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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2013 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef NET_EA_SKILLHANDLER_H
+#define NET_EA_SKILLHANDLER_H
+
+#include "net/messagein.h"
+#include "net/net.h"
+#include "net/skillhandler.h"
+
+namespace Ea
+{
+
+class SkillHandler : public Net::SkillHandler
+{
+ public:
+ SkillHandler();
+
+ A_DELETE_COPY(SkillHandler)
+
+ void handleMessage(Net::MessageIn &msg);
+
+ void use(int id);
+
+ void processPlayerSkills(Net::MessageIn &msg);
+
+ void processPlayerSkillUp(Net::MessageIn &msg);
+
+ void processSkillFailed(Net::MessageIn &msg);
+};
+
+} // namespace Ea
+
+#endif // NET_EA_SKILLHANDLER_H