diff options
author | Andrei Karas <akaras@inbox.ru> | 2016-07-24 16:41:01 +0300 |
---|---|---|
committer | Andrei Karas <akaras@inbox.ru> | 2016-07-24 16:41:01 +0300 |
commit | beca7c9c25815339244c6f2542054d25c59089b5 (patch) | |
tree | e573db3853c603e0f640e087bd7d840ebbb6304e /src | |
parent | 6f1214448f735d574dab24d5b030c60a96b9caa8 (diff) | |
download | mv-beca7c9c25815339244c6f2542054d25c59089b5.tar.gz mv-beca7c9c25815339244c6f2542054d25c59089b5.tar.bz2 mv-beca7c9c25815339244c6f2542054d25c59089b5.tar.xz mv-beca7c9c25815339244c6f2542054d25c59089b5.zip |
Use switch in Being::setSubtype.
Diffstat (limited to 'src')
-rw-r--r-- | src/being/being.cpp | 238 |
1 files changed, 120 insertions, 118 deletions
diff --git a/src/being/being.cpp b/src/being/being.cpp index 53db29cff..75a18b2f2 100644 --- a/src/being/being.cpp +++ b/src/being/being.cpp @@ -388,137 +388,139 @@ void Being::setSubtype(const BeingTypeId subtype, mSubType = subtype; mLook = look; - if (mType == ActorType::Monster) + switch (mType) { - mInfo = MonsterDB::get(mSubType); - if (mInfo) - { - setName(mInfo->getName()); - setupSpriteDisplay(mInfo->getDisplay(), - ForceDisplay_true, - 0, - mInfo->getColor(fromInt(mLook, ItemColor))); - mYDiff = mInfo->getSortOffsetY(); - } - } + case ActorType::Monster: + mInfo = MonsterDB::get(mSubType); + if (mInfo) + { + setName(mInfo->getName()); + setupSpriteDisplay(mInfo->getDisplay(), + ForceDisplay_true, + 0, + mInfo->getColor(fromInt(mLook, ItemColor))); + mYDiff = mInfo->getSortOffsetY(); + } + break; #ifdef EATHENA_SUPPORT - if (mType == ActorType::Pet) - { - mInfo = PETDB::get(mSubType); - if (mInfo) - { - setName(mInfo->getName()); - setupSpriteDisplay(mInfo->getDisplay(), - ForceDisplay_true, - 0, - mInfo->getColor(fromInt(mLook, ItemColor))); - mYDiff = mInfo->getSortOffsetY(); - } - } - else if (mType == ActorType::Mercenary) - { - mInfo = MercenaryDB::get(mSubType); - if (mInfo) - { - setName(mInfo->getName()); - setupSpriteDisplay(mInfo->getDisplay(), - ForceDisplay_true, - 0, - mInfo->getColor(fromInt(mLook, ItemColor))); - mYDiff = mInfo->getSortOffsetY(); - } - } - if (mType == ActorType::Homunculus) - { - mInfo = HomunculusDB::get(mSubType); - if (mInfo) - { - setName(mInfo->getName()); - setupSpriteDisplay(mInfo->getDisplay(), - ForceDisplay_true, - 0, - mInfo->getColor(fromInt(mLook, ItemColor))); - mYDiff = mInfo->getSortOffsetY(); - } - } - if (mType == ActorType::SkillUnit) - { - mInfo = SkillUnitDb::get(mSubType); - if (mInfo) - { - setName(mInfo->getName()); - setupSpriteDisplay(mInfo->getDisplay(), - ForceDisplay_false, - 0, - mInfo->getColor(fromInt(mLook, ItemColor))); - mYDiff = mInfo->getSortOffsetY(); - } - } + case ActorType::Pet: + mInfo = PETDB::get(mSubType); + if (mInfo) + { + setName(mInfo->getName()); + setupSpriteDisplay(mInfo->getDisplay(), + ForceDisplay_true, + 0, + mInfo->getColor(fromInt(mLook, ItemColor))); + mYDiff = mInfo->getSortOffsetY(); + } + break; + case ActorType::Mercenary: + mInfo = MercenaryDB::get(mSubType); + if (mInfo) + { + setName(mInfo->getName()); + setupSpriteDisplay(mInfo->getDisplay(), + ForceDisplay_true, + 0, + mInfo->getColor(fromInt(mLook, ItemColor))); + mYDiff = mInfo->getSortOffsetY(); + } + break; + case ActorType::Homunculus: + mInfo = HomunculusDB::get(mSubType); + if (mInfo) + { + setName(mInfo->getName()); + setupSpriteDisplay(mInfo->getDisplay(), + ForceDisplay_true, + 0, + mInfo->getColor(fromInt(mLook, ItemColor))); + mYDiff = mInfo->getSortOffsetY(); + } + break; + case ActorType::SkillUnit: + mInfo = SkillUnitDb::get(mSubType); + if (mInfo) + { + setName(mInfo->getName()); + setupSpriteDisplay(mInfo->getDisplay(), + ForceDisplay_false, + 0, + mInfo->getColor(fromInt(mLook, ItemColor))); + mYDiff = mInfo->getSortOffsetY(); + } + break; #endif - else if (mType == ActorType::Npc) - { - mInfo = NPCDB::get(mSubType); - if (mInfo) - { - setupSpriteDisplay(mInfo->getDisplay(), ForceDisplay_false); - mYDiff = mInfo->getSortOffsetY(); - } - } - else if (mType == ActorType::Avatar) - { - mInfo = AvatarDB::get(mSubType); - if (mInfo) - setupSpriteDisplay(mInfo->getDisplay(), ForceDisplay_false); - } - else if (mType == ActorType::LocalPet) - { - mInfo = PETDB::get(fromInt(mId, BeingTypeId)); - if (mInfo) - { - setName(mInfo->getName()); - setupSpriteDisplay(mInfo->getDisplay(), ForceDisplay_false); - mYDiff = mInfo->getSortOffsetY(); - const int speed = mInfo->getWalkSpeed(); - if (!speed) + case ActorType::Npc: + mInfo = NPCDB::get(mSubType); + if (mInfo) { - if (playerHandler) - setWalkSpeed(playerHandler->getDefaultWalkSpeed()); - else - setWalkSpeed(1); + setupSpriteDisplay(mInfo->getDisplay(), ForceDisplay_false); + mYDiff = mInfo->getSortOffsetY(); } - else + break; + case ActorType::Avatar: + mInfo = AvatarDB::get(mSubType); + if (mInfo) + setupSpriteDisplay(mInfo->getDisplay(), ForceDisplay_false); + break; + case ActorType::LocalPet: + mInfo = PETDB::get(fromInt(mId, BeingTypeId)); + if (mInfo) { - setWalkSpeed(speed); + setName(mInfo->getName()); + setupSpriteDisplay(mInfo->getDisplay(), ForceDisplay_false); + mYDiff = mInfo->getSortOffsetY(); + const int speed = mInfo->getWalkSpeed(); + if (!speed) + { + if (playerHandler) + setWalkSpeed(playerHandler->getDefaultWalkSpeed()); + else + setWalkSpeed(1); + } + else + { + setWalkSpeed(speed); + } } - } - } - else if (mType == ActorType::Player) - { - int id = -100 - toInt(subtype, int); - - // Prevent showing errors when sprite doesn't exist - if (!ItemDB::exists(id)) + break; + case ActorType::Player: { - id = -100; - // TRANSLATORS: default race name - setRaceName(_("Human")); - if (charServerHandler) + int id = -100 - toInt(subtype, int); + // Prevent showing errors when sprite doesn't exist + if (!ItemDB::exists(id)) { - setSpriteId(charServerHandler->baseSprite(), - id); + id = -100; + // TRANSLATORS: default race name + setRaceName(_("Human")); + if (charServerHandler) + { + setSpriteId(charServerHandler->baseSprite(), + id); + } } - } - else - { - const ItemInfo &restrict info = ItemDB::get(id); - setRaceName(info.getName()); - if (charServerHandler) + else { - setSpriteColor(charServerHandler->baseSprite(), - id, - info.getColor(fromInt(mLook, ItemColor))); + const ItemInfo &restrict info = ItemDB::get(id); + setRaceName(info.getName()); + if (charServerHandler) + { + setSpriteColor(charServerHandler->baseSprite(), + id, + info.getColor(fromInt(mLook, ItemColor))); + } } + break; } + case ActorType::Unknown: + case ActorType::FloorItem: + case ActorType::Portal: + default: + reportAlways("Wrong being type %d in setSubType", + CAST_S32(mType)); + break; } } |