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author | Andrei Karas <akaras@inbox.ru> | 2013-09-03 13:41:09 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-09-03 13:48:07 +0300 |
commit | 85accb7f6f5fdfa9f5861ef364be51be37b34513 (patch) | |
tree | 204e7c81eba678668e00701b5c73e9e5dd2be5cc /src | |
parent | dcc5c7ee607aa811f3c9893710c895abb9dd2c2c (diff) | |
download | mv-85accb7f6f5fdfa9f5861ef364be51be37b34513.tar.gz mv-85accb7f6f5fdfa9f5861ef364be51be37b34513.tar.bz2 mv-85accb7f6f5fdfa9f5861ef364be51be37b34513.tar.xz mv-85accb7f6f5fdfa9f5861ef364be51be37b34513.zip |
add drag and drop support for equipment window.
Diffstat (limited to 'src')
-rw-r--r-- | src/dragdrop.h | 3 | ||||
-rw-r--r-- | src/gui/equipmentwindow.cpp | 79 | ||||
-rw-r--r-- | src/gui/equipmentwindow.h | 2 |
3 files changed, 79 insertions, 5 deletions
diff --git a/src/dragdrop.h b/src/dragdrop.h index e083e33ec..fcf8893e0 100644 --- a/src/dragdrop.h +++ b/src/dragdrop.h @@ -44,7 +44,8 @@ enum DragDropSource DRAGDROP_SOURCE_DROP, DRAGDROP_SOURCE_SHORTCUTS, DRAGDROP_SOURCE_CRAFT, - DRAGDROP_SOURCE_NPC + DRAGDROP_SOURCE_NPC, + DRAGDROP_SOURCE_EQUIPMENT }; class DragDrop diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp index 8e51dae72..1dbc0a0ff 100644 --- a/src/gui/equipmentwindow.cpp +++ b/src/gui/equipmentwindow.cpp @@ -22,12 +22,14 @@ #include "gui/equipmentwindow.h" +#include "dragdrop.h" #include "graphicsvertexes.h" #include "inventory.h" #include "item.h" #include "being/being.h" #include "being/localplayer.h" +#include "being/playerinfo.h" #include "gui/itempopup.h" #include "gui/setup.h" @@ -278,10 +280,11 @@ Item *EquipmentWindow::getItem(const int x, const int y) const void EquipmentWindow::mousePressed(gcn::MouseEvent& mouseEvent) { - Window::mousePressed(mouseEvent); - if (!mEquipment) + { + Window::mousePressed(mouseEvent); return; + } const int x = mouseEvent.getX(); const int y = mouseEvent.getY(); @@ -293,6 +296,8 @@ void EquipmentWindow::mousePressed(gcn::MouseEvent& mouseEvent) // Checks if any of the presses were in the equip boxes. int i = 0; + bool inBox(false); + for (std::vector<EquipmentBox*>::const_iterator it = mBoxes.begin(), it_end = mBoxes.end(); it != it_end; ++ it, ++ i) { @@ -302,8 +307,18 @@ void EquipmentWindow::mousePressed(gcn::MouseEvent& mouseEvent) const Item *const item = mEquipment->getEquipment(i); const gcn::Rectangle tRect(box->x, box->y, mBoxSize, mBoxSize); - if (tRect.isPointInRect(x, y) && item) - setSelected(i); + if (tRect.isPointInRect(x, y)) + { + inBox = true; + if (item) + { + setSelected(i); + dragDrop.dragItem(item, DRAGDROP_SOURCE_EQUIPMENT); + return; + } + } + if (inBox) + return; } } else if (mouseEvent.getButton() == gcn::MouseEvent::RIGHT) @@ -327,6 +342,62 @@ void EquipmentWindow::mousePressed(gcn::MouseEvent& mouseEvent) } } } + Window::mousePressed(mouseEvent); +} + +void EquipmentWindow::mouseReleased(gcn::MouseEvent &mouseEvent) +{ + Window::mouseReleased(mouseEvent); + const DragDropSource src = dragDrop.getSource(); + if (dragDrop.isEmpty() || (src != DRAGDROP_SOURCE_INVENTORY + && src != DRAGDROP_SOURCE_EQUIPMENT)) + { + return; + } + Inventory *const inventory = player_node + ? PlayerInfo::getInventory() : nullptr; + if (!inventory) + return; + + Item *const item = inventory->findItem(dragDrop.getItem(), + dragDrop.getItemColor()); + if (!item) + return; + + if (dragDrop.getSource() == DRAGDROP_SOURCE_INVENTORY) + { + if (item->isEquipment()) + { + if (!item->isEquipped()) + Net::getInventoryHandler()->equipItem(item); + } + } + else if (dragDrop.getSource() == DRAGDROP_SOURCE_EQUIPMENT) + { + if (item->isEquipment()) + { + const int x = mouseEvent.getX(); + const int y = mouseEvent.getY(); + int i = 0; + for (std::vector<EquipmentBox*>::const_iterator + it = mBoxes.begin(), it_end = mBoxes.end(); + it != it_end; ++ it, ++ i) + { + const EquipmentBox *const box = *it; + if (!box) + continue; + const gcn::Rectangle tRect(box->x, box->y, mBoxSize, mBoxSize); + + if (tRect.isPointInRect(x, y)) + return; + } + + if (item->isEquipped()) + Net::getInventoryHandler()->unequipItem(item); + } + } + dragDrop.clear(); + dragDrop.deselect(); } // Show ItemTooltip diff --git a/src/gui/equipmentwindow.h b/src/gui/equipmentwindow.h index 2ac36c366..522bfb2c3 100644 --- a/src/gui/equipmentwindow.h +++ b/src/gui/equipmentwindow.h @@ -101,6 +101,8 @@ class EquipmentWindow final : public Window, public gcn::ActionListener void mouseMoved(gcn::MouseEvent &event) override; + void mouseReleased(gcn::MouseEvent &event) override; + void recalcSize(); private: |