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-rw-r--r--src/gui/windows/charcreatedialog.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gui/windows/charcreatedialog.cpp b/src/gui/windows/charcreatedialog.cpp
index f9500465d..6f88b8388 100644
--- a/src/gui/windows/charcreatedialog.cpp
+++ b/src/gui/windows/charcreatedialog.cpp
@@ -823,6 +823,8 @@ void CharCreateDialog::updatePlayer()
void CharCreateDialog::keyPressed(KeyEvent &event)
{
const InputActionT actionId = event.getActionId();
+ PRAGMA("GCC diagnostic push")
+ PRAGMA("GCC diagnostic ignored \"-Wswitch-enum\"")
switch (actionId)
{
case InputAction::GUI_CANCEL:
@@ -834,6 +836,7 @@ void CharCreateDialog::keyPressed(KeyEvent &event)
default:
break;
}
+ PRAGMA("GCC diagnostic pop")
}
void CharCreateDialog::setButtonsPosition(const int w, const int h)