diff options
Diffstat (limited to 'src/enums')
-rw-r--r-- | src/enums/input/inputcondition.h | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/src/enums/input/inputcondition.h b/src/enums/input/inputcondition.h index d455d6763..c7b2befe8 100644 --- a/src/enums/input/inputcondition.h +++ b/src/enums/input/inputcondition.h @@ -25,35 +25,35 @@ namespace InputCondition { enum Type { - DEFAULT = 1, // default condition - ENABLED = 2, // keyboard must be enabled - NOINPUT = 4, // input items must be unfocused - NOAWAY = 8, // player not in away mode - NOSETUP = 16, // setup window is hidde - VALIDSPEED = 32, // valid speed - NOMODAL = 64, // modal windows inactive - NONPCINPUT = 128, // npc input field inactive - EMODS = 256, // game modifiers enabled - NOTARGET = 512, // no target/untarget keys + DEFAULT = 1U, // default condition + ENABLED = 2U, // keyboard must be enabled + NOINPUT = 4U, // input items must be unfocused + NOAWAY = 8U, // player not in away mode + NOSETUP = 16U, // setup window is hidde + VALIDSPEED = 32U, // valid speed + NOMODAL = 64U, // modal windows inactive + NONPCINPUT = 128U, // npc input field inactive + EMODS = 256U, // game modifiers enabled + NOTARGET = 512U, // no target/untarget keys // pressed - NOFOLLOW = 1024, // follow mode disabled - INGAME = 2048, // game must be started - NOBUYSELL = 4096, // no active buy or sell dialogs - NONPCDIALOG = 8192, // no active npc dialog or + NOFOLLOW = 1024U, // follow mode disabled + INGAME = 2048U, // game must be started + NOBUYSELL = 4096U, // no active buy or sell dialogs + NONPCDIALOG = 8192U, // no active npc dialog or // dialog almost closed - NOTALKING = 16384, // player have no opened + NOTALKING = 16384U, // player have no opened // dialogs what prevent moving - ALIVE = 32768, // player alive - NOVENDING = 65536, // vending disabled - NOROOM = 131072, // not joined room - NOBLOCK = 262144, // no blocked move (trick dead) - KEY_DOWN = 524288, // key press allowed - KEY_UP = 1048576, // key release allowed - SHORTCUT = 2 + 4 + 16 + 512 + 2048, // flags for shortcut keys - SHORTCUT0 = 2 + 4 + 16 + 512, // flags for shortcut keys - GAME = 2 + 4 + 8 + 16 + 64 + 2048, // main game key - GAME2 = 2 + 8 + 16 + 64 + 2048, - ARROWKEYS = 2 + 4 + 8 + 16 + 64 + 2048 + 4096 + + ALIVE = 32768U, // player alive + NOVENDING = 65536U, // vending disabled + NOROOM = 131072U, // not joined room + NOBLOCK = 262144U, // no blocked move (trick dead) + KEY_DOWN = 524288U, // key press allowed + KEY_UP = 1048576U, // key release allowed + SHORTCUT = 2U + 4 + 16 + 512 + 2048, // flags for shortcut keys + SHORTCUT0 = 2U + 4 + 16 + 512, // flags for shortcut keys + GAME = 2U + 4 + 8 + 16 + 64 + 2048, // main game key + GAME2 = 2U + 8 + 16 + 64 + 2048, + ARROWKEYS = 2U + 4 + 8 + 16 + 64 + 2048 + 4096 + 16384 + 65536 + 131072 + 262144 }; } // namespace InputCondition |