diff options
Diffstat (limited to 'src/net/eathena/playerhandler.cpp')
-rw-r--r-- | src/net/eathena/playerhandler.cpp | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/src/net/eathena/playerhandler.cpp b/src/net/eathena/playerhandler.cpp index 0a75e7066..209284504 100644 --- a/src/net/eathena/playerhandler.cpp +++ b/src/net/eathena/playerhandler.cpp @@ -135,7 +135,7 @@ void PlayerHandler::handleMessage(Net::MessageIn &msg) void PlayerHandler::attack(const int id, const bool keep) const { - MessageOut outMsg(CMSG_PLAYER_CHANGE_ACT); + createOutPacket(CMSG_PLAYER_CHANGE_ACT); outMsg.writeInt32(id); if (keep) outMsg.writeInt8(7); @@ -145,12 +145,12 @@ void PlayerHandler::attack(const int id, const bool keep) const void PlayerHandler::stopAttack() const { - MessageOut outMsg(CMSG_PLAYER_STOP_ATTACK); + createOutPacket(CMSG_PLAYER_STOP_ATTACK); } void PlayerHandler::emote(const uint8_t emoteId) const { - MessageOut outMsg(CMSG_PLAYER_EMOTE); + createOutPacket(CMSG_PLAYER_EMOTE); outMsg.writeInt8(emoteId); } @@ -158,7 +158,7 @@ void PlayerHandler::increaseAttribute(const int attr) const { if (attr >= STR && attr <= LUK) { - MessageOut outMsg(CMSG_STAT_UPDATE_REQUEST); + createOutPacket(CMSG_STAT_UPDATE_REQUEST); outMsg.writeInt16(static_cast<int16_t>(attr)); outMsg.writeInt8(1); } @@ -169,7 +169,7 @@ void PlayerHandler::increaseSkill(const uint16_t skillId) const if (PlayerInfo::getAttribute(Attributes::SKILL_POINTS) <= 0) return; - MessageOut outMsg(CMSG_SKILL_LEVELUP_REQUEST); + createOutPacket(CMSG_SKILL_LEVELUP_REQUEST); outMsg.writeInt16(skillId); } @@ -178,7 +178,7 @@ void PlayerHandler::pickUp(const FloorItem *const floorItem) const if (!floorItem) return; - MessageOut outMsg(CMSG_ITEM_PICKUP); + createOutPacket(CMSG_ITEM_PICKUP); outMsg.writeInt32(floorItem->getId()); EAthena::InventoryHandler *const handler = static_cast<EAthena::InventoryHandler*>(inventoryHandler); @@ -188,7 +188,7 @@ void PlayerHandler::pickUp(const FloorItem *const floorItem) const void PlayerHandler::setDirection(const unsigned char direction) const { - MessageOut outMsg(CMSG_PLAYER_CHANGE_DIR); + createOutPacket(CMSG_PLAYER_CHANGE_DIR); outMsg.writeInt8(0, "head direction"); outMsg.writeInt8(0, "unused"); outMsg.writeInt8(direction, "player direction"); @@ -197,7 +197,7 @@ void PlayerHandler::setDirection(const unsigned char direction) const void PlayerHandler::setDestination(const int x, const int y, const int direction) const { - MessageOut outMsg(CMSG_PLAYER_CHANGE_DEST); + createOutPacket(CMSG_PLAYER_CHANGE_DEST); outMsg.writeCoordinates(static_cast<uint16_t>(x), static_cast<uint16_t>(y), static_cast<unsigned char>(direction)); @@ -223,14 +223,14 @@ void PlayerHandler::changeAction(const BeingAction::Action &action) const return; } - MessageOut outMsg(CMSG_PLAYER_CHANGE_ACT); + createOutPacket(CMSG_PLAYER_CHANGE_ACT); outMsg.writeInt32(0); outMsg.writeInt8(type); } void PlayerHandler::respawn() const { - MessageOut outMsg(CMSG_PLAYER_RESTART); + createOutPacket(CMSG_PLAYER_RESTART); outMsg.writeInt8(0); } @@ -247,7 +247,7 @@ void PlayerHandler::setShortcut(const int idx, const int id, const int level) const { - MessageOut outMsg(CMSG_SET_SHORTCUTS); + createOutPacket(CMSG_SET_SHORTCUTS); outMsg.writeInt16(static_cast<int16_t>(idx), "index"); outMsg.writeInt8(static_cast<int8_t>(type), "type"); outMsg.writeInt32(id, "id"); @@ -256,18 +256,18 @@ void PlayerHandler::setShortcut(const int idx, void PlayerHandler::removeOption() const { - MessageOut outMsg(CMSG_REMOVE_OPTION); + createOutPacket(CMSG_REMOVE_OPTION); } void PlayerHandler::changeCart(const int type) const { - MessageOut outMsg(CMSG_CHANGE_CART); + createOutPacket(CMSG_CHANGE_CART); outMsg.writeInt16(static_cast<int16_t>(type), "type"); } void PlayerHandler::setMemo() const { - MessageOut outMsg(CMSG_PLAYER_SET_MEMO); + createOutPacket(CMSG_PLAYER_SET_MEMO); } void PlayerHandler::processPlayerShortcuts(Net::MessageIn &msg) @@ -393,17 +393,17 @@ void PlayerHandler::processWalkResponse(Net::MessageIn &msg) void PlayerHandler::doriDori() const { - MessageOut outMsg(CMSG_DORI_DORI); + createOutPacket(CMSG_DORI_DORI); } void PlayerHandler::explosionSpirits() const { - MessageOut outMsg(CMSG_EXPLOSION_SPIRITS); + createOutPacket(CMSG_EXPLOSION_SPIRITS); } void PlayerHandler::requestPvpInfo() const { - MessageOut outMsg(CMSG_PVP_INFO); + createOutPacket(CMSG_PVP_INFO); outMsg.writeInt32(0, "char id"); outMsg.writeInt32(0, "account id"); } @@ -419,12 +419,12 @@ void PlayerHandler::processPvpInfo(Net::MessageIn &msg) void PlayerHandler::revive() const { - MessageOut outMsg(CMSG_PLAYER_AUTO_REVIVE); + createOutPacket(CMSG_PLAYER_AUTO_REVIVE); } void PlayerHandler::setViewEquipment(const bool allow) const { - MessageOut outMsg(CMSG_PLAYER_SET_EQUIPMENT_VISIBLE); + createOutPacket(CMSG_PLAYER_SET_EQUIPMENT_VISIBLE); outMsg.writeInt32(0, "unused"); outMsg.writeInt32(allow ? 1 : 0); } |