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author | Andrei Karas <akaras@inbox.ru> | 2014-07-21 23:33:48 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-07-21 23:33:48 +0300 |
commit | 90bfc776dc4975c523c4c35fb0778cd9b77dc164 (patch) | |
tree | d7fdd90433077b20d847ee39de8a05d33509fcd3 /src | |
parent | c544a5ebb53d51fa98392188d2b44dc6ec27c390 (diff) | |
download | mv-90bfc776dc4975c523c4c35fb0778cd9b77dc164.tar.gz mv-90bfc776dc4975c523c4c35fb0778cd9b77dc164.tar.bz2 mv-90bfc776dc4975c523c4c35fb0778cd9b77dc164.tar.xz mv-90bfc776dc4975c523c4c35fb0778cd9b77dc164.zip |
move "change pvp attack type" option into gamemodifiers.
Diffstat (limited to 'src')
-rw-r--r-- | src/actionmanager.cpp | 2 | ||||
-rw-r--r-- | src/being/localplayer.cpp | 33 | ||||
-rw-r--r-- | src/being/localplayer.h | 9 | ||||
-rw-r--r-- | src/gamemodifiers.cpp | 29 | ||||
-rw-r--r-- | src/gamemodifiers.h | 4 | ||||
-rw-r--r-- | src/gui/popups/statuspopup.cpp | 2 | ||||
-rw-r--r-- | src/gui/windows/statuswindow.cpp | 2 | ||||
-rw-r--r-- | src/settings.h | 2 |
8 files changed, 40 insertions, 43 deletions
diff --git a/src/actionmanager.cpp b/src/actionmanager.cpp index 1ceca4a1c..cec5fce97 100644 --- a/src/actionmanager.cpp +++ b/src/actionmanager.cpp @@ -549,7 +549,7 @@ impHandler0(changeMagicAttackType) impHandler0(changePvpMode) { - callYellowBar(switchPvpAttack); + callYellowBar2(changePvpAttackType); } impHandler0(changeMoveToTarget) diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp index 84768e443..baeb75146 100644 --- a/src/being/localplayer.cpp +++ b/src/being/localplayer.cpp @@ -115,7 +115,6 @@ LocalPlayer::LocalPlayer(const int id, const uint16_t subtype) : mGMLevel(0), mCrazyMoveState(0), mMoveState(0), - mPvpAttackType(config.getIntValue("pvpAttackType")), mImitationMode(config.getIntValue("imitationMode")), mLastTargetX(0), mLastTargetY(0), @@ -1286,34 +1285,6 @@ std::string LocalPlayer::getMapDrawTypeString() viewport->getMapDrawType(), debugPathSize)); } -const unsigned pvpAttackSize = 4; - -void LocalPlayer::switchPvpAttack(const bool forward) -{ - changeMode(&mPvpAttackType, pvpAttackSize, "pvpAttackType", - &LocalPlayer::getPvpAttackString, 0, true, forward); -} - -static const char *const pvpAttackStrings[] = -{ - // TRANSLATORS: player attack type in status bar - N_("(a) attack all players"), - // TRANSLATORS: player attack type in status bar - N_("(f) attack all except friends"), - // TRANSLATORS: player attack type in status bar - N_("(b) attack bad relations"), - // TRANSLATORS: player attack type in status bar - N_("(d) don't attack players"), - // TRANSLATORS: player attack type in status bar - N_("(?) pvp attack") -}; - -std::string LocalPlayer::getPvpAttackString() -{ - return gettext(getVarItem(&pvpAttackStrings[0], - mPvpAttackType, pvpAttackSize)); -} - const unsigned imitationModeSize = 2; void LocalPlayer::changeImitationMode(const bool forward) @@ -3433,7 +3404,7 @@ void LocalPlayer::resetYellowBar() settings.attackWeaponType = config.resetIntValue("attackWeaponType"); settings.attackType = config.resetIntValue("attackType"); settings.magicAttackType = config.resetIntValue("magicAttackType"); - mPvpAttackType = config.resetIntValue("pvpAttackType"); + settings.pvpAttackType = config.resetIntValue("pvpAttackType"); settings.quickDropCounter = config.resetIntValue("quickDropCounter"); settings.pickUpType = config.resetIntValue("pickUpType"); if (viewport) @@ -3478,7 +3449,7 @@ bool LocalPlayer::checAttackPermissions(const Being *const target) const if (!target) return false; - switch (mPvpAttackType) + switch (settings.pvpAttackType) { case 0: return true; diff --git a/src/being/localplayer.h b/src/being/localplayer.h index 354339016..191ed73fe 100644 --- a/src/being/localplayer.h +++ b/src/being/localplayer.h @@ -203,11 +203,6 @@ class LocalPlayer final : public Being, void setCrazyMoveState(const unsigned int n) { mCrazyMoveState = n; } - void switchPvpAttack(const bool forward); - - int getPvpAttackType() const A_WARN_UNUSED - { return mPvpAttackType; } - int getDisableGameModifiers() const A_WARN_UNUSED { return mDisableGameModifiers; } @@ -409,8 +404,6 @@ class LocalPlayer final : public Being, static std::string getMapDrawTypeString(); - std::string