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Diffstat (limited to 'src/guichan/gui.cpp')
-rw-r--r-- | src/guichan/gui.cpp | 995 |
1 files changed, 995 insertions, 0 deletions
diff --git a/src/guichan/gui.cpp b/src/guichan/gui.cpp new file mode 100644 index 000000000..ae9adea13 --- /dev/null +++ b/src/guichan/gui.cpp @@ -0,0 +1,995 @@ +/* _______ __ __ __ ______ __ __ _______ __ __ + * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\ + * / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / / + * / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / / + * / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / / + * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ / + * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/ + * + * Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson + * + * + * Per Larsson a.k.a finalman + * Olof Naessén a.k.a jansem/yakslem + * + * Visit: http://guichan.sourceforge.net + * + * License: (BSD) + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * 3. Neither the name of Guichan nor the names of its contributors may + * be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED + * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/* + * For comments regarding functions please see the header file. + */ + +#include "guichan/gui.hpp" + +#include "guichan/basiccontainer.hpp" +#include "guichan/exception.hpp" +#include "guichan/focushandler.hpp" +#include "guichan/graphics.hpp" +#include "guichan/input.hpp" +#include "guichan/keyinput.hpp" +#include "guichan/keylistener.hpp" +#include "guichan/mouseinput.hpp" +#include "guichan/mouselistener.hpp" +#include "guichan/widget.hpp" + +namespace gcn +{ + Gui::Gui() + :mTop(NULL), + mGraphics(NULL), + mInput(NULL), + mTabbing(true), + mShiftPressed(false), + mMetaPressed(false), + mControlPressed(false), + mAltPressed(false), + mLastMousePressButton(0), + mLastMousePressTimeStamp(0), + mLastMouseX(0), + mLastMouseY(0), + mClickCount(1), + mLastMouseDragButton(0) + { + mFocusHandler = new FocusHandler(); + } + + Gui::~Gui() + { + if (Widget::widgetExists(mTop)) + { + setTop(NULL); + } + + delete mFocusHandler; + } + + void Gui::setTop(Widget* top) + { + if (mTop != NULL) + { + mTop->_setFocusHandler(NULL); + } + if (top != NULL) + { + top->_setFocusHandler(mFocusHandler); + } + + mTop = top; + } + + Widget* Gui::getTop() const + { + return mTop; + } + + void Gui::setGraphics(Graphics* graphics) + { + mGraphics = graphics; + } + + Graphics* Gui::getGraphics() const + { + return mGraphics; + } + + void Gui::setInput(Input* input) + { + mInput = input; + } + + Input* Gui::getInput() const + { + return mInput; + } + + void Gui::logic() + { + if (mTop == NULL) + { + throw GCN_EXCEPTION("No top widget set"); + } + + handleModalFocus(); + handleModalMouseInputFocus(); + + if (mInput != NULL) + { + mInput->_pollInput(); + + handleKeyInput(); + handleMouseInput(); + + } // end if + + mTop->logic(); + } + + void Gui::draw() + { + if (mTop == NULL) + { + throw GCN_EXCEPTION("No top widget set"); + } + if (mGraphics == NULL) + { + throw GCN_EXCEPTION("No graphics set"); + } + + if (!mTop->isVisible()) + { + return; + } + + mGraphics->_beginDraw(); + + // If top has a frame, + // draw it before drawing top + if (mTop->getFrameSize() > 0) + { + Rectangle rec = mTop->getDimension(); + rec.x -= mTop->getFrameSize(); + rec.y -= mTop->getFrameSize(); + rec.width += 2 * mTop->getFrameSize(); + rec.height += 2 * mTop->getFrameSize(); + mGraphics->pushClipArea(rec); + mTop->drawFrame(mGraphics); + mGraphics->popClipArea(); + } + + mGraphics->pushClipArea(mTop->getDimension()); + mTop->draw(mGraphics); + mGraphics->popClipArea(); + + mGraphics->_endDraw(); + } + + void Gui::focusNone() + { + mFocusHandler->focusNone(); + } + + void