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authorAndrei Karas <akaras@inbox.ru>2013-04-09 14:57:27 +0300
committerAndrei Karas <akaras@inbox.ru>2013-04-09 15:59:33 +0300
commitdd4d44a07d3a63ced0eec51c30b75887792c4a36 (patch)
tree26f3da1fd25d91eb8483dc1b819a1d3a3552e6af /src
parent099c67f93cf49cda90be55606e1b744c47624b92 (diff)
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some more style and cast fixes.
Diffstat (limited to 'src')
-rw-r--r--src/flooritem.cpp1
-rw-r--r--src/flooritem.h1
-rw-r--r--src/gui/buyselldialog.cpp8
-rw-r--r--src/gui/buyselldialog.h4
-rw-r--r--src/gui/inventorywindow.cpp22
-rw-r--r--src/gui/inventorywindow.h6
-rw-r--r--src/gui/widgets/avatarlistbox.cpp8
-rw-r--r--src/gui/widgets/avatarlistbox.h1
-rw-r--r--src/net/tmwa/beinghandler.cpp12
-rw-r--r--src/utils/base64.cpp1
10 files changed, 27 insertions, 37 deletions
diff --git a/src/flooritem.cpp b/src/flooritem.cpp
index 821a10d20..10a3f3c94 100644
--- a/src/flooritem.cpp
+++ b/src/flooritem.cpp
@@ -42,7 +42,6 @@ FloorItem::FloorItem(const int id, const int itemId, const int x, const int y,
mItemId(itemId),
mX(x),
mY(y),
- mMap(map),
mDropTime(cur_time),
mAmount(amount),
mPickupCount(0),
diff --git a/src/flooritem.h b/src/flooritem.h
index aaf870cf3..af9d2f4aa 100644
--- a/src/flooritem.h
+++ b/src/flooritem.h
@@ -104,7 +104,6 @@ class FloorItem final : public ActorSprite
private:
int mItemId;
int mX, mY;
- Map *mMap;
int mDropTime;
int mAmount;
unsigned mPickupCount;
diff --git a/src/gui/buyselldialog.cpp b/src/gui/buyselldialog.cpp
index e84982737..7db437c4f 100644
--- a/src/gui/buyselldialog.cpp
+++ b/src/gui/buyselldialog.cpp
@@ -32,7 +32,7 @@
#include "debug.h"
-BuySellDialog::DialogList BuySellDialog::instances;
+BuySellDialog::DialogList BuySellDialog::dialogInstances;
BuySellDialog::BuySellDialog(const int npcId) :
Window(_("Shop"), false, nullptr, "buysell.xml"),
@@ -86,13 +86,13 @@ void BuySellDialog::init()
loadWindowState();
enableVisibleSound(true);
- instances.push_back(this);
+ dialogInstances.push_back(this);
setVisible(true);
}
BuySellDialog::~BuySellDialog()
{
- instances.remove(this);
+ dialogInstances.remove(this);
}
void BuySellDialog::setVisible(bool visible)
@@ -133,7 +133,7 @@ void BuySellDialog::action(const gcn::ActionEvent &event)
void BuySellDialog::closeAll()
{
- FOR_EACH (DialogList::const_iterator, it, instances)
+ FOR_EACH (DialogList::const_iterator, it, dialogInstances)
{
if (*it)
(*it)->close();
diff --git a/src/gui/buyselldialog.h b/src/gui/buyselldialog.h
index 371e8bdd9..ef3a98f18 100644
--- a/src/gui/buyselldialog.h
+++ b/src/gui/buyselldialog.h
@@ -64,7 +64,7 @@ class BuySellDialog final : public Window, public gcn::ActionListener
* Returns true if any instances exist.
*/
static bool isActive() A_WARN_UNUSED
- { return !instances.empty(); }
+ { return !dialogInstances.empty(); }
/**
* Closes all instances.
@@ -73,7 +73,7 @@ class BuySellDialog final : public Window, public gcn::ActionListener
private:
typedef std::list<BuySellDialog*> DialogList;
- static DialogList instances;
+ static DialogList dialogInstances;
int mNpcId;
std::string mNick;
diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp
index fe51018bf..22fea71c7 100644
--- a/src/gui/inventorywindow.cpp
+++ b/src/gui/inventorywindow.cpp
@@ -86,7 +86,7 @@ public:
}
};
-InventoryWindow::WindowList InventoryWindow::instances;
+InventoryWindow::WindowList InventoryWindow::invInstances;
InventoryWindow::InventoryWindow(Inventory *const inventory):
Window("Inventory", false, nullptr, "inventory.xml"),
@@ -103,7 +103,7 @@ InventoryWindow::InventoryWindow(Inventory *const inventory):
mEquipmentButton(nullptr),
mStoreButton(nullptr),
mRetrieveButton(nullptr),
- mCloseButton(nullptr),
+ mInvCloseButton(nullptr),
mWeightBar(nullptr),
mSlotsBar(new ProgressBar(this, 0.0f, 100, 0, Theme::PROG_INVY_SLOTS)),
mFilter(nullptr),
@@ -205,7 +205,7 @@ InventoryWindow::InventoryWindow(Inventory *const inventory):
{
mStoreButton = new Button(this, _("Store"), "store", this);
mRetrieveButton = new Button(this, _("Retrieve"), "retrieve", this);
- mCloseButton = new Button(this, _("Close"), "close", this);
+ mInvCloseButton = new Button(this, _("Close"), "close", this);
mSlotsBarCell = &place(0, 0, mSlotsBar, 6);
mSortDropDownCell = &place(6, 0, mSortDropDown, 1);
@@ -216,7 +216,7 @@ InventoryWindow::InventoryWindow(Inventory *const inventory):
place(0, 2, invenScroll, 7, 4);
place(0, 6, mStoreButton);
place(1, 6, mRetrieveButton);
