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Diffstat (limited to 'src/gui/windows/ministatuswindow.cpp')
-rw-r--r--src/gui/windows/ministatuswindow.cpp594
1 files changed, 0 insertions, 594 deletions
diff --git a/src/gui/windows/ministatuswindow.cpp b/src/gui/windows/ministatuswindow.cpp
deleted file mode 100644
index e596f1fae..000000000
--- a/src/gui/windows/ministatuswindow.cpp
+++ /dev/null
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-/*
- * The ManaPlus Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "gui/windows/ministatuswindow.h"
-
-#include "configuration.h"
-
-#include "being/localplayer.h"
-#include "being/playerinfo.h"
-
-#include "gui/popupmanager.h"
-#include "gui/skin.h"
-
-#include "gui/popups/popupmenu.h"
-#include "gui/popups/statuspopup.h"
-#include "gui/popups/textpopup.h"
-
-#include "gui/windows/statuswindow.h"
-
-#include "gui/widgets/createwidget.h"
-#include "gui/widgets/progressbar.h"
-
-#include "net/playerhandler.h"
-
-#include "resources/inventory/inventory.h"
-
-#include "resources/sprite/animatedsprite.h"
-
-#include "utils/delete2.h"
-#include "utils/dtor.h"
-#include "utils/foreach.h"
-#include "utils/gettext.h"
-
-#include "debug.h"
-
-MiniStatusWindow *miniStatusWindow = nullptr;
-extern volatile int tick_time;
-
-typedef STD_VECTOR <ProgressBar*>::const_iterator ProgressBarVectorCIter;
-
-MiniStatusWindow::MiniStatusWindow() :
- Window("MiniStatus", Modal_false, nullptr, "ministatus.xml"),
- InventoryListener(),
- AttributeListener(),
- StatListener(),
- ArrowsListener(),
- UpdateStatusListener(),
- mBars(),
- mBarNames(),
- mIcons(),
- mHpBar(createBar(0, 100, 0, ThemeColorId::HP_BAR, ProgressColorId::PROG_HP,
- "hpprogressbar.xml", "hpprogressbar_fill.xml",
- // TRANSLATORS: status bar name
- "hp bar", _("health bar"))),
- mMpBar(createBar(0, 100, 0, playerHandler->canUseMagic()
- ? ThemeColorId::MP_BAR : ThemeColorId::NO_MP_BAR,
- playerHandler->canUseMagic()
- ? ProgressColorId::PROG_MP : ProgressColorId::PROG_NO_MP,
- playerHandler->canUseMagic()
- ? "mpprogressbar.xml" : "nompprogressbar.xml",
- playerHandler->canUseMagic()
- ? "mpprogressbar_fill.xml" : "nompprogressbar_fill.xml",
- // TRANSLATORS: status bar name
- "mp bar", _("mana bar"))),
- mXpBar(createBar(0, 100, 0,
- ThemeColorId::XP_BAR, ProgressColorId::PROG_EXP,
- "xpprogressbar.xml", "xpprogressbar_fill.xml",
- // TRANSLATORS: status bar name
- "xp bar", _("experience bar"))),
- mJobBar(nullptr),
- mWeightBar(createBar(0, 140, 0, ThemeColorId::WEIGHT_BAR,
- ProgressColorId::PROG_WEIGHT,
- "weightprogressbar.xml", "weightprogressbar_fill.xml",
- // TRANSLATORS: status bar name
- "weight bar", _("weight bar"))),
- mInvSlotsBar(createBar(0, 45, 0,
- ThemeColorId::SLOTS_BAR, ProgressColorId::PROG_INVY_SLOTS,
- "slotsprogressbar.xml", "slotsprogressbar_fill.xml",
- "inventory slots bar",
- // TRANSLATORS: status bar name
- _("inventory slots bar"))),
- mMoneyBar(createBar(0, 130, 0, ThemeColorId::MONEY_BAR,
- ProgressColorId::PROG_MONEY,
- "moneyprogressbar.xml", "moneyprogressbar_fill.xml",
