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authorAndrei Karas <akaras@inbox.ru>2014-10-17 13:15:56 +0300
committerAndrei Karas <akaras@inbox.ru>2014-10-17 13:15:56 +0300
commit5548875f34ea78e9917c512fb452718ccec5ced5 (patch)
tree053be91b21db5d771a63ccb86b15d4b01035eba3 /src
parenta2710185944a34f510fa1c940212617913c50dee (diff)
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Add static in beinthandler.
Diffstat (limited to 'src')
-rw-r--r--src/net/beinghandler.h2
-rw-r--r--src/net/ea/beinghandler.cpp38
-rw-r--r--src/net/ea/beinghandler.h44
-rw-r--r--src/net/eathena/beinghandler.cpp68
-rw-r--r--src/net/eathena/beinghandler.h80
-rw-r--r--src/net/tmwa/beinghandler.cpp38
-rw-r--r--src/net/tmwa/beinghandler.h44
7 files changed, 158 insertions, 156 deletions
diff --git a/src/net/beinghandler.h b/src/net/beinghandler.h
index 5b2495a1d..f6a35e870 100644
--- a/src/net/beinghandler.h
+++ b/src/net/beinghandler.h
@@ -43,8 +43,6 @@ class BeingHandler notfinal
virtual void undress(Being *const being) const = 0;
virtual void requestRanks(const Rank::Rank rank) const = 0;
-
- virtual void viewPlayerEquipment(const Being *const being) = 0;
};
} // namespace Net
diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp
index 9f3320dd0..da6ace767 100644
--- a/src/net/ea/beinghandler.cpp
+++ b/src/net/ea/beinghandler.cpp
@@ -44,14 +44,18 @@
namespace Ea
{
-BeingHandler::BeingHandler(const bool enableSync) :
- mSync(enableSync),
- mSpawnId(0),
- mHideShield(config.getBoolValue("hideShield"))
+int BeingHandler::mSpawnId = 0;
+bool BeingHandler::mSync = false;
+bool BeingHandler::mHideShield = false;
+
+BeingHandler::BeingHandler(const bool enableSync)
{
+ mSync = enableSync;
+ mSpawnId = 0;
+ mHideShield = config.getBoolValue("hideShield");
}
-Being *BeingHandler::createBeing(const int id, const int16_t job) const
+Being *BeingHandler::createBeing(const int id, const int16_t job)
{
if (!actorManager)
return nullptr;
@@ -74,14 +78,14 @@ void BeingHandler::setSprite(Being *const being, const unsigned int slot,
const int id, const std::string &color,
const unsigned char colorId,
const bool isWeapon,
- const bool isTempSprite) const
+ const bool isTempSprite)
{
if (!being)
return;
being->updateSprite(slot, id, color, colorId, isWeapon, isTempSprite);
}
-void BeingHandler::processBeingRemove(Net::MessageIn &msg) const
+void BeingHandler::processBeingRemove(Net::MessageIn &msg)
{
BLOCK_START("BeingHandler::processBeingRemove")
if (!actorManager || !localPlayer)
@@ -132,7 +136,7 @@ void BeingHandler::processBeingRemove(Net::MessageIn &msg) const
BLOCK_END("BeingHandler::processBeingRemove")
}
-void BeingHandler::processSkillDamage(Net::MessageIn &msg) const
+void BeingHandler::processSkillDamage(Net::MessageIn &msg)
{
BLOCK_START("BeingHandler::processSkillDamage")
if (!actorManager)
@@ -160,7 +164,7 @@ void BeingHandler::processSkillDamage(Net::MessageIn &msg) const
BLOCK_END("BeingHandler::processSkillDamage")
}
-void BeingHandler::processBeingAction(Net::MessageIn &msg) const
+void BeingHandler::processBeingAction(Net::MessageIn &msg)
{
BLOCK_START("BeingHandler::processBeingAction")
if (!actorManager)
@@ -251,7 +255,7 @@ void BeingHandler::processBeingAction(Net::MessageIn &msg) const
BLOCK_END("BeingHandler::processBeingAction")
}
-void BeingHandler::processBeingEmotion(Net::MessageIn &msg) const
+void BeingHandler::processBeingEmotion(Net::MessageIn &msg)
{
BLOCK_START("BeingHandler::processBeingEmotion")
if (!localPlayer || !actorManager)
@@ -281,7 +285,7 @@ void BeingHandler::processBeingEmotion(Net::MessageIn &msg) const
BLOCK_END("BeingHandler::processBeingEmotion")
}
-void BeingHandler::processNameResponse(Net::MessageIn &msg) const
+void BeingHandler::processNameResponse(Net::MessageIn &msg)
{
BLOCK_START("BeingHandler::processNameResponse")
if (!localPlayer || !actorManager)
@@ -342,7 +346,7 @@ void BeingHandler::processNameResponse(Net::MessageIn &msg) const
BLOCK_END("BeingHandler::processNameResponse")
}
-void BeingHandler::processIpResponse(Net::MessageIn &msg) const
+void BeingHandler::processIpResponse(Net::MessageIn &msg)
{
BLOCK_START("BeingHandler::processIpResponse")
if (!actorManager)
