - for (const Uint16 *i = handler->handledMessages; *i; i++) - mMessageHandlers.erase(*i); -} - -void clearNetworkHandlers() -{ - mMessageHandlers.clear(); -} - - -/** - * Dispatches a message to the appropriate message handler and - * destroys it afterwards. - */ -namespace -{ - void dispatchMessage(ENetPacket *packet) - { - MessageIn msg((const char *)packet->data, packet->dataLength); - - MessageHandlerIterator iter = mMessageHandlers.find(msg.getId()); - - if (iter != mMessageHandlers.end()) - { - //logger->log("Received packet %x (%i B)", - // msg.getId(), msg.getLength()); - iter->second->handleMessage(msg); - } - else - { - logger->log("Unhandled packet %x (%i B)", - msg.getId(), msg.getLength()); - } - - // Clean up the packet now that we're done using it. - enet_packet_destroy(packet); - } -} - -void flush() -{ - ENetEvent event; - - // Check if there are any new events - while (enet_host_service(client, &event, 0) > 0) - { - switch (event.type) - { - case ENET_EVENT_TYPE_CONNECT: - logger->log("Connected to port %d.", event.peer->address.port); - // Store any relevant server information here. - event.peer->data = 0; - break; - - case ENET_EVENT_TYPE_RECEIVE: - dispatchMessage(event.packet); - break; - - case ENET_EVENT_TYPE_DISCONNECT: - logger->log1("Disconnected."); - // Reset the server information. - event.peer->data = 0; - break; - - case ENET_EVENT_TYPE_NONE: - default: - break; - } - } -} - -} diff --git a/src/net/manaserv/network.h b/src/net/manaserv/network.h deleted file mode 100644 index 506d44b4f..000000000 --- a/src/net/manaserv/network.h +++ /dev/null @@ -1,76 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef NET_MANASERV_NETWORK_H -#define NET_MANASERV_NETWORK_H - -#include <iosfwd> - -/** - * \ingroup Network - */ -namespace ManaServ -{ - class MessageHandler; - class MessageOut; - - class Connection; - - /** - * Initializes the network subsystem. - */ - void initialize(); - - /** - * Finalizes the network subsystem. - */ - void finalize(); - - /** - * Returns a new Connection object. Should be deleted by the caller. - */ - Connection *getConnection(); - - /** - * Registers a message handler. A message handler handles a certain - * subset of incoming messages. - */ - void registerHandler(MessageHandler *handler); - - /** - * Unregisters a message handler. - */ - void unregisterHandler(MessageHandler *handler); - - /** - * Clears all registered message handlers. - */ - void clearNetworkHandlers(); - - /* - * Handles all events and dispatches incoming messages to the - * registered handlers - */ - void flush(); -} // namespace ManaServ - -#endif diff --git a/src/net/manaserv/npchandler.cpp b/src/net/manaserv/npchandler.cpp deleted file mode 100644 index 24a58ebd8..000000000 --- a/src/net/manaserv/npchandler.cpp +++ /dev/null @@ -1,237 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "net/manaserv/npchandler.h" - -#include "actorspritemanager.h" - -#include "gui/npcdialog.h" -#include "gui/npcpostdialog.h" - -#include "net/manaserv/connection.h" -#include "net/manaserv/messagein.h" -#include "net/manaserv/messageout.h" -#include "net/manaserv/protocol.h" - -extern Net::NpcHandler *npcHandler; - -namespace ManaServ -{ - -extern Connection *gameServerConnection; - -NpcHandler::NpcHandler() -{ - static const Uint16 _messages[] = - { - GPMSG_NPC_CHOICE, - GPMSG_NPC_POST, - GPMSG_NPC_MESSAGE, - GPMSG_NPC_ERROR, - GPMSG_NPC_CLOSE, - GPMSG_NPC_NUMBER, - GPMSG_NPC_STRING, - 0 - }; - handledMessages = _messages; - npcHandler = this; -} - -void NpcHandler::handleMessage(Net::MessageIn &msg) -{ - Being *being = actorSpriteManager->findBeing(msg.readInt16()); - if (!being || being->getType() != ActorSprite::NPC) - return; - - int npcId = being->getId(); - NpcDialogs::iterator diag = mNpcDialogs.find(npcId); - NpcDialog *dialog; - - if (diag == mNpcDialogs.end()) - { - if (msg.getId() == GPMSG_NPC_ERROR || msg.getId() == GPMSG_NPC_CLOSE) - return; // Dialog is pointless in these cases - - dialog = new NpcDialog(npcId); - Wrapper wrap; - wrap.dialog = dialog; - mNpcDialogs[npcId] = wrap; - } - else - { - dialog = diag->second.dialog; - } - - switch (msg.getId()) - { - case GPMSG_NPC_CHOICE: - dialog->choiceRequest(); - while (msg.getUnreadLength()) - { - dialog->addChoice(msg.readString()); - } - break; - - case GPMSG_NPC_NUMBER: - { - int min_num = msg.readInt32(); - int max_num = msg.readInt32(); - dialog->integerRequest(msg.readInt32(), min_num, max_num); - break; - } - - case GPMSG_NPC_STRING: - dialog->textRequest(""); - break; - - case GPMSG_NPC_POST: - { - new NpcPostDialog(npcId); - break; - } - - case GPMSG_NPC_ERROR: - dialog->close(); - if (diag != mNpcDialogs.end()) - { - mNpcDialogs.erase(diag); - } - break; - - case GPMSG_NPC_MESSAGE: - dialog->addText(msg.readString(msg.getUnreadLength())); - dialog->showNextButton(); - break; - - case GPMSG_NPC_CLOSE: - dialog->showCloseButton(); - break; - - default: - break; - } -} - -void NpcHandler::talk(int npcId) -{ - MessageOut msg(PGMSG_NPC_TALK); - msg.writeInt16(npcId); - gameServerConnection->send(msg); -} - -void NpcHandler::nextDialog(int npcId) -{ - MessageOut msg(PGMSG_NPC_TALK_NEXT); - msg.writeInt16(npcId); - gameServerConnection->send(msg); -} - -void NpcHandler::closeDialog(int npcId) -{ - MessageOut msg(PGMSG_NPC_TALK_NEXT); - msg.writeInt16(npcId); - gameServerConnection->send(msg); - - NpcDialogs::iterator it = mNpcDialogs.find(npcId); - if (it != mNpcDialogs.end()) - { - (*it).second.dialog->close(); - mNpcDialogs.erase(it); - } -} - -void NpcHandler::listInput(int npcId, unsigned char value) -{ - MessageOut msg(PGMSG_NPC_SELECT); - msg.writeInt16(npcId); - msg.writeInt8(value); - gameServerConnection->send(msg); -} - -void NpcHandler::integerInput(int npcId, int value) -{ - MessageOut msg(PGMSG_NPC_NUMBER); - msg.writeInt16(npcId); - msg.writeInt32(value); - gameServerConnection->send(msg); -} - -void NpcHandler::stringInput(int npcId, const std::string &value) -{ - MessageOut msg(PGMSG_NPC_STRING); - msg.writeInt16(npcId); - msg.writeString(value); - gameServerConnection->send(msg); -} - -void NpcHandler::sendLetter(int npcId A_UNUSED, const