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Diffstat (limited to 'src/net/manaserv/playerhandler.h')
-rw-r--r-- | src/net/manaserv/playerhandler.h | 85 |
1 files changed, 0 insertions, 85 deletions
diff --git a/src/net/manaserv/playerhandler.h b/src/net/manaserv/playerhandler.h deleted file mode 100644 index 131960b32..000000000 --- a/src/net/manaserv/playerhandler.h +++ /dev/null @@ -1,85 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef NET_MANASERV_PLAYERHANDLER_H -#define NET_MANASERV_PLAYERHANDLER_H - -#include "net/playerhandler.h" - -#include "net/manaserv/messagehandler.h" - -#include <guichan/actionlistener.hpp> - -namespace ManaServ -{ - -struct RespawnRequestListener : public gcn::ActionListener -{ - void action(const gcn::ActionEvent &event); -}; - -static RespawnRequestListener respawnListener; - -class PlayerHandler : public MessageHandler, public Net::PlayerHandler -{ - public: - PlayerHandler(); - - void handleMessage(Net::MessageIn &msg); - - void attack(int id, bool keep = false); - void stopAttack(); - void emote(uint8_t emoteId); - - void increaseAttribute(int attr); - void decreaseAttribute(int attr); - void increaseSkill(unsigned short skillId); - - void pickUp(FloorItem *floorItem); - void setDirection(char direction); - void setDestination(int x, int y, int direction = -1); - void changeAction(Being::Action action); - - void respawn(); - - void ignorePlayer(const std::string &player, bool ignore); - void ignoreAll(bool ignore); - - bool canUseMagic() const; - bool canCorrectAttributes() const; - - int getJobLocation() const; - int getAttackLocation() const; - - void requestOnlineList(); - - Vector getDefaultWalkSpeed() const; - - void updateStatus(uint8_t status); - - private: - void handleMapChangeMessage(Net::MessageIn &msg); -}; - -} // namespace ManaServ - -#endif // NET_MANASERV_PLAYERHANDLER_H |