@@ -357,7 +361,7 @@ void BeingHandler::processIpResponse(Net::MessageIn &msg) const
BLOCK_END("BeingHandler::processIpResponse")
}
-void BeingHandler::processPlayerStop(Net::MessageIn &msg) const
+void BeingHandler::processPlayerStop(Net::MessageIn &msg)
{
BLOCK_START("BeingHandler::processPlayerStop")
if (!actorManager || !localPlayer)
@@ -387,7 +391,7 @@ void BeingHandler::processPlayerStop(Net::MessageIn &msg) const
BLOCK_END("BeingHandler::processPlayerStop")
}
-void BeingHandler::processPlayerMoveToAttack(Net::MessageIn &msg) const
+void BeingHandler::processPlayerMoveToAttack(Net::MessageIn &msg)
{
BLOCK_START("BeingHandler::processPlayerStop")
msg.readInt32("target id");
@@ -402,7 +406,7 @@ void BeingHandler::processPlayerMoveToAttack(Net::MessageIn &msg) const
BLOCK_END("BeingHandler::processPlayerStop")
}
-void BeingHandler::processSkillNoDamage(Net::MessageIn &msg) const
+void BeingHandler::processSkillNoDamage(Net::MessageIn &msg)
{
msg.readInt16("skill id");
msg.readInt16("heal");
@@ -411,7 +415,7 @@ void BeingHandler::processSkillNoDamage(Net::MessageIn &msg) const
msg.readUInt8("fail");
}
-void BeingHandler::processPvpMapMode(Net::MessageIn &msg) const
+void BeingHandler::processPvpMapMode(Net::MessageIn &msg)
{
BLOCK_START("BeingHandler::processPvpMapMode")
const Game *const game = Game::instance();
@@ -427,7 +431,7 @@ void BeingHandler::processPvpMapMode(Net::MessageIn &msg) const
BLOCK_END("BeingHandler::processPvpMapMode")
}
-void BeingHandler::processPvpSet(Net::MessageIn &msg) const
+void BeingHandler::processPvpSet(Net::MessageIn &msg)
{
BLOCK_START("BeingHandler::processPvpSet")
const int id = msg.readInt32("being id");
diff --git a/src/net/ea/beinghandler.h b/src/net/ea/beinghandler.h
index 957dc23d8..8513df916 100644
--- a/src/net/ea/beinghandler.h
+++ b/src/net/ea/beinghandler.h
@@ -36,42 +36,42 @@ class BeingHandler notfinal : public Net::BeingHandler
protected:
explicit BeingHandler(const bool enableSync);
- Being *createBeing(const int id,
- const int16_t job) const A_WARN_UNUSED;
+ static Being *createBeing(const int id,
+ const int16_t job) A_WARN_UNUSED;
- virtual void setSprite(Being *const being, const unsigned int slot,
- const int id,
- const std::string &color = "",
- const unsigned char colorId = 1,
- const bool isWeapon = false,
- const bool isTempSprite = false) const;
+ static void setSprite(Being *const being, const unsigned int slot,
+ const int id,
+ const std::string &color = "",
+ const unsigned char colorId = 1,
+ const bool isWeapon = false,
+ const bool isTempSprite = false);
- virtual void processBeingRemove(Net::MessageIn &msg) const;
+ static void processBeingRemove(Net::MessageIn &msg);
- virtual void processSkillDamage(Net::MessageIn &msg) const;
+ static void processSkillDamage(Net::MessageIn &msg);
- virtual void processBeingAction(Net::MessageIn &msg) const;
+ static void processBeingAction(Net::MessageIn &msg);
- virtual void processBeingEmotion(Net::MessageIn &msg) const;
+ static void processBeingEmotion(Net::MessageIn &msg);
- virtual void processNameResponse(Net::MessageIn &msg) const;
+ static void processNameResponse(Net::MessageIn &msg);
- virtual void processIpResponse(Net::MessageIn &msg) const;
+ static void processIpResponse(Net::MessageIn &msg);
- virtual void processPlayerStop(Net::MessageIn &msg) const;
+ static void processPlayerStop(Net::MessageIn &msg);
- virtual void processPlayerMoveToAttack(Net::MessageIn &msg) const;
+ static void processPlayerMoveToAttack(Net::MessageIn &msg);
- virtual void processSkillNoDamage(Net::MessageIn &msg) const;
+ static void processSkillNoDamage(Net::MessageIn &msg);
- virtual void processPvpMapMode(Net::MessageIn &msg) const;
+ static void processPvpMapMode(Net::MessageIn &msg);
- virtual void processPvpSet(Net::MessageIn &msg) const;
+ static void processPvpSet(Net::MessageIn &msg);
// Should we honor server "Stop Walking" packets
- bool mSync;
- int mSpawnId;
- bool mHideShield;
+ static int mSpawnId;
+ static bool mSync;
+ static bool mHideShield;
};
} // namespace Ea
diff --git a/src/net/eathena/beinghandler.cpp b/src/net/eathena/beinghandler.cpp
index d0c3f1640..977e73942 100644
--- a/src/net/eathena/beinghandler.cpp
+++ b/src/net/eathena/beinghandler.cpp
