diff options
Diffstat (limited to 'src/net/eathena/playerhandler.cpp')
-rw-r--r-- | src/net/eathena/playerhandler.cpp | 52 |
1 files changed, 39 insertions, 13 deletions
diff --git a/src/net/eathena/playerhandler.cpp b/src/net/eathena/playerhandler.cpp index e98331a28..ee94038fd 100644 --- a/src/net/eathena/playerhandler.cpp +++ b/src/net/eathena/playerhandler.cpp @@ -525,7 +525,9 @@ void PlayerHandler::setStat(Net::MessageIn &msg, { case Sp::SPEED: localPlayer->setWalkSpeed(base); - PlayerInfo::setStatBase(Attributes::PLAYER_WALK_SPEED, base); + PlayerInfo::setStatBase(Attributes::PLAYER_WALK_SPEED, + base, + Notify_true); PlayerInfo::setStatMod(Attributes::PLAYER_WALK_SPEED, 0); break; case Sp::BASEEXP: @@ -539,11 +541,15 @@ void PlayerHandler::setStat(Net::MessageIn &msg, Notify_true); break; case Sp::KARMA: - PlayerInfo::setStatBase(Attributes::PLAYER_KARMA, base); + PlayerInfo::setStatBase(Attributes::PLAYER_KARMA, + base, + Notify_true); PlayerInfo::setStatMod(Attributes::PLAYER_KARMA, 0); break; case Sp::MANNER: - PlayerInfo::setStatBase(Attributes::PLAYER_MANNER, base); + PlayerInfo::setStatBase(Attributes::PLAYER_MANNER, + base, + Notify_true); PlayerInfo::setStatMod(Attributes::PLAYER_MANNER, 0); break; case Sp::HP: @@ -688,7 +694,9 @@ void PlayerHandler::setStat(Net::MessageIn &msg, break; case Sp::ATK1: - PlayerInfo::setStatBase(Attributes::PLAYER_ATK, base); + PlayerInfo::setStatBase(Attributes::PLAYER_ATK, + base, + Notify_true); PlayerInfo::updateAttrs(); break; case Sp::ATK2: @@ -696,38 +704,56 @@ void PlayerHandler::setStat(Net::MessageIn &msg, PlayerInfo::updateAttrs(); break; case Sp::MATK1: - PlayerInfo::setStatBase(Attributes::PLAYER_MATK, base); + PlayerInfo::setStatBase(Attributes::PLAYER_MATK, + base, + Notify_true); break; case Sp::MATK2: - PlayerInfo::setStatMod(Attributes::PLAYER_MATK, base); + PlayerInfo::setStatMod(Attributes::PLAYER_MATK, + base, + Notify_true); break; case Sp::DEF1: - PlayerInfo::setStatBase(Attributes::PLAYER_DEF, base); + PlayerInfo::setStatBase(Attributes::PLAYER_DEF, + base, + Notify_true); break; case Sp::DEF2: PlayerInfo::setStatMod(Attributes::PLAYER_DEF, base); break; case Sp::MDEF1: - PlayerInfo::setStatBase(Attributes::PLAYER_MDEF, base); + PlayerInfo::setStatBase(Attributes::PLAYER_MDEF, + base, + Notify_true); break; case Sp::MDEF2: - PlayerInfo::setStatMod(Attributes::PLAYER_MDEF, base); + PlayerInfo::setStatMod(Attributes::PLAYER_MDEF, + base, + Notify_true); break; case Sp::HIT: - PlayerInfo::setStatBase(Attributes::PLAYER_HIT, base); + PlayerInfo::setStatBase(Attributes::PLAYER_HIT, + base, + Notify_true); break; case Sp::FLEE1: - PlayerInfo::setStatBase(Attributes::PLAYER_FLEE, base); + PlayerInfo::setStatBase(Attributes::PLAYER_FLEE, + base, + Notify_true); break; case Sp::FLEE2: PlayerInfo::setStatMod(Attributes::PLAYER_FLEE, base); break; case Sp::CRITICAL: - PlayerInfo::setStatBase(Attributes::PLAYER_CRIT, base); + PlayerInfo::setStatBase(Attributes::PLAYER_CRIT, + base, + Notify_true); break; case Sp::ASPD: localPlayer->setAttackSpeed(base); - PlayerInfo::setStatBase(Attributes::PLAYER_ATTACK_DELAY, base); + PlayerInfo::setStatBase(Attributes::PLAYER_ATTACK_DELAY, + base, + Notify_true); PlayerInfo::setStatMod(Attributes::PLAYER_ATTACK_DELAY, 0); PlayerInfo::updateAttrs(); break; |