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-rw-r--r--src/gui/windows/inventorywindow.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/gui/windows/inventorywindow.cpp b/src/gui/windows/inventorywindow.cpp
index da91b84be..02b30aed7 100644
--- a/src/gui/windows/inventorywindow.cpp
+++ b/src/gui/windows/inventorywindow.cpp
@@ -425,7 +425,8 @@ void InventoryWindow::action(const gcn::ActionEvent &event)
if (PlayerInfo::isItemProtected(item->getId()))
return;
- if (inputManager.isActionActive(static_cast<int>(Input::KEY_MOD)))
+ if (inputManager.isActionActive(static_cast<int>(
+ Input::KEY_STOP_ATTACK)))
{
PlayerInfo::dropItem(item, item->getQuantity(), true);
}
@@ -474,10 +475,11 @@ void InventoryWindow::mouseClicked(gcn::MouseEvent &event)
gui->resetClickCount();
const bool mod = (isStorageActive() && inputManager.isActionActive(
- static_cast<int>(Input::KEY_MOD)));
+ static_cast<int>(Input::KEY_STOP_ATTACK)));
const bool mod2 = (tradeWindow && tradeWindow->isWindowVisible()
- && inputManager.isActionActive(static_cast<int>(Input::KEY_MOD)));
+ && inputManager.isActionActive(static_cast<int>(
+ Input::KEY_STOP_ATTACK)));
if (!mod && !mod2 && event.getButton() == gcn::MouseEvent::RIGHT)
{