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authorAndrei Karas <akaras@inbox.ru>2015-02-23 14:25:45 +0300
committerAndrei Karas <akaras@inbox.ru>2015-02-23 14:25:45 +0300
commit0a3d203f6f311da4a7907863586068827cdedfed (patch)
treeb6939497c8ff08863d5ac67f2af190e4e6441cd5 /src
parentdd1c7257b760f4c97c84e66d4ebb4f32fff8a499 (diff)
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Move crazy move state into settings class.
Diffstat (limited to 'src')
-rw-r--r--src/being/localplayer.cpp127
-rw-r--r--src/being/localplayer.h8
-rw-r--r--src/gamemodifiers.cpp2
-rw-r--r--src/settings.h2
4 files changed, 66 insertions, 73 deletions
diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp
index 761a17d86..4ed1356af 100644
--- a/src/being/localplayer.cpp
+++ b/src/being/localplayer.cpp
@@ -118,7 +118,6 @@ LocalPlayer::LocalPlayer(const int id, const uint16_t subtype) :
PlayerDeathListener(),
StatListener(),
mGMLevel(0),
- mCrazyMoveState(0),
mMoveState(0),
mLastTargetX(0),
mLastTargetY(0),
@@ -1449,23 +1448,23 @@ void LocalPlayer::crazyMove3()
if (mAction == BeingAction::MOVE)
return;
- switch (mCrazyMoveState)
+ switch (settings.crazyMoveState)
{
case 0:
move(1, 1);
- mCrazyMoveState = 1;
+ settings.crazyMoveState = 1;
break;
case 1:
move(1, -1);
- mCrazyMoveState = 2;
+ settings.crazyMoveState = 2;
break;
case 2:
move(-1, -1);
- mCrazyMoveState = 3;
+ settings.crazyMoveState = 3;
break;
case 3:
move(-1, 1);
- mCrazyMoveState = 0;
+ settings.crazyMoveState = 0;
break;
default:
break;
@@ -1483,15 +1482,15 @@ void LocalPlayer::crazyMove4()
if (mAction == BeingAction::MOVE)
return;
- switch (mCrazyMoveState)
+ switch (settings.crazyMoveState)
{
case 0:
move(7, 0);
- mCrazyMoveState = 1;
+ settings.crazyMoveState = 1;
break;
case 1:
move(-7, 0);
- mCrazyMoveState = 0;
+ settings.crazyMoveState = 0;
break;
default:
break;
@@ -1503,15 +1502,15 @@ void LocalPlayer::crazyMove5()
if (mAction == BeingAction::MOVE)
return;
- switch (mCrazyMoveState)
+ switch (settings.crazyMoveState)
{
case 0:
move(0, 7);
- mCrazyMoveState = 1;
+ settings.crazyMoveState = 1;
break;
case 1:
move(0, -7);
- mCrazyMoveState = 0;
+ settings.crazyMoveState = 0;
break;
default:
break;
@@ -1523,39 +1522,39 @@ void LocalPlayer::crazyMove6()
if (mAction == BeingAction::MOVE)
return;
- switch (mCrazyMoveState)
+ switch (settings.crazyMoveState)
{
case 0:
move(3, 0);
- mCrazyMoveState = 1;
+ settings.crazyMoveState = 1;
break;
case 1:
move(2, -2);
- mCrazyMoveState = 2;
+ settings.crazyMoveState = 2;
break;
case 2:
move(0, -3);
- mCrazyMoveState = 3;
+ settings.crazyMoveState = 3;
break;
case 3:
move(-2, -2);
- mCrazyMoveState = 4;
+ settings.crazyMoveState = 4;
break;
case 4:
move(-3, 0);
- mCrazyMoveState = 5;
+ settings.crazyMoveState = 5;
break;
case 5:
move(-2, 2);
- mCrazyMoveState = 6;
+ settings.crazyMoveState = 6;
break;
case 6:
move(0, 3);
- mCrazyMoveState = 7;
+ settings.crazyMoveState = 7;
break;
case 7:
move(2, 2);
- mCrazyMoveState = 0;
+ settings.crazyMoveState = 0;
break;
default:
break;
@@ -1567,23 +1566,23 @@ void LocalPlayer::crazyMove7()
if (mAction == BeingAction::MOVE)
return;
- switch (mCrazyMoveState)
+ switch (settings.crazyMoveState)
{
case 0:
move(1, 1);
- mCrazyMoveState = 1;
+ settings.crazyMoveState = 1;
break;
case 1:
move(-1, 1);
- mCrazyMoveState = 2;
+ settings.crazyMoveState = 2;
break;
case 2:
move(-1, -1);
- mCrazyMoveState = 3;
+ settings.crazyMoveState = 3;
break;
case 3:
move(1, -1);
- mCrazyMoveState = 0;
+ settings.crazyMoveState = 0;
break;
default:
break;
@@ -1683,7 +1682,7 @@ void LocalPlayer::crazyMove9()
if (mAction == BeingAction::MOVE)