std::string &recipient, - const std::string &text) -{ - MessageOut msg(PGMSG_NPC_POST_SEND); - msg.writeString(recipient); - msg.writeString(text); - gameServerConnection->send(msg); -} - -void NpcHandler::startShopping(int beingId A_UNUSED) -{ - // TODO -} - -void NpcHandler::buy(int beingId A_UNUSED) -{ - // TODO -} - -void NpcHandler::sell(int beingId A_UNUSED) -{ - // TODO -} - -void NpcHandler::buyItem(int beingId A_UNUSED, int itemId, - unsigned char color A_UNUSED, int amount) -{ - MessageOut msg(PGMSG_NPC_BUYSELL); - msg.writeInt16(itemId); - msg.writeInt16(amount); - gameServerConnection->send(msg); -} - -void NpcHandler::sellItem(int beingId A_UNUSED, int itemId, int amount) -{ - MessageOut msg(PGMSG_NPC_BUYSELL); - msg.writeInt16(itemId); - msg.writeInt16(amount); - gameServerConnection->send(msg); -} - -void NpcHandler::endShopping(int beingId A_UNUSED) -{ - // TODO -} - -void NpcHandler::clearDialogs() -{ - mNpcDialogs.clear(); -} - -} // namespace ManaServ diff --git a/src/net/manaserv/npchandler.h b/src/net/manaserv/npchandler.h deleted file mode 100644 index d71cd4d18..000000000 --- a/src/net/manaserv/npchandler.h +++ /dev/null @@ -1,84 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef NET_MANASERV_NPCHANDLER_H -#define NET_MANASERV_NPCHANDLER_H - -#include "net/npchandler.h" - -#include "net/manaserv/messagehandler.h" - -#include <map> - -class NpcDialog; - -namespace ManaServ -{ - -class NpcHandler : public MessageHandler, public Net::NpcHandler -{ - public: - NpcHandler(); - - void handleMessage(Net::MessageIn &msg); - - void talk(int npcId); - - void nextDialog(int npcId); - - void closeDialog(int npcId); - - void listInput(int npcId, unsigned char value); - - void integerInput(int npcId, int value); - - void stringInput(int npcId, const std::string &value); - - void sendLetter(int npcId, const std::string &recipient, - const std::string &text); - - void startShopping(int beingId); - - void buy(int beingId); - - void sell(int beingId); - - void buyItem(int beingId, int itemId, unsigned char color, int amount); - - void sellItem(int beingId, int itemId, int amount); - - void endShopping(int beingId); - - void clearDialogs(); - - private: - typedef struct - { - NpcDialog* dialog; - } Wrapper; - typedef std::map<int, Wrapper> NpcDialogs; - NpcDialogs mNpcDialogs; -}; - -} // namespace ManaServ - -#endif // NET_MANASERV_NPCHANDLER_H diff --git a/src/net/manaserv/partyhandler.cpp b/src/net/manaserv/partyhandler.cpp deleted file mode 100644 index 60dcaaaff..000000000 --- a/src/net/manaserv/partyhandler.cpp +++ /dev/null @@ -1,202 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2008-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "net/manaserv/partyhandler.h" - -#include "event.h" -#include "logger.h" -#include "localplayer.h" - -#include "gui/socialwindow.h" - -#include "net/manaserv/connection.h" -#include "net/manaserv/messagein.h" -#include "net/manaserv/messageout.h" -#include "net/manaserv/protocol.h" - -#include "utils/gettext.h" -#include "utils/stringutils.h" - -#include <iostream> - -#define PARTY_ID 1 - -extern Net::PartyHandler *partyHandler; - -namespace ManaServ -{ - -extern Connection *chatServerConnection; - -PartyHandler::PartyHandler(): - mParty(Party::getParty(PARTY_ID)) -{ - static const Uint16 _messages[] = - { - CPMSG_PARTY_INVITE_RESPONSE, - CPMSG_PARTY_INVITED, - CPMSG_PARTY_ACCEPT_INVITE_RESPONSE, - CPMSG_PARTY_QUIT_RESPONSE, - CPMSG_PARTY_NEW_MEMBER, - CPMSG_PARTY_MEMBER_LEFT, - CPMSG_PARTY_REJECTED, - 0 - }; - handledMessages = _messages; - partyHandler = this; -} - -void PartyHandler::handleMessage(Net::MessageIn &msg) -{ - switch (msg.getId()) - { - case CPMSG_PARTY_INVITE_RESPONSE: - { - if (msg.readInt8() == ERRMSG_OK) - { - - } - } break; - - case CPMSG_PARTY_INVITED: - { - socialWindow->showPartyInvite(msg.readString()); - } break; - - case CPMSG_PARTY_ACCEPT_INVITE_RESPONSE: - { - if (msg.readInt8() == ERRMSG_OK) - { - // - SERVER_NOTICE(_("Joined party.")); - } - } - - case CPMSG_PARTY_QUIT_RESPONSE: - { - if (msg.readInt8() == ERRMSG_OK) - { - mParty->clearMembers(); - player_node->setParty(nullptr); - } - } break; - - case CPMSG_PARTY_NEW_MEMBER: - { - int id = msg.readInt16(); // being id - std::string name = msg.readString(); - - SERVER_NOTICE(strprintf(_("%s joined the party."), - name.c_str())); - - if (id == player_node->getId()) - player_node->setParty(mParty); - - mParty->addMember(id, name); - } break; - - case CPMSG_PARTY_MEMBER_LEFT: - { - mParty->removeMember(msg.readString()); - } break; - - case CPMSG_PARTY_REJECTED: - { - std::string name = msg.readString(); - SERVER_NOTICE(strprintf( - _("%s rejected your invite."), name.c_str())); - } break; - default: - break; - } -} - -void PartyHandler::create(const std::string &name A_UNUSED) -{ - // TODO -} - -void PartyHandler::join(int partyId A_UNUSED) -{ - // TODO -} - -void PartyHandler::invite(Being *being) -{ - invite(being->getName()); -} - -void PartyHandler::invite(const std::string &name) -{ - MessageOut msg(PCMSG_PARTY_INVITE); - - msg.writeString(name); - - chatServerConnection->send(msg); -} - -void PartyHandler::inviteResponse(const std::string &inviter, bool accept) -{ - MessageOut msg = MessageOut(accept ? PCMSG_PARTY_ACCEPT_INVITE : - PCMSG_PARTY_REJECT_INVITE); - - msg.writeString(inviter); - - chatServerConnection->send(msg); -} - -void PartyHandler::leave() -{ - MessageOut msg(PCMSG_PARTY_QUIT); - - chatServerConnection->send(msg); -} - -void PartyHandler::kick(Being *being A_UNUSED) -{ - // TODO -} - -void PartyHandler::kick(const std::string &name A_UNUSED) -{ - // TODO -} - -void PartyHandler::chat(const std::string &text A_UNUSED) -{ - // TODO -} - -void PartyHandler::requestPartyMembers() const -{ - //MessageOut msg(PCMSG_GUILD_GET_MEMBERS); - - //msg.writeInt16(guildId); - - //chatServerConnection->send(msg); -} - -void PartyHandler::clear() -{ -} - -} // namespace ManaServ diff --git a/src/net/manaserv/partyhandler.h b/src/net/manaserv/partyhandler.h deleted file mode 100644 index 5497d5e34..000000000 --- a/src/net/manaserv/partyhandler.h +++ /dev/null @@ -1,85 