@@ -324,7 +324,7 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
Being *BeingHandler::createBeing2(const int id,
const int16_t job,
- const BeingType::BeingType beingType) const
+ const BeingType::BeingType beingType)
{
if (!actorManager)
return nullptr;
@@ -393,7 +393,7 @@ void BeingHandler::requestRanks(const Rank::Rank rank) const
outMsg.writeInt16(static_cast<int16_t>(rank), "type");
}
-void BeingHandler::processBeingChangeLook(Net::MessageIn &msg) const
+void BeingHandler::processBeingChangeLook(Net::MessageIn &msg)
{
if (!actorManager)
return;
@@ -411,7 +411,7 @@ void BeingHandler::processBeingChangeLook(Net::MessageIn &msg) const
processBeingChangeLookContinue(dstBeing, type, id, id2);
}
-void BeingHandler::processBeingChangeLook2(Net::MessageIn &msg) const
+void BeingHandler::processBeingChangeLook2(Net::MessageIn &msg)
{
if (!actorManager)
return;
@@ -434,7 +434,7 @@ void BeingHandler::processBeingChangeLook2(Net::MessageIn &msg) const
void BeingHandler::processBeingChangeLookContinue(Being *const dstBeing,
const uint8_t type,
const int id,
- const int id2) const
+ const int id2)
{
if (dstBeing->getType() == ActorType::Player)
dstBeing->setOtherTime();
@@ -569,7 +569,7 @@ void BeingHandler::processNameResponse2(Net::MessageIn &msg)
}
}
-void BeingHandler::processPlayerUpdate1(Net::MessageIn &msg) const
+void BeingHandler::processPlayerUpdate1(Net::MessageIn &msg)
{
if (!actorManager || !localPlayer)
return;
@@ -601,7 +601,7 @@ void BeingHandler::processPlayerUpdate1(Net::MessageIn &msg) const
{
actorManager->undelete(dstBeing);
if (serverVersion < 1)
- requestNameById(id);
+ beingHandler->requestNameById(id);
}
uint8_t dir = dstBeing->getDirectionDelayed();
@@ -693,7 +693,7 @@ void BeingHandler::processPlayerUpdate1(Net::MessageIn &msg) const
statusEffects & 0xffffU));
}
-void BeingHandler::processPlayerUpdate2(Net::MessageIn &msg) const
+void BeingHandler::processPlayerUpdate2(Net::MessageIn &msg)
{
if (!actorManager || !localPlayer)
return;
@@ -725,7 +725,7 @@ void BeingHandler::processPlayerUpdate2(Net::MessageIn &msg) const
{
actorManager->undelete(dstBeing);
if (serverVersion < 1)
- requestNameById(id);
+ beingHandler->requestNameById(id);
}
uint8_t dir = dstBeing->getDirectionDelayed();
@@ -816,7 +816,7 @@ void BeingHandler::processPlayerUpdate2(Net::MessageIn &msg) const
statusEffects & 0xffffU));
}
-void BeingHandler::processPlayerMove(Net::MessageIn &msg) const
+void BeingHandler::processPlayerMove(Net::MessageIn &msg)
{
if (!actorManager || !localPlayer)
return;
@@ -848,7 +848,7 @@ void BeingHandler::processPlayerMove(Net::MessageIn &msg) const
{
actorManager->undelete(dstBeing);
if (serverVersion < 1)
- requestNameById(id);
+ beingHandler->requestNameById(id);
}
const uint8_t dir = dstBeing->getDirectionDelayed();
@@ -1462,20 +1462,20 @@ void BeingHandler::processBeingSpawn(Net::MessageIn &msg)
statusEffects & 0xffffU));
}
-void BeingHandler::processMapTypeProperty(Net::MessageIn &msg) const
+void BeingHandler::processMapTypeProperty(Net::MessageIn &msg)
{
msg.readInt16("type");
// +++ need get pvp and other flags from here
msg.readInt32("flags");
}
-void BeingHandler::processMapType(Net::MessageIn &msg) const
+void BeingHandler::processMapType(Net::MessageIn &msg)
{
// battle ground map or not
msg.readInt16("type");
}
-void BeingHandler::processSkillCasting(Net::MessageIn &msg) const
+void BeingHandler::processSkillCasting(Net::MessageIn &msg)
{
msg.readInt32("src id");
msg.readInt32("dst id");
@@ -1487,7 +1487,7 @@ void BeingHandler::processSkillCasting(Net::MessageIn &msg) const
msg.readInt8("dispossable");
}
-void BeingHandler::processBeingStatusChange(Net::MessageIn &msg) const
+void BeingHandler::processBeingStatusChange(Net::MessageIn &msg)
{
BLOCK_START("BeingHandler::processBeingStatusChange")
if (!actorManager)
@@ -1515,7 +1515,7 @@ void BeingHandler::processBeingStatusChange(Net::MessageIn &msg) const
BLOCK_END("BeingHandler::processBeingStatusChange")
}
-void BeingHandler::processBeingMove2(Net::MessageIn &msg) const
+void BeingHandler::processBeingMove2(Net::MessageIn &msg)
{
BLOCK_START("BeingHandler::processBeingMove2")
if (!actorManager)
