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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2011-2014 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef GUI_WIDGETS_TABS_SOCIALFRIENDSTAB_H
+#define GUI_WIDGETS_TABS_SOCIALFRIENDSTAB_H
+
+#include "gui/widgets/tabs/socialtab.h"
+
+#include "utils/delete2.h"
+#include "utils/gettext.h"
+
+#include "localconsts.h"
+
+namespace
+{
+ static class SortFriendsFunctor final
+ {
+ public:
+ bool operator() (const Avatar *const m1,
+ const Avatar *const m2) const
+ {
+ if (!m1 || !m2)
+ return false;
+
+ if (m1->getOnline() != m2->getOnline())
+ return m1->getOnline() > m2->getOnline();
+
+ if (m1->getName() != m2->getName())
+ {
+ std::string s1 = m1->getName();
+ std::string s2 = m2->getName();
+ toLower(s1);
+ toLower(s2);
+ return s1 < s2;
+ }
+ return false;
+ }
+ } friendSorter;
+} // namespace
+
+class SocialFriendsTab final : public SocialTab
+{
+ public:
+ SocialFriendsTab(const Widget2 *const widget,
+ std::string name,
+ const bool showBackground) :
+ SocialTab(widget),
+ mBeings(new BeingsListModel)
+ {
+ mList = new AvatarListBox(this, mBeings);
+ mList->postInit();
+ mScroll = new ScrollArea(this, mList, showBackground,
+ "social_background.xml");
+
+ mScroll->setHorizontalScrollPolicy(ScrollArea::SHOW_AUTO);
+ mScroll->setVerticalScrollPolicy(ScrollArea::SHOW_ALWAYS);
+
+ getPlayersAvatars();
+ setCaption(name);
+ }
+
+ A_DELETE_COPY(SocialFriendsTab)
+
+ ~SocialFriendsTab()
+ {
+ delete2(mList)
+ delete2(mScroll)
+ delete2(mBeings)
+ }
+
+ void updateList() override final
+ {
+ getPlayersAvatars();
+ }
+
+ void getPlayersAvatars()
+ {
+ if (!actorManager)
+ return;
+
+ std::vector<Avatar*> *const avatars = mBeings->getMembers();
+ if (!avatars)
+ return;
+
+ std::vector<Avatar*>::iterator ia = avatars->begin();
+ while (ia != avatars->end())
+ {
+ delete *ia;
+ ++ ia;
+ }
+ avatars->clear();
+
+ const StringVect *const players
+ = player_relations.getPlayersByRelation(
+ PlayerRelation::FRIEND);
+
+ const std::set<std::string> &players2
+ = whoIsOnline->getOnlineNicks();
+
+ if (!players)
+ return;
+
+ int online = 0;
+ int total = 0;
+
+ FOR_EACHP (StringVectCIter, it, players)
+ {
+ Avatar *const ava = new Avatar(*it);
+ if (actorManager->findBeingByName(*it, ActorType::PLAYER)
+ || players2.find(*it) != players2.end())
+ {
+ ava->setOnline(true);
+ online ++;
+ }
+ total ++;
+ avatars->push_back(ava);
+ }
+ std::sort(avatars->begin(), avatars->end(), friendSorter);
+ delete players;
+
+ // TRANSLATORS: social window label
+ mCounterString = strprintf(_("Friends: %u/%u"),
+ static_cast<uint32_t>(online),
+ static_cast<uint32_t>(total));
+ updateCounter();
+ }
+
+ private:
+ BeingsListModel *mBeings;
+};
+
+#endif // GUI_WIDGETS_TABS_SOCIALFRIENDSTAB_H