getPvpAttackString(); - std::string getImitationModeString(); std::string getAwayModeString(); @@ -479,8 +472,6 @@ class LocalPlayer final : public Being, unsigned int mCrazyMoveState; // move state. used if mMoveType == 2 unsigned int mMoveState; - // pvp attack type - unsigned int mPvpAttackType; unsigned int mImitationMode; int mLastTargetX; diff --git a/src/gamemodifiers.cpp b/src/gamemodifiers.cpp index 87dcd5aa7..5ce9dd63b 100644 --- a/src/gamemodifiers.cpp +++ b/src/gamemodifiers.cpp @@ -45,6 +45,7 @@ GameModifiers::GameModifiers() settings.quickDropCounter = config.getIntValue("quickDropCounter"); settings.pickUpType = config.getIntValue("pickUpType"); settings.magicAttackType = config.getIntValue("magicAttackType"); + settings.pvpAttackType = config.getIntValue("pvpAttackType"); } GameModifiers::~GameModifiers() @@ -381,3 +382,31 @@ std::string GameModifiers::getMagicAttackString() return gettext(getVarItem(&magicAttackStrings[0], settings.magicAttackType, magicAttackSize)); } + +const unsigned pvpAttackTypeSize = 4; + +void GameModifiers::changePvpAttackType(const bool forward) +{ + changeMode(&settings.pvpAttackType, pvpAttackTypeSize, "pvpAttackType", + &GameModifiers::getPvpAttackTypeString, 0, true, forward); +} + +static const char *const pvpAttackTypeStrings[] = +{ + // TRANSLATORS: player attack type in status bar + N_("(a) attack all players"), + // TRANSLATORS: player attack type in status bar + N_("(f) attack all except friends"), + // TRANSLATORS: player attack type in status bar + N_("(b) attack bad relations"), + // TRANSLATORS: player attack type in status bar + N_("(d) don't attack players"), + // TRANSLATORS: player attack type in status bar + N_("(?) pvp attack") +}; + +std::string GameModifiers::getPvpAttackTypeString() +{ + return gettext(getVarItem(&pvpAttackTypeStrings[0], + settings.pvpAttackType, pvpAttackTypeSize)); +} diff --git a/src/gamemodifiers.h b/src/gamemodifiers.h index cfb8e4210..35615f15a 100644 --- a/src/gamemodifiers.h +++ b/src/gamemodifiers.h @@ -60,6 +60,8 @@ class GameModifiers final void changeMagicAttackType(const bool forward); + void changePvpAttackType(const bool forward); + void setQuickDropCounter(const int n); std::string getMoveTypeString(); @@ -80,6 +82,8 @@ class GameModifiers final std::string getMagicAttackString(); + std::string getPvpAttackTypeString(); + protected: static const char *getVarItem(const char *const *const arr, const unsigned index, diff --git a/src/gui/popups/statuspopup.cpp b/src/gui/popups/statuspopup.cpp index 4612844a8..8536e25d8 100644 --- a/src/gui/popups/statuspopup.cpp +++ b/src/gui/popups/statuspopup.cpp @@ -160,7 +160,7 @@ void StatusPopup::updateLabels() const InputAction::PATHFIND); setLabelText(9, modifiers->getMagicAttackString(), InputAction::SWITCH_MAGIC_ATTACK); - setLabelText(10, player_node->getPvpAttackString(), + setLabelText(10, modifiers->getPvpAttackTypeString(), InputAction::SWITCH_PVP_ATTACK); setLabelText(11, player_node->getGameModifiersString(), InputAction::DISABLE_GAME_MODIFIERS); diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp index 27e47e1ad..aee371f9e 100644 --- a/src/gui/windows/statuswindow.cpp +++ b/src/gui/windows/statuswindow.cpp @@ -650,7 +650,7 @@ void StatusWindow::updateStatusBar(ProgressBar *const bar, modifiers->getAttackWeaponTypeString())) .append(translateLetter2(modifiers->getAttackTypeString())) .append(translateLetter2(modifiers->getMagicAttackString())) - .append(translateLetter2(player_node->getPvpAttackString())) + .append(translateLetter2(modifiers->getPvpAttackTypeString())) .append(" ").append(translateLetter2( modifiers->getQuickDropCounterString())) .append(translateLetter2(modifiers->getPickUpTypeString())) diff --git a/src/settings.h b/src/settings.h index 21b53fb7b..cd6e68a99 100644 --- a/src/settings.h +++ b/src/settings.h @@ -61,6 +61,7 @@ class Settings final quickDropCounter(0U), pickUpType(0U), magicAttackType(0U), + pvpAttackType(0U), persistentIp(true), limitFps(false), inputFocused(true), @@ -96,6 +97,7 @@ class Settings final unsigned int quickDropCounter; unsigned int pickUpType; unsigned int magicAttackType; + unsigned int pvpAttackType; bool persistentIp; bool limitFps; bool inputFocused; |