return;
- switch (mCrazyMoveState)
+ switch (settings.crazyMoveState)
{
case 0:
switch (mDirection)
@@ -1695,19 +1694,19 @@ void LocalPlayer::crazyMove9()
default: break;
}
move(dx, dy);
- mCrazyMoveState = 1;
+ settings.crazyMoveState = 1;
break;
case 1:
- mCrazyMoveState = 2;
+ settings.crazyMoveState = 2;
if (!allowAction())
return;
playerHandler->changeAction(BeingAction::SIT);
break;
case 2:
- mCrazyMoveState = 3;
+ settings.crazyMoveState = 3;
break;
case 3:
- mCrazyMoveState = 0;
+ settings.crazyMoveState = 0;
break;
default:
break;
@@ -1724,19 +1723,19 @@ void LocalPlayer::crazyMoveA()
if (mMoveProgram.empty())
return;
- if (mCrazyMoveState >= mMoveProgram.length())
- mCrazyMoveState = 0;
+ if (settings.crazyMoveState >= mMoveProgram.length())
+ settings.crazyMoveState = 0;
// move command
- if (mMoveProgram[mCrazyMoveState] == 'm')
+ if (mMoveProgram[settings.crazyMoveState] == 'm')
{
- mCrazyMoveState ++;
- if (mCrazyMoveState < mMoveProgram.length())
+ settings.crazyMoveState ++;
+ if (settings.crazyMoveState < mMoveProgram.length())
{
int dx = 0;
int dy = 0;
- signed char param = mMoveProgram[mCrazyMoveState++];
+ signed char param = mMoveProgram[settings.crazyMoveState++];
if (param == '?')
{
const char cmd[] = {'l', 'r', 'u', 'd', 'L', 'R', 'U', 'D'};
@@ -1797,13 +1796,13 @@ void LocalPlayer::crazyMoveA()
}
}
// direction command
- else if (mMoveProgram[mCrazyMoveState] == 'd')
+ else if (mMoveProgram[settings.crazyMoveState] == 'd')
{
- mCrazyMoveState ++;
+ settings.crazyMoveState ++;
- if (mCrazyMoveState < mMoveProgram.length())
+ if (settings.crazyMoveState < mMoveProgram.length())
{
- signed char param = mMoveProgram[mCrazyMoveState++];
+ signed char param = mMoveProgram[settings.crazyMoveState++];
if (param == '?')
{
const char cmd[] = {'l', 'r', 'u', 'd'};
@@ -1932,49 +1931,49 @@ void LocalPlayer::crazyMoveA()
}
}
// sit command
- else if (mMoveProgram[mCrazyMoveState] == 's')
+ else if (mMoveProgram[settings.crazyMoveState] == 's')
{
- mCrazyMoveState ++;
+ settings.crazyMoveState ++;
if (toggleSit())
- mCrazyMoveState ++;
+ settings.crazyMoveState ++;
}
// wear outfits
- else if (mMoveProgram[mCrazyMoveState] == 'o')
+ else if (mMoveProgram[settings.crazyMoveState] == 'o')
{
- mCrazyMoveState ++;
- if (mCrazyMoveState < mMoveProgram.length())
+ settings.crazyMoveState ++;
+ if (settings.crazyMoveState < mMoveProgram.length())
{
// wear next outfit
- if (mMoveProgram[mCrazyMoveState] == 'n')
+ if (mMoveProgram[settings.crazyMoveState] == 'n')
{
- mCrazyMoveState ++;
+ settings.crazyMoveState ++;
outfitWindow->wearNextOutfit();
}
// wear previous outfit
- else if (mMoveProgram[mCrazyMoveState] == 'p')
+ else if (mMoveProgram[settings.crazyMoveState] == 'p')
{
- mCrazyMoveState ++;
+ settings.crazyMoveState ++;
outfitWindow->wearPreviousOutfit();
}
}
}
// pause
- else if (mMoveProgram[mCrazyMoveState] == 'w')
+ else if (mMoveProgram[settings.crazyMoveState] == 'w')
{
- mCrazyMoveState ++;
+ settings.crazyMoveState ++;
}
// pick up
- else if (mMoveProgram[mCrazyMoveState] == 'p')
+ else if (mMoveProgram[settings.crazyMoveState] == 'p')
{
- mCrazyMoveState ++;
+ settings.crazyMoveState ++;
pickUpItems();
}
// emote
- else if (mMoveProgram[mCrazyMoveState] == 'e'
- || mMoveProgram[mCrazyMoveState] == 'E')
+ else if (mMoveProgram[settings.crazyMoveState] == 'e'
+ || mMoveProgram[settings.crazyMoveState] == 'E')
{
- mCrazyMoveState ++;
- const signed char emo = mMoveProgram[mCrazyMoveState];
+ settings.crazyMoveState ++;
+ const signed char emo = mMoveProgram[settings.crazyMoveState];
unsigned char emoteId = 0;
if (emo == '?')
