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-rw-r--r--src/net/tmwa/charserverrecv.cpp3
-rw-r--r--src/net/tmwa/playerhandler.cpp2
2 files changed, 3 insertions, 2 deletions
diff --git a/src/net/tmwa/charserverrecv.cpp b/src/net/tmwa/charserverrecv.cpp
index 474595bf0..8b0f960df 100644
--- a/src/net/tmwa/charserverrecv.cpp
+++ b/src/net/tmwa/charserverrecv.cpp
@@ -75,7 +75,8 @@ void CharServerRecv::readPlayerData(Net::MessageIn &msg,
data.mAttributes[Attributes::PLAYER_EXP] = msg.readInt32("base exp");
data.mAttributes[Attributes::MONEY] = msg.readInt32("money");
data.mAttributes[Attributes::PLAYER_JOB_EXP] = msg.readInt32("job exp");
- data.mAttributes[Attributes::PLAYER_JOB] = msg.readInt32("job level");
+ data.mAttributes[Attributes::PLAYER_JOB_LEVEL] =
+ msg.readInt32("job level");
const int shoes = msg.readInt16("shoes");
const int gloves = msg.readInt16("gloves");
diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp
index e31539cd6..4d2e5cc33 100644
--- a/src/net/tmwa/playerhandler.cpp
+++ b/src/net/tmwa/playerhandler.cpp
@@ -405,7 +405,7 @@ void PlayerHandler::setStat(Net::MessageIn &msg,
PlayerInfo::updateAttrs();
break;
case Sp::JOBLEVEL:
- PlayerInfo::setAttribute(Attributes::PLAYER_JOB, base);
+ PlayerInfo::setAttribute(Attributes::PLAYER_JOB_LEVEL, base);
break;
case Sp::GM_LEVEL:
localPlayer->setGroupId(base);