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-rw-r--r--src/guild.h268
1 files changed, 134 insertions, 134 deletions
diff --git a/src/guild.h b/src/guild.h
index 6206271e0..08b8b936e 100644
--- a/src/guild.h
+++ b/src/guild.h
@@ -38,184 +38,184 @@ typedef std::map<unsigned, std::string> PositionsMap;
class GuildMember final : public Avatar
{
-public:
- A_DELETE_COPY(GuildMember)
+ public:
+ A_DELETE_COPY(GuildMember)
- const Guild *getGuild() const A_WARN_UNUSED
- { return mGuild; }
+ const Guild *getGuild() const A_WARN_UNUSED
+ { return mGuild; }
- int getPos() const A_WARN_UNUSED
- { return mPos; }
+ int getPos() const A_WARN_UNUSED
+ { return mPos; }
- void setPos(const int pos)
- { mPos = pos; }
+ void setPos(const int pos)
+ { mPos = pos; }
- std::string getAdditionString() const override final A_WARN_UNUSED;
+ std::string getAdditionString() const override final A_WARN_UNUSED;
-protected:
- friend class Guild;
+ protected:
+ friend class Guild;
- GuildMember(Guild *const guild, const int id, const int accountId,
- const std::string &name);
+ GuildMember(Guild *const guild, const int id, const int accountId,
+ const std::string &name);
- GuildMember(Guild *const guild, const std::string &name);
+ GuildMember(Guild *const guild, const std::string &name);
- Guild *mGuild;
- int mPos;
+ Guild *mGuild;
+ int mPos;
};
class Guild final : public AvatarListModel
{
-public:
- A_DELETE_COPY(Guild)
-
- ~Guild();
-
- /**
- * Set the guild's name.
- */
- void setName(const std::string &name)
- { mName = name; }
-
- /**
- * Adds member to the list.
- */
- GuildMember *addMember(const int accountId, const int charId,
- const std::string &name);
-
- /**
- * Adds member to the list.
- */
- GuildMember *addMember(const std::string &name);
+ public:
+ A_DELETE_COPY(Guild)
+
+ ~Guild();
+
+ /**
+ * Set the guild's name.
+ */
+ void setName(const std::string &name)
+ { mName = name; }
+
+ /**
+ * Adds member to the list.
+ */
+ GuildMember *addMember(const int accountId, const int charId,
+ const std::string &name);
+
+ /**
+ * Adds member to the list.
+ */
+ GuildMember *addMember(const std::string &name);
- /**
- * Find a member by ID.
- *
- * @return the member with the given ID, or NULL if they don't exist.
- */
- GuildMember *getMember(const int id) const;
+ /**
+ * Find a member by ID.
+ *
+ * @return the member with the given ID, or NULL if they don't exist.
+ */
+ GuildMember *getMember(const int id) const;
- /**
- * Find a member by account ID and char ID.
- *
- * @return the member with the given ID, or NULL if they don't exist.
- */
- GuildMember *getMember(const int accountId, const int charId)
- const A_WARN_UNUSED;
+ /**
+ * Find a member by account ID and char ID.
+ *
+ * @return the member with the given ID, or NULL if they don't exist.
+ */
+ GuildMember *getMember(const int accountId, const int charId)
+ const A_WARN_UNUSED;
- /**
- * Find a member by name.
- *
- * @return the member with the given name, or NULL if they don't exist.
- */
- GuildMember *getMember(const std::string &name) const A_WARN_UNUSED;
+ /**
+ * Find a member by name.
+ *
+ * @return the member with the given name, or NULL if they don't exist.
+ */
+ GuildMember *getMember(const std::string &name) const A_WARN_UNUSED;
- /**
- * Get the name of the guild.
- * @return returns name of the guild
- */
- const std::string &getName() const A_WARN_UNUSED
- { return mName; }
+ /**
+ * Get the name of the guild.
+ * @return returns name of the guild
+ */
+ const std::string &getName() const A_WARN_UNUSED
+ { return mName; }
- /**
- * Get the id of the guild.
- * @return Returns the id of the guild
- */
- int16_t getId() const A_WARN_UNUSED
- { return mId; }
+ /**
+ * Get the id of the guild.
+ * @return Returns the id of the guild
+ */
+ int16_t getId() const A_WARN_UNUSED
+ { return mId; }
- /**
- * Removes a member from the guild.
- */
- void removeMember(const GuildMember *const member);
+ /**
+ * Removes a member from the guild.
+ */
+ void removeMember(const GuildMember *const member);
- /**
- * Removes a member from the guild.
