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-rw-r--r--src/actorspritemanager.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/actorspritemanager.h b/src/actorspritemanager.h
index cdf85e471..758714d6a 100644
--- a/src/actorspritemanager.h
+++ b/src/actorspritemanager.h
@@ -145,8 +145,8 @@ class ActorSpriteManager final: public ConfigListener
Being *findNearestLivingBeing(const Being *const aroundBeing,
const int maxTileDist,
const ActorSprite::Type
- type = Being::UNKNOWN
- ) const A_WARN_UNUSED;
+ type = Being::UNKNOWN)
+ const A_WARN_UNUSED;
/**
* Finds a being by name and (optionally) by type.
@@ -159,8 +159,8 @@ class ActorSpriteManager final: public ConfigListener
* Finds a nearest being by name and (optionally) by type.
*/
Being *findNearestByName(const std::string &name,
- const Being::Type &type = Being::UNKNOWN
- ) const A_WARN_UNUSED;
+ const Being::Type &type = Being::UNKNOWN)
+ const A_WARN_UNUSED;
/**
* Heal all players in distance.
@@ -289,7 +289,7 @@ class ActorSpriteManager final: public ConfigListener
int getAttackMobIndex(const std::string &name) const A_WARN_UNUSED;
- int getPriorityAttackMobIndex(const std::string &name)
+ int getPriorityAttackMobIndex(const std::string &name)
const A_WARN_UNUSED;
int getPickupItemIndex(const std::string &name) const A_WARN_UNUSED;
@@ -352,4 +352,4 @@ class ActorSpriteManager final: public ConfigListener
extern ActorSpriteManager *actorSpriteManager;
-#endif // ACTORSPRITEMANAGER_H
+#endif // ACTORSPRITEMANAGER_H