Gui::setTabbingEnabled(bool tabbing) + { + mTabbing = tabbing; + } + + bool Gui::isTabbingEnabled() + { + return mTabbing; + } + + void Gui::addGlobalKeyListener(KeyListener* keyListener) + { + mKeyListeners.push_back(keyListener); + } + + void Gui::removeGlobalKeyListener(KeyListener* keyListener) + { + mKeyListeners.remove(keyListener); + } + + void Gui::handleMouseInput() + { + while (!mInput->isMouseQueueEmpty()) + { + MouseInput mouseInput = mInput->dequeueMouseInput(); + + // Save the current mouse state. It will be needed if modal focus + // changes or modal mouse input focus changes. + mLastMouseX = mouseInput.getX(); + mLastMouseY = mouseInput.getY(); + + switch (mouseInput.getType()) + { + case MouseInput::PRESSED: + handleMousePressed(mouseInput); + break; + case MouseInput::RELEASED: + handleMouseReleased(mouseInput); + break; + case MouseInput::MOVED: + handleMouseMoved(mouseInput); + break; + case MouseInput::WHEEL_MOVED_DOWN: + handleMouseWheelMovedDown(mouseInput); + break; + case MouseInput::WHEEL_MOVED_UP: + handleMouseWheelMovedUp(mouseInput); + break; + default: + throw GCN_EXCEPTION("Unknown mouse input type."); + break; + } + } + } + + void Gui::handleKeyInput() + { + while (!mInput->isKeyQueueEmpty()) + { + KeyInput keyInput = mInput->dequeueKeyInput(); + + // Save modifiers state + mShiftPressed = keyInput.isShiftPressed(); + mMetaPressed = keyInput.isMetaPressed(); + mControlPressed = keyInput.isControlPressed(); + mAltPressed = keyInput.isAltPressed(); + + KeyEvent keyEventToGlobalKeyListeners(NULL, + mShiftPressed, + mControlPressed, + mAltPressed, + mMetaPressed, + keyInput.getType(), + keyInput.isNumericPad(), + keyInput.getKey()); + + distributeKeyEventToGlobalKeyListeners(keyEventToGlobalKeyListeners); + + // If a global key listener consumes the event it will not be + // sent further to the source of the event. + if (keyEventToGlobalKeyListeners.isConsumed()) + { + continue; + } + + bool keyEventConsumed = false; + + // Send key inputs to the focused widgets + if (mFocusHandler->getFocused() != NULL) + { + KeyEvent keyEvent(getKeyEventSource(), + mShiftPressed, + mControlPressed, + mAltPressed, + mMetaPressed, + keyInput.getType(), + keyInput.isNumericPad(), + keyInput.getKey()); + + + if (!mFocusHandler->getFocused()->isFocusable()) + { + mFocusHandler->focusNone(); + } + else + { + distributeKeyEvent(keyEvent); + } + + keyEventConsumed = keyEvent.isConsumed(); + } + + // If the key event hasn't been consumed and + // tabbing is enable check for tab press and + // change focus. + if (!keyEventConsumed + && mTabbing + && keyInput.getKey().getValue() == Key::TAB + && keyInput.getType() == KeyInput::PRESSED) + { + if (keyInput.isShiftPressed()) + { + mFocusHandler->tabPrevious(); + } + else + { + mFocusHandler->tabNext(); + } + } + + } // end while + } + + void Gui::handleMouseMoved(const MouseInput& mouseInput) + { + // Check if the mouse leaves the application window. + if (!mWidgetWithMouseQueue.empty() + && (mouseInput.getX() < 0 + || mouseInput.getY() < 0 + || !mTop->getDimension().isPointInRect(mouseInput.getX(), mouseInput.getY())) + ) + { + // Distribute an event to all widgets in the "widget with mouse" queue. + while (!mWidgetWithMouseQueue.empty()) + { + Widget* widget = mWidgetWithMouseQueue.front(); + + if (Widget::widgetExists(widget)) + { + distributeMouseEvent(widget, + MouseEvent::EXITED, + mouseInput.getButton(), + mouseInput.getX(), + mouseInput.getY(), + true, + true); + } + + mWidgetWithMouseQueue.pop_front(); + } + + return; + } + + // Check if there is a need to send mouse exited events by + // traversing the "widget with mouse" queue. + bool widgetWithMouseQueueCheckDone = mWidgetWithMouseQueue.empty(); + while (!widgetWithMouseQueueCheckDone) + { + unsigned