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2008-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef NET_MANASERV_PARTYHANDLER_H -#define NET_MANASERV_PARTYHANDLER_H - -#include "net/partyhandler.h" - -#include "net/manaserv/messagehandler.h" - -#include "localconsts.h" -#include "party.h" - -#include <string> - -namespace ManaServ -{ - -class PartyHandler : public MessageHandler, public Net::PartyHandler -{ -public: - PartyHandler(); - - void handleMessage(Net::MessageIn &msg); - - void create(const std::string &name = ""); - - void join(int partyId); - - void invite(Being *being); - - void invite(const std::string &name); - - void inviteResponse(const std::string &inviter, bool accept); - - void leave(); - - void kick(Being *being); - - void kick(const std::string &name); - - void chat(const std::string &text); - - void requestPartyMembers() const; - - PartyShare getShareExperience() const - { return PARTY_SHARE_NO; } - - void setShareExperience(PartyShare share A_UNUSED) - { } - - PartyShare getShareItems() const - { return PARTY_SHARE_NO; } - - void setShareItems(PartyShare share A_UNUSED) - { } - - void clear(); - -private: - Party *mParty; -}; - -} // namespace ManaServ - -#endif // NET_MANASERV_PARTYHANDLER_H diff --git a/src/net/manaserv/playerhandler.cpp b/src/net/manaserv/playerhandler.cpp deleted file mode 100644 index b2609cf02..000000000 --- a/src/net/manaserv/playerhandler.cpp +++ /dev/null @@ -1,455 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "net/manaserv/playerhandler.h" -#include "net/manaserv/beinghandler.h" - -#include "client.h" -#include "effectmanager.h" -#include "game.h" -#include "localplayer.h" -#include "logger.h" -#include "particle.h" -#include "playerinfo.h" -#include "configuration.h" - -#include "gui/chatwindow.h" -#include "gui/gui.h" -#include "gui/okdialog.h" -#include "gui/viewport.h" - -#include "net/net.h" - -#include "net/manaserv/connection.h" -#include "net/manaserv/defines.h" -#include "net/manaserv/messagein.h" -#include "net/manaserv/messageout.h" -#include "net/manaserv/npchandler.h" -#include "net/manaserv/protocol.h" -#include "net/manaserv/attributes.h" - -/** - * Max. distance we are willing to scroll after a teleport; - * everything beyond will reset the port hard. - * 32 is the nominal tile width/height. - * @todo: Make this parameter read from config. - */ -static const int MAP_TELEPORT_SCROLL_DISTANCE = 8 * 32; - -extern Net::PlayerHandler *playerHandler; - -namespace ManaServ -{ - -void RespawnRequestListener::action(const gcn::ActionEvent &event A_UNUSED) -{ - Net::getPlayerHandler()->respawn(); - - ManaServ::NpcHandler *handler = - static_cast<ManaServ::NpcHandler*>(Net::getNpcHandler()); - handler->clearDialogs(); -} - -extern Connection *gameServerConnection; - -PlayerHandler::PlayerHandler() -{ - static const Uint16 _messages[] = - { - GPMSG_PLAYER_MAP_CHANGE, - GPMSG_PLAYER_SERVER_CHANGE, - GPMSG_PLAYER_ATTRIBUTE_CHANGE, - GPMSG_PLAYER_EXP_CHANGE, - GPMSG_LEVELUP, - GPMSG_LEVEL_PROGRESS, - GPMSG_RAISE_ATTRIBUTE_RESPONSE, - GPMSG_LOWER_ATTRIBUTE_RESPONSE, - GPMSG_SPECIAL_STATUS, - 0 - }; - handledMessages = _messages; - playerHandler = this; -} - -void PlayerHandler::handleMessage(Net::MessageIn &msg) -{ - switch (msg.getId()) - { - case GPMSG_PLAYER_MAP_CHANGE: - handleMapChangeMessage(msg); - break; - - case GPMSG_PLAYER_SERVER_CHANGE: - { // TODO: Implement reconnecting to another game server - msg.readString(32); // token - std::string address = msg.readString(); - int port = msg.readInt16(); - logger->log("Changing server to %s:%d", address.c_str(), port); - } break; - - case GPMSG_PLAYER_ATTRIBUTE_CHANGE: - { - logger->log1("ATTRIBUTE UPDATE:"); - while (msg.getUnreadLength()) - { - int attrId = msg.readInt16(); - double base = msg.readInt32() / 256.0; - double value = msg.readInt32() / 256.0; - - // Set the core player attribute the stat - // depending on attribute link. - int playerInfoId = - Attributes::getPlayerInfoIdFromAttrId(attrId); - if (playerInfoId > -1) - { - PlayerInfo::setAttribute(playerInfoId, value); - } - else - { - PlayerInfo::setStatBase(attrId, base); - PlayerInfo::setStatMod(attrId, value - base); - } - } - } break; - - case GPMSG_PLAYER_EXP_CHANGE: - { - logger->log1("EXP Update"); - while (msg.getUnreadLength()) - { - int skill = msg.readInt16(); - int current = msg.readInt32(); - int next = msg.readInt32(); - - PlayerInfo::setStatExperience(skill, current, next); - } - } break; - - case GPMSG_LEVELUP: - { - PlayerInfo::setAttribute(LEVEL, msg.readInt16()); - PlayerInfo::setAttribute(CHAR_POINTS, msg.readInt16()); - PlayerInfo::setAttribute(CORR_POINTS, msg.readInt16()); - Particle* effect = particleEngine->addEffect( - paths.getStringValue("particles") - + paths.getStringValue("levelUpEffectFile"), 0, 0); - player_node->controlParticle(effect); - } break; - - - case GPMSG_LEVEL_PROGRESS: - { - PlayerInfo::setAttribute(EXP, msg.readInt8()); - } break; - - - case GPMSG_RAISE_ATTRIBUTE_RESPONSE: - { - int errCode = msg.readInt8(); - int attrNum = msg.readInt16(); - switch (errCode) - { - case ATTRIBMOD_OK: - { - // feel(acknowledgment); - } break; - case ATTRIBMOD_INVALID_ATTRIBUTE: - { - logger->log("Warning: Server denied increase of attribute" - " %d (unknown attribute) ", attrNum); - } break; - case ATTRIBMOD_NO_POINTS_LEFT: - { - // when the server says "you got no points" it - // has to be correct. The server is always right! - // undo attribute change and set points to 0 - logger->log("Warning: Server denied increase of attribute" - " %d (no points left) ", attrNum); - int attrValue = PlayerInfo::getStatBase(attrNum) - 1; - PlayerInfo::setAttribute(CHAR_POINTS, 0); - PlayerInfo::setStatBase(attrNum, attrValue); - } break; - case ATTRIBMOD_DENIED: - { - // undo attribute change - logger->log("Warning: Server denied increase of attribute" - " %d (reason unknown) ", attrNum); - int points = PlayerInfo::getAttribute(CHAR_POINTS) - 1; - PlayerInfo::setAttribute(CHAR_POINTS, points); - - int attrValue = PlayerInfo::getStatBase(attrNum) - 1; - PlayerInfo::setStatBase(attrNum, attrValue); - } break; - default: - break; - } - } break; - - case GPMSG_LOWER_ATTRIBUTE_RESPONSE: - { - int errCode = msg.readInt8(); - int attrNum = msg.readInt16(); - switch (errCode) - { - case ATTRIBMOD_OK: - { - // feel(acknowledgment); - } break; - case ATTRIBMOD_INVALID_ATTRIBUTE: - { - logger->log("Warning: Server denied reduction of attribute" - " %d (unknown attribute) ", attrNum); - } break; - case ATTRIBMOD_NO_POINTS_LEFT: - { - // when the server says "you got no points" it - // has to be correct. The server is always right! - // undo attribute change and set points to 0 - logger->log("Warning: Server denied reduction of attribute" - " %d (no points left) ", attrNum); - int attrValue = PlayerInfo::getStatBase(attrNum) + 1; - PlayerInfo::setAttribute(CHAR_POINTS, 0); - PlayerInfo::setAttribute(CORR_POINTS, 0); - PlayerInfo::setStatBase(attrNum, attrValue); - break; - } break; - case ATTRIBMOD_DENIED: - { - // undo attribute change - logger->log("Warning: Server denied reduction of attribute" - " %d (reason unknown) ", attrNum); - int charaPoints = PlayerInfo::getAttribute( - CHAR_POINTS) - 1; - - PlayerInfo::setAttribute(CHAR_POINTS, charaPoints); - - int correctPoints = PlayerInfo::getAttribute(CORR_POINTS) - + 1; - - PlayerInfo::setAttribute(CORR_POINTS, correctPoints); - - int attrValue = PlayerInfo::getStatBase(attrNum) + 1; - PlayerInfo::setStatBase(attrNum, attrValue); - } break; - default: - break; - } - - } break; - - case GPMSG_SPECIAL_STATUS : - { - while (msg.getUnreadLength()) - { - // { B specialID, L current, L max, L recharge } - int id = msg.readInt8(); - int current = msg.readInt32(); - int max = msg.readInt32(); - int recharge = msg.readInt32(); - PlayerInfo::setSpecialStatus(id, current, max, recharge); - } - } break; - /* - case SMSG_PLAYER_ARROW_MESSAGE: - { - Sint16 type = msg.readInt16(); - - switch (type) - { - case 0: - localChatTab->chatLog(_("Equip arrows first."), - BY_SERVER); - break; - default: - logger->log("0x013b: Unhandled message %i", type); - break; - } - } - break; - */ - default: - break; - } -} - -void PlayerHandler::handleMapChangeMessage(Net::MessageIn &msg) -{ - const std::string mapName = msg.readString(); - const unsigned short x = msg.readInt16(); - const unsigned short y = msg.readInt16(); - - Game *game = Game::instance(); - const bool sameMap = (game->getCurrentMapName() == mapName); - - logger->log("Changing map to %s (%d, %d)", mapName.c_str(), x, y); - - // Switch the actual map, deleting the previous one - game->changeMap(mapName); - - const Vector &playerPos = player_node->getPosition(); - float scrollOffsetX = 0.0f; - float scrollOffsetY = 0.0f; - - /* Scroll if neccessary */ - if (!sameMap - || (abs(x - (int) playerPos.x) > MAP_TELEPORT_SCROLL_DISTANCE) - || (abs(y - (int) playerPos.y) > MAP_TELEPORT_SCROLL_DISTANCE)) - { - scrollOffsetX = x - (int) playerPos.x; - scrollOffsetY = y - (int) playerPos.y; - } - - player_node->setAction(Being::STAND); - player_node->setPosition(x, y); - player_node->setDestination(x, y); - - logger->log("Adjust scrolling by %d,%d", (int) scrollOffsetX, - (int) scrollOffsetY); - viewport->scrollBy(scrollOffsetX, scrollOffsetY); -} - -void PlayerHandler::attack(int id, bool keep A_UNUSED) -{ - MessageOut msg(PGMSG_ATTACK); - msg.writeInt16(id); - gameServerConnection->send(msg); -} - -void PlayerHandler::stopAttack() -{ - -} - -void PlayerHandler::emote(Uint8 emoteId A_UNUSED) -{ - // TODO -} - -void PlayerHandler::increaseAttribute(int attr) -{ - MessageOut msg(PGMSG_RAISE_ATTRIBUTE); - msg.writeInt16(attr); - gameServerConnection->send(msg); -} - -void PlayerHandler::decreaseAttribute(int attr) -{ - MessageOut msg(PGMSG_LOWER_ATTRIBUTE); - msg.writeInt16(attr); - gameServerConnection->send(msg); -} - -void PlayerHandler::increaseSkill(unsigned short skillId A_UNUSED) -{ - // Not used atm -} - -void PlayerHandler::pickUp(FloorItem *floorItem) -{ - if (floorItem) - { - int id = floorItem->getId(); - MessageOut msg(PGMSG_PICKUP); - msg.writeInt16(id >> 16); - msg.writeInt16(id & 0xFFFF); - gameServerConnection->send(msg); - } -} - -void PlayerHandler::setDirection(char direction) -{ - MessageOut msg(PGMSG_DIRECTION_CHANGE); - msg.writeInt8(direction); - gameServerConnection->send(msg); -} - -void PlayerHandler::setDestination(int x, int y, int /* direction */) -{ - MessageOut msg(PGMSG_WALK); - msg.writeInt16(x); - msg.writeInt16(y); - gameServerConnection->send(msg); -} - -void PlayerHandler::changeAction(Being::Action action) -{ - player_node->setAction(action); - - MessageOut msg(PGMSG_ACTION_CHANGE); - msg.writeInt8(action); - gameServerConnection->send(msg); -} - -void PlayerHandler::respawn() -{ - MessageOut msg(PGMSG_RESPAWN); - gameServerConnection->send(msg); -} - -void PlayerHandler::ignorePlayer(const std::string &player A_UNUSED, - bool ignore A_UNUSED) -{ - // TODO -} - -void PlayerHandler::ignoreAll(bool ignore A_UNUSED) -{ - // TODO -} - -bool PlayerHandler::canUseMagic() const -{ - return true; -} - -bool PlayerHandler::canCorrectAttributes() const -{ - return true; -} - -int PlayerHandler::getJobLocation() const -{ - return -1; -} - -int PlayerHandler::getAttackLocation() const -{ - return -1; -} - -Vector PlayerHandler::getDefaultWalkSpeed() const -{ - // Return translation in pixels per ticks. - return ManaServ::BeingHandler::giveSpeedInPixelsPerTicks(6.0f); -} - -void PlayerHandler::requestOnlineList() -{ - -} - -void PlayerHandler::updateStatus(Uint8 status) -{ - -} - -} // namespace ManaServ diff --git a/src/net/manaserv/playerhandler.h b/src/net/manaserv/playerhandler.h deleted file mode 100644 index 23d2f5e32..000000000 --- a/src/net/manaserv/playerhandler.h +++ /dev/null @@ -1,85 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef NET_MANASERV_PLAYERHANDLER_H -#define NET_MANASERV_PLAYERHANDLER_H - -#include "net/playerhandler.h" - -#include "net/manaserv/messagehandler.h" - -#include <guichan/actionlistener.hpp> - -namespace ManaServ -{ - -struct RespawnRequestListener : public gcn::ActionListener -{ - void action(const gcn::ActionEvent &event); -}; - -static RespawnRequestListener respawnListener; - -class PlayerHandler : public MessageHandler, public Net::PlayerHandler -{ - public: - PlayerHandler(); - - void