- // TRANSLATORS: status bar name
- "money bar", _("money bar"))),
- mArrowsBar(createBar(0, 50, 0, ThemeColorId::ARROWS_BAR,
- ProgressColorId::PROG_ARROWS,
- "arrowsprogressbar.xml", "arrowsprogressbar_fill.xml",
- // TRANSLATORS: status bar name
- "arrows bar", _("arrows bar"))),
- mStatusBar(createBar(100, (config.getIntValue("fontSize") > 16
- ? 270 : 180), 0, ThemeColorId::STATUS_BAR,
- ProgressColorId::PROG_STATUS,
- "statusprogressbar.xml", "statusprogressbar_fill.xml",
- // TRANSLATORS: status bar name
- "status bar", _("status bar"))),
- mStatusPopup(CREATEWIDGETR0(StatusPopup)),
- mSpacing(mSkin != nullptr ? mSkin->getOption("spacing", 3) : 3),
- mIconPadding(mSkin != nullptr ? mSkin->getOption("iconPadding", 3) : 3),
- mIconSpacing(mSkin != nullptr ? mSkin->getOption("iconSpacing", 2) : 2),
- mMaxX(0)
-{
- StatusWindow::updateHPBar(mHpBar);
-
- if (statusWindow != nullptr)
- statusWindow->updateMPBar(mMpBar);
-
- const bool job = serverConfig.getValueBool("showJob", true);
-
- StatusWindow::updateXPBar(mXpBar);
-
- if (job)
- {
- mJobBar = createBar(0, 100, 0,
- ThemeColorId::JOB_BAR,
- ProgressColorId::PROG_JOB,
- "jobprogressbar.xml", "jobprogressbar_fill.xml",
- // TRANSLATORS: status bar name
- "job bar", _("job bar"));
- StatusWindow::updateJobBar(mJobBar);
- }
-
- loadBars();
- updateBars();
-
- setVisible(Visible_true);
- addMouseListener(this);
- Inventory *const inv = PlayerInfo::getInventory();
- if (inv != nullptr)
- inv->addInventoyListener(this);
-
- StatusWindow::updateMoneyBar(mMoneyBar);
- StatusWindow::updateArrowsBar(mArrowsBar);
- updateStatus();
-}
-
-MiniStatusWindow::~MiniStatusWindow()
-{
- delete2(mStatusPopup);
- delete_all(mIcons);
- mIcons.clear();
-
- Inventory *const inv = PlayerInfo::getInventory();
- if (inv != nullptr)
- inv->removeInventoyListener(this);
-
- FOR_EACH (ProgressBarVectorCIter, it, mBars)
- {
- ProgressBar *bar = *it;
- if (bar == nullptr)
- continue;
- if (bar->mVisible == Visible_false)
- delete bar;
- }
- mBars.clear();
-}
-
-ProgressBar *MiniStatusWindow::createBar(const float progress,
- const int width,
- const int height,
- const ThemeColorIdT textColor,
- const ProgressColorIdT backColor,
- const std::string &restrict skin,
- const std::string &restrict skinFill,
- const std::string &restrict name,
- const std::string &restrict
- description)
-{
- ProgressBar *const bar = new ProgressBar(this,
- progress, width, height, backColor, skin, skinFill);
- bar->setActionEventId(name);
- bar->setId(description);
- bar->setColor(getThemeColor(textColor), getThemeColor(textColor + 1));
- mBars.push_back(bar);
- mBarNames[name] = bar;
- return bar;
-}
-
-void MiniStatusWindow::updateBars()
-{
- int x = 0;
- const ProgressBar *lastBar = nullptr;
- FOR_EACH (ProgressBarVectorCIter, it, mBars)
- remove(*it);
-
- FOR_EACH (ProgressBarVectorCIter, it, mBars)
- {
- ProgressBar *const bar = *it;
- if (bar == nullptr)
- continue;
- if (bar->mVisible == Visible_true)
- {
- bar->setPosition(x, 0);
- add(bar);
- x += bar->getWidth() + mSpacing;
- lastBar = bar;
- }
- }
-
- if (lastBar != nullptr)