- place(6, 6, mCloseButton);
+ place(6, 6, mInvCloseButton);
}
Layout &layout = getLayout();
@@ -224,7 +224,7 @@ InventoryWindow::InventoryWindow(Inventory *const inventory):
mInventory->addInventoyListener(this);
- instances.push_back(this);
+ invInstances.push_back(this);
if (inventory && inventory->isMainInventory())
{
@@ -232,8 +232,8 @@ InventoryWindow::InventoryWindow(Inventory *const inventory):
}
else
{
- if (!instances.empty())
- instances.front()->updateDropButton();
+ if (!invInstances.empty())
+ invInstances.front()->updateDropButton();
}
loadWindowState();
@@ -247,10 +247,10 @@ InventoryWindow::InventoryWindow(Inventory *const inventory):
InventoryWindow::~InventoryWindow()
{
- instances.remove(this);
+ invInstances.remove(this);
mInventory->removeInventoyListener(this);
- if (!instances.empty())
- instances.front()->updateDropButton();
+ if (!invInstances.empty())
+ invInstances.front()->updateDropButton();
delete mSortModel;
mSortModel = nullptr;
}
@@ -707,7 +707,7 @@ bool InventoryWindow::isInputFocused() const
bool InventoryWindow::isAnyInputFocused()
{
- FOR_EACH (WindowList::const_iterator, it, instances)
+ FOR_EACH (WindowList::const_iterator, it, invInstances)
{
if ((*it) && (*it)->isInputFocused())
return true;
diff --git a/src/gui/inventorywindow.h b/src/gui/inventorywindow.h
index 83e26948b..903f15254 100644
--- a/src/gui/inventorywindow.h
+++ b/src/gui/inventorywindow.h
@@ -131,7 +131,7 @@ class InventoryWindow final : public Window,
* Returns true if any instances exist.
*/
static bool isStorageActive() A_WARN_UNUSED
- { return instances.size() > 1; }
+ { return invInstances.size() > 1; }
void updateDropButton();
@@ -154,7 +154,7 @@ class InventoryWindow final : public Window,
typedef std::list<InventoryWindow*> WindowList;
- static WindowList instances;
+ static WindowList invInstances;
Inventory *mInventory;
ItemContainer *mItems;
@@ -169,7 +169,7 @@ class InventoryWindow final : public Window,
Button *mEquipmentButton;
Button *mStoreButton;
Button *mRetrieveButton;
- Button *mCloseButton;
+ Button *mInvCloseButton;
ProgressBar *mWeightBar;
ProgressBar *mSlotsBar;
diff --git a/src/gui/widgets/avatarlistbox.cpp b/src/gui/widgets/avatarlistbox.cpp
index 372218fe6..fe46feba2 100644
--- a/src/gui/widgets/avatarlistbox.cpp
+++ b/src/gui/widgets/avatarlistbox.cpp
@@ -48,8 +48,7 @@ AvatarListBox::AvatarListBox(const Widget2 *const widget,
ListBox(widget, model, "avatarlistbox.xml"),
mShowGender(config.getBoolValue("showgender")),
mShowLevel(config.getBoolValue("showlevel")),
- mImagePadding(mSkin ? mSkin->getOption("imagePadding") : 0),
- mHighlightColor(getThemeColor(Theme::HIGHLIGHT))
+ mImagePadding(mSkin ? mSkin->getOption("imagePadding") : 0)
{
instances++;
@@ -99,13 +98,10 @@ void AvatarListBox::draw(gcn::Graphics *gcnGraphics)
AvatarListModel *const model = static_cast<AvatarListModel *const>(
mListModel);
-// Guild *guild = dynamic_cast<Guild*>(model);
-
updateAlpha();
-
Graphics *const graphics = static_cast<Graphics *const>(gcnGraphics);
- mHighlightColor.a = static_cast<int>(mAlpha * 255.0f);
+// mHighlightColor.a = static_cast<int>(mAlpha * 255.0f);
gcn::Font *const font = getFont();
const int fontHeight = getFont()->getHeight();
diff --git a/src/gui/widgets/avatarlistbox.h b/src/gui/widgets/avatarlistbox.h
index 7d283abea..579651d29 100644
--- a/src/gui/widgets/avatarlistbox.h
+++ b/src/gui/widgets/avatarlistbox.h
@@ -65,7 +65,6 @@ private:
bool mShowGender;
bool mShowLevel;
int mImagePadding;
- gcn::Color mHighlightColor;
static int instances;
static Image *onlineIcon;
diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp
index 28f7fc999..2d8cc8b7a 100644
--- a/src/net/tmwa/beinghandler.cpp
+++ b/src/net/tmwa/beinghandler.cpp
@@ -608,15 +608,11 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg,
//need set stay state?
logger->log("QQQ2 SMSG_PLAYER_UPDATE_1:"
+ toString(id) + " " + toString(type));
- if (dstBeing)
- {
- logger->log("dstBeing id:"
- + toString(dstBeing->getId()));
- logger->log("dstBeing name:"
- + dstBeing->getName());
- }
+ logger->log("dstBeing id:"
+ + toString(dstBeing->getId()));
+ logger->log("dstBeing name:"
+ + dstBeing->getName());
break;
-
}
}
else if (msgType == 3)
diff --git a/src/utils/base64.cpp b/src/utils/base64.cpp
index 7cd22f732..ebdfcb7c3 100644
--- a/src/utils/base64.cpp
+++ b/src/utils/base64.cpp
@@ -160,6 +160,7 @@ unsigned char *php3_base64_decode(const unsigned char *const string,
k++;
case 3:
result[k++] = 0;
+ break;
default:
break;
}