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-rw-r--r--src/gui/setup_audio.cpp204
1 files changed, 0 insertions, 204 deletions
diff --git a/src/gui/setup_audio.cpp b/src/gui/setup_audio.cpp
deleted file mode 100644
index eb4240585..000000000
--- a/src/gui/setup_audio.cpp
+++ /dev/null
@@ -1,204 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2013 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "gui/setup_audio.h"
-
-#include "main.h"
-#include "map.h"
-
-#include "configuration.h"
-#include "soundmanager.h"
-
-#include "gui/viewport.h"
-
-#include "gui/widgets/layouthelper.h"
-#include "gui/widgets/namesmodel.h"
-#include "gui/widgets/scrollarea.h"
-
-#include "utils/gettext.h"
-
-#include "debug.h"
-
-class SoundsModel final : public NamesModel
-{
-public:
- SoundsModel() :
- NamesModel()
- {
- mNames.push_back(gettext("(no sound)"));
- Theme::fillSoundsList(mNames);
- }
-
- ~SoundsModel()
- { }
-};
-
-Setup_Audio::Setup_Audio(const Widget2 *const widget) :
- SetupTabScroll(widget),
- mSoundModel(new SoundsModel),
- mChannelsList(new SetupItemNames)
-{
- // TRANSLATORS: audio tab in settings
- setName(_("Audio"));
-
- // Do the layout
- LayoutHelper h(this);
- ContainerPlacer place = h.getPlacer(0, 0);
- place(0, 0, mScroll, 10, 10);
-
- // TRANSLATORS: settings option
- new SetupItemLabel(_("Basic settings"), "", this);
-
- // TRANSLATORS: settings option
- new SetupItemCheckBox(_("Enable Audio"), "", "sound", this, "soundEvent");
-
- // TRANSLATORS: settings option
- new SetupItemCheckBox(_("Enable music"), "",
- "playMusic", this, "playMusicEvent");
-
- // TRANSLATORS: settings option
- new SetupItemCheckBox(_("Enable game sfx"), "",
- "playBattleSound", this, "playBattleSoundEvent");
-
- // TRANSLATORS: settings option
- new SetupItemCheckBox(_("Enable gui sfx"), "",
- "playGuiSound", this, "playGuiSoundEvent");
-
- // TRANSLATORS: settings option
- new SetupItemSlider(_("Sfx volume"), "", "sfxVolume",
- this, "sfxVolumeEvent", 0, soundManager.getMaxVolume(), 150, true);
-
- // TRANSLATORS: settings option
- new SetupItemSlider(_("Music volume"), "", "musicVolume",
- this, "musicVolumeEvent", 0, soundManager.getMaxVolume(), 150, true);
-
- // TRANSLATORS: settings option
- new SetupItemCheckBox(_("Enable music fade out"), "",
- "fadeoutmusic", this, "fadeoutmusicEvent");
-
- // TRANSLATORS: settings option
- new SetupItemIntTextField(_("Audio frequency"), "",
- "audioFrequency", this, "audioFrequencyEvent", 14000, 192000);
-
- // TRANSLATORS: audio type
- mChannelsList->push_back(_("mono"));
- // TRANSLATORS: audio type
- mChannelsList->push_back(_("stereo"));
- // TRANSLATORS: audio type
- mChannelsList->push_back(_("surround"));
- // TRANSLATORS: audio type
- mChannelsList->push_back(_("surround+center+lfe"));
- // TRANSLATORS: settings option
- new SetupItemSlider2(_("Audio channels"), "", "audioChannels", this,
- "audioChannels", 1, 4, mChannelsList);
-
-
- // TRANSLATORS: settings group
- new SetupItemLabel(_("Sound effects"), "", this);
-
- // TRANSLATORS: settings option
- new SetupItemSound(_("Information dialog sound"), "",
- "soundinfo", this, "soundinfoEvent", mSoundModel);
-
- // TRANSLATORS: settings option
- new SetupItemSound(_("Request dialog sound"), "",
- "soundrequest", this, "soundrequestEvent", mSoundModel);
-
- // TRANSLATORS: settings option
- new SetupItemSound(_("Whisper message sound"), "",
- "soundwhisper", this, "soundwhisperEvent", mSoundModel);
-
- // TRANSLATORS: settings option
- new SetupItemSound(_("Guild / Party message sound"), "",
- "soundguild", this, "soundguildEvent", mSoundModel);
-
- // TRANSLATORS: settings option
- new SetupItemSound(_("Highlight message sound"), "",
- "soundhighlight", this, "soundhighlightEvent", mSoundModel);
-
- // TRANSLATORS: settings option
- new SetupItemSound(_("Global message sound"), "",
- "soundglobal", this, "soundglobalEvent", mSoundModel);
-
- // TRANSLATORS: settings option
- new SetupItemSound(_("Error message sound"), "",
- "sounderror", this, "sounderrorEvent", mSoundModel);
-
- // TRANSLATORS: settings option
- new SetupItemSound(_("Trade request sound"), "",
- "soundtrade", this, "soundtradeEvent", mSoundModel);
-
- // TRANSLATORS: settings option
- new SetupItemSound(_("Show window sound"), "",
- "soundshowwindow", this, "soundshowwindowEvent", mSoundModel);
-
- // TRANSLATORS: settings option
- new SetupItemSound(_("Hide window sound"), "",
- "soundhidewindow", this, "soundhidewindowEvent", mSoundModel);
-
- // TRANSLATORS: settings group
- new SetupItemLabel(_("Other"), "", this);
-
-#ifdef USE_MUMBLE
- // TRANSLATORS: settings option
- new SetupItemCheckBox(_("Enable mumble voice chat"), "",
- "enableMumble", this, "enableMumbleEvent");
-#endif
-
- // TRANSLATORS: settings option
- new SetupItemCheckBox(_("Download music"), "",
- "download-music", this, "download-musicEvent");
-
- setDimension(gcn::Rectangle(0, 0, 550, 350));
-}
-
-Setup_Audio::~Setup_Audio()
-{
- delete mSoundModel;
- mSoundModel = nullptr;
-
- delete mChannelsList;
- mChannelsList = nullptr;
-}
-
-void Setup_Audio::apply()
-{
- SetupTabScroll::apply();
- if (config.getBoolValue("sound"))
- {
- soundManager.init();
- if (viewport && config.getBoolValue("playMusic"))
- {
- const Map *const map = viewport->getMap();
- if (map)
- soundManager.playMusic(map->getMusicFile());
- }
- else
- {
- soundManager.stopMusic();
- }
- }
- else
- {
- soundManager.close();
- }
-}