int iterations = 0; + std::deque<Widget*>::iterator iter; + for (iter = mWidgetWithMouseQueue.begin(); + iter != mWidgetWithMouseQueue.end(); + iter++) + { + Widget* widget = *iter; + + // If a widget in the "widget with mouse queue" doesn't + // exists anymore it should be removed from the queue. + if (!Widget::widgetExists(widget)) + { + mWidgetWithMouseQueue.erase(iter); + break; + } + else + { + int x, y; + widget->getAbsolutePosition(x, y); + + if (x > mouseInput.getX() + || y > mouseInput.getY() + || x + widget->getWidth() <= mouseInput.getX() + || y + widget->getHeight() <= mouseInput.getY() + || !widget->isVisible()) + { + distributeMouseEvent(widget, + MouseEvent::EXITED, + mouseInput.getButton(), + mouseInput.getX(), + mouseInput.getY(), + true, + true); + mClickCount = 1; + mLastMousePressTimeStamp = 0; + mWidgetWithMouseQueue.erase(iter); + break; + } + } + + iterations++; + } + + widgetWithMouseQueueCheckDone = iterations == mWidgetWithMouseQueue.size(); + } + + // Check all widgets below the mouse to see if they are + // present in the "widget with mouse" queue. If a widget + // is not then it should be added and an entered event should + // be sent to it. + Widget* parent = getMouseEventSource(mouseInput.getX(), mouseInput.getY()); + Widget* widget = parent; + + // If a widget has modal mouse input focus then it will + // always be returned from getMouseEventSource, but we only wan't to send + // mouse entered events if the mouse has actually entered the widget with + // modal mouse input focus, hence we need to check if that's the case. If + // it's not we should simply ignore to send any mouse entered events. + if (mFocusHandler->getModalMouseInputFocused() != NULL + && widget == mFocusHandler->getModalMouseInputFocused() + && Widget::widgetExists(widget)) + { + int x, y; + widget->getAbsolutePosition(x, y); + + if (x > mouseInput.getX() + || y > mouseInput.getY() + || x + widget->getWidth() <= mouseInput.getX() + || y + widget->getHeight() <= mouseInput.getY()) + { + parent = NULL; + } + } + + while (parent != NULL) + { + parent = (Widget*)widget->getParent(); + + // Check if the widget is present in the "widget with mouse" queue. + bool widgetIsPresentInQueue = false; + std::deque<Widget*>::iterator iter; + for (iter = mWidgetWithMouseQueue.begin(); + iter != mWidgetWithMouseQueue.end(); + iter++) + { + if (*iter == widget) + { + widgetIsPresentInQueue = true; + break; + } + } + + // Widget is not present, send an entered event and add + // it to the "widget with mouse" queue. + if (!widgetIsPresentInQueue + && Widget::widgetExists(widget)) + { + distributeMouseEvent(widget, + MouseEvent::ENTERED, + mouseInput.getButton(), + mouseInput.getX(), + mouseInput.getY(), + true, + true); + mWidgetWithMouseQueue.push_front(widget); + } + + Widget* swap = widget; + widget = parent; + parent = (Widget*)swap->getParent(); + } + + if (mFocusHandler->getDraggedWidget() != NULL) + { + distributeMouseEvent(mFocusHandler->getDraggedWidget(), + MouseEvent::DRAGGED, + mLastMouseDragButton, + mouseInput.getX(), + mouseInput.getY()); + } + else + { + Widget* sourceWidget = getMouseEventSource(mouseInput.getX(), mouseInput.getY()); + distributeMouseEvent(sourceWidget, + MouseEvent::MOVED, + mouseInput.getButton(), + mouseInput.getX(), + mouseInput.getY()); + } + } + + void Gui::handleMousePressed(const MouseInput& mouseInput) + { + Widget* sourceWidget = getMouseEventSource(mouseInput.getX(), mouseInput.getY()); + + if (mFocusHandler->getDraggedWidget() != NULL) + { + sourceWidget = mFocusHandler->getDraggedWidget(); + } + + int sourceWidgetX, sourceWidgetY; + sourceWidget->getAbsolutePosition(sourceWidgetX, sourceWidgetY); + + if ((mFocusHandler->getModalFocused() != NULL + && sourceWidget->isModalFocused()) + || mFocusHandler->getModalFocused() == NULL) + { + sourceWidget->requestFocus(); + } + + if (mouseInput.getTimeStamp() - mLastMousePressTimeStamp < 250 + && mLastMousePressButton == mouseInput.getButton()) + { + mClickCount++; + } + else + { + mClickCount = 1; + } + + distributeMouseEvent(sourceWidget, + MouseEvent::PRESSED, + mouseInput.getButton(), + mouseInput.getX(), + mouseInput.getY()); + + mFocusHandler->setLastWidgetPressed(sourceWidget); + + mFocusHandler->setDraggedWidget(sourceWidget); + mLastMouseDragButton = mouseInput.getButton(); + + mLastMousePressButton = mouseInput.getButton(); + mLastMousePressTimeStamp = mouseInput.getTimeStamp(); + } + + void Gui::handleMouseWheelMovedDown(const MouseInput& mouseInput) + { + Widget* sourceWidget = getMouseEventSource(mouseInput.getX(), mouseInput.getY()); + + if (mFocusHandler->getDraggedWidget() != NULL) + { + sourceWidget = mFocusHandler->getDraggedWidget(); + } + + int sourceWidgetX, sourceWidgetY; + sourceWidget->getAbsolutePosition(sourceWidgetX, sourceWidgetY); + + distributeMouseEvent(sourceWidget, + MouseEvent::WHEEL_MOVED_DOWN, + mouseInput.getButton(), + mouseInput.getX(), + mouseInput.getY()); + } + + void Gui::handleMouseWheelMovedUp(const MouseInput& mouseInput) + { + Widget* sourceWidget = getMouseEventSource(mouseInput.getX(), mouseInput.getY()); + + if (mFocusHandler->getDraggedWidget() != NULL) + { + sourceWidget = mFocusHandler->getDraggedWidget(); + } + + int sourceWidgetX, sourceWidgetY; + sourceWidget->getAbsolutePosition(sourceWidgetX, sourceWidgetY); + + distributeMouseEvent(sourceWidget, + MouseEvent::WHEEL_MOVED_UP, + mouseInput.getButton(), + mouseInput.getX(), + mouseInput.getY()); + } + + void Gui::handleMouseReleased(const MouseInput& mouseInput) + { + Widget* sourceWidget = getMouseEventSource(mouseInput.getX(), mouseInput.getY()); + + if (mFocusHandler->getDraggedWidget() != NULL) + { + if (sourceWidget != mFocusHandler->getLastWidgetPressed()) + { + mFocusHandler->setLastWidgetPressed(NULL); + } + + sourceWidget = mFocusHandler->getDraggedWidget(); + } + + int sourceWidgetX, sourceWidgetY; + sourceWidget->getAbsolutePosition(sourceWidgetX, sourceWidgetY); + + distributeMouseEvent(sourceWidget, + MouseEvent::RELEASED, + mouseInput.getButton(), + mouseInput.getX(), + mouseInput.getY()); + + if (mouseInput.getButton() == mLastMousePressButton + && mFocusHandler->getLastWidgetPressed() == sourceWidget) + { + distributeMouseEvent(sourceWidget, + MouseEvent::CLICKED, + mouseInput.getButton(), + mouseInput.getX(), + mouseInput.getY()); + + mFocusHandler->setLastWidgetPressed(NULL); + } + else + { + mLastMousePressButton = 0; + mClickCount = 0; + } + + if (mFocusHandler->getDraggedWidget() != NULL) + { + mFocusHandler->setDraggedWidget(NULL); + } + } + + Widget* Gui::getWidgetAt(int x, int y) + { + // If the widget's parent has no child then we have found the widget.. + Widget* parent = mTop; + Widget* child = mTop; + + while (child != NULL) + { + Widget* swap = child; + int parentX, parentY; + parent->getAbsolutePosition(parentX, parentY); + child = parent->getWidgetAt(x - parentX, y - parentY); + parent = swap; + } + + return parent; + } + + Widget* Gui::getMouseEventSource(int x, int y) + { + Widget* widget = getWidgetAt(x, y); + + if (mFocusHandler->getModalMouseInputFocused() != NULL + && !widget->isModalMouseInputFocused()) + { + return mFocusHandler->getModalMouseInputFocused(); + } + + return widget; + } + + Widget* Gui::getKeyEventSource() + { + Widget* widget = mFocusHandler->getFocused(); + + while (widget->_getInternalFocusHandler() != NULL + && widget->_getInternalFocusHandler()->getFocused() != NULL) + { + widget = widget->_getInternalFocusHandler()->getFocused(); + } + + return widget; + } + + void