diff options
Diffstat (limited to 'src/actorspritemanager.cpp')
-rw-r--r-- | src/actorspritemanager.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/actorspritemanager.cpp b/src/actorspritemanager.cpp index cc18cfbee..f964a8b00 100644 --- a/src/actorspritemanager.cpp +++ b/src/actorspritemanager.cpp @@ -295,7 +295,7 @@ Being *ActorSpriteManager::findBeing(int id) const } } - return NULL; + return nullptr; } Being *ActorSpriteManager::findBeing(int x, int y, @@ -308,14 +308,14 @@ Being *ActorSpriteManager::findBeing(int x, int y, ActorSpritesConstIterator it = find_if(mActors.begin(), mActors.end(), beingFinder); - return (it == mActors.end()) ? NULL : static_cast<Being*>(*it); + return (it == mActors.end()) ? nullptr : static_cast<Being*>(*it); } Being *ActorSpriteManager::findBeingByPixel(int x, int y, bool allPlayers) const { if (!mMap) - return NULL; + return nullptr; bool targetDead = mTargetDeadPlayers; @@ -448,7 +448,7 @@ void ActorSpriteManager::findBeingsByPixel(std::vector<Being*> &beings, Being *ActorSpriteManager::findPortalByTile(int x, int y) const { if (!mMap) - return NULL; + return nullptr; for_actors { @@ -464,7 +464,7 @@ Being *ActorSpriteManager::findPortalByTile(int x, int y) const return being; } - return NULL; + return nullptr; } FloorItem *ActorSpriteManager::findItem(int id) const @@ -481,7 +481,7 @@ FloorItem *ActorSpriteManager::findItem(int id) const } } - return NULL; + return nullptr; } FloorItem *ActorSpriteManager::findItem(int x, int y) const @@ -498,7 +498,7 @@ FloorItem *ActorSpriteManager::findItem(int x, int y) const } } - return NULL; + return nullptr; } bool ActorSpriteManager::pickUpAll(int x1, int y1, int x2, int y2, @@ -563,7 +563,7 @@ bool ActorSpriteManager::pickUpNearest(int x, int y, int maxdist) return false; maxdist = maxdist * maxdist; - FloorItem *closestItem = NULL; + FloorItem *closestItem = nullptr; int dist = 0; for_actors @@ -614,7 +614,7 @@ Being *ActorSpriteManager::findBeingByName(const std::string &name, return being; } } - return NULL; + return nullptr; } Being *ActorSpriteManager::findNearestByName(const std::string &name, @@ -624,7 +624,7 @@ Being *ActorSpriteManager::findNearestByName(const std::string &name, return 0; int dist = 0; - Being* closestBeing = NULL; + Being* closestBeing = nullptr; int x, y; x = player_node->getTileX(); @@ -654,7 +654,7 @@ Being *ActorSpriteManager::findNearestByName(const std::string &name, + (being->getTileY() - y) * (being->getTileY() - y); if (validateBeing(0, being, type, 0, 50) - && (d < dist || closestBeing == NULL)) + && (d < dist || closestBeing == nullptr)) { dist = d; closestBeing = being; @@ -745,7 +745,7 @@ Being *ActorSpriteManager::findNearestLivingBeing(int x, int y, { const int maxDist = maxTileDist * 32; - return findNearestLivingBeing(NULL, maxDist, type, x, y, excluded); + return findNearestLivingBeing(nullptr, maxDist, type, x, y, excluded); } Being *ActorSpriteManager::findNearestLivingBeing(Being *aroundBeing, @@ -884,7 +884,7 @@ Being *ActorSpriteManager::findNearestLivingBeing(Being *aroundBeing, beingSorter.priorityBeings = 0; } - if (player_node->getTarget() == NULL) + if (player_node->getTarget() == nullptr) { Being *target = sortedBeings.at(0); |