@@ -1556,7 +1556,7 @@ void BeingHandler::processBeingMove2(Net::MessageIn &msg) const
BLOCK_END("BeingHandler::processBeingMove2")
}
-void BeingHandler::processBeingAction2(Net::MessageIn &msg) const
+void BeingHandler::processBeingAction2(Net::MessageIn &msg)
{
BLOCK_START("BeingHandler::processBeingAction")
if (!actorManager)
@@ -1651,7 +1651,7 @@ void BeingHandler::processBeingAction2(Net::MessageIn &msg) const
BLOCK_END("BeingHandler::processBeingAction")
}
-void BeingHandler::processMonsterHp(Net::MessageIn &msg) const
+void BeingHandler::processMonsterHp(Net::MessageIn &msg)
{
Being *const dstBeing = actorManager->findBeing(
msg.readInt32("monster id"));
@@ -1664,7 +1664,7 @@ void BeingHandler::processMonsterHp(Net::MessageIn &msg) const
}
}
-void BeingHandler::processSkillAutoCast(Net::MessageIn &msg) const
+void BeingHandler::processSkillAutoCast(Net::MessageIn &msg)
{
msg.readInt16("skill id");
msg.readInt16("inf");
@@ -1676,7 +1676,7 @@ void BeingHandler::processSkillAutoCast(Net::MessageIn &msg) const
msg.readInt8("unused");
}
-void BeingHandler::processRanksList(Net::MessageIn &msg) const
+void BeingHandler::processRanksList(Net::MessageIn &msg)
{
// +++ here need window with rank tables.
msg.readInt16("rank type");
@@ -1688,7 +1688,7 @@ void BeingHandler::processRanksList(Net::MessageIn &msg) const
msg.readInt32("my points");
}
-void BeingHandler::processBeingChangeDirection(Net::MessageIn &msg) const
+void BeingHandler::processBeingChangeDirection(Net::MessageIn &msg)
{
BLOCK_START("BeingHandler::processBeingChangeDirection")
if (!actorManager)
@@ -1716,7 +1716,7 @@ void BeingHandler::processBeingChangeDirection(Net::MessageIn &msg) const
BLOCK_END("BeingHandler::processBeingChangeDirection")
}
-void BeingHandler::processBeingSpecialEffect(Net::MessageIn &msg) const
+void BeingHandler::processBeingSpecialEffect(Net::MessageIn &msg)
{
// +++ need somhow show this effects.
// type is not same with self/misc effect.
@@ -1724,7 +1724,7 @@ void BeingHandler::processBeingSpecialEffect(Net::MessageIn &msg) const
msg.readInt32("effect type");
}
-void BeingHandler::processBeingSpecialEffectNum(Net::MessageIn &msg) const
+void BeingHandler::processBeingSpecialEffectNum(Net::MessageIn &msg)
{
// +++ need somhow show this effects.
// type is not same with self/misc effect.
@@ -1733,7 +1733,7 @@ void BeingHandler::processBeingSpecialEffectNum(Net::MessageIn &msg) const
msg.readInt32("num"); // effect variable
}
-void BeingHandler::processBeingSoundEffect(Net::MessageIn &msg) const
+void BeingHandler::processBeingSoundEffect(Net::MessageIn &msg)
{
// +++ need play this effect.
msg.readString(24, "sound effect name");
@@ -1798,7 +1798,7 @@ void BeingHandler::viewPlayerEquipment(const Being *const being)
outMsg.writeInt32(being->getId(), "account id");
}
-void BeingHandler::processSkillGroundNoDamage(Net::MessageIn &msg) const
+void BeingHandler::processSkillGroundNoDamage(Net::MessageIn &msg)
{
msg.readInt16("skill id");
msg.readInt32("src id");
@@ -1808,7 +1808,7 @@ void BeingHandler::processSkillGroundNoDamage(Net::MessageIn &msg) const
msg.readInt32("tick");
}
-void BeingHandler::processSkillEntry(Net::MessageIn &msg) const
+void BeingHandler::processSkillEntry(Net::MessageIn &msg)
{
msg.readInt16("len");
msg.readInt32("accound id");
@@ -1821,7 +1821,7 @@ void BeingHandler::processSkillEntry(Net::MessageIn &msg) const
msg.readUInt8("level");
}
-void BeingHandler::processPlaterStatusChange(Net::MessageIn &msg) const
+void BeingHandler::processPlaterStatusChange(Net::MessageIn &msg)
{
BLOCK_START("BeingHandler::processPlayerStop")
if (!actorManager)
@@ -1849,7 +1849,7 @@ void BeingHandler::processPlaterStatusChange(Net::MessageIn &msg) const
BLOCK_END("BeingHandler::processPlayerStop")
}
-void BeingHandler::processPlaterStatusChange2(Net::MessageIn &msg) const
+void BeingHandler::processPlaterStatusChange2(Net::MessageIn &msg)
{
if (!actorManager)
return;
@@ -1869,7 +1869,7 @@ void BeingHandler::processPlaterStatusChange2(Net::MessageIn &msg) const
statusEffects & 0xffff));
}
-void BeingHandler::processPlaterStatusChangeNoTick(Net::MessageIn &msg) const
+void BeingHandler::processPlaterStatusChangeNoTick(Net::MessageIn &msg)
{
// +++ probably need show some effect?
