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authorAndrei Karas <akaras@inbox.ru>2016-08-18 23:08:12 +0300
committerAndrei Karas <akaras@inbox.ru>2016-08-18 23:08:12 +0300
commit55d43e6dfd890df0ce7b26f6c9cb5692e2c136b1 (patch)
treea105b3cc7277170e3d51b70d362540bae4483d5f /src
parentf1558113c591ccdca3596b900c4cbcfc56644860 (diff)
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Fix some style issues.
Diffstat (limited to 'src')
-rw-r--r--src/dyetool/client.cpp33
-rw-r--r--src/input/inputactionmap.h3
-rw-r--r--src/render/mobileopenglgraphics.cpp160
-rw-r--r--src/resources/map/map.cpp10
-rw-r--r--src/resources/openglimagehelper.cpp14
-rw-r--r--src/resources/safeopenglimagehelper.cpp14
-rw-r--r--src/sdl2gfx/SDL2_framerate.h3
-rw-r--r--src/sdl2gfx/SDL2_rotozoom.h3
-rw-r--r--src/utils/xml/pugixml.cpp18
9 files changed, 131 insertions, 127 deletions
diff --git a/src/dyetool/client.cpp b/src/dyetool/client.cpp
index 8872aa134..e4d61688f 100644
--- a/src/dyetool/client.cpp
+++ b/src/dyetool/client.cpp
@@ -188,17 +188,18 @@ void Client::gameInit()
GettextHelper::initLang();
-// chatLogger = new ChatLogger;
-// if (settings.options.chatLogDir.empty())
-// {
-// chatLogger->setBaseLogDir(settings.localDataDir
-// + std::string("/logs/"));
-// }
-// else
-// {
-// chatLogger->setBaseLogDir(settings.options.chatLogDir);
-// }
-
+/*
+ chatLogger = new ChatLogger;
+ if (settings.options.chatLogDir.empty())
+ {
+ chatLogger->setBaseLogDir(settings.localDataDir
+ + std::string("/logs/"));
+ }
+ else
+ {
+ chatLogger->setBaseLogDir(settings.options.chatLogDir);
+ }
+*/
logger->setLogToStandardOut(config.getBoolValue("logToStandardOut"));
// Log the client version
@@ -571,10 +572,12 @@ int Client::gameExec()
BLOCK_END("~Client::SDL_framerateDelay")
BLOCK_START("Client::gameExec 6")
-// if (mState == State::CONNECT_GAME)
-// {
-// stateConnectGame1();
-// }
+/*
+ if (mState == State::CONNECT_GAME)
+ {
+ stateConnectGame1();
+ }
+*/
BLOCK_END("Client::gameExec 6")
if (mState != mOldState)
diff --git a/src/input/inputactionmap.h b/src/input/inputactionmap.h
index 402056ecc..ed8cddb92 100644
--- a/src/input/inputactionmap.h
+++ b/src/input/inputactionmap.h
@@ -56,7 +56,8 @@
// keyData must be in same order as enum keyAction.
static const InputActionData inputActionData
- [CAST_SIZE(InputAction::TOTAL)] = {
+ [CAST_SIZE(InputAction::TOTAL)] =
+ {
{"keyMoveUp",
addKey(SDLK_UP),
emptyKey,
diff --git a/src/render/mobileopenglgraphics.cpp b/src/render/mobileopenglgraphics.cpp
index 64f01b8b3..83d57e33b 100644
--- a/src/render/mobileopenglgraphics.cpp
+++ b/src/render/mobileopenglgraphics.cpp
@@ -377,37 +377,33 @@ void MobileOpenGLGraphics::drawPatternCached(const Image *restrict const image,
unsigned int vp = mVpCached;
const unsigned int vLimit = mMaxVertices * 4;
- // Draw a set of textured rectangles
-// if (OpenGLImageHelper::mTextureType == GL_TEXTURE_2D)
-// {
- const float texX1 = static_cast<float>(srcX) / tw;
- const float texY1 = static_cast<float>(srcY) / th;
+ const float texX1 = static_cast<float>(srcX) / tw;
+ const float texY1 = static_cast<float>(srcY) / th;
- for (int py = 0; py < h; py += ih)
+ for (int py = 0; py < h; py += ih)
+ {
+ const int height = (py + ih >= h) ? h - py : ih;
+ const float texY2 = static_cast<float>(srcY + height) / th;
+ const int dstY = y + py;
+ for (int px = 0; px < w; px += iw)
{
- const int height = (py + ih >= h) ? h - py : ih;
- const float texY2 = static_cast<float>(srcY + height) / th;
- const int dstY = y + py;
- for (int px = 0; px < w; px += iw)
- {
- const int width = (px + iw >= w) ? w - px : iw;
- const int dstX = x + px;
+ const int width = (px + iw >= w) ? w - px : iw;
+ const int dstX = x + px;
- const float texX2 = static_cast<float>(srcX + width) / tw;
+ const float texX2 = static_cast<float>(srcX + width) / tw;
- vertFill2D(mFloatTexArrayCached, mShortVertArrayCached,
- texX1, texY1, texX2, texY2,
- dstX, dstY, width, height);
