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-rw-r--r--src/gui/windows/charcreatedialog.h171
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diff --git a/src/gui/windows/charcreatedialog.h b/src/gui/windows/charcreatedialog.h
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index 5c4fdfcc3..000000000
--- a/src/gui/windows/charcreatedialog.h
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@@ -1,171 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef GUI_WINDOWS_CHARCREATEDIALOG_H
-#define GUI_WINDOWS_CHARCREATEDIALOG_H
-
-#include "enums/being/gender.h"
-
-#include "gui/widgets/window.h"
-
-#include "listeners/actionlistener.h"
-#include "listeners/keylistener.h"
-
-class Being;
-class Button;
-class CharSelectDialog;
-class Label;
-class PlayerBox;
-class Slider;
-class TabStrip;
-class TextField;
-
-/**
- * Character creation dialog.
- *
- * \ingroup Interface
- */
-class CharCreateDialog final : public Window,
- public ActionListener,
- public KeyListener
-{
- public:
- /**
- * Constructor.
- */
- CharCreateDialog(CharSelectDialog *const parent, const int slot);
-
- A_DELETE_COPY(CharCreateDialog)
-
- /**
- * Destructor.
- */
- ~CharCreateDialog();
-
- void action(const ActionEvent &event) override final;
-
- /**
- * Unlocks the dialog, enabling the create character button again.
- */
- void unlock();
-
- void setAttributes(const StringVect &labels,
- int available,
- const int min, const int max);
-
- void setDefaultGender(const GenderT gender = Gender::FEMALE);
-
- void logic() override final;
-
- void updatePlayer();
-
- void keyPressed(KeyEvent &event) override final;
-
- private:
- int getDistributedPoints() const A_WARN_UNUSED;
-
- void updateSliders();
-
- void setButtonsPosition(const int w, const int h);
-
- /**
- * Returns the name of the character to create.
- */
- std::string getName() const A_WARN_UNUSED;
-
- /**
- * Communicate character creation to the server.
- */
- void attemptCharCreate();
-
- void updateHair();
-
- void updateRace();
-
- void updateLook();
-
- CharSelectDialog *mCharSelectDialog;
-
- TextField *mNameField A_NONNULLPOINTER;
- Label *mNameLabel A_NONNULLPOINTER;
- Button *mNextHairColorButton A_NONNULLPOINTER;
- Button *mPrevHairColorButton A_NONNULLPOINTER;
- Label *mHairColorLabel A_NONNULLPOINTER;
- Label *mHairColorNameLabel A_NONNULLPOINTER;
- Button *mNextHairStyleButton A_NONNULLPOINTER;
- Button *mPrevHairStyleButton A_NONNULLPOINTER;
- Label *mHairStyleLabel A_NONNULLPOINTER;
- Label *mHairStyleNameLabel A_NONNULLPOINTER;
- Button *mNextRaceButton;
- Button *mPrevRaceButton;
- Label *mRaceLabel;
- Label *mRaceNameLabel;
- Button *mNextLookButton;
- Button *mPrevLookButton;
- Label *mLookLabel;
- Label *mLookNameLabel;
-
- Button *mActionButton;
- Button *mRotateButton;
-
- STD_VECTOR<Slider*> mAttributeSlider;
- STD_VECTOR<Label*> mAttributeLabel;
- STD_VECTOR<Label*> mAttributeValue;
- Label *mAttributesLeft;
-
- Button *mCreateButton;
- Button *mCancelButton;
-
- Being *mPlayer;
- PlayerBox *mPlayerBox;
-
- TabStrip *mGenderStrip;
-
- int mMaxPoints;
- int mUsedPoints;
-
- int mRace;
- int mLook;
- int mMinLook;
- int mMaxLook;
- int mMinRace;
- int mMaxRace;
-
- int mHairStyle;
- int mHairColor;
- uint32_t mMaxY;
-
- int mSlot;
-
- GenderT mDefaultGender;
- GenderT mGender;
-
- unsigned int maxHairColor;
- unsigned int minHairColor;
- unsigned int maxHairStyle;
- unsigned int minHairStyle;
-
- unsigned int mAction;
- unsigned int mDirection;
-};
-
-#endif // GUI_WINDOWS_CHARCREATEDIALOG_H