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path: root/src/net/tmwa/charserverrecv.cpp
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Diffstat (limited to 'src/net/tmwa/charserverrecv.cpp')
-rw-r--r--src/net/tmwa/charserverrecv.cpp11
1 files changed, 4 insertions, 7 deletions
diff --git a/src/net/tmwa/charserverrecv.cpp b/src/net/tmwa/charserverrecv.cpp
index 242e3e489..e54b092e0 100644
--- a/src/net/tmwa/charserverrecv.cpp
+++ b/src/net/tmwa/charserverrecv.cpp
@@ -104,10 +104,8 @@ void CharServerRecv::readPlayerData(Net::MessageIn &msg,
const uint16_t look = msg.readUInt8("look");
tempPlayer->setSubtype(fromInt(race, BeingTypeId), look);
const uint16_t weapon = msg.readInt16("weapon");
- tempPlayer->setSprite(SPRITE_BODY,
- weapon,
- "",
- ItemColor_one);
+ tempPlayer->setSpriteId(SPRITE_BODY,
+ weapon);
tempPlayer->setWeaponId(weapon);
data.mAttributes[Attributes::LEVEL] = msg.readInt16("level");
@@ -128,10 +126,9 @@ void CharServerRecv::readPlayerData(Net::MessageIn &msg,
}
else
{
- tempPlayer->setSprite(SPRITE_HAIR_COLOR,
+ tempPlayer->setSpriteColor(SPRITE_HAIR_COLOR,
hairStyle * -1,
- ItemDB::get(-hairStyle).getDyeColorsString(hairColor),
- ItemColor_one);
+ ItemDB::get(-hairStyle).getDyeColorsString(hairColor));
}
tempPlayer->setHairColor(hairColor);