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+/*
+ * The Mana World
+ * Copyright (C) 2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 Andrei Karas
+ *
+ * This file is part of The Mana World.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef DROPSHORTCUT_H
+#define DROPSHORTCUT_H
+
+#define DROP_SHORTCUT_ITEMS 16
+
+class Item;
+
+/**
+ * The class which keeps track of the item shortcuts.
+ */
+class DropShortcut
+{
+ public:
+ /**
+ * Constructor.
+ */
+ DropShortcut();
+
+ /**
+ * Destructor.
+ */
+ ~DropShortcut();
+
+ /**
+ * Load the configuration information.
+ */
+ void load(bool oldConfig = false);
+
+ /**
+ * Save the configuration information.
+ */
+ void save();
+
+ /**
+ * Returns the shortcut item ID specified by the index.
+ *
+ * @param index Index of the shortcut item.
+ */
+ int getItem(int index) const
+ { return mItems[index]; }
+
+ /**
+ * Returns the amount of shortcut items.
+ */
+ int getItemCount() const
+ { return DROP_SHORTCUT_ITEMS; }
+
+ /**
+ * Returns the item ID that is currently selected.
+ */
+ int getItemSelected() const
+ { return mItemSelected; }
+
+ /**
+ * Adds the selected item ID to the items specified by the index.
+ *
+ * @param index Index of the items.
+ */
+ void setItem(int index)
+ { mItems[index] = mItemSelected; save(); }
+
+ /**
+ * Adds an item to the items store specified by the index.
+ *
+ * @param index Index of the item.
+ * @param itemId ID of the item.
+ */
+ void setItems(int index, int itemId)
+ { mItems[index] = itemId; save(); }
+
+ /**
+ * Set the item that is selected.
+ *
+ * @param itemId The ID of the item that is to be assigned.
+ */
+ void setItemSelected(int itemId)
+ { mItemSelected = itemId; }
+
+ /**
+ * A flag to check if the item is selected.
+ */
+ bool isItemSelected() const
+ { return mItemSelected > -1; }
+
+ /**
+ * Remove a item from the shortcut.
+ */
+ void removeItem(int index)
+ { mItems[index] = -1; save(); }
+
+ /**
+ * Try to use the item specified by the index.
+ *
+ * @param index Index of the item shortcut.
+ */
+ void useItem(int index);
+
+ /**
+ * Equip a item from the shortcut.
+ */
+ void equipItem(int index);
+
+ /**
+ * UnEquip a item from the shortcut.
+ */
+ void unequipItem(int index);
+
+ /**
+ * Drop first item.
+ */
+ void dropFirst();
+
+ /**
+ * Drop all items in cicle.
+ */
+ void dropItems(int cnt = 1);
+
+ private:
+
+ /**
+ * Drop item in cicle.
+ */
+ bool dropItem(int cnt = 1);
+
+ int mItems[DROP_SHORTCUT_ITEMS]; /**< The items stored. */
+ int mItemSelected; /**< The item held by cursor. */
+
+ int mLastDropIndex;
+};
+
+extern DropShortcut *dropShortcut;
+
+#endif