diff options
-rw-r--r-- | src/actions/commands.cpp | 42 | ||||
-rw-r--r-- | src/actions/commands.h | 1 | ||||
-rw-r--r-- | src/input/inputaction.h | 1 | ||||
-rw-r--r-- | src/input/inputactionmap.h | 9 | ||||
-rw-r--r-- | src/input/pages/basic.cpp | 6 |
5 files changed, 55 insertions, 4 deletions
diff --git a/src/actions/commands.cpp b/src/actions/commands.cpp index cd35ba9aa..eafd0b82b 100644 --- a/src/actions/commands.cpp +++ b/src/actions/commands.cpp @@ -713,19 +713,34 @@ impHandler0(fireHomunculus) return true; } -impHandler(buy) +static Being *findBeing(const std::string &name) { - const std::string args = event.args; Being *being = nullptr; - if (args.empty()) + if (name.empty()) { being = localPlayer->getTarget(); } else { being = actorManager->findBeingByName( - args, ActorType::Unknown); + name, ActorType::Unknown); + } + if (!being) + { + being = actorManager->findNearestLivingBeing( + localPlayer, 1, ActorType::Npc, true); + } + if (!being) + { + being = actorManager->findNearestLivingBeing( + localPlayer, 1, ActorType::Player, true); } + return being; +} + +impHandler(buy) +{ + Being *being = findBeing(event.args); if (!being) return false; @@ -742,4 +757,23 @@ impHandler(buy) return false; } +impHandler(sell) +{ + Being *being = findBeing(event.args); + if (!being) + return false; + + if (being->getType() == ActorType::Npc) + { + npcHandler->sell(being->getId()); + return true; + } + else if (being->getType() == ActorType::Player) + { + buySellHandler->requestBuyList(being->getName()); + return true; + } + return false; +} + } // namespace Actions diff --git a/src/actions/commands.h b/src/actions/commands.h index 29fa6ef27..8f55b023e 100644 --- a/src/actions/commands.h +++ b/src/actions/commands.h @@ -77,6 +77,7 @@ namespace Actions decHandler(setHomunculusName); decHandler(fireHomunculus); decHandler(buy); + decHandler(sell); } // namespace Actions #undef decHandler diff --git a/src/input/inputaction.h b/src/input/inputaction.h index 7187e2914..7e8a15ab1 100644 --- a/src/input/inputaction.h +++ b/src/input/inputaction.h @@ -491,6 +491,7 @@ namespace InputAction NEXT_INV_TAB, CONTEXT_MENU, BUY, + SELL, TOTAL }; } // namespace InputAction diff --git a/src/input/inputactionmap.h b/src/input/inputactionmap.h index 2a8904503..f4579881c 100644 --- a/src/input/inputactionmap.h +++ b/src/input/inputactionmap.h @@ -4162,6 +4162,15 @@ static const InputActionData inputActionData[InputAction::TOTAL] = { InputCondition::GAME, "buy", false}, + {"keySell", + InputType::UNKNOWN, InputAction::NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, + Input::GRP_DEFAULT, + &Actions::sell, + InputAction::NO_VALUE, 50, + InputCondition::GAME, + "sell", + false}, }; #endif // INPUT_INPUTACTIONMAP_H diff --git a/src/input/pages/basic.cpp b/src/input/pages/basic.cpp index f514d388b..5840e92c3 100644 --- a/src/input/pages/basic.cpp +++ b/src/input/pages/basic.cpp @@ -243,6 +243,12 @@ SetupActionData setupActionDataBasic[] = }, { // TRANSLATORS: input action name + N_("Sell"), + InputAction::SELL, + "", + }, + { + // TRANSLATORS: input action name N_("Open context menu"), InputAction::CONTEXT_MENU, "", |