msg.readInt16("index");
@@ -1877,7 +1877,7 @@ void BeingHandler::processPlaterStatusChangeNoTick(Net::MessageIn &msg) const
msg.readUInt8("state");
}
-void BeingHandler::processBeingResurrect(Net::MessageIn &msg) const
+void BeingHandler::processBeingResurrect(Net::MessageIn &msg)
{
BLOCK_START("BeingHandler::processBeingResurrect")
if (!actorManager || !localPlayer)
@@ -1905,7 +1905,7 @@ void BeingHandler::processBeingResurrect(Net::MessageIn &msg) const
BLOCK_END("BeingHandler::processBeingResurrect")
}
-void BeingHandler::processPlayerGuilPartyInfo(Net::MessageIn &msg) const
+void BeingHandler::processPlayerGuilPartyInfo(Net::MessageIn &msg)
{
BLOCK_START("BeingHandler::processPlayerGuilPartyInfo")
if (!actorManager)
@@ -1935,13 +1935,13 @@ void BeingHandler::processPlayerGuilPartyInfo(Net::MessageIn &msg) const
BLOCK_END("BeingHandler::processPlayerGuilPartyInfo")
}
-void BeingHandler::processBeingRemoveSkil(Net::MessageIn &msg) const
+void BeingHandler::processBeingRemoveSkil(Net::MessageIn &msg)
{
// +++ if skill unit was added, here need remove it from actors
msg.readInt32("skill unit id");
}
-void BeingHandler::processBeingFakeName(Net::MessageIn &msg) const
+void BeingHandler::processBeingFakeName(Net::MessageIn &msg)
{
const BeingType::BeingType type = static_cast<BeingType::BeingType>(
msg.readUInt8("object type"));
@@ -1962,7 +1962,7 @@ void BeingHandler::processBeingFakeName(Net::MessageIn &msg) const
dstBeing->setDirection(dir);
}
-void BeingHandler::processBeingStatUpdate1(Net::MessageIn &msg) const
+void BeingHandler::processBeingStatUpdate1(Net::MessageIn &msg)
{
const int id = msg.readInt32("account id");
const int type = msg.readInt16("type");
@@ -1980,7 +1980,7 @@ void BeingHandler::processBeingStatUpdate1(Net::MessageIn &msg) const
dstBeing->setManner(value);
}
-void BeingHandler::processBeingSelfEffect(Net::MessageIn &msg) const
+void BeingHandler::processBeingSelfEffect(Net::MessageIn &msg)
{
BLOCK_START("BeingHandler::processBeingSelfEffect")
if (!effectManager || !actorManager)
diff --git a/src/net/eathena/beinghandler.h b/src/net/eathena/beinghandler.h
index ed7b3586f..3719362c3 100644
--- a/src/net/eathena/beinghandler.h
+++ b/src/net/eathena/beinghandler.h
@@ -47,58 +47,58 @@ class BeingHandler final : public MessageHandler, public Ea::BeingHandler
void requestRanks(const Rank::Rank rank) const override final;
protected:
- Being *createBeing2(const int id,
- const int16_t job,
- const BeingType::BeingType beingType) const;
+ static Being *createBeing2(const int id,
+ const int16_t job,
+ const BeingType::BeingType beingType);
- void processBeingChangeLook(Net::MessageIn &msg) const;
+ static void processBeingChangeLook(Net::MessageIn &msg);
- void processBeingChangeLook2(Net::MessageIn &msg) const;
+ static void processBeingChangeLook2(Net::MessageIn &msg);
- void processBeingVisible(Net::MessageIn &msg);
+ static void processBeingVisible(Net::MessageIn &msg);
- void processBeingMove(Net::MessageIn &msg);
+ static void processBeingMove(Net::MessageIn &msg);
- void processBeingSpawn(Net::MessageIn &msg);
+ static void processBeingSpawn(Net::MessageIn &msg);
static void processNameResponse2(Net::MessageIn &msg);
- void processPlayerUpdate1(Net::MessageIn &msg) const;
+ static void processPlayerUpdate1(Net::MessageIn &msg);
- void processPlayerUpdate2(Net::MessageIn &msg) const;
+ static void processPlayerUpdate2(Net::MessageIn &msg);
- void processPlayerMove(Net::MessageIn &msg) const;
+ static void processPlayerMove(Net::MessageIn &msg);
- void processMapTypeProperty(Net::MessageIn &msg) const;
+ static void processMapTypeProperty(Net::MessageIn &msg);
- void processMapType(Net::MessageIn &msg) const;
+ static void processMapType(Net::MessageIn &msg);
- void processSkillCasting(Net::MessageIn &msg) const;
+ static void processSkillCasting(Net::MessageIn &msg);
- void processBeingStatusChange(Net::MessageIn &msg) const;
+ static void processBeingStatusChange(Net::MessageIn &msg);