handleMessage(Net::MessageIn &msg); - - void attack(int id, bool keep = false); - void stopAttack(); - void emote(Uint8 emoteId); - - void increaseAttribute(int attr); - void decreaseAttribute(int attr); - void increaseSkill(unsigned short skillId); - - void pickUp(FloorItem *floorItem); - void setDirection(char direction); - void setDestination(int x, int y, int direction = -1); - void changeAction(Being::Action action); - - void respawn(); - - void ignorePlayer(const std::string &player, bool ignore); - void ignoreAll(bool ignore); - - bool canUseMagic() const; - bool canCorrectAttributes() const; - - int getJobLocation() const; - int getAttackLocation() const; - - void requestOnlineList(); - - Vector getDefaultWalkSpeed() const; - - void updateStatus(Uint8 status); - - private: - void handleMapChangeMessage(Net::MessageIn &msg); -}; - -} // namespace ManaServ - -#endif // NET_MANASERV_PLAYERHANDLER_H diff --git a/src/net/manaserv/protocol.h b/src/net/manaserv/protocol.h deleted file mode 100644 index 58103ffb1..000000000 --- a/src/net/manaserv/protocol.h +++ /dev/null @@ -1,393 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef MANASERV_PROTOCOL_H -#define MANASERV_PROTOCOL_H - -/** - * Enumerated type for communicated messages: - * - * - PAMSG_*: from client to account server - * - APMSG_*: from account server to client - * - PCMSG_*: from client to chat server - * - CPMSG_*: from chat server to client - * - PGMSG_*: from client to game server - * - GPMSG_*: from game server to client - * - GAMSG_*: from game server to account server - * - * Components: B byte, W word, D double word, S variable-size string - * C tile-based coordinates (B*3) - * - * Hosts: P (player's client), A (account server), C (char server), - * G (game server) - * - * TODO - Document specific error codes for each packet - */ -enum { - // Login/Register - PAMSG_REGISTER = 0x0000, // D version, S username, S password, S email, S captcha response - APMSG_REGISTER_RESPONSE = 0x0002, // B error, S updatehost, S Client data URL, B Character slots - PAMSG_UNREGISTER = 0x0003, // S username, S password - APMSG_UNREGISTER_RESPONSE = 0x0004, // B error - PAMSG_REQUEST_REGISTER_INFO = 0x0005, // - APMSG_REGISTER_INFO_RESPONSE = 0x0006, // B byte registration Allowed, byte minNameLength, byte maxNameLength, string captchaURL, string captchaInstructions - PAMSG_LOGIN = 0x0010, // D version, S username, S password - APMSG_LOGIN_RESPONSE = 0x0012, // B error, S updatehost, S Client data URL, B Character slots - PAMSG_LOGOUT = 0x0013, // - - APMSG_LOGOUT_RESPONSE = 0x0014, // B error - PAMSG_CHAR_CREATE = 0x0020, // S name, B hair style, B hair color, B gender, B slot, W*6 stats - APMSG_CHAR_CREATE_RESPONSE = 0x0021, // B error - PAMSG_CHAR_DELETE = 0x0022, // B slot - APMSG_CHAR_DELETE_RESPONSE = 0x0023, // B error - // B slot, S name, B gender, B hair style, B hair color, W level, - // W character points, W correction points, - // {D attr id, D base value (in 1/256ths) D mod value (in 256ths) }* - APMSG_CHAR_INFO = 0x0024, // ^ - PAMSG_CHAR_SELECT = 0x0026, // B slot - APMSG_CHAR_SELECT_RESPONSE = 0x0027, // B error, B*32 token, S game address, W game port, S chat address, W chat port - PAMSG_EMAIL_CHANGE = 0x0030, // S email - APMSG_EMAIL_CHANGE_RESPONSE = 0x0031, // B error - PAMSG_PASSWORD_CHANGE = 0x0034, // S old password, S new password - APMSG_PASSWORD_CHANGE_RESPONSE = 0x0035, // B error - - PGMSG_CONNECT = 0x0050, // B*32 token - GPMSG_CONNECT_RESPONSE = 0x0051, // B error - PCMSG_CONNECT = 0x0053, // B*32 token - CPMSG_CONNECT_RESPONSE = 0x0054, // B error - - PGMSG_DISCONNECT = 0x0060, // B reconnect account - GPMSG_DISCONNECT_RESPONSE = 0x0061, // B error, B*32 token - PCMSG_DISCONNECT = 0x0063, // - - CPMSG_DISCONNECT_RESPONSE = 0x0064, // B error - - PAMSG_RECONNECT = 0x0065, // B*32 token - APMSG_RECONNECT_RESPONSE = 0x0066, // B error - - // Game - GPMSG_PLAYER_MAP_CHANGE = 0x0100, // S filename, W x, W y - GPMSG_PLAYER_SERVER_CHANGE = 0x0101, // B*32 token, S game address, W game port - PGMSG_PICKUP = 0x0110, // W*2 position - PGMSG_DROP = 0x0111, // B slot, B amount - PGMSG_EQUIP = 0x0112, // B slot - PGMSG_UNEQUIP = 0x0113, // B slot - PGMSG_MOVE_ITEM = 0x0114, // B slot1, B slot2, B amount - GPMSG_INVENTORY = 0x0120, // { W slot, W item id [, W amount] (if item id is nonzero) }* - GPMSG_INVENTORY_FULL = 0x0121, // W inventory slot count { W slot, W itemId, W amount } { B equip slot, W invy slot}* - GPMSG_EQUIP = 0x0122, // { W Invy slot, B equip slot type count { B equip slot, B number used} }* - GPMSG_PLAYER_ATTRIBUTE_CHANGE = 0x0130, // { W attribute, D base value (in 1/256ths), D modified value (in 1/256ths)}* - GPMSG_PLAYER_EXP_CHANGE = 0x0140, // { W skill, D exp got, D exp needed }* - GPMSG_LEVELUP = 0x0150, // W new level, W character points, W correction points - GPMSG_LEVEL_PROGRESS = 0x0151, // B percent completed to next levelup - PGMSG_RAISE_ATTRIBUTE = 0x0160, // W attribute - GPMSG_RAISE_ATTRIBUTE_RESPONSE = 0x0161, // B error, W attribute - PGMSG_LOWER_ATTRIBUTE = 0x0170, // W attribute - GPMSG_LOWER_ATTRIBUTE_RESPONSE = 0x0171, // B error, W attribute - PGMSG_RESPAWN = 0x0180, // - - GPMSG_BEING_ENTER = 0x0200, // B type, W being id, B action, W*2 position - // character: S name, B hair style, B hair color, B gender, B item bitmask, { W item id }* - // monster: W type id - // npc: W type id - GPMSG_BEING_LEAVE = 0x0201, // W being id - GPMSG_ITEM_APPEAR = 0x0202, // W item id, W*2 position - GPMSG_BEING_LOOKS_CHANGE = 0x0210, // W weapon, W hat, W top clothes, W bottom clothes - PGMSG_WALK = 0x0260, // W*2 destination - PGMSG_ACTION_CHANGE = 0x0270, // B Action - GPMSG_BEING_ACTION_CHANGE = 0x0271, // W being id, B action - PGMSG_DIRECTION_CHANGE = 0x0272, // B Direction - GPMSG_BEING_DIR_CHANGE = 0x0273, // W being id, B direction - GPMSG_BEING_HEALTH_CHANGE = 0x0274, // W being id, W hp, W max hp - GPMSG_BEINGS_MOVE = 0x0280, // { W being id, B flags [, W*2 position, B speed] }* - GPMSG_ITEMS = 0x0281, // { W item id, W*2 position }* - PGMSG_ATTACK = 0x0290, // W being id - GPMSG_BEING_ATTACK = 0x0291, // W being id, B