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author | Andrei Karas <akaras@inbox.ru> | 2016-08-03 19:15:13 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-08-03 19:15:13 +0300 |
commit | edb279bdc22d94a88aabdd994bed5dd2b1c5659e (patch) | |
tree | b7f184aff5e9340d9a060834b72b3df0a7961e7b /src | |
parent | 2d9b4f091c8265329220c56db76da9eb252d4a2d (diff) | |
download | mv-edb279bdc22d94a88aabdd994bed5dd2b1c5659e.tar.gz mv-edb279bdc22d94a88aabdd994bed5dd2b1c5659e.tar.bz2 mv-edb279bdc22d94a88aabdd994bed5dd2b1c5659e.tar.xz mv-edb279bdc22d94a88aabdd994bed5dd2b1c5659e.zip |
Add actor type elemental.
Diffstat (limited to 'src')
-rw-r--r-- | src/actormanager.cpp | 1 | ||||
-rw-r--r-- | src/being/being.cpp | 10 | ||||
-rw-r--r-- | src/enums/being/actortype.h | 3 | ||||
-rw-r--r-- | src/gui/popups/popupmenu.cpp | 2 | ||||
-rw-r--r-- | src/gui/viewport.cpp | 1 | ||||
-rw-r--r-- | src/gui/windows/minimap.cpp | 1 |
6 files changed, 14 insertions, 4 deletions
diff --git a/src/actormanager.cpp b/src/actormanager.cpp index 59524b9e9..befd952e6 100644 --- a/src/actormanager.cpp +++ b/src/actormanager.cpp @@ -596,6 +596,7 @@ void ActorManager::findBeingsByPixel(std::vector<ActorSprite*> &beings, case ActorType::Mercenary: case ActorType::Homunculus: case ActorType::SkillUnit: + case ActorType::Elemental: { const Being *const being = static_cast<const Being*>(*it); if (!being) diff --git a/src/being/being.cpp b/src/being/being.cpp index d762dee24..35e9356bc 100644 --- a/src/being/being.cpp +++ b/src/being/being.cpp @@ -498,6 +498,7 @@ void Being::setSubtype(const BeingTypeId subtype, break; case ActorType::Unknown: case ActorType::FloorItem: + case ActorType::Elemental: default: reportAlways("Wrong being type %d in setSubType", CAST_S32(mType)); @@ -3620,16 +3621,17 @@ void Being::draw(Graphics *restrict const graphics, offsetX, offsetY); break; - case ActorType::Pet: - case ActorType::SkillUnit: - case ActorType::Unknown: case ActorType::Monster: drawMonster(graphics, offsetX, offsetY); break; + case ActorType::Pet: + case ActorType::SkillUnit: + case ActorType::Unknown: case ActorType::Npc: case ActorType::FloorItem: + case ActorType::Elemental: #ifdef TMWA_SUPPORT case ActorType::LocalPet: #endif @@ -4434,6 +4436,7 @@ std::string Being::loadComment(const std::string &restrict name, case ActorType::Homunculus: case ActorType::Pet: case ActorType::SkillUnit: + case ActorType::Elemental: default: return ""; } @@ -4474,6 +4477,7 @@ void Being::saveComment(const std::string &restrict name, case ActorType::Mercenary: case ActorType::Homunculus: case ActorType::SkillUnit: + case ActorType::Elemental: default: return; } diff --git a/src/enums/being/actortype.h b/src/enums/being/actortype.h index 68e046690..949355933 100644 --- a/src/enums/being/actortype.h +++ b/src/enums/being/actortype.h @@ -39,7 +39,8 @@ enumStart(ActorType) Pet, Mercenary, Homunculus, - SkillUnit + SkillUnit, + Elemental } enumEnd(ActorType); diff --git a/src/gui/popups/popupmenu.cpp b/src/gui/popups/popupmenu.cpp index 2e153b0a8..d0896efaa 100644 --- a/src/gui/popups/popupmenu.cpp +++ b/src/gui/popups/popupmenu.cpp @@ -430,6 +430,7 @@ void PopupMenu::showPopup(const int x, const int y, const Being *const being) case ActorType::Unknown: case ActorType::FloorItem: case ActorType::Portal: + case ActorType::Elemental: #ifdef TMWA_SUPPORT case ActorType::LocalPet: #endif @@ -3200,6 +3201,7 @@ void PopupMenu::showGMPopup(const std::string &name) case ActorType::LocalPet: #endif case ActorType::Avatar: + case ActorType::Elemental: break; } } diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index ab3d31588..485c93e44 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -901,6 +901,7 @@ void Viewport::mouseMoved(MouseEvent &event) case ActorType::Mercenary: case ActorType::Homunculus: case ActorType::SkillUnit: + case ActorType::Elemental: gui->setCursorType(mHoverBeing->getHoverCursor()); break; diff --git a/src/gui/windows/minimap.cpp b/src/gui/windows/minimap.cpp index 606b1ce7e..8d1bab734 100644 --- a/src/gui/windows/minimap.cpp +++ b/src/gui/windows/minimap.cpp @@ -372,6 +372,7 @@ void Minimap::draw2(Graphics *const graphics) case ActorType::Unknown: case ActorType::Player: case ActorType::FloorItem: + case ActorType::Elemental: default: continue; } |