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-rw-r--r--src/client.cpp79
-rw-r--r--src/client.h2
2 files changed, 44 insertions, 37 deletions
diff --git a/src/client.cpp b/src/client.cpp
index 02626dcd4..f5fba647e 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -784,6 +784,47 @@ void Client::stateWorldSelect1()
}
}
+void Client::stateGame1()
+{
+ if (!gui)
+ return;
+
+ BasicContainer2 *const top = static_cast<BasicContainer2*>(
+ gui->getTop());
+
+ if (!top)
+ return;
+
+ CREATEWIDGETV(desktop, Desktop, nullptr);
+ top->add(desktop);
+ int x = top->getWidth() - mButtonPadding;
+ ADDBUTTON(mSetupButton, new Button(desktop,
+ // TRANSLATORS: setup tab quick button
+ _("Setup"), "Setup", this))
+ ADDBUTTON(mPerfomanceButton, new Button(desktop,
+ // TRANSLATORS: perfoamance tab quick button
+ _("Performance"), "Perfomance", this))
+ ADDBUTTON(mVideoButton, new Button(desktop,
+ // TRANSLATORS: video tab quick button
+ _("Video"), "Video", this))
+ ADDBUTTON(mThemesButton, new Button(desktop,
+ // TRANSLATORS: theme tab quick button
+ _("Theme"), "Themes", this))
+ ADDBUTTON(mAboutButton, new Button(desktop,
+ // TRANSLATORS: theme tab quick button
+ _("About"), "about", this))
+ ADDBUTTON(mHelpButton, new Button(desktop,
+ // TRANSLATORS: theme tab quick button
+ _("Help"), "help", this))
+#ifdef ANDROID
+ ADDBUTTON(mCloseButton, new Button(desktop,
+ // TRANSLATORS: close quick button
+ _("Close"), "close", this))
+#endif
+ desktop->setSize(mainGraphics->getWidth(),
+ mainGraphics->getHeight());
+}
+
int Client::gameExec()
{
int lastTickTime = tick_time;
@@ -861,43 +902,7 @@ int Client::gameExec()
else if (mOldState == STATE_START ||
(mOldState == STATE_GAME && mState != STATE_GAME))
{
- if (!gui)
- break;
-
- BasicContainer2 *const top = static_cast<BasicContainer2*>(
- gui->getTop());
-
- if (!top)
- break;
-
- CREATEWIDGETV(desktop, Desktop, nullptr);
- top->add(desktop);
- int x = top->getWidth() - mButtonPadding;
- ADDBUTTON(mSetupButton, new Button(desktop,
- // TRANSLATORS: setup tab quick button
- _("Setup"), "Setup", this))
- ADDBUTTON(mPerfomanceButton, new Button(desktop,
- // TRANSLATORS: perfoamance tab quick button
- _("Performance"), "Perfomance", this))
- ADDBUTTON(mVideoButton, new Button(desktop,
- // TRANSLATORS: video tab quick button
- _("Video"), "Video", this))
- ADDBUTTON(mThemesButton, new Button(desktop,
- // TRANSLATORS: theme tab quick button
- _("Theme"), "Themes", this))
- ADDBUTTON(mAboutButton, new Button(desktop,
- // TRANSLATORS: theme tab quick button
- _("About"), "about", this))
- ADDBUTTON(mHelpButton, new Button(desktop,
- // TRANSLATORS: theme tab quick button
- _("Help"), "help", this))
-#ifdef ANDROID
- ADDBUTTON(mCloseButton, new Button(desktop,
- // TRANSLATORS: close quick button
- _("Close"), "close", this))
-#endif
- desktop->setSize(mainGraphics->getWidth(),
- mainGraphics->getHeight());
+ stateGame1();
}
BLOCK_END("Client::gameExec 6")
diff --git a/src/client.h b/src/client.h
index a1fea903d..8c36ec888 100644
--- a/src/client.h
+++ b/src/client.h
@@ -118,6 +118,8 @@ class Client final : public ConfigListener,
void stateWorldSelect1();
+ void stateGame1();
+
ServerInfo mCurrentServer;
Game *mGame;