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-rw-r--r--src/actorspritemanager.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/actorspritemanager.cpp b/src/actorspritemanager.cpp
index 09dc1ff8e..6de1e0396 100644
--- a/src/actorspritemanager.cpp
+++ b/src/actorspritemanager.cpp
@@ -358,7 +358,6 @@ Being *ActorSpriteManager::findBeingByPixel(const int x, const int y,
|| (targetDead && being->getType() == Being::PLAYER))
&& (allPlayers || being != player_node))
{
-
if ((being->getPixelX() - 16 <= x) &&
(being->getPixelX() + 16 > x) &&
(being->getPixelY() - 32 <= y) &&
@@ -446,7 +445,6 @@ void ActorSpriteManager::findBeingsByPixel(std::vector<ActorSprite*> &beings,
&& (allPlayers || being != player_node))
|| actor->getType() == ActorSprite::FLOOR_ITEM)
{
-
if ((actor->getPixelX() - xtol <= x) &&
(actor->getPixelX() + xtol > x) &&
(actor->getPixelY() - uptol <= y) &&
@@ -1030,8 +1028,6 @@ Being *ActorSpriteManager::findNearestLivingBeing(const Being *const
const bool valid = validateBeing(aroundBeing, being,
type, excluded, 50);
int d = being->getDistance();
-// logger->log("dist: %d", dist);
-// logger->log("name: %s, %d, %d", being->getName().c_str(), (int)valid, d);
if (being->getType() != Being::MONSTER || !mTargetOnlyReachable)
{ // if distance not calculated, use old distance
d = (being->getTileX() - x) * (being->getTileX() - x)