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-rw-r--r--src/gui/windows/statuswindow.cpp31
1 files changed, 14 insertions, 17 deletions
diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp
index adde623bb..c5f2b29d3 100644
--- a/src/gui/windows/statuswindow.cpp
+++ b/src/gui/windows/statuswindow.cpp
@@ -640,27 +640,24 @@ std::string StatusWindow::translateLetter2(const std::string &letters)
void StatusWindow::updateStatusBar(ProgressBar *const bar,
const bool percent A_UNUSED) const
{
- if (!modifiers)
- return;
-
- bar->setText(translateLetter2(modifiers->getMoveTypeString())
- .append(translateLetter2(modifiers->getCrazyMoveTypeString()))
- .append(translateLetter2(modifiers->getMoveToTargetTypeString()))
- .append(translateLetter2(modifiers->getFollowModeString()))
+ bar->setText(translateLetter2(GameModifiers::getMoveTypeString())
+ .append(translateLetter2(GameModifiers::getCrazyMoveTypeString()))
+ .append(translateLetter2(GameModifiers::getMoveToTargetTypeString()))
+ .append(translateLetter2(GameModifiers::getFollowModeString()))
.append(" ").append(translateLetter2(
- modifiers->getAttackWeaponTypeString()))
- .append(translateLetter2(modifiers->getAttackTypeString()))
- .append(translateLetter2(modifiers->getMagicAttackTypeString()))
- .append(translateLetter2(modifiers->getPvpAttackTypeString()))
+ GameModifiers::getAttackWeaponTypeString()))
+ .append(translateLetter2(GameModifiers::getAttackTypeString()))
+ .append(translateLetter2(GameModifiers::getMagicAttackTypeString()))
+ .append(translateLetter2(GameModifiers::getPvpAttackTypeString()))
.append(" ").append(translateLetter2(
- modifiers->getQuickDropCounterString()))
- .append(translateLetter2(modifiers->getPickUpTypeString()))
+ GameModifiers::getQuickDropCounterString()))
+ .append(translateLetter2(GameModifiers::getPickUpTypeString()))
.append(" ").append(translateLetter2(
- modifiers->getMapDrawTypeString()))
+ GameModifiers::getMapDrawTypeString()))
.append(" ").append(translateLetter2(
- modifiers->getImitationModeString()))
- .append(translateLetter2(modifiers->getCameraModeString()))
- .append(translateLetter2(modifiers->getAwayModeString())));
+ GameModifiers::getImitationModeString()))
+ .append(translateLetter2(GameModifiers::getCameraModeString()))
+ .append(translateLetter2(GameModifiers::getAwayModeString())));
bar->setProgress(50);
if (settings.disableGameModifiers)