diff options
Diffstat (limited to 'src/gui/viewport.h')
-rw-r--r-- | src/gui/viewport.h | 229 |
1 files changed, 2 insertions, 227 deletions
diff --git a/src/gui/viewport.h b/src/gui/viewport.h index f4e3d26be..70c918bf6 100644 --- a/src/gui/viewport.h +++ b/src/gui/viewport.h @@ -1,7 +1,5 @@ /* * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2017 The ManaPlus Developers * * This file is part of The ManaPlus Client. @@ -25,231 +23,8 @@ #ifdef DYECMD #include "progs/dyecmd/gui/viewport.h" - #else - -#include "position.h" - -#include "enums/simpletypes/beingid.h" - -#include "gui/widgets/windowcontainer.h" - -#include "listeners/mouselistener.h" - -class ActorSprite; -class Being; -class FloorItem; -class Graphics; -class Map; -class MapItem; - -/** - * The viewport on the map. Displays the current map and handles mouse input - * and the popup menu. - */ -class Viewport final : public WindowContainer, - public MouseListener, - public ConfigListener -{ - public: - /** - * Constructor. - */ - Viewport(); - - A_DELETE_COPY(Viewport) - - /** - * Destructor. - */ - ~Viewport(); - - /** - * Sets the map displayed by the viewport. - */ - void setMap(Map *const map); - - /** - * Draws the viewport. - */ - void draw(Graphics *const graphics) override final A_NONNULL(2); - - void safeDraw(Graphics *const graphics) override final A_NONNULL(2); - - /** - * Implements player to keep following mouse. - */ - void logic() override final; - - /** - * Toggles whether the path debug graphics are shown. normal, - * debug with all images and grid, debug with out big images - * and with out grid. - */ - void toggleMapDrawType(); - - void toggleCameraMode(); - - /** - * Handles mouse press on map. - */ - void mousePressed(MouseEvent &event) override final; - - /** - * Handles mouse move on map - */ - void mouseDragged(MouseEvent &event) override final; - - /** - * Handles mouse button release on map. - */ - void mouseReleased(MouseEvent &event) override final; - - /** - * Handles mouse move on map. - */ - void mouseMoved(MouseEvent &event) override final; - - /** - * A relevant config option changed. - */ - void optionChanged(const std::string &name) override final; - - /** - * Returns camera x offset in pixels. - */ - int getCameraX() const noexcept2 A_WARN_UNUSED - { return mPixelViewX; } - - /** - * Returns camera y offset in pixels. - */ - int getCameraY() const noexcept2 A_WARN_UNUSED - { return mPixelViewY; } - - /** - * Changes viewpoint by relative pixel coordinates. - */ - void scrollBy(const int x, const int y) - { mPixelViewX += x; mPixelViewY += y; } - - /** - * Clear all hover item, being etc - */ - void cleanHoverItems(); - - Map *getMap() const noexcept2 A_WARN_UNUSED - { return mMap; } - - void moveCamera(const int dx, const int dy); - - int getCameraRelativeX() const noexcept2 A_WARN_UNUSED - { return mCameraRelativeX; } - - int getCameraRelativeY() const noexcept2 A_WARN_UNUSED - { return mCameraRelativeY; } - - void setCameraRelativeX(const int n) - { mCameraRelativeX = n; updateMidVars(); } - - void setCameraRelativeY(const int n) - { mCameraRelativeY = n; updateMidVars(); } - - void moveCameraToActor(const BeingId actorId, - const int x = 0, - const int y = 0); - - void moveCameraToPosition(const int x, const int y); - - void moveCameraRelative(const int x, const int y); - - void returnCamera(); - - void getMouseTile(int &destX, int &destY) const; - - void videoResized(); - - int mMouseX; /**< Current mouse position in pixels. */ - int mMouseY; /**< Current mouse position in pixels. */ - - protected: - friend class ActorManager; - - /// Clears any matching hovers - void clearHover(const ActorSprite *const actor); - - void updateMidVars(); - - void updateMaxVars(); - - static void validateSpeed(); - - private: - /** - * Finds a path from the player to the mouse, and draws it. This is for - * debug purposes. - */ - void drawDebugPath(Graphics *const graphics) A_NONNULL(2); - - /** - * Draws the given path. - */ - void drawPath(Graphics *const graphics, - const Path &path, - const Color &color = Color(255, 0, 0)) - const A_NONNULL(2); - - bool leftMouseAction(); - - bool openContextMenu(const MouseEvent &event); - - void walkByMouse(const MouseEvent &event); - - void getMouseTile(const int x, - const int y, - int &destX, - int &destY) const; - - /** - * Make the player go to the mouse position. - */ - void followMouse(); - - Map *mMap; /**< The current map. */ - - Being *mHoverBeing; /**< Being mouse is currently over. */ - FloorItem *mHoverItem; /**< FloorItem mouse is currently over. */ - MapItem *mHoverSign; /**< Map sign mouse is currently over. */ - - int mScrollRadius; - int mScrollLaziness; - int mScrollCenterOffsetX; - int mScrollCenterOffsetY; - int mMousePressX; - int mMousePressY; - int mPixelViewX; /**< Current viewpoint in pixels. */ - int mPixelViewY; /**< Current viewpoint in pixels. */ - int mMidTileX; - int mMidTileY; - int mViewXmax; - int mViewYmax; - - time_t mLocalWalkTime; - - int mCameraRelativeX; - int mCameraRelativeY; - - bool mShowBeingPopup; - bool mSelfMouseHeal; - bool mEnableLazyScrolling; - bool mMouseDirectionMove; - bool mLongMouseClick; - bool mAllowMoveByMouse; - bool mMouseClicked; - bool mPlayerFollowMouse; -}; - -extern Viewport *viewport; /**< The viewport. */ - +#include "progs/manaplus/gui/viewport.h" #endif // DYECMD + #endif // GUI_VIEWPORT_H |