- void processBeingMove2(Net::MessageIn &msg) const;
+ static void processBeingMove2(Net::MessageIn &msg);
- void processBeingAction2(Net::MessageIn &msg) const;
+ static void processBeingAction2(Net::MessageIn &msg);
- void processMonsterHp(Net::MessageIn &msg) const;
+ static void processMonsterHp(Net::MessageIn &msg);
- void processSkillAutoCast(Net::MessageIn &msg) const;
+ static void processSkillAutoCast(Net::MessageIn &msg);
- void processRanksList(Net::MessageIn &msg) const;
+ static void processRanksList(Net::MessageIn &msg);
- void processBeingChangeDirection(Net::MessageIn &msg) const;
+ static void processBeingChangeDirection(Net::MessageIn &msg);
- void processBeingChangeLookContinue(Being *const dstBeing,
- const uint8_t type,
- const int id,
- const int id2) const;
+ static void processBeingChangeLookContinue(Being *const dstBeing,
+ const uint8_t type,
+ const int id,
+ const int id2);
- void processBeingSpecialEffect(Net::MessageIn &msg) const;
+ static void processBeingSpecialEffect(Net::MessageIn &msg);
- void processBeingSpecialEffectNum(Net::MessageIn &msg) const;
+ static void processBeingSpecialEffectNum(Net::MessageIn &msg);
- void processBeingSoundEffect(Net::MessageIn &msg) const;
+ static void processBeingSoundEffect(Net::MessageIn &msg);
static void setServerGender(Being *const being,
const uint8_t gender);
@@ -106,29 +106,29 @@ class BeingHandler final : public MessageHandler, public Ea::BeingHandler
static void applyPlayerAction(Being *const being,
const uint8_t type);
- void viewPlayerEquipment(const Being *const being) override final;
+ void viewPlayerEquipment(const Being *const being);
- void processSkillGroundNoDamage(Net::MessageIn &msg) const;
+ static void processSkillGroundNoDamage(Net::MessageIn &msg);
- void processSkillEntry(Net::MessageIn &msg) const;
+ static void processSkillEntry(Net::MessageIn &msg);
- void processPlaterStatusChange(Net::MessageIn &msg) const;
+ static void processPlaterStatusChange(Net::MessageIn &msg);
- void processPlaterStatusChangeNoTick(Net::MessageIn &msg) const;
+ static void processPlaterStatusChangeNoTick(Net::MessageIn &msg);
- void processBeingResurrect(Net::MessageIn &msg) const;
+ static void processBeingResurrect(Net::MessageIn &msg);
- void processPlayerGuilPartyInfo(Net::MessageIn &msg) const;
+ static void processPlayerGuilPartyInfo(Net::MessageIn &msg);
- void processBeingRemoveSkil(Net::MessageIn &msg) const;
+ static void processBeingRemoveSkil(Net::MessageIn &msg);
- void processBeingFakeName(Net::MessageIn &msg) const;
+ static void processBeingFakeName(Net::MessageIn &msg);
- void processBeingStatUpdate1(Net::MessageIn &msg) const;
+ static void processBeingStatUpdate1(Net::MessageIn &msg);
- void processPlaterStatusChange2(Net::MessageIn &msg) const;
+ static void processPlaterStatusChange2(Net::MessageIn &msg);
- void processBeingSelfEffect(Net::MessageIn &msg) const;
+ static void processBeingSelfEffect(Net::MessageIn &msg);
};
} // namespace EAthena
diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp
index 9ff7b3ad0..fb8a5d3fe 100644
--- a/src/net/tmwa/beinghandler.cpp
+++ b/src/net/tmwa/beinghandler.cpp
@@ -256,7 +256,7 @@ void BeingHandler::requestRanks(const Rank::Rank rank A_UNUSED) const
{
}
-void BeingHandler::processBeingChangeLook(Net::MessageIn &msg) const
+void BeingHandler::processBeingChangeLook(Net::MessageIn &msg)
{
BLOCK_START("BeingHandler::processBeingChangeLook")
if (!actorManager)
@@ -281,7 +281,7 @@ void BeingHandler::processBeingChangeLook(Net::MessageIn &msg) const
BLOCK_END("BeingHandler::processBeingChangeLook")
}
-void BeingHandler::processBeingChangeLook2(Net::MessageIn &msg) const
+void BeingHandler::processBeingChangeLook2(Net::MessageIn &msg)
{
BLOCK_START("BeingHandler::processBeingChangeLook")
if (!actorManager)
@@ -319,7 +319,7 @@ void BeingHandler::processBeingChangeLook2(Net::MessageIn &msg) const
void BeingHandler::processBeingChangeLookContinue(Being *const dstBeing,
const uint8_t type,
const int id,
