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Diffstat (limited to 'src/gui/windows/skilldialog.h')
-rw-r--r-- | src/gui/windows/skilldialog.h | 237 |
1 files changed, 0 insertions, 237 deletions
diff --git a/src/gui/windows/skilldialog.h b/src/gui/windows/skilldialog.h deleted file mode 100644 index 2273125f0..000000000 --- a/src/gui/windows/skilldialog.h +++ /dev/null @@ -1,237 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef GUI_WINDOWS_SKILLDIALOG_H -#define GUI_WINDOWS_SKILLDIALOG_H - -#include "gui/widgets/window.h" - -#include "enums/simpletypes/autotarget.h" -#include "enums/simpletypes/modifiable.h" - -#include "enums/resources/skill/casttype.h" -#include "enums/resources/skill/skillowner.h" -#include "enums/resources/skill/skilltype.h" - -#include "listeners/actionlistener.h" - -#include "utils/xml.h" - -class Being; -class Button; -class Label; -class SkillModel; -class SkillTab; -class Tab; -class TabbedArea; - -struct SkillData; -struct SkillInfo; - -/** - * The skill dialog. - * - * \ingroup Interface - */ -class SkillDialog final : public Window, - public ActionListener -{ - public: - SkillDialog(); - - A_DELETE_COPY(SkillDialog) - - ~SkillDialog(); - - void postInit() override final; - - /** - * Called when receiving actions from widget. - */ - void action(const ActionEvent &event) override final; - - /** - * Update the given skill's display - */ - std::string update(const int id); - - /** - * Update other parts of the display - */ - void update(); - - void updateModels(); - - void loadXmlFile(const std::string &fileName, - const SkipError skipError); - - void clearSkills(); - - void hideSkills(const SkillOwner::Type owner); - - void loadSkills(); - - bool updateSkill(const int id, - const int range, - const Modifiable modifiable, - const SkillType::SkillType type, - const int sp); - - void addSkill(const SkillOwner::Type owner, - const int id, - const std::string &name, - const int level, - const int range, - const Modifiable modifiable, - const SkillType::SkillType type, - const int sp); - - SkillInfo* getSkill(const int id) const A_WARN_UNUSED; - - SkillInfo* getSkillByItem(const int itemId) const A_WARN_UNUSED; - - void setSkillDuration(const SkillOwner::Type owner, - const int id, - const int duration); - - bool hasSkills() const noexcept2 A_WARN_UNUSED - { return !mSkills.empty(); } - - void widgetResized(const Event &event) override final; - - void useItem(const int itemId, - const AutoTarget autoTarget, - const int level, - const std::string &data) const; - - void updateTabSelection(); - - void updateQuest(const int var, - const int val1, - const int val2, - const int val3, - const int time1); - - void playUpdateEffect(const int id) const; - - void playRemoveEffect(const int id) const; - - void playCastingDstTileEffect(const int id, - const int level, - const int x, - const int y, - const int delay) const; - - void slowLogic(); - - void removeSkill(const int id); - - static void useSkill(const int skillId, - const AutoTarget autoTarget, - int level, - const bool withText, - const std::string &text, - CastTypeT castType, - const int offsetX, - const int offsetY); - - static void useSkill(const SkillInfo *const info, - const AutoTarget autoTarget, - int level, - const bool withText, - const std::string &text, - const CastTypeT castType, - const int offsetX, - const int offsetY); - - SkillData *getSkillData(const int id) const; - - SkillData *getSkillDataByLevel(const int id, - const int level) const; - - void selectSkillLevel(const int skillId, - const int level); - - void selectSkillCastType(const int skillId, - const CastTypeT type); - - void setSkillOffsetX(const int skillId, - const int offset); - - void setSkillOffsetY(const int skillId, - const int offset); - - private: - static void useSkillDefault(const SkillInfo *const info, - const AutoTarget autoTarget, - int level, - const bool withText, - const std::string &text, - int offsetX, - int offsetY); - - static void useSkillTarget(const SkillInfo *const info, - const AutoTarget autoTarget, - int level, - const bool withText, - const std::string &text, - const Being *being, - int offsetX, - int offsetY); - - static void useSkillPosition(const SkillInfo *const info, - int level, - const bool withText, - const std::string &text, - const int x, - const int y, - int offsetX, - int offsetY); - - static std::string getDefaultSkillIcon(const SkillType::SkillType - type); - - void addSkillDuration(SkillInfo *const skill); - - SkillInfo *loadSkill(XmlNodeConstPtr node, - SkillModel *const model); - - void loadSkillData(XmlNodeConstPtr node, - SkillInfo *const skill); - - void addDefaultTab(); - - typedef std::map<int, SkillInfo*> SkillMap; - SkillMap mSkills; - STD_VECTOR<SkillInfo*> mDurations; - TabbedArea *mTabs A_NONNULLPOINTER; - std::list<Tab*> mDeleteTabs; - Label *mPointsLabel A_NONNULLPOINTER; - Button *mUseButton A_NONNULLPOINTER; - Button *mIncreaseButton A_NONNULLPOINTER; - SkillModel *mDefaultModel; - SkillTab *mDefaultTab; -}; - -extern SkillDialog *skillDialog; - -#endif // GUI_WINDOWS_SKILLDIALOG_H |