{
@@ -1991,20 +1990,20 @@ void LocalPlayer::crazyMoveA()
else if (emo >= 'A' && emo <= 'Z')
emoteId = static_cast<unsigned char>(emo - 'A' + 37);
}
- if (mMoveProgram[mCrazyMoveState - 1] == 'e')
+ if (mMoveProgram[settings.crazyMoveState - 1] == 'e')
emote(emoteId);
else if (PacketLimiter::limitPackets(PACKET_CHAT))
petHandler->emote(emoteId, 0);
- mCrazyMoveState ++;
+ settings.crazyMoveState ++;
}
else
{
- mCrazyMoveState ++;
+ settings.crazyMoveState ++;
}
- if (mCrazyMoveState >= mMoveProgram.length())
- mCrazyMoveState = 0;
+ if (settings.crazyMoveState >= mMoveProgram.length())
+ settings.crazyMoveState = 0;
}
bool LocalPlayer::isReachable(Being *const being,
diff --git a/src/being/localplayer.h b/src/being/localplayer.h
index 9226c1806..c8efcb4ff 100644
--- a/src/being/localplayer.h
+++ b/src/being/localplayer.h
@@ -196,12 +196,6 @@ class LocalPlayer final : public Being,
void setMoveState(const unsigned int n)
{ mMoveState = n; }
- unsigned int getCrazyMoveState() const A_WARN_UNUSED
- { return mCrazyMoveState; }
-
- void setCrazyMoveState(const unsigned int n)
- { mCrazyMoveState = n; }
-
std::string getPingTime() const A_WARN_UNUSED;
void tryPingRequest();
@@ -443,8 +437,6 @@ class LocalPlayer final : public Being,
int mGMLevel;
- // crazy move state
- unsigned int mCrazyMoveState;
// move state. used if mMoveType == 2
unsigned int mMoveState;
diff --git a/src/gamemodifiers.cpp b/src/gamemodifiers.cpp
index 9a21c738d..b5d5d91bb 100644
--- a/src/gamemodifiers.cpp
+++ b/src/gamemodifiers.cpp
@@ -166,7 +166,7 @@ static const unsigned mCrazyMoveTypeSize = 11;
void GameModifiers::changeCrazyMoveType(const bool forward)
{
- localPlayer->setCrazyMoveState(0U);
+ settings.crazyMoveState = 0U;
changeMode(&settings.crazyMoveType, mCrazyMoveTypeSize, "crazyMoveType",
&GameModifiers::getCrazyMoveTypeString, 1, true, forward);
}
diff --git a/src/settings.h b/src/settings.h
index c7be2575e..fd1025631 100644
--- a/src/settings.h
+++ b/src/settings.h
@@ -66,6 +66,7 @@ class Settings final
pvpAttackType(0U),
imitationMode(0U),
cameraMode(0U),
+ crazyMoveState(0),
mapDrawType(MapType::NORMAL),
persistentIp(true),
limitFps(false),
@@ -110,6 +111,7 @@ class Settings final
unsigned int pvpAttackType;
unsigned int imitationMode;
unsigned int cameraMode;
+ int crazyMoveState;
MapType::MapType mapDrawType;
bool persistentIp;
bool limitFps;