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Diffstat (limited to 'src/effectmanager.cpp')
-rw-r--r-- | src/effectmanager.cpp | 107 |
1 files changed, 107 insertions, 0 deletions
diff --git a/src/effectmanager.cpp b/src/effectmanager.cpp new file mode 100644 index 000000000..e7722b4a9 --- /dev/null +++ b/src/effectmanager.cpp @@ -0,0 +1,107 @@ +/* + * An effects manager + * Copyright (C) 2008 Fate <fate.tmw@googlemail.com> + * Copyright (C) 2008 Chuck Miller <shadowmil@gmail.com> + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "being.h" +#include "effectmanager.h" +#include "log.h" +#include "particle.h" +#include "sound.h" + +#include "utils/xml.h" + +EffectManager::EffectManager() +{ + XML::Document doc("effects.xml"); + xmlNodePtr root = doc.rootNode(); + + if (!root || !xmlStrEqual(root->name, BAD_CAST "being-effects")) + { + logger->log1("Error loading being effects file: effects.xml"); + return; + } + else + { + logger->log1("Effects are now loading"); + } + + for_each_xml_child_node(node, root) + { + if (xmlStrEqual(node->name, BAD_CAST "effect")) + { + EffectDescription ed; + ed.id = XML::getProperty(node, "id", -1); + ed.GFX = XML::getProperty(node, "particle", ""); + ed.SFX = XML::getProperty(node, "audio", ""); + mEffects.push_back(ed); + } + } +} + +EffectManager::~EffectManager() +{ +} + +bool EffectManager::trigger(int id, Being* being) +{ + if (!being || !particleEngine) + return false; + + bool rValue = false; + for (std::list<EffectDescription>::iterator i = mEffects.begin(); + i != mEffects.end(); ++i) + { + if ((*i).id == id) + { + rValue = true; + if (!(*i).GFX.empty()) + { + Particle *selfFX = particleEngine->addEffect((*i).GFX, 0, 0); + being->controlParticle(selfFX); + } + if (!(*i).SFX.empty()) + sound.playSfx((*i).SFX); + break; + } + } + return rValue; +} + +bool EffectManager::trigger(int id, int x, int y) +{ + if (!particleEngine) + return false; + + bool rValue = false; + for (std::list<EffectDescription>::iterator i = mEffects.begin(); + i != mEffects.end(); ++i) + { + if ((*i).id == id) + { + rValue = true; + if (!(*i).GFX.empty() && particleEngine) + particleEngine->addEffect((*i).GFX, x, y); + if (!(*i).SFX.empty()) + sound.playSfx((*i).SFX); + break; + } + } + return rValue; +} |