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-rw-r--r--src/gui/windows/skilldialog.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp
index 056256938..f48baaf83 100644
--- a/src/gui/windows/skilldialog.cpp
+++ b/src/gui/windows/skilldialog.cpp
@@ -568,8 +568,8 @@ void SkillDialog::loadSkillData(XmlNodeConstPtr node,
node, "missile-particle", "");
missile.z = static_cast<float>(XML::getFloatProperty(
node, "missile-z", 32.0f));
- missile.lifeTime = static_cast<float>(XML::getProperty(
- node, "missile-lifetime", 500));
+ missile.lifeTime = XML::getProperty(
+ node, "missile-lifetime", 500);
missile.speed = static_cast<float>(XML::getFloatProperty(
node, "missile-speed", 7.0f));
missile.dieDistance = static_cast<float>(
@@ -580,8 +580,8 @@ void SkillDialog::loadSkillData(XmlNodeConstPtr node,
node, "castingMissile-particle", "");
castingMissile.z = static_cast<float>(XML::getFloatProperty(
node, "castingMissile-z", 32.0f));
- castingMissile.lifeTime = static_cast<float>(XML::getProperty(
- node, "castingMissile-lifetime", 500));
+ castingMissile.lifeTime = XML::getProperty(
+ node, "castingMissile-lifetime", 500);
castingMissile.speed = static_cast<float>(XML::getFloatProperty(
node, "castingMissile-speed", 7.0f));
castingMissile.dieDistance = static_cast<float>(