diff options
Diffstat (limited to 'src/being.cpp')
-rw-r--r-- | src/being.cpp | 58 |
1 files changed, 30 insertions, 28 deletions
diff --git a/src/being.cpp b/src/being.cpp index 508f56aef..f26b2c245 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -236,14 +236,14 @@ Being::Being(int id, Type type, Uint16 subtype, Map *map): mWalkSpeed = Net::getPlayerHandler()->getDefaultWalkSpeed(); - if (getType() == PLAYER) + if (mType == PLAYER) mShowName = config.getBoolValue("visiblenames"); else mGotComment = true; config.addListener("visiblenames", this); - if (getType() == NPC) + if (mType == NPC) setShowName(true); else setShowName(mShowName); @@ -279,7 +279,7 @@ void Being::setSubtype(Uint16 subtype) mSubType = subtype; - if (getType() == MONSTER) + if (mType == MONSTER) { mInfo = MonsterDB::get(mSubType); if (mInfo) @@ -288,13 +288,13 @@ void Being::setSubtype(Uint16 subtype) setupSpriteDisplay(mInfo->getDisplay()); } } - else if (getType() == NPC) + else if (mType == NPC) { mInfo = NPCDB::get(mSubType); if (mInfo) setupSpriteDisplay(mInfo->getDisplay(), false); } - else if (getType() == PLAYER) + else if (mType == PLAYER) { int id = -100 - subtype; @@ -549,7 +549,7 @@ void Being::takeDamage(Being *attacker, int amount, AttackType type) color = &userPalette->getColor(UserPalette::MISS); } } - else if (getType() == MONSTER) + else if (mType == MONSTER) { if (attacker == player_node) { @@ -562,7 +562,7 @@ void Being::takeDamage(Being *attacker, int amount, AttackType type) UserPalette::HIT_PLAYER_MONSTER); } } - else if (getType() == PLAYER && attacker != player_node + else if (mType == PLAYER && attacker != player_node && this == player_node) { // here player was attacked by other player. mark him as enemy. @@ -579,7 +579,7 @@ void Being::takeDamage(Being *attacker, int amount, AttackType type) { if (this == player_node) { - if (attacker->getType() == PLAYER || amount) + if (attacker->mType == PLAYER || amount) { chatWindow->battleChatLog(strprintf("%s : Hit you -%d", attacker->getName().c_str(), amount), BY_OTHER); @@ -625,9 +625,9 @@ void Being::takeDamage(Being *attacker, int amount, AttackType type) mHP = 0; } - if (getType() == MONSTER) + if (mType == MONSTER) updateName(); - else if (getType() == PLAYER && socialWindow && getName() != "") + else if (mType == PLAYER && socialWindow && getName() != "") socialWindow->updateAvatar(getName()); if (effectManager) @@ -636,7 +636,7 @@ void Being::takeDamage(Being *attacker, int amount, AttackType type) // weapon or default. int hitEffectId = 0; const ItemInfo *attackerWeapon = attacker->getEquippedWeapon(); - if (attacker->getType() == PLAYER && attackerWeapon) + if (attacker->mType == PLAYER && attackerWeapon) { if (type != CRITICAL) hitEffectId = attackerWeapon->getHitEffectId(); @@ -664,7 +664,7 @@ void Being::handleAttack(Being *victim, int damage, if (this != player_node) setAction(Being::ATTACK, 1); - if (getType() == PLAYER && mEquippedWeapon) + if (mType == PLAYER && mEquippedWeapon) fireMissile(victim, mEquippedWeapon->getMissileParticleFile()); else if (mInfo->getAttack(mAttackType)) fireMissile(victim, mInfo->getAttack(mAttackType)->missileParticle); @@ -690,7 +690,7 @@ void Being::handleAttack(Being *victim, int damage, void Being::setName(const std::string &name) { - if (getType() == NPC) + if (mType == NPC) { mName = name.substr(0, name.find('#', 0)); showName(); @@ -699,7 +699,7 @@ void Being::setName(const std::string &name) { mName = name; - if (getType() == PLAYER && getShowName()) + if (mType == PLAYER && getShowName()) showName(); } } @@ -1317,7 +1317,7 @@ void Being::logic() / static_cast<float>(getWalkSpeed().x))) >= static_cast<int>(frameCount)) { - if (getType() != PLAYER && actorSpriteManager) + if (mType != PLAYER && actorSpriteManager) actorSpriteManager->destroy(this); } } @@ -1436,7 +1436,7 @@ void Being::updateCoords() return; // Monster names show above the sprite instead of below it - if (getType() == MONSTER) + if (mType == MONSTER) { mDispName->adviseXY(getPixelX(), getPixelY() - getHeight() - mDispName->getHeight()); @@ -1449,7 +1449,7 @@ void Being::updateCoords() void Being::optionChanged(const std::string &value) { - if (getType() == PLAYER && value == "visiblenames") + if (mType == PLAYER && value == "visiblenames") setShowName(config.getBoolValue("visiblenames")); } @@ -1488,7 +1488,7 @@ void Being::showName() mDispName = 0; std::string mDisplayName(mName); - if (getType() != MONSTER + if (mType != MONSTER && (config.getBoolValue("showgender") || config.getBoolValue("showlevel"))) { @@ -1499,7 +1499,7 @@ void Being::showName() mDisplayName += getGenderSign(); } - if (getType() == MONSTER) + if (mType == MONSTER) { if (config.getBoolValue("showMonstersTakedDamage")) mDisplayName += ", " + toString(getDamageTaken()); @@ -1507,11 +1507,11 @@ void Being::showName() gcn::Font *font = 0; if (player_node && player_node->getTarget() == this - && getType() != MONSTER) + && mType != MONSTER) { font = boldFont; } - else if (getType() == PLAYER && !player_relations.isGoodName(this) && gui) + else if (mType == PLAYER && !player_relations.isGoodName(this) && gui) { font = gui->getSecureFont(); } @@ -1526,12 +1526,12 @@ void Being::updateColors() { if (userPalette) { - if (getType() == MONSTER) + if (mType == MONSTER) { mNameColor = &userPalette->getColor(UserPalette::MONSTER); mTextColor = &userPalette->getColor(UserPalette::MONSTER); } - else if (getType() == NPC) + else if (mType == NPC) { mNameColor = &userPalette->getColor(UserPalette::NPC); mTextColor = &userPalette->getColor(UserPalette::NPC); @@ -1726,7 +1726,7 @@ bool Being::updateFromCache() setLevel(entry->getLevel()); setPvpRank(entry->getPvpRank()); setIp(entry->getIp()); - if (getType() == PLAYER) + if (mType == PLAYER) updateColors(); return true; } @@ -1830,7 +1830,8 @@ bool Being::draw(Graphics *graphics, int offsetX, int offsetY) const void Being::drawSprites(Graphics* graphics, int posX, int posY) const { - for (int f = 0; f < getNumberOfLayers(); f ++) + const int sz = getNumberOfLayers(); + for (int f = 0; f < sz; f ++) { const int rSprite = mSpriteHide[mSpriteRemap[f]]; if (rSprite == 1) @@ -1847,7 +1848,8 @@ void Being::drawSprites(Graphics* graphics, int posX, int posY) const void Being::drawSpritesSDL(Graphics* graphics, int posX, int posY) const { - for (unsigned f = 0; f < size(); f ++) + const unsigned sz = size(); + for (unsigned f = 0; f < sz; f ++) { const int rSprite = mSpriteHide[mSpriteRemap[f]]; if (rSprite == 1) @@ -1885,7 +1887,7 @@ bool Being::drawSpriteAt(Graphics *graphics, int x, int y) const } } - if (mHighlightMonsterAttackRange && getType() == ActorSprite::MONSTER + if (mHighlightMonsterAttackRange && mType == ActorSprite::MONSTER && isAlive()) { const int attackRange = 32; @@ -1899,7 +1901,7 @@ bool Being::drawSpriteAt(Graphics *graphics, int x, int y) const } if (mShowMobHP && mInfo && player_node && player_node->getTarget() == this - && getType() == MONSTER) + && mType == MONSTER) { // show hp bar here int maxHP = mMaxHP; |