Gui::distributeMouseEvent(Widget* source, + int type, + int button, + int x, + int y, + bool force, + bool toSourceOnly) + { + Widget* parent = source; + Widget* widget = source; + + if (mFocusHandler->getModalFocused() != NULL + && !widget->isModalFocused() + && !force) + { + return; + } + + if (mFocusHandler->getModalMouseInputFocused() != NULL + && !widget->isModalMouseInputFocused() + && !force) + { + return; + } + + MouseEvent mouseEvent(source, + mShiftPressed, + mControlPressed, + mAltPressed, + mMetaPressed, + type, + button, + x, + y, + mClickCount); + + while (parent != NULL) + { + // If the widget has been removed due to input + // cancel the distribution. + if (!Widget::widgetExists(widget)) + { + break; + } + + parent = (Widget*)widget->getParent(); + + if (widget->isEnabled() || force) + { + int widgetX, widgetY; + widget->getAbsolutePosition(widgetX, widgetY); + + mouseEvent.mX = x - widgetX; + mouseEvent.mY = y - widgetY; + + std::list<MouseListener*> mouseListeners = widget->_getMouseListeners(); + + // Send the event to all mouse listeners of the widget. + for (std::list<MouseListener*>::iterator it = mouseListeners.begin(); + it != mouseListeners.end(); + ++it) + { + switch (mouseEvent.getType()) + { + case MouseEvent::ENTERED: + (*it)->mouseEntered(mouseEvent); + break; + case MouseEvent::EXITED: + (*it)->mouseExited(mouseEvent); + break; + case MouseEvent::MOVED: + (*it)->mouseMoved(mouseEvent); + break; + case MouseEvent::PRESSED: + (*it)->mousePressed(mouseEvent); + break; + case MouseEvent::RELEASED: + (*it)->mouseReleased(mouseEvent); + break; + case MouseEvent::WHEEL_MOVED_UP: + (*it)->mouseWheelMovedUp(mouseEvent); + break; + case MouseEvent::WHEEL_MOVED_DOWN: + (*it)->mouseWheelMovedDown(mouseEvent); + break; + case MouseEvent::DRAGGED: + (*it)->mouseDragged(mouseEvent); + break; + case MouseEvent::CLICKED: + (*it)->mouseClicked(mouseEvent); + break; + default: + throw GCN_EXCEPTION("Unknown mouse event type."); + } + } + + if (toSourceOnly) + { + break; + } + + } + + Widget* swap = widget; + widget = parent; + parent = (Widget*)swap->getParent(); + + // If a non modal focused widget has been reach + // and we have modal focus cancel the distribution. + if (mFocusHandler->getModalFocused() != NULL + && !widget->isModalFocused()) + { + break; + } + + // If a non modal mouse input focused widget has been reach + // and we have modal mouse input focus cancel the distribution. + if (mFocusHandler->getModalMouseInputFocused() != NULL + && !widget->isModalMouseInputFocused()) + { + break; + } + } + } + + void Gui::distributeKeyEvent(KeyEvent& keyEvent) + { + Widget* parent = keyEvent.getSource(); + Widget* widget = keyEvent.getSource(); + + if (mFocusHandler->getModalFocused() != NULL + && !widget->isModalFocused()) + { + return; + } + + if (mFocusHandler->getModalMouseInputFocused() != NULL + && !widget->isModalMouseInputFocused()) + { + return; + } + + while (parent != NULL) + { + // If the widget has been removed due to input + // cancel the distribution. + if (!Widget::widgetExists(widget)) + { + break; + } + + parent = (Widget*)widget->getParent(); + + if (widget->isEnabled()) + { + std::list<KeyListener*> keyListeners = widget->_getKeyListeners(); + + // Send the event to all key listeners of the source widget. + for (std::list<KeyListener*>::iterator it = keyListeners.begin(); + it != keyListeners.end(); + ++it) + { + switch (keyEvent.getType()) + { + case KeyEvent::PRESSED: + (*it)->keyPressed(keyEvent); + break; + case KeyEvent::RELEASED: + (*it)->keyReleased(keyEvent); + break; + default: + throw GCN_EXCEPTION("Unknown key event type."); + } + } + } + + Widget* swap = widget; + widget = parent; + parent = (Widget*)swap->getParent(); + + // If a non modal focused widget has been reach + // and we have modal focus cancel the distribution. + if (mFocusHandler->getModalFocused() != NULL + && !widget->isModalFocused()) + { + break; + } + } + } + + void Gui::distributeKeyEventToGlobalKeyListeners(KeyEvent& keyEvent) + { + KeyListenerListIterator it; + + for (it = mKeyListeners.begin(); it != mKeyListeners.end(); it++) + { + switch (keyEvent.getType()) + { + case KeyEvent::PRESSED: + (*it)->keyPressed(keyEvent); + break; + case KeyEvent::RELEASED: + (*it)->keyReleased(keyEvent); + break; + default: + throw GCN_EXCEPTION("Unknown key event type."); + } + + if (keyEvent.isConsumed()) + { + break; + } + } + } + + void Gui::handleModalMouseInputFocus() + { + // Check if modal mouse input focus has been gained by a widget. + if ((mFocusHandler->getLastWidgetWithModalMouseInputFocus() + != mFocusHandler->getModalMouseInputFocused()) + && (mFocusHandler->getLastWidgetWithModalMouseInputFocus() == NULL)) + { + handleModalFocusGained(); + mFocusHandler->setLastWidgetWithModalMouseInputFocus(mFocusHandler->getModalMouseInputFocused()); + } + // Check if modal mouse input focus has been released. + else if ((mFocusHandler->getLastWidgetWithModalMouseInputFocus() + != mFocusHandler->getModalMouseInputFocused()) + && (mFocusHandler->getLastWidgetWithModalMouseInputFocus() != NULL)) + { + handleModalFocusReleased(); + mFocusHandler->setLastWidgetWithModalMouseInputFocus(NULL); + } + } + + void Gui::handleModalFocus() + { + // Check if modal focus has been gained by a widget. + if ((mFocusHandler->getLastWidgetWithModalFocus() + != mFocusHandler->getModalFocused()) + && (mFocusHandler->getLastWidgetWithModalFocus() == NULL)) + { + handleModalFocusGained(); + mFocusHandler->setLastWidgetWithModalFocus(mFocusHandler->getModalFocused()); + } + // Check if modal focus has been released. + else if ((mFocusHandler->getLastWidgetWithModalFocus() + != mFocusHandler->getModalFocused()) + && (mFocusHandler->getLastWidgetWithModalFocus() != NULL)) + { + handleModalFocusReleased(); + mFocusHandler->setLastWidgetWithModalFocus(NULL); + } + } + + void Gui::handleModalFocusGained() + { + // Distribute an event to all widgets in the "widget with mouse" queue. + while (!mWidgetWithMouseQueue.empty()) + { + Widget* widget = mWidgetWithMouseQueue.front(); + + if (Widget::widgetExists(widget)) + { + distributeMouseEvent(widget, + MouseEvent::EXITED, + mLastMousePressButton, + mLastMouseX, + mLastMouseY, + true, + true); + } + + mWidgetWithMouseQueue.pop_front(); + } + + mFocusHandler->setLastWidgetWithModalMouseInputFocus(mFocusHandler->getModalMouseInputFocused()); + } + + void Gui::handleModalFocusReleased() + { + // Check all widgets below the mouse to see if they are + // present in the "widget with mouse" queue. If a widget + // is not then it should be added and an entered event should + // be sent to it. + Widget* widget = getMouseEventSource(mLastMouseX, mLastMouseY); + Widget* parent = widget; + + while (parent != NULL) + { + parent = (Widget*)widget->getParent(); + + // Check if the widget is present in the "widget with mouse" queue. + bool widgetIsPresentInQueue = false; + std::deque<Widget*>::iterator iter; + for (iter = mWidgetWithMouseQueue.begin(); + iter != mWidgetWithMouseQueue.end(); + iter++) + { + if (*iter == widget) + { + widgetIsPresentInQueue = true; + break; + } + } + + // Widget is not present, send an entered event and add + // it to the "widget with mouse" queue. + if (!widgetIsPresentInQueue + && Widget::widgetExists(widget)) + { + distributeMouseEvent(widget, + MouseEvent::ENTERED, + mLastMousePressButton, + mLastMouseX, + mLastMouseY, + false, + true); + mWidgetWithMouseQueue.push_front(widget); + } + + Widget* swap = widget; + widget = parent; + parent = (Widget*)swap->getParent(); + } + } +} |