direction, B attacktype - PGMSG_USE_SPECIAL = 0x0292, // B specialID - GPMSG_SPECIAL_STATUS = 0x0293, // { B specialID, D current, D max, D recharge } - PGMSG_SAY = 0x02A0, // S text - GPMSG_SAY = 0x02A1, // W being id, S text - GPMSG_NPC_CHOICE = 0x02B0, // W being id, { S text }* - GPMSG_NPC_MESSAGE = 0x02B1, // W being id, B* text - PGMSG_NPC_TALK = 0x02B2, // W being id - PGMSG_NPC_TALK_NEXT = 0x02B3, // W being id - PGMSG_NPC_SELECT = 0x02B4, // W being id, B choice - GPMSG_NPC_BUY = 0x02B5, // W being id, { W item id, W amount, W cost }* - GPMSG_NPC_SELL = 0x02B6, // W being id, { W item id, W amount, W cost }* - PGMSG_NPC_BUYSELL = 0x02B7, // W item id, W amount - GPMSG_NPC_ERROR = 0x02B8, // B error - GPMSG_NPC_CLOSE = 0x02B9, // W being id - GPMSG_NPC_POST = 0x02D0, // W being id - PGMSG_NPC_POST_SEND = 0x02D1, // W being id, { S name, S text, W item id } - GPMSG_NPC_POST_GET = 0x02D2, // W being id, { S name, S text, W item id } - PGMSG_NPC_NUMBER = 0x02D3, // W being id, D number - PGMSG_NPC_STRING = 0x02D4, // W being id, S string - GPMSG_NPC_NUMBER = 0x02D5, // W being id, D max, D min, D default - GPMSG_NPC_STRING = 0x02D6, // W being id - PGMSG_TRADE_REQUEST = 0x02C0, // W being id - GPMSG_TRADE_REQUEST = 0x02C1, // W being id - GPMSG_TRADE_START = 0x02C2, // - - GPMSG_TRADE_COMPLETE = 0x02C3, // - - PGMSG_TRADE_CANCEL = 0x02C4, // - - GPMSG_TRADE_CANCEL = 0x02C5, // - - PGMSG_TRADE_AGREED = 0x02C6, // - - GPMSG_TRADE_AGREED = 0x02C7, // - - PGMSG_TRADE_CONFIRM = 0x02C8, // - - GPMSG_TRADE_CONFIRM = 0x02C9, // - - PGMSG_TRADE_ADD_ITEM = 0x02CA, // B slot, B amount - GPMSG_TRADE_ADD_ITEM = 0x02CB, // W item id, B amount - PGMSG_TRADE_SET_MONEY = 0x02CC, // D amount - GPMSG_TRADE_SET_MONEY = 0x02CD, // D amount - GPMSG_TRADE_BOTH_CONFIRM = 0x02CE, // - - PGMSG_USE_ITEM = 0x0300, // B slot - GPMSG_USE_RESPONSE = 0x0301, // B error - GPMSG_BEINGS_DAMAGE = 0x0310, // { W being id, W amount }* - GPMSG_CREATE_EFFECT_POS = 0x0320, // W effect id, W*2 position - GPMSG_CREATE_EFFECT_BEING = 0x0321, // W effect id, W BeingID - - // Guild - PCMSG_GUILD_CREATE = 0x0350, // S name - CPMSG_GUILD_CREATE_RESPONSE = 0x0351, // B error, W guild, B rights, W channel - PCMSG_GUILD_INVITE = 0x0352, // W id, S name - CPMSG_GUILD_INVITE_RESPONSE = 0x0353, // B error - PCMSG_GUILD_ACCEPT = 0x0354, // W id - CPMSG_GUILD_ACCEPT_RESPONSE = 0x0355, // B error, W guild, B rights, W channel - PCMSG_GUILD_GET_MEMBERS = 0x0356, // W id - CPMSG_GUILD_GET_MEMBERS_RESPONSE = 0x0357, // S names, B online - CPMSG_GUILD_UPDATE_LIST = 0x0358, // W id, S name, B event - PCMSG_GUILD_QUIT = 0x0360, // W id - CPMSG_GUILD_QUIT_RESPONSE = 0x0361, // B error - PCMSG_GUILD_PROMOTE_MEMBER = 0x0365, // W guild, S name, B rights - CPMSG_GUILD_PROMOTE_MEMBER_RESPONSE = 0x0366, // B error - PCMSG_GUILD_KICK_MEMBER = 0x0370, // W guild, S name - CPMSG_GUILD_KICK_MEMBER_RESPONSE = 0x0371, // B error - - CPMSG_GUILD_INVITED = 0x0388, // S char name, S guild name, W id - CPMSG_GUILD_REJOIN = 0x0389, // S name, W guild, W rights, W channel, S announce - - // Party - PCMSG_PARTY_INVITE = 0x03A0, // S name - CPMSG_PARTY_INVITE_RESPONSE = 0x03A1, // B error, S name - CPMSG_PARTY_INVITED = 0x03A2, // S name - PCMSG_PARTY_ACCEPT_INVITE = 0x03A5, // S name - CPMSG_PARTY_ACCEPT_INVITE_RESPONSE = 0x03A6, // B error, { S name } - PCMSG_PARTY_REJECT_INVITE = 0x03A7, // S name - CPMSG_PARTY_REJECTED = 0x03A8, // S name - PCMSG_PARTY_QUIT = 0x03AA, // - - CPMSG_PARTY_QUIT_RESPONSE = 0x03AB, // B error - CPMSG_PARTY_NEW_MEMBER = 0x03B0, // W being id, S name - CPMSG_PARTY_MEMBER_LEFT = 0x03B1, // W being id - - // Chat - CPMSG_ERROR = 0x0401, // B error - CPMSG_ANNOUNCEMENT = 0x0402, // S text - CPMSG_PRIVMSG = 0x0403, // S user, S text - CPMSG_PUBMSG = 0x0404, // W channel, S user, S text - PCMSG_CHAT = 0x0410, // S text, W channel - PCMSG_ANNOUNCE = 0x0411, // S text - PCMSG_PRIVMSG = 0x0412, // S user, S text - PCMSG_WHO = 0x0415, // - - CPMSG_WHO_RESPONSE = 0x0416, // { S user } - - // -- Channeling - CPMSG_CHANNEL_EVENT = 0x0430, // W channel, B event, S info - PCMSG_ENTER_CHANNEL = 0x0440, // S channel, S password - CPMSG_ENTER_CHANNEL_RESPONSE = 0x0441, // B error, W id, S name, S topic, S userlist - PCMSG_QUIT_CHANNEL = 0x0443, // W channel id - CPMSG_QUIT_CHANNEL_RESPONSE = 0x0444, // B error, W channel id - PCMSG_LIST_CHANNELS = 0x0445, // - - CPMSG_LIST_CHANNELS_RESPONSE = 0x0446, // S names, W number of users - PCMSG_LIST_CHANNELUSERS = 0x0460, // S channel - CPMSG_LIST_CHANNELUSERS_RESPONSE = 0x0461, // S channel, { S user, B mode } - PCMSG_TOPIC_CHANGE = 0x0462, // W channel id, S topic - // -- User modes - PCMSG_USER_MODE = 0x0465, // W channel id, S name, B mode - PCMSG_KICK_USER = 0x0466, // W channel id, S name - - // Inter-server - GAMSG_REGISTER = 0x0500, // S address, W port, S password, D items db revision, { W map id }* - AGMSG_REGISTER_RESPONSE = 0x0501, // C item version, C password response - AGMSG_ACTIVE_MAP = 0x0502, // W map id - AGMSG_PLAYER_ENTER = 0x0510, // B*32 token, D id, S name, serialised character data - GAMSG_PLAYER_DATA = 0x0520, // D id, serialised character data - GAMSG_REDIRECT = 0x0530, // D id - AGMSG_REDIRECT_RESPONSE = 0x0531, // D id, B*32 token, S game address, W game port - GAMSG_PLAYER_RECONNECT = 0x0532, // D id, B*32 token - GAMSG_PLAYER_SYNC = 0x0533, // serialised sync data - GAMSG_SET_QUEST = 0x0540, // D id, S name, S value - GAMSG_GET_QUEST = 0x0541, // D id, S name - AGMSG_GET_QUEST_RESPONSE = 0x0542, // D id, S name, S value - GAMSG_BAN_PLAYER = 0x0550, // D id, W duration - GAMSG_CHANGE_PLAYER_LEVEL = 0x0555, // D id, W level - GAMSG_CHANGE_ACCOUNT_LEVEL = 0x0556, // D id, W level - GAMSG_STATISTICS = 0x0560, // { W map id, W thing nb, W monster nb, W player nb, { D character id }* }* - CGMSG_CHANGED_PARTY = 0x0590, // D character id, D party id - GCMSG_REQUEST_POST = 0x05A0, // D character id - CGMSG_POST_RESPONSE = 0x05A1, // D receiver id, { S sender name, S letter, W num attachments { W attachment item id, W quantity } } - GCMSG_STORE_POST = 0x05A5, // D sender id, S receiver name, S letter, { W attachment item id, W quantity } - CGMSG_STORE_POST_RESPONSE = 0x05A6, // D id, B error - GAMSG_TRANSACTION = 0x0600, // D character id, D action, S message - - XXMSG_INVALID = 0x7FFF -}; - -// Generic return values - -enum { - ERRMSG_OK = 0, // everything is fine - ERRMSG_FAILURE, // the action failed - ERRMSG_NO_LOGIN, // the user is not yet logged - ERRMSG_NO_CHARACTER_SELECTED, // the user needs a character - ERRMSG_INSUFFICIENT_RIGHTS, // the user is not privileged - ERRMSG_INVALID_ARGUMENT, // part of the received message was invalid - ERRMSG_EMAIL_ALREADY_EXISTS, // The Email Address already exists - ERRMSG_ALREADY_TAKEN, // name used was already taken - ERRMSG_SERVER_FULL, // the server is overloaded - ERRMSG_TIME_OUT, // data failed to arrive in due time - ERRMSG_LIMIT_REACHED // limit reached -}; - -// used in AGMSG_REGISTER_RESPONSE to show state of item db -enum { - DATA_VERSION_OK = 0x00, - DATA_VERSION_OUTDATED = 0x01 -}; - -// used in AGMSG_REGISTER_RESPNSE to show if password was accepted -enum { - PASSWORD_OK = 0x00, - PASSWORD_BAD = 0x01 -}; - -// used to identify part of sync message -enum { - SYNC_CHARACTER_POINTS = 0x01, // D charId, D charPoints, D corrPoints - SYNC_CHARACTER_ATTRIBUTE = 0x02, // D charId, D attrId, DF base, DF mod - SYNC_CHARACTER_SKILL = 0x03, // D charId, B skillId, D skill value - SYNC_ONLINE_STATUS = 0x04, // D charId, B 0x00 = offline, 0x01 = online - SYNC_END_OF_BUFFER = 0xFF // shows, that the buffer ends here. -}; - -// Login specific return values -enum { - LOGIN_INVALID_VERSION = 0x40, // the user is using an incompatible protocol - LOGIN_INVALID_TIME = 0x50, // the user tried logging in too fast - LOGIN_BANNED // the user is currently banned -}; - -// Account register specific return values -enum { - REGISTER_INVALID_VERSION = 0x40, // the user is using an incompatible protocol - REGISTER_EXISTS_USERNAME, // there already is an account with this username - REGISTER_EXISTS_EMAIL, // there already is an account with this email address - REGISTER_CAPTCHA_WRONG // user didn't solve the captcha correctly -}; - -// Character creation specific return values -enum { - CREATE_INVALID_HAIRSTYLE = 0x40, - CREATE_INVALID_HAIRCOLOR, - CREATE_INVALID_GENDER, - CREATE_ATTRIBUTES_TOO_HIGH, - CREATE_ATTRIBUTES_TOO_LOW, - CREATE_ATTRIBUTES_OUT_OF_RANGE, - CREATE_EXISTS_NAME, - CREATE_TOO_MUCH_CHARACTERS, - CREATE_INVALID_SLOT -}; - -// Character attribute modification specific return value -enum AttribmodResponseCode { - ATTRIBMOD_OK = ERRMSG_OK, - ATTRIBMOD_INVALID_ATTRIBUTE = 0x40, - ATTRIBMOD_NO_POINTS_LEFT, - ATTRIBMOD_DENIED -}; - -// Object type enumeration -enum ThingType -{ - // A simple item. - OBJECT_ITEM = 0, - // An item that toggle map/quest actions (doors, switchs, ...) - // and can speak (map panels). - OBJECT_ACTOR, - // Non-Playable-Character is an actor capable of movement and maybe actions. - OBJECT_NPC, - // A monster (moving actor with AI. Should be able to toggle map/quest - // actions, too). - OBJECT_MONSTER, - // A normal being. - OBJECT_CHARACTER, - // A effect to be shown. - OBJECT_EFFECT, - // Server-only object. - OBJECT_OTHER -}; - -// Moving object flags -enum { - // Payload contains the current position. - MOVING_POSITION = 1, - // Payload contains the destination. - MOVING_DESTINATION = 2 -}; - -// Email change specific return values -enum { - EMAILCHG_EXISTS_EMAIL = 0x40 -}; - -// Chat errors return values -enum { - CHAT_USING_BAD_WORDS = 0x40, - CHAT_UNHANDLED_COMMAND -}; - -// Chat channels event values -enum { - CHAT_EVENT_NEW_PLAYER = 0, - CHAT_EVENT_LEAVING_PLAYER, - CHAT_EVENT_TOPIC_CHANGE, - CHAT_EVENT_MODE_CHANGE, - CHAT_EVENT_KICKED_PLAYER -}; - -// Guild member event values -enum { - GUILD_EVENT_NEW_PLAYER = 0, - GUILD_EVENT_LEAVING_PLAYER, - GUILD_EVENT_ONLINE_PLAYER, - GUILD_EVENT_OFFLINE_PLAYER -}; - - -enum -{ - SPRITE_BASE = 0, - SPRITE_SHOE, - SPRITE_BOTTOMCLOTHES, - SPRITE_TOPCLOTHES, - SPRITE_HAIR, - SPRITE_HAT, - SPRITE_WEAPON, - SPRITE_VECTOREND -}; - -#endif // MANASERV_PROTOCOL_H diff --git a/src/net/manaserv/specialhandler.cpp b/src/net/manaserv/specialhandler.cpp deleted file mode 100644 index c168afd7c..000000000 --- a/src/net/manaserv/specialhandler.cpp +++ /dev/null @@ -1,73 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "net/manaserv/specialhandler.h" - -#include "net/manaserv/connection.h" -#include "net/manaserv/messagein.h" -#include "net/manaserv/messageout.h" -#include "net/manaserv/protocol.h" - -#include "debug.h" - -extern Net::SpecialHandler *specialHandler; - -namespace ManaServ -{ - -extern Connection *gameServerConnection; - -SpecialHandler::SpecialHandler() -{ - specialHandler = this; -} - -void SpecialHandler::handleMessage(Net::MessageIn &msg A_UNUSED) -{ - // TODO -} - -void SpecialHandler::use(int id) -{ - MessageOut msg(PGMSG_USE_SPECIAL); - msg.writeInt8(id); - gameServerConnection->send(msg); -} - -void SpecialHandler::useBeing(int id A_UNUSED, int level A_UNUSED, - int beingId A_UNUSED) -{ - // TODO -} - -void SpecialHandler::usePos(int id A_UNUSED, int level A_UNUSED, - int x A_UNUSED, int y A_UNUSED) -{ - // TODO -} - -void SpecialHandler::useMap(int id A_UNUSED, const std::string &map A_UNUSED) -{ - // TODO -} - -} // namespace ManaServ diff --git a/src/net/manaserv/specialhandler.h b/src/net/manaserv/specialhandler.h deleted file mode 100644 index 2f1ce4d07..000000000 --- a/src/net/manaserv/specialhandler.h +++ /dev/null @@ -1,51 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef NET_MANASERV_SKILLHANDLER_H -#define NET_MANASERV_SKILLHANDLER_H - -#include "net/specialhandler.h" - -#include "net/manaserv/messagehandler.h" - -namespace ManaServ -{ - -class SpecialHandler : public MessageHandler, public Net::SpecialHandler -{ - public: - SpecialHandler(); - - void handleMessage(Net::MessageIn &msg); - - void use(int id); - - void useBeing(int id, int level, int beingId); - - void usePos(int id, int level, int x, int y); - - void useMap(int id, const std::string &map); -}; - -} // namespace ManaServ - -#endif // NET_MANASERV_SKILLHANDLER_H diff --git a/src/net/manaserv/tradehandler.cpp b/src/net/manaserv/tradehandler.cpp deleted file mode 100644 index