diff options
Diffstat (limited to 'src/gui/windows/buydialog.cpp')
-rw-r--r-- | src/gui/windows/buydialog.cpp | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/src/gui/windows/buydialog.cpp b/src/gui/windows/buydialog.cpp index 9dd083d61..7c7d96a13 100644 --- a/src/gui/windows/buydialog.cpp +++ b/src/gui/windows/buydialog.cpp @@ -22,9 +22,7 @@ #include "gui/windows/buydialog.h" -#ifdef EATHENA_SUPPORT #include "actormanager.h" -#endif #include "configuration.h" #include "units.h" @@ -48,11 +46,9 @@ #include "net/adminhandler.h" #include "net/buysellhandler.h" -#ifdef EATHENA_SUPPORT #include "net/cashshophandler.h" #include "net/markethandler.h" #include "net/vendinghandler.h" -#endif #include "net/serverfeatures.h" #include "net/npchandler.h" @@ -443,14 +439,12 @@ void BuyDialog::close() case Nick: case Items: break; -#ifdef EATHENA_SUPPORT case Market: marketHandler->close(); break; case Cash: cashShopHandler->close(); break; -#endif default: buySellHandler->close(); break; @@ -537,7 +531,6 @@ void BuyDialog::action(const ActionEvent &event) if (mConfirmButton) mConfirmButton->setEnabled(true); } -#ifdef EATHENA_SUPPORT else if (mNpcId == fromInt(Market, BeingId)) { marketHandler->buyItem(item->getId(), @@ -554,7 +547,6 @@ void BuyDialog::action(const ActionEvent &event) item->getColor(), mAmountItems); } -#endif else { npcHandler->buyItem(mNpcId, @@ -567,7 +559,6 @@ void BuyDialog::action(const ActionEvent &event) } else if (mNpcId == fromInt(Nick, BeingId)) { -#ifdef EATHENA_SUPPORT if (serverFeatures->haveVending()) { const Being *const being = actorManager->findBeingByName( @@ -583,9 +574,6 @@ void BuyDialog::action(const ActionEvent &event) } } else if (tradeWindow) -#else - if (tradeWindow) -#endif { buySellHandler->sendBuyRequest(mNick, item, mAmountItems); @@ -598,13 +586,11 @@ void BuyDialog::action(const ActionEvent &event) { std::vector<ShopItem*> &items = mShopItems->allItems(); -#ifdef EATHENA_SUPPORT if (mNpcId == fromInt(Market, BeingId)) { marketHandler->buyItems(items); } else -#endif { npcHandler->buyItems(items); } |