- {
- setContentSize(lastBar->getX() + lastBar->getWidth(),
- lastBar->getY() + lastBar->getHeight());
- }
- mMaxX = x;
-}
-
-void MiniStatusWindow::setIcon(const int index, AnimatedSprite *const sprite)
-{
- if (index >= CAST_S32(mIcons.size()))
- mIcons.resize(index + 1, nullptr);
-
- delete mIcons[index];
- mIcons[index] = sprite;
-}
-
-void MiniStatusWindow::eraseIcon(const int index)
-{
- if (index < CAST_S32(mIcons.size()))
- {
- delete mIcons[index];
- mIcons.erase(mIcons.begin() + index);
- }
-}
-
-void MiniStatusWindow::drawIcons(Graphics *const graphics)
-{
- // Draw icons
- int icon_x = mMaxX + mIconPadding;
- for (size_t i = 0, sz = mIcons.size(); i < sz; i ++)
- {
- const AnimatedSprite *const icon = mIcons[i];
- if (icon != nullptr)
- {
- icon->draw(graphics, icon_x, mIconPadding);
- icon_x += mIconSpacing + icon->getWidth();
- }
- }
-}
-
-void MiniStatusWindow::statChanged(const AttributesT id A_UNUSED,
- const int oldVal1 A_UNUSED,
- const int oldVal2 A_UNUSED)
-{
- if (statusWindow != nullptr)
- statusWindow->updateMPBar(mMpBar);
- StatusWindow::updateJobBar(mJobBar);
-}
-
-void MiniStatusWindow::attributeChanged(const AttributesT id,
- const int64_t oldVal A_UNUSED,
- const int64_t newVal A_UNUSED)
-{
- PRAGMA45(GCC diagnostic push)
- PRAGMA45(GCC diagnostic ignored "-Wswitch-enum")
- switch (id)
- {
- case Attributes::PLAYER_HP:
- case Attributes::PLAYER_MAX_HP:
- StatusWindow::updateHPBar(mHpBar);
- break;
- case Attributes::PLAYER_MP:
- case Attributes::PLAYER_MAX_MP:
- statusWindow->updateMPBar(mMpBar);
- break;
- case Attributes::PLAYER_EXP:
- case Attributes::PLAYER_EXP_NEEDED:
- StatusWindow::updateXPBar(mXpBar);
- break;
- case Attributes::TOTAL_WEIGHT:
- case Attributes::MAX_WEIGHT:
- StatusWindow::updateWeightBar(mWeightBar);
- break;
- case Attributes::MONEY:
- StatusWindow::updateMoneyBar(mMoneyBar);
- break;
- default:
- break;
- }
- PRAGMA45(GCC diagnostic pop)
-}
-
-void MiniStatusWindow::updateStatus()
-{
- if (statusWindow != nullptr)
- statusWindow->updateStatusBar(mStatusBar);
- if ((mStatusPopup != nullptr) && mStatusPopup->isPopupVisible())
- mStatusPopup->update();
-}
-
-void MiniStatusWindow::logic()
-{
- BLOCK_START("MiniStatusWindow::logic")
- Window::logic();
-
- for (size_t i = 0, sz = mIcons.size(); i < sz; i++)
- {
- AnimatedSprite *const icon = mIcons[i];
- if (icon != nullptr)
- icon->update(tick_time * 10);
- }
- BLOCK_END("MiniStatusWindow::logic")
-}
-
-void MiniStatusWindow::draw(Graphics *const graphics)
-{
- BLOCK_START("MiniStatusWindow::draw")
- drawChildren(graphics);
- BLOCK_END("MiniStatusWindow::draw")
-}
-
-void MiniStatusWindow::safeDraw(Graphics *const graphics)
-{
- BLOCK_START("MiniStatusWindow::draw")
- safeDrawChildren(graphics);
- BLOCK_END("MiniStatusWindow::draw")
-}
-
-void MiniStatusWindow::mouseMoved(MouseEvent &event)
-{
- Window::mouseMoved(event);
-
- const int x = event.getX();
- const int y = event.getY();
-
- const Rect &rect = mDimension;
- if (event.getSource() == mStatusBar)
- {
- mStatusPopup->view(x + rect.x, y + rect.y);
- textPopup->hide();