- const int id2) const
+ const int id2)
{
if (dstBeing->getType() == ActorType::Player)
dstBeing->setOtherTime();
@@ -467,7 +467,7 @@ void BeingHandler::processNameResponse2(Net::MessageIn &msg)
BLOCK_END("BeingHandler::processNameResponse2")
}
-void BeingHandler::processPlayerUpdate1(Net::MessageIn &msg) const
+void BeingHandler::processPlayerUpdate1(Net::MessageIn &msg)
{
BLOCK_START("BeingHandler::processPlayerMoveUpdate")
if (!actorManager || !localPlayer)
@@ -509,7 +509,7 @@ void BeingHandler::processPlayerUpdate1(Net::MessageIn &msg) const
{
actorManager->undelete(dstBeing);
if (serverVersion < 1)
- requestNameById(id);
+ beingHandler->requestNameById(id);
}
uint8_t dir = dstBeing->getDirectionDelayed();
@@ -619,7 +619,7 @@ void BeingHandler::processPlayerUpdate1(Net::MessageIn &msg) const
BLOCK_END("BeingHandler::processPlayerMoveUpdate")
}
-void BeingHandler::processPlayerUpdate2(Net::MessageIn &msg) const
+void BeingHandler::processPlayerUpdate2(Net::MessageIn &msg)
{
BLOCK_START("BeingHandler::processPlayerMoveUpdate")
if (!actorManager || !localPlayer)
@@ -661,7 +661,7 @@ void BeingHandler::processPlayerUpdate2(Net::MessageIn &msg) const
{
actorManager->undelete(dstBeing);
if (serverVersion < 1)
- requestNameById(id);
+ beingHandler->requestNameById(id);
}
uint8_t dir = dstBeing->getDirectionDelayed();
@@ -767,7 +767,7 @@ void BeingHandler::processPlayerUpdate2(Net::MessageIn &msg) const
BLOCK_END("BeingHandler::processPlayerMoveUpdate")
}
-void BeingHandler::processPlayerMove(Net::MessageIn &msg) const
+void BeingHandler::processPlayerMove(Net::MessageIn &msg)
{
BLOCK_START("BeingHandler::processPlayerMoveUpdate")
if (!actorManager || !localPlayer)
@@ -809,7 +809,7 @@ void BeingHandler::processPlayerMove(Net::MessageIn &msg) const
{
actorManager->undelete(dstBeing);
if (serverVersion < 1)
- requestNameById(id);
+ beingHandler->requestNameById(id);
}
const uint8_t dir = dstBeing->getDirectionDelayed();
@@ -1063,7 +1063,7 @@ void BeingHandler::processBeingVisible(Net::MessageIn &msg)
{
actorManager->undelete(dstBeing);
if (serverVersion < 1)
- requestNameById(id);
+ beingHandler->requestNameById(id);
}
}
@@ -1273,7 +1273,7 @@ void BeingHandler::processBeingMove(Net::MessageIn &msg)
{
actorManager->undelete(dstBeing);
if (serverVersion < 1)
- requestNameById(id);
+ beingHandler->requestNameById(id);
}
}
@@ -1410,7 +1410,7 @@ void BeingHandler::processBeingSpawn(Net::MessageIn &msg)
BLOCK_END("BeingHandler::processBeingSpawn")
}
-void BeingHandler::processSkillCasting(Net::MessageIn &msg) const
+void BeingHandler::processSkillCasting(Net::MessageIn &msg)
{
msg.readInt32("src id");
msg.readInt32("dst id");
@@ -1421,7 +1421,7 @@ void BeingHandler::processSkillCasting(Net::MessageIn &msg) const
msg.readInt32("cast time");
}
-void BeingHandler::processBeingStatusChange(Net::MessageIn &msg) const
+void BeingHandler::processBeingStatusChange(Net::MessageIn &msg)
{
BLOCK_START("BeingHandler::processBeingStatusChange")
if (!actorManager)
@@ -1441,7 +1441,7 @@ void BeingHandler::processBeingStatusChange(Net::MessageIn &msg) const
BLOCK_END("BeingHandler::processBeingStatusChange")
}
-void BeingHandler::processBeingMove2(Net::MessageIn &msg) const
+void BeingHandler::processBeingMove2(Net::MessageIn &msg)
{
BLOCK_START("BeingHandler::processBeingMove2")
if (!actorManager)
@@ -1481,7 +1481,7 @@ void BeingHandler::processBeingMove2(Net::MessageIn &msg) const
BLOCK_END("BeingHandler::processBeingMove2")
}
-void BeingHandler::processBeingChangeDirection(Net::MessageIn &msg) const
+void BeingHandler::processBeingChangeDirection(Net::MessageIn &msg)
{
BLOCK_START("BeingHandler::processBeingChangeDirection")
if (!actorManager)
@@ -1562,7 +1562,7 @@ void BeingHandler::viewPlayerEquipment(const Being *const being A_UNUSED)
{
}
-void BeingHandler::processPlaterStatusChange(Net::MessageIn &msg) const
+void BeingHandler::processPlaterStatusChange(Net::MessageIn &msg)
{
BLOCK_START("BeingHandler::processPlayerStop")
if (!actorManager)
