diff options
Diffstat (limited to 'src/gui/popups/popupmenu.cpp')
-rw-r--r-- | src/gui/popups/popupmenu.cpp | 80 |
1 files changed, 40 insertions, 40 deletions
diff --git a/src/gui/popups/popupmenu.cpp b/src/gui/popups/popupmenu.cpp index d478719b2..bcc0b92ef 100644 --- a/src/gui/popups/popupmenu.cpp +++ b/src/gui/popups/popupmenu.cpp @@ -118,7 +118,7 @@ PopupMenu::PopupMenu() : mButton(nullptr), mNick(), mTextField(nullptr), - mType(static_cast<int>(ActorType::UNKNOWN)), + mType(static_cast<int>(ActorType::Unknown)), mX(0), mY(0) { @@ -128,7 +128,7 @@ PopupMenu::PopupMenu() : mRenameListener.setDialog(nullptr); mPlayerListener.setNick(""); mPlayerListener.setDialog(nullptr); - mPlayerListener.setType(static_cast<int>(ActorType::UNKNOWN)); + mPlayerListener.setType(static_cast<int>(ActorType::Unknown)); mScrollArea = new ScrollArea(this, mBrowserBox, false); mScrollArea->setVerticalScrollPolicy(ScrollArea::SHOW_AUTO); } @@ -155,7 +155,7 @@ void PopupMenu::showPopup(const int x, const int y, const Being *const being) switch (being->getType()) { - case ActorType::PLAYER: + case ActorType::Player: { // TRANSLATORS: popup menu item // TRANSLATORS: trade with player @@ -240,7 +240,7 @@ void PopupMenu::showPopup(const int x, const int y, const Being *const being) break; } - case ActorType::NPC: + case ActorType::Npc: // NPCs can be talked to (single option, candidate for removal // unless more options would be added) // TRANSLATORS: popup menu item @@ -261,7 +261,7 @@ void PopupMenu::showPopup(const int x, const int y, const Being *const being) mBrowserBox->addRow("addcomment", _("Add comment")); break; - case ActorType::MONSTER: + case ActorType::Monster: { // Monsters can be attacked // TRANSLATORS: popup menu item @@ -299,11 +299,11 @@ void PopupMenu::showPopup(const int x, const int y, const Being *const being) break; } - case ActorType::AVATAR: - case ActorType::UNKNOWN: - case ActorType::FLOOR_ITEM: - case ActorType::PORTAL: - case ActorType::LOCAL_PET: + case ActorType::Avatar: + case ActorType::Unknown: + case ActorType::FloorItem: + case ActorType::Portal: + case ActorType::LocalPet: default: break; } @@ -350,7 +350,7 @@ void PopupMenu::showPopup(const int x, const int y, static_cast<unsigned>(being->getId()), (being->getName() + being->getGenderSignWithSpace()).c_str())); } - else if (actor->getType() == ActorType::FLOOR_ITEM) + else if (actor->getType() == ActorType::FloorItem) { const FloorItem *const floorItem = static_cast<const FloorItem*>(actor); @@ -374,7 +374,7 @@ void PopupMenu::showPlayerPopup(const std::string &nick) setMousePos(); mNick = nick; mBeingId = 0; - mType = static_cast<int>(ActorType::PLAYER); + mType = static_cast<int>(ActorType::Player); mBrowserBox->clearRows(); const std::string &name = mNick; @@ -472,7 +472,7 @@ void PopupMenu::showPopup(const int x, const int y, mX = x; mY = y; mFloorItemId = floorItem->getId(); - mType = static_cast<int>(ActorType::FLOOR_ITEM); + mType = static_cast<int>(ActorType::FloorItem); mBrowserBox->clearRows(); const std::string name = floorItem->getName(); mNick = name; @@ -705,7 +705,7 @@ void PopupMenu::showChatPopup(const int x, const int y, ChatTab *const tab) std::string name = wTab->getNick(); const Being* const being = actorManager->findBeingByName( - name, ActorType::PLAYER); + name, ActorType::Player); if (being) { @@ -774,7 +774,7 @@ void PopupMenu::showChatPopup(const int x, const int y, ChatTab *const tab) else { mNick = name; - mType = static_cast<int>(ActorType::PLAYER); + mType = static_cast<int>(ActorType::Player); addPlayerRelation(name); mBrowserBox->addRow("##3---"); addFollow(); @@ -841,7 +841,7 @@ void PopupMenu::showChangePos(const int x, const int y) mItem = nullptr; mMapItem = nullptr; mNick.clear(); - mType = static_cast<int>(ActorType::UNKNOWN); + mType = static_cast<int>(ActorType::Unknown); mX = 0; mY = 0; setVisible(false); @@ -908,7 +908,7 @@ void PopupMenu::handleLink(const std::string &link, } // Trade action else if (link == "trade" && being && - being->getType() == ActorType::PLAYER) + being->getType() == ActorType::Player) { Net::getTradeHandler()->request(being); tradePartnerName = being->getName(); @@ -917,9 +917,9 @@ void PopupMenu::handleLink(const std::string &link, } else if (link == "buy" && being && mBeingId != 0) { - if (being->getType() == ActorType::NPC) + if (being->getType() == ActorType::Npc) Net::getNpcHandler()->buy(mBeingId); - else if (being->getType() == ActorType::PLAYER) + else if (being->getType() == ActorType::Player) Net::getBuySellHandler()->requestSellList(being->getName()); } else if (link == "buy" && !mNick.empty()) @@ -928,9 +928,9 @@ void PopupMenu::handleLink(const std::string &link, } else if (link == "sell" && being && mBeingId != 0) { - if (being->getType() == ActorType::NPC) + if (being->getType() == ActorType::Npc) Net::getNpcHandler()->sell(mBeingId); - else if (being->getType() == ActorType::PLAYER) + else if (being->getType() == ActorType::Player) Net::getBuySellHandler()->requestBuyList(being->getName()); } else if (link == "sell" && !mNick.empty()) @@ -942,13 +942,13 @@ void PopupMenu::handleLink(const std::string &link, if (localPlayer) localPlayer->attack(being, true); } - else if (link == "heal" && being && being->getType() != ActorType::MONSTER) + else if (link == "heal" && being && being->getType() != ActorType::Monster) { if (actorManager) actorManager->heal(being); } else if (link == "unignore" && being && - being->getType() == ActorType::PLAYER) + being->getType() == ActorType::Player) { player_relations.setRelation(being->getName(), PlayerRelation::NEUTRAL); @@ -958,7 +958,7 @@ void PopupMenu::handleLink(const std::string &link, player_relations.setRelation(mNick, PlayerRelation::NEUTRAL); } else if (link == "ignore" && being && - being->getType() == ActorType::PLAYER) + being->getType() == ActorType::Player) { player_relations.setRelation(being->getName(), PlayerRelation::IGNORED); @@ -969,7 +969,7 @@ void PopupMenu::handleLink(const std::string &link, } else if (link == "blacklist" && being && - being->getType() == ActorType::PLAYER) + being->getType() == ActorType::Player) { player_relations.setRelation(being->getName(), PlayerRelation::BLACKLISTED); @@ -979,7 +979,7 @@ void PopupMenu::handleLink(const std::string &link, player_relations.setRelation(mNick, PlayerRelation::BLACKLISTED); } else if (link == "enemy" && being && - being->getType() == ActorType::PLAYER) + being->getType() == ActorType::Player) { player_relations.setRelation(being->getName(), PlayerRelation::ENEMY2); @@ -989,7 +989,7 @@ void PopupMenu::handleLink(const std::string &link, player_relations.setRelation(mNick, PlayerRelation::ENEMY2); } else if (link == "erase" && being && - being->getType() == ActorType::PLAYER) + being->getType() == ActorType::Player) { player_relations.setRelation(being->getName(), PlayerRelation::ERASED); being->updateName(); @@ -999,7 +999,7 @@ void PopupMenu::handleLink(const std::string &link, player_relations.setRelation(mNick, PlayerRelation::ERASED); } else if (link == "disregard" && being && - being->getType() == ActorType::PLAYER) + being->getType() == ActorType::Player) { player_relations.setRelation(being->getName(), PlayerRelation::DISREGARDED); @@ -1009,7 +1009,7 @@ void PopupMenu::handleLink(const std::string &link, player_relations.setRelation(mNick, PlayerRelation::DISREGARDED); } else if (link == "friend" && being && - being->getType() == ActorType::PLAYER) + being->getType() == ActorType::Player) { player_relations.setRelation(being->getName(), PlayerRelation::FRIEND); } @@ -1292,12 +1292,12 @@ void PopupMenu::handleLink(const std::string &link, PlayerInfo::unprotectItem(mItemId); } else if (link == "party" && being && - being->getType() == ActorType::PLAYER) + being->getType() == ActorType::Player) { Net::getPartyHandler()->invite(being->getName()); } else if (link == "kick party" && being - && being->getType() == ActorType::PLAYER) + && being->getType() == ActorType::Player) { Net::getPartyHandler()->kick(being); } @@ -1318,8 +1318,8 @@ void PopupMenu::handleLink(const std::string &link, chatWindow->addInputText(name); } else if (link == "admin-kick" && being && - (being->getType() == ActorType::PLAYER || - being->getType() == ActorType::MONSTER)) + (being->getType() == ActorType::Player || + being->getType() == ActorType::Monster)) { Net::getAdminHandler()->kick(being->getId()); } @@ -1486,7 +1486,7 @@ void PopupMenu::handleLink(const std::string &link, } else if (link == "remove attack" && being) { - if (actorManager && being->getType() == ActorType::MONSTER) + if (actorManager && being->getType() == ActorType::Monster) { actorManager->removeAttackMob(being->getName()); if (socialWindow) @@ -1495,7 +1495,7 @@ void PopupMenu::handleLink(const std::string &link, } else if (link == "add attack" && being) { - if (actorManager && being->getType() == ActorType::MONSTER) + if (actorManager && being->getType() == ActorType::Monster) { actorManager->addAttackMob(being->getName()); if (socialWindow) @@ -1504,7 +1504,7 @@ void PopupMenu::handleLink(const std::string &link, } else if (link == "add attack priority" && being) { - if (actorManager && being->getType() == ActorType::MONSTER) + if (actorManager && being->getType() == ActorType::Monster) { actorManager->addPriorityAttackMob(being->getName()); if (socialWindow) @@ -1513,7 +1513,7 @@ void PopupMenu::handleLink(const std::string &link, } else if (link == "add attack ignore" && being) { - if (actorManager && being->getType() == ActorType::MONSTER) + if (actorManager && being->getType() == ActorType::Monster) { actorManager->addIgnoreAttackMob(being->getName()); if (socialWindow) @@ -1910,7 +1910,7 @@ void PopupMenu::handleLink(const std::string &link, mButton = nullptr; mNick.clear(); mTextField = nullptr; - mType = static_cast<int>(ActorType::UNKNOWN); + mType = static_cast<int>(ActorType::Unknown); mX = 0; mY = 0; } @@ -2275,7 +2275,7 @@ void PopupMenu::showAttackMonsterPopup(const int x, const int y, return; mNick = name; - mType = static_cast<int>(ActorType::MONSTER); + mType = static_cast<int>(ActorType::Monster); mX = x; mY = y; @@ -2353,7 +2353,7 @@ void PopupMenu::showPickupItemPopup(const int x, const int y, return; mNick = name; - mType = static_cast<int>(ActorType::FLOOR_ITEM); + mType = static_cast<int>(ActorType::FloorItem); mX = x; mY = y; |