- }
- else if (event.getSource() == mXpBar)
- {
- std::string level;
- if ((localPlayer != nullptr) && localPlayer->isGM())
- {
- // TRANSLATORS: status bar label
- level = strprintf(_("Level: %d (GM %d)"),
- PlayerInfo::getAttribute(Attributes::PLAYER_BASE_LEVEL),
- localPlayer->getGroupId());
- }
- else
- {
- // TRANSLATORS: status bar label
- level = strprintf(_("Level: %d"),
- PlayerInfo::getAttribute(Attributes::PLAYER_BASE_LEVEL));
- }
-
- const int64_t exp = PlayerInfo::getAttribute64(Attributes::PLAYER_EXP);
- const int64_t expNeed = PlayerInfo::getAttribute64(
- Attributes::PLAYER_EXP_NEEDED);
- const std::string str = toString(CAST_U64(exp)) +
- "/" +
- toString(CAST_U64(expNeed));
- if (exp > expNeed)
- {
- textPopup->show(x + rect.x,
- y + rect.y,
- level,
- str);
- }
- else
- {
- const std::string str2 = toString(CAST_U64(expNeed - exp));
- textPopup->show(x + rect.x,
- y + rect.y,
- level,
- str,
- // TRANSLATORS: status bar label
- strprintf("%s: %s", _("Need"), str2.c_str()));
- }
- mStatusPopup->hide();
- }
- else if (event.getSource() == mHpBar)
- {
- textPopup->show(x + rect.x, y + rect.y, event.getSource()->getId(),
- strprintf("%d/%d", PlayerInfo::getAttribute(Attributes::PLAYER_HP),
- PlayerInfo::getAttribute(Attributes::PLAYER_MAX_HP)));
- mStatusPopup->hide();
- }
- else if (event.getSource() == mMpBar)
- {
- textPopup->show(x + rect.x, y + rect.y, event.getSource()->getId(),
- strprintf("%d/%d", PlayerInfo::getAttribute(Attributes::PLAYER_MP),
- PlayerInfo::getAttribute(Attributes::PLAYER_MAX_MP)));
- mStatusPopup->hide();
- }
- else if (event.getSource() == mJobBar)
- {
- const int64_t exp = PlayerInfo::getAttribute64(
- Attributes::PLAYER_JOB_EXP);
- const int64_t expNeed = PlayerInfo::getAttribute64(
- Attributes::PLAYER_JOB_EXP_NEEDED);
- const int32_t jobLevel = PlayerInfo::getAttribute(
- Attributes::PLAYER_JOB_LEVEL);
- const std::string expStr = toString(CAST_U64(exp));
- const std::string expNeedStr = toString(CAST_U64(expNeed));
- const std::string expLeftStr = toString(CAST_U64(expNeed - exp));
-
- // TRANSLATORS: job bar label
- const std::string level = strprintf(_("Job level: %d"),
- jobLevel);
-
- if (exp > expNeed)
- {
- textPopup->show(x + rect.x,
- y + rect.y,
- level,
- strprintf("%s/%s", expStr.c_str(), expNeedStr.c_str()));
- }
- else
- {
- textPopup->show(x + rect.x,
- y + rect.y,
- level,
- strprintf("%s/%s", expStr.c_str(), expNeedStr.c_str()),
- // TRANSLATORS: status bar label
- strprintf("%s: %s", _("Need"), expLeftStr.c_str()));
- }
- mStatusPopup->hide();
- }
- else if (event.getSource() == mWeightBar)
- {
- textPopup->show(x + rect.x, y + rect.y, event.getSource()->getId(),
- strprintf("%d/%d", PlayerInfo::getAttribute(
- Attributes::TOTAL_WEIGHT),
- PlayerInfo::getAttribute(Attributes::MAX_WEIGHT)));
- mStatusPopup->hide();
- }
- else if (event.getSource() == mInvSlotsBar)
- {
- const Inventory *const inv = PlayerInfo::getInventory();
- if (inv != nullptr)
- {
- const int usedSlots = inv->getNumberOfSlotsUsed();
- const int maxSlots = inv->getSize();