@@ -1590,7 +1590,7 @@ void BeingHandler::processPlaterStatusChange(Net::MessageIn &msg) const
BLOCK_END("BeingHandler::processPlayerStop")
}
-void BeingHandler::processBeingResurrect(Net::MessageIn &msg) const
+void BeingHandler::processBeingResurrect(Net::MessageIn &msg)
{
BLOCK_START("BeingHandler::processBeingResurrect")
if (!actorManager || !localPlayer)
@@ -1618,7 +1618,7 @@ void BeingHandler::processBeingResurrect(Net::MessageIn &msg) const
BLOCK_END("BeingHandler::processBeingResurrect")
}
-void BeingHandler::processPlayerGuilPartyInfo(Net::MessageIn &msg) const
+void BeingHandler::processPlayerGuilPartyInfo(Net::MessageIn &msg)
{
BLOCK_START("BeingHandler::processPlayerGuilPartyInfo")
if (!actorManager)
@@ -1647,7 +1647,7 @@ void BeingHandler::processPlayerGuilPartyInfo(Net::MessageIn &msg) const
BLOCK_END("BeingHandler::processPlayerGuilPartyInfo")
}
-void BeingHandler::processBeingSelfEffect(Net::MessageIn &msg) const
+void BeingHandler::processBeingSelfEffect(Net::MessageIn &msg)
{
BLOCK_START("BeingHandler::processBeingSelfEffect")
if (!effectManager || !actorManager)
diff --git a/src/net/tmwa/beinghandler.h b/src/net/tmwa/beinghandler.h
index 9a5bc993b..0caaa9979 100644
--- a/src/net/tmwa/beinghandler.h
+++ b/src/net/tmwa/beinghandler.h
@@ -45,47 +45,47 @@ class BeingHandler final : public MessageHandler, public Ea::BeingHandler
void requestRanks(const Rank::Rank rank A_UNUSED) const override final;
- void viewPlayerEquipment(const Being *const being) override final;
-
protected:
- void processBeingChangeLook(Net::MessageIn &msg) const;
+ void viewPlayerEquipment(const Being *const being);
+
+ static void processBeingChangeLook(Net::MessageIn &msg);
- void processBeingChangeLook2(Net::MessageIn &msg) const;
+ static void processBeingChangeLook2(Net::MessageIn &msg);
- void processBeingVisible(Net::MessageIn &msg);
+ static void processBeingVisible(Net::MessageIn &msg);
- void processBeingMove(Net::MessageIn &msg);
+ static void processBeingMove(Net::MessageIn &msg);
static void processNameResponse2(Net::MessageIn &msg);
- void processPlayerUpdate1(Net::MessageIn &msg) const;
+ static void processPlayerUpdate1(Net::MessageIn &msg);
- void processPlayerUpdate2(Net::MessageIn &msg) const;
+ static void processPlayerUpdate2(Net::MessageIn &msg);
- void processPlayerMove(Net::MessageIn &msg) const;
+ static void processPlayerMove(Net::MessageIn &msg);
static void processBeingMove3(Net::MessageIn &msg);
- void processBeingSpawn(Net::MessageIn &msg);
+ static void processBeingSpawn(Net::MessageIn &msg);
- void processSkillCasting(Net::MessageIn &msg) const;
+ static void processSkillCasting(Net::MessageIn &msg);
- void processBeingStatusChange(Net::MessageIn &msg) const;
+ static void processBeingStatusChange(Net::MessageIn &msg);
- void processBeingMove2(Net::MessageIn &msg) const;
+ static void processBeingMove2(Net::MessageIn &msg);
- void processBeingChangeDirection(Net::MessageIn &msg) const;
+ static void processBeingChangeDirection(Net::MessageIn &msg);
- void processBeingChangeLookContinue(Being *const dstBeing,
- const uint8_t type,
- const int id,
- const int id2) const;
+ static void processBeingChangeLookContinue(Being *const dstBeing,
+ const uint8_t type,
+ const int id,
+ const int id2);
- void processPlaterStatusChange(Net::MessageIn &msg) const;
+ static void processPlaterStatusChange(Net::MessageIn &msg);
- void processBeingResurrect(Net::MessageIn &msg) const;
+ static void processBeingResurrect(Net::MessageIn &msg);
- void processPlayerGuilPartyInfo(Net::MessageIn &msg) const;
+ static void processPlayerGuilPartyInfo(Net::MessageIn &msg);
static void setServerGender(Being *const being,
const uint8_t gender);
@@ -93,7 +93,7 @@ class BeingHandler final : public MessageHandler, public Ea::BeingHandler
static void applyPlayerAction(Being *const being,
const uint8_t type);
- void processBeingSelfEffect(Net::MessageIn &msg) const;
+ static void processBeingSelfEffect(Net::MessageIn &msg);
};
} // namespace TmwAthena