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-rw-r--r--src/actorspritemanager.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/actorspritemanager.cpp b/src/actorspritemanager.cpp
index cc18cfbee..f964a8b00 100644
--- a/src/actorspritemanager.cpp
+++ b/src/actorspritemanager.cpp
@@ -295,7 +295,7 @@ Being *ActorSpriteManager::findBeing(int id) const
}
}
- return NULL;
+ return nullptr;
}
Being *ActorSpriteManager::findBeing(int x, int y,
@@ -308,14 +308,14 @@ Being *ActorSpriteManager::findBeing(int x, int y,
ActorSpritesConstIterator it = find_if(mActors.begin(), mActors.end(),
beingFinder);
- return (it == mActors.end()) ? NULL : static_cast<Being*>(*it);
+ return (it == mActors.end()) ? nullptr : static_cast<Being*>(*it);
}
Being *ActorSpriteManager::findBeingByPixel(int x, int y,
bool allPlayers) const
{
if (!mMap)
- return NULL;
+ return nullptr;
bool targetDead = mTargetDeadPlayers;
@@ -448,7 +448,7 @@ void ActorSpriteManager::findBeingsByPixel(std::vector<Being*> &beings,
Being *ActorSpriteManager::findPortalByTile(int x, int y) const
{
if (!mMap)
- return NULL;
+ return nullptr;
for_actors
{
@@ -464,7 +464,7 @@ Being *ActorSpriteManager::findPortalByTile(int x, int y) const
return being;
}
- return NULL;
+ return nullptr;
}
FloorItem *ActorSpriteManager::findItem(int id) const
@@ -481,7 +481,7 @@ FloorItem *ActorSpriteManager::findItem(int id) const
}
}
- return NULL;
+ return nullptr;
}
FloorItem *ActorSpriteManager::findItem(int x, int y) const
@@ -498,7 +498,7 @@ FloorItem *ActorSpriteManager::findItem(int x, int y) const
}
}
- return NULL;
+ return nullptr;
}
bool ActorSpriteManager::pickUpAll(int x1, int y1, int x2, int y2,
@@ -563,7 +563,7 @@ bool ActorSpriteManager::pickUpNearest(int x, int y, int maxdist)
return false;
maxdist = maxdist * maxdist;
- FloorItem *closestItem = NULL;
+ FloorItem *closestItem = nullptr;
int dist = 0;
for_actors
@@ -614,7 +614,7 @@ Being *ActorSpriteManager::findBeingByName(const std::string &name,
return being;
}
}
- return NULL;
+ return nullptr;
}
Being *ActorSpriteManager::findNearestByName(const std::string &name,
@@ -624,7 +624,7 @@ Being *ActorSpriteManager::findNearestByName(const std::string &name,
return 0;
int dist = 0;
- Being* closestBeing = NULL;
+ Being* closestBeing = nullptr;
int x, y;
x = player_node->getTileX();
@@ -654,7 +654,7 @@ Being *ActorSpriteManager::findNearestByName(const std::string &name,
+ (being->getTileY() - y) * (being->getTileY() - y);
if (validateBeing(0, being, type, 0, 50)
- && (d < dist || closestBeing == NULL))
+ && (d < dist || closestBeing == nullptr))
{
dist = d;
closestBeing = being;
@@ -745,7 +745,7 @@ Being *ActorSpriteManager::findNearestLivingBeing(int x, int y,
{
const int maxDist = maxTileDist * 32;
- return findNearestLivingBeing(NULL, maxDist, type, x, y, excluded);
+ return findNearestLivingBeing(nullptr, maxDist, type, x, y, excluded);
}
Being *ActorSpriteManager::findNearestLivingBeing(Being *aroundBeing,
@@ -884,7 +884,7 @@ Being *ActorSpriteManager::findNearestLivingBeing(Being *aroundBeing,
beingSorter.priorityBeings = 0;
}
- if (player_node->getTarget() == NULL)
+ if (player_node->getTarget() == nullptr)
{
Being *target = sortedBeings.at(0);