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-rw-r--r--src/net/eathena/playerhandler.cpp49
1 files changed, 25 insertions, 24 deletions
diff --git a/src/net/eathena/playerhandler.cpp b/src/net/eathena/playerhandler.cpp
index 5a7a1bada..eb320b041 100644
--- a/src/net/eathena/playerhandler.cpp
+++ b/src/net/eathena/playerhandler.cpp
@@ -23,6 +23,7 @@
#include "net/eathena/playerhandler.h"
#include "being/attributes.h"
+#include "being/localplayer.h"
#include "gui/windows/statuswindow.h"
@@ -250,69 +251,69 @@ void PlayerHandler::processPlayerStatUpdate5(Net::MessageIn &msg)
msg.readInt16("char points"));
unsigned int val = msg.readUInt8("str");
- PlayerInfo::setStatBase(EA_STR, val);
+ PlayerInfo::setStatBase(STR, val);
if (statusWindow)
- statusWindow->setPointsNeeded(EA_STR, msg.readUInt8("str cost"));
+ statusWindow->setPointsNeeded(STR, msg.readUInt8("str cost"));
else
msg.readUInt8("str need");
val = msg.readUInt8("agi");
- PlayerInfo::setStatBase(EA_AGI, val);
+ PlayerInfo::setStatBase(AGI, val);
if (statusWindow)
- statusWindow->setPointsNeeded(EA_AGI, msg.readUInt8("agi cost"));
+ statusWindow->setPointsNeeded(AGI, msg.readUInt8("agi cost"));
else
msg.readUInt8("agi cost");
val = msg.readUInt8("vit");
- PlayerInfo::setStatBase(EA_VIT, val);
+ PlayerInfo::setStatBase(VIT, val);
if (statusWindow)
- statusWindow->setPointsNeeded(EA_VIT, msg.readUInt8("vit cost"));
+ statusWindow->setPointsNeeded(VIT, msg.readUInt8("vit cost"));
else
msg.readUInt8("vit cost");
val = msg.readUInt8("int");
- PlayerInfo::setStatBase(EA_INT, val);
+ PlayerInfo::setStatBase(INT, val);
if (statusWindow)
- statusWindow->setPointsNeeded(EA_INT, msg.readUInt8("int cost"));
+ statusWindow->setPointsNeeded(INT, msg.readUInt8("int cost"));
else
msg.readUInt8("int cost");
val = msg.readUInt8("dex");
- PlayerInfo::setStatBase(EA_DEX, val);
+ PlayerInfo::setStatBase(DEX, val);
if (statusWindow)
- statusWindow->setPointsNeeded(EA_DEX, msg.readUInt8("dex cost"));
+ statusWindow->setPointsNeeded(DEX, msg.readUInt8("dex cost"));
else
msg.readUInt8("dex cost");
val = msg.readUInt8("luk");
- PlayerInfo::setStatBase(EA_LUK, val);
+ PlayerInfo::setStatBase(LUK, val);
if (statusWindow)
- statusWindow->setPointsNeeded(EA_LUK, msg.readUInt8("luk cost"));
+ statusWindow->setPointsNeeded(LUK, msg.readUInt8("luk cost"));
else
msg.readUInt8("luk cost");
- PlayerInfo::setStatBase(EA_ATK, msg.readInt16("left atk"), false);
- PlayerInfo::setStatMod(EA_ATK, msg.readInt16("right atk"));
+ PlayerInfo::setStatBase(ATK, msg.readInt16("left atk"), false);
+ PlayerInfo::setStatMod(ATK, msg.readInt16("right atk"));
PlayerInfo::updateAttrs();
val = msg.readInt16("right matk");
- PlayerInfo::setStatBase(EA_MATK, val, false);
+ PlayerInfo::setStatBase(MATK, val, false);
val = msg.readInt16("left matk");
- PlayerInfo::setStatMod(EA_MATK, val);
+ PlayerInfo::setStatMod(MATK, val);
- PlayerInfo::setStatBase(EA_DEF, msg.readInt16("left def"), false);
- PlayerInfo::setStatMod(EA_DEF, msg.readInt16("right def"));
+ PlayerInfo::setStatBase(DEF, msg.readInt16("left def"), false);
+ PlayerInfo::setStatMod(DEF, msg.readInt16("right def"));
- PlayerInfo::setStatBase(EA_MDEF, msg.readInt16("left mdef"), false);
- PlayerInfo::setStatMod(EA_MDEF, msg.readInt16("right mdef"));
+ PlayerInfo::setStatBase(MDEF, msg.readInt16("left mdef"), false);
+ PlayerInfo::setStatMod(MDEF, msg.readInt16("right mdef"));
- PlayerInfo::setStatBase(EA_HIT, msg.readInt16("hit"));
+ PlayerInfo::setStatBase(HIT, msg.readInt16("hit"));
- PlayerInfo::setStatBase(EA_FLEE, msg.readInt16("flee"), false);
- PlayerInfo::setStatMod(EA_FLEE, msg.readInt16("flee2/10"));
+ PlayerInfo::setStatBase(FLEE, msg.readInt16("flee"), false);
+ PlayerInfo::setStatMod(FLEE, msg.readInt16("flee2/10"));
- PlayerInfo::setStatBase(EA_CRIT, msg.readInt16("crit/10"));
+ PlayerInfo::setStatBase(CRIT, msg.readInt16("crit/10"));
const int speed = msg.readInt16("speed");
localPlayer->setWalkSpeed(Vector(static_cast<float>(speed),