- textPopup->show(x + rect.x, y + rect.y,
- event.getSource()->getId(),
- strprintf("%d/%d", usedSlots, maxSlots));
- }
- mStatusPopup->hide();
- }
- else if (event.getSource() == mMoneyBar)
- {
- textPopup->show(x + rect.x, y + rect.y,
- event.getSource()->getId(),
- toString(PlayerInfo::getAttribute(Attributes::MONEY)));
- }
- else
- {
- textPopup->hide();
- mStatusPopup->hide();
- }
-}
-
-void MiniStatusWindow::mousePressed(MouseEvent &event)
-{
- if (event.getButton() == MouseButton::RIGHT)
- {
- const ProgressBar *const bar = dynamic_cast<ProgressBar*>(
- event.getSource());
- if (bar == nullptr)
- return;
- event.consume();
- if (popupManager != nullptr)
- {
- popupMenu->showPopup(getX() + event.getX(),
- getY() + event.getY(), bar);
- }
- }
-}
-
-void MiniStatusWindow::mouseExited(MouseEvent &event)
-{
- Window::mouseExited(event);
-
- textPopup->hide();
- mStatusPopup->hide();
-}
-
-void MiniStatusWindow::showBar(const std::string &name,
- const Visible visible)
-{
- ProgressBar *const bar = mBarNames[name];
- if (bar == nullptr)
- return;
- bar->setVisible(visible);
- updateBars();
- saveBars();
-}
-
-void MiniStatusWindow::loadBars()
-{
- if (config.getIntValue("ministatussaved") == 0)
- {
- if (mWeightBar != nullptr)
- mWeightBar->setVisible(Visible_false);
- if (mInvSlotsBar != nullptr)
- mInvSlotsBar->setVisible(Visible_false);
- if (mMoneyBar != nullptr)
- mMoneyBar->setVisible(Visible_false);
- if (mArrowsBar != nullptr)
- mArrowsBar->setVisible(Visible_false);
- if (mStatusBar != nullptr)
- mStatusBar->setVisible(Visible_false);
- if (mJobBar != nullptr)
- mJobBar->setVisible(Visible_true);
- return;
- }
-
- for (int f = 0; f < 10; f ++)
- {
- const std::string str = config.getValue(
- "ministatus" + toString(f), "");
- if (str.empty())
- continue;
- ProgressBar *const bar = mBarNames[str];
- if (bar == nullptr)
- continue;
- bar->setVisible(Visible_false);
- }
-}
-
-void MiniStatusWindow::saveBars() const
-{
- int i = 0;
- FOR_EACH (ProgressBarVectorCIter, it, mBars)
- {
- const ProgressBar *const bar = *it;
- if (bar->mVisible == Visible_false)
- {
- config.setValue("ministatus" + toString(i),
- bar->getActionEventId());
- i ++;
- }
- }
- for (int f = i; f < 10; f ++)
- config.deleteKey("ministatus" + toString(f));
-
- config.setValue("ministatussaved", true);
-}
-
-void MiniStatusWindow::slotsChanged(const Inventory *const inventory)
-{
- if (inventory == nullptr)
- return;
-
- if (inventory->getType() == InventoryType::Inventory)
- StatusWindow::updateInvSlotsBar(mInvSlotsBar);
-}
-
-Rect MiniStatusWindow::getChildrenArea()
-{
- const int padding = mPadding;
- const int padding2 = padding * 2;
- const Rect &rect = mDimension;
- return Rect(padding, padding,
- rect.width - padding2,
- rect.height - padding2);
-}
-
-void MiniStatusWindow::arrowsChanged()
-{
- StatusWindow::updateArrowsBar(mArrowsBar);
-}
-
-#ifdef USE_PROFILER
-void MiniStatusWindow::logicChildren()
-{
- BLOCK_START("MiniStatusWindow::logicChildren")
- BasicContainer::logicChildren();
- BLOCK_END("MiniStatusWindow::logicChildren")
-}
-#endif // USE_PROFILER