- */
- void removeMember(const int id);
+ /**
+ * Removes a member from the guild.
+ */
+ void removeMember(const int id);
- /**
- * Removes a member from the guild.
- */
- void removeMember(const std::string &name);
+ /**
+ * Removes a member from the guild.
+ */
+ void removeMember(const std::string &name);
- void removeFromMembers();
+ void removeFromMembers();
- void clearMembers()
- { delete_all(mMembers); mMembers.clear(); }
+ void clearMembers()
+ { delete_all(mMembers); mMembers.clear(); }
- /**
- * Get size of members list.
- * @return Returns the number of members in the guild.
- */
- int getNumberOfElements() override final A_WARN_UNUSED
- { return static_cast<int>(mMembers.size()); }
+ /**
+ * Get size of members list.
+ * @return Returns the number of members in the guild.
+ */
+ int getNumberOfElements() override final A_WARN_UNUSED
+ { return static_cast<int>(mMembers.size()); }
- Avatar *getAvatarAt(const int i) override final A_WARN_UNUSED;
+ Avatar *getAvatarAt(const int i) override final A_WARN_UNUSED;
- /**
- * Get whether user can invite users to this guild.
- * @return Returns true if user can invite users
- */
- bool getInviteRights() const A_WARN_UNUSED
- { return mCanInviteUsers; }
+ /**
+ * Get whether user can invite users to this guild.
+ * @return Returns true if user can invite users
+ */
+ bool getInviteRights() const A_WARN_UNUSED
+ { return mCanInviteUsers; }
- void setRights(const int16_t rights);
+ void setRights(const int16_t rights);
- bool isMember(const GuildMember *const member) const A_WARN_UNUSED;
+ bool isMember(const GuildMember *const member) const A_WARN_UNUSED;
- bool isMember(const int id) const A_WARN_UNUSED;
+ bool isMember(const int id) const A_WARN_UNUSED;
- bool isMember(const std::string &name) const A_WARN_UNUSED;
+ bool isMember(const std::string &name) const A_WARN_UNUSED;
- void getNames(StringVect &names) const;
+ void getNames(StringVect &names) const;
- void addPos(const int id, const std::string &name);
-
- void sort();
+ void addPos(const int id, const std::string &name);
+
+ void sort();
- std::string getPos(const int id) const A_WARN_UNUSED;
+ std::string getPos(const int id) const A_WARN_UNUSED;
- static Guild *getGuild(const int16_t id) A_WARN_UNUSED;
+ static Guild *getGuild(const int16_t id) A_WARN_UNUSED;
- const PositionsMap &getPositions() const A_WARN_UNUSED
- { return mPositions; }
+ const PositionsMap &getPositions() const A_WARN_UNUSED
+ { return mPositions; }
- void setEmblemId(const int id)
- { mEmblemId = id; }
+ void setEmblemId(const int id)
+ { mEmblemId = id; }
- int getEmblemId() const A_WARN_UNUSED
- { return mEmblemId; }
+ int getEmblemId() const A_WARN_UNUSED
+ { return mEmblemId; }
- static void clearGuilds();
+ static void clearGuilds();
- void setServerGuild(const bool b)
- { mServerGuild = b; }
+ void setServerGuild(const bool b)
+ { mServerGuild = b; }
- bool getServerGuild() const A_WARN_UNUSED
- { return mServerGuild; }
+ bool getServerGuild() const A_WARN_UNUSED
+ { return mServerGuild; }
- typedef std::vector<GuildMember*> MemberList;
+ typedef std::vector<GuildMember*> MemberList;
- const MemberList *getMembers() const A_WARN_UNUSED
- { return &mMembers; }
+ const MemberList *getMembers() const A_WARN_UNUSED
+ { return &mMembers; }
-private:
- typedef std::map<int, Guild*> GuildMap;
- static GuildMap guilds;
+ private:
+ typedef std::map<int, Guild*> GuildMap;
+ static GuildMap guilds;
- /**
- * Constructor with guild id passed to it.
- */
- explicit Guild(const int16_t id);
+ /**
+ * Constructor with guild id passed to it.
+ */
+ explicit Guild(const int16_t id);
- MemberList mMembers;
- std::string mName;
- int16_t mId;
- bool mCanInviteUsers;
- int mEmblemId;
- PositionsMap mPositions;
- bool mServerGuild;
+ MemberList mMembers;
+ std::string mName;
+ int16_t mId;
+ bool mCanInviteUsers;
+ int mEmblemId;
+ PositionsMap mPositions;
+ bool mServerGuild;
};
#endif // GUILD_H