e827c2cec..000000000 --- a/src/net/manaserv/tradehandler.cpp +++ /dev/null @@ -1,238 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "net/manaserv/tradehandler.h" - -#include "actorspritemanager.h" -#include "event.h" -#include "item.h" -#include "localplayer.h" -#include "playerinfo.h" -#include "playerrelations.h" - -#include "gui/confirmdialog.h" -#include "gui/tradewindow.h" - -#include "net/net.h" - -#include "net/manaserv/connection.h" -#include "net/manaserv/messagein.h" -#include "net/manaserv/messageout.h" -#include "net/manaserv/protocol.h" - -#include "utils/gettext.h" -#include "utils/stringutils.h" - -extern std::string tradePartnerName; -int tradePartnerID; - -extern Net::TradeHandler *tradeHandler; - -namespace ManaServ -{ - -extern Connection *gameServerConnection; - -/** - * Listener for request trade dialogs - */ -namespace -{ - struct RequestTradeListener : public gcn::ActionListener - { - void action(const gcn::ActionEvent &event) - { - if (event.getId() == "yes") - { - ManaServ::MessageOut msg(PGMSG_TRADE_REQUEST); - msg.writeInt16(tradePartnerID); - gameServerConnection->send(msg); - } - else if (event.getId() == "ignore") - { - player_relations.ignoreTrade(tradePartnerName); - Net::getTradeHandler()->cancel(); - } - else - { - Net::getTradeHandler()->cancel(); - } - } - } listener; -} - -TradeHandler::TradeHandler(): - mAcceptTradeRequests(true) -{ - static const Uint16 _messages[] = - { - GPMSG_TRADE_REQUEST, - GPMSG_TRADE_CANCEL, - GPMSG_TRADE_START, - GPMSG_TRADE_COMPLETE, - GPMSG_TRADE_AGREED, - GPMSG_TRADE_BOTH_CONFIRM, - GPMSG_TRADE_CONFIRM, - GPMSG_TRADE_ADD_ITEM, - GPMSG_TRADE_SET_MONEY, - 0 - }; - handledMessages = _messages; - tradeHandler = this; -} - -void TradeHandler::setAcceptTradeRequests(bool acceptRequests) -{ - mAcceptTradeRequests = acceptRequests; - if (mAcceptTradeRequests) - SERVER_NOTICE(_("Accepting incoming trade requests.")) - else - SERVER_NOTICE(_("Ignoring incoming trade requests.")) -} - -void TradeHandler::handleMessage(Net::MessageIn &msg) -{ - switch (msg.getId()) - { - case GPMSG_TRADE_REQUEST: - { - Being *being = actorSpriteManager->findBeing(msg.readInt16()); - if (!being || !mAcceptTradeRequests) - { - respond(false); - break; - } - PlayerInfo::setTrading(true); - tradePartnerName = being->getName(); - tradePartnerID = being->getId(); - ConfirmDialog *dlg = new ConfirmDialog(_("Request for Trade"), - strprintf(_("%s wants to trade with you, do you accept?"), - tradePartnerName.c_str()), true); - dlg->addActionListener(&listener); - } break; - - case GPMSG_TRADE_ADD_ITEM: - { - int type = msg.readInt16(); - int amount = msg.readInt8(); - tradeWindow->addItem(type, false, amount, 0, 1); - } break; - - case GPMSG_TRADE_SET_MONEY: - tradeWindow->setMoney(msg.readInt32()); - break; - - case GPMSG_TRADE_START: - tradeWindow->reset(); - tradeWindow->setCaption(strprintf(_("Trading with %s"), - tradePartnerName.c_str())); - tradeWindow->setVisible(true); - break; - - case GPMSG_TRADE_BOTH_CONFIRM: - tradeWindow->receivedOk(false); - break; - - case GPMSG_TRADE_AGREED: - tradeWindow->receivedOk(false); - break; - - case GPMSG_TRADE_CANCEL: - SERVER_NOTICE(_("Trade canceled.")) - tradeWindow->setVisible(false); - tradeWindow->reset(); - PlayerInfo::setTrading(false); - break; - - case GPMSG_TRADE_COMPLETE: - SERVER_NOTICE(_("Trade completed.")) - tradeWindow->setVisible(false); - tradeWindow->reset(); - PlayerInfo::setTrading(false); - break; - - default: - break; - } -} - -void TradeHandler::request(Being *being) -{ - tradePartnerName = being->getName(); - tradePartnerID = being->getId(); - - MessageOut msg(PGMSG_TRADE_REQUEST); - msg.writeInt16(tradePartnerID); - gameServerConnection->send(msg); -} - -void TradeHandler::respond(bool accept) -{ - MessageOut msg(accept ? PGMSG_TRADE_REQUEST : PGMSG_TRADE_CANCEL); - gameServerConnection->send(msg); - - if (!accept) - PlayerInfo::setTrading(false); -} - -void TradeHandler::addItem(Item *item, int amount) -{ - MessageOut msg(PGMSG_TRADE_ADD_ITEM); - msg.writeInt8(item->getInvIndex()); - msg.writeInt8(amount); - gameServerConnection->send(msg); - - tradeWindow->addItem(item->getId(), true, amount, 0, 1); - item->increaseQuantity(-amount); -} - -void TradeHandler::removeItem(int slotNum A_UNUSED, int amount A_UNUSED) -{ - // TODO -} - -void TradeHandler::setMoney(int amount) -{ - MessageOut msg(PGMSG_TRADE_SET_MONEY); - msg.writeInt32(amount); - gameServerConnection->send(msg); -} - -void TradeHandler::confirm() -{ - MessageOut msg(PGMSG_TRADE_CONFIRM); - gameServerConnection->send(msg); -} - -void TradeHandler::finish() -{ - MessageOut msg(PGMSG_TRADE_AGREED); - gameServerConnection->send(msg); -} - -void TradeHandler::cancel() -{ - MessageOut msg(PGMSG_TRADE_CANCEL); - gameServerConnection->send(msg); -} - -} // namespace ManaServ diff --git a/src/net/manaserv/tradehandler.h b/src/net/manaserv/tradehandler.h deleted file mode 100644 index 39d691982..000000000 --- a/src/net/manaserv/tradehandler.h +++ /dev/null @@ -1,77 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef NET_MANASERV_TRADEHANDLER_H -#define NET_MANASERV_TRADEHANDLER_H - -#include "net/tradehandler.h" - -#include "net/manaserv/messagehandler.h" - -namespace ManaServ -{ - -class TradeHandler : public MessageHandler, public Net::TradeHandler -{ - public: - TradeHandler(); - - void handleMessage(Net::MessageIn &msg); - - /** - * Returns whether trade requests are accepted. - * - * @see setAcceptTradeRequests - */ - bool acceptTradeRequests() const - { return mAcceptTradeRequests; } - - /** - * Sets whether trade requests are accepted. When set to false, trade - * requests are automatically denied. When true, a popup will ask the - * player whether he wants to trade. - */ - void setAcceptTradeRequests(bool acceptRequests); - - void request(Being *being); - - void respond(bool accept); - - void addItem(Item *item, int amount); - - void removeItem(int slotNum, int amount); - - void setMoney(int amount); - - void confirm(); - - void finish(); - - void cancel(); - - private: - bool mAcceptTradeRequests; -}; - -} // namespace ManaServ - -#endif // NET_MANASERV_TRADEHANDLER_H |