+ vertFill2D(mFloatTexArrayCached, mShortVertArrayCached,
+ texX1, texY1, texX2, texY2,
+ dstX, dstY, width, height);
- vp += 12;
- if (vp >= vLimit)
- {
- completeCache();
- vp = 0;
- }
+ vp += 12;
+ if (vp >= vLimit)
+ {
+ completeCache();
+ vp = 0;
}
}
-// }
+ }
mVpCached = vp;
}
@@ -499,38 +495,35 @@ void MobileOpenGLGraphics::drawPatternInline(const Image *restrict const image,
unsigned int vp = 0;
const unsigned int vLimit = mMaxVertices * 4;
// Draw a set of textured rectangles
-// if (OpenGLImageHelper::mTextureType == GL_TEXTURE_2D)
-// {
- const float texX1 = static_cast<float>(srcX) / tw;
- const float texY1 = static_cast<float>(srcY) / th;
+ const float texX1 = static_cast<float>(srcX) / tw;
+ const float texY1 = static_cast<float>(srcY) / th;
- for (int py = 0; py < h; py += ih)
+ for (int py = 0; py < h; py += ih)
+ {
+ const int height = (py + ih >= h) ? h - py : ih;
+ const float texY2 = static_cast<float>(srcY + height) / th;
+ const int dstY = y + py;
+ for (int px = 0; px < w; px += iw)
{
- const int height = (py + ih >= h) ? h - py : ih;
- const float texY2 = static_cast<float>(srcY + height) / th;
- const int dstY = y + py;
- for (int px = 0; px < w; px += iw)
- {
- const int width = (px + iw >= w) ? w - px : iw;
- const int dstX = x + px;
+ const int width = (px + iw >= w) ? w - px : iw;
+ const int dstX = x + px;
- const float texX2 = static_cast<float>(srcX + width) / tw;
+ const float texX2 = static_cast<float>(srcX + width) / tw;
- vertFill2D(mFloatTexArray, mShortVertArray,
- texX1, texY1, texX2, texY2,
- dstX, dstY, width, height);
+ vertFill2D(mFloatTexArray, mShortVertArray,
+ texX1, texY1, texX2, texY2,
+ dstX, dstY, width, height);
- vp += 12;
- if (vp >= vLimit)
- {
- drawTriangleArrayfs(vp);
- vp = 0;
- }
+ vp += 12;
+ if (vp >= vLimit)
+ {
+ drawTriangleArrayfs(vp);
+ vp = 0;
}
}
- if (vp > 0)
- drawTriangleArrayfs(vp);
-// }
+ }
+ if (vp > 0)
+ drawTriangleArrayfs(vp);
}
void MobileOpenGLGraphics::drawRescaledPattern(const Image *
@@ -568,49 +561,46 @@ void MobileOpenGLGraphics::drawRescaledPattern(const Image *
const unsigned int vLimit = mMaxVertices * 4;
// Draw a set of textured rectangles
-// if (OpenGLImageHelper::mTextureType == GL_TEXTURE_2D)
-// {
- const float tw = static_cast<float>(image->mTexWidth);
- const float th = static_cast<float>(image->mTexHeight);
+ const float tw = static_cast<float>(image->mTexWidth);
+ const float th = static_cast<float>(image->mTexHeight);
- const float texX1 = static_cast<float>(srcX) / tw;
- const float texY1 = static_cast<float>(srcY) / th;
+ const float texX1 = static_cast<float>(srcX) / tw;
+ const float texY1 = static_cast<float>(srcY) / th;
- const float tFractionW = iw / tw;
- const float tFractionH = ih / th;
+ const float tFractionW = iw / tw;
+ const float tFractionH = ih / th;
- for (int py = 0; py < h; py += scaledHeight)
+ for (int py = 0; py < h; py += scaledHeight)
+ {
+ const int height = (py + scaledHeight >= h)
+ ? h - py : scaledHeight;
+ const int dstY = y + py;
+ const float visibleFractionH = static_cast<float>(height)
+ / scaledHeight;
+ const float texY2 = texY1 + tFractionH * visibleFractionH;
+ for (int px = 0; px < w; px += scaledWidth)
{
- const int height = (py + scaledHeight >= h)
- ? h - py : scaledHeight;
- const int dstY = y + py;
- const float visibleFractionH = static_cast<float>(height)
- / scaledHeight;
- const float texY2 = texY1 + tFractionH * visibleFractionH;
- for (int px = 0; px < w; px += scaledWidth)
+ const int width = (px + scaledWidth >= w)
+ ? w - px : scaledWidth;
+ const int dstX = x + px;
+ const float visibleFractionW = static_cast<float>(width)
+ / scaledWidth;
+ const float texX2 = texX1 + tFractionW * visibleFractionW;
+
+ vertFill2D(mFloatTexArray, mShortVertArray,
+ texX1, texY1, texX2, texY2,
+ dstX, dstY, width, height);
+
+ vp += 12;
+ if (vp >= vLimit)
{
- const int width = (px + scaledWidth >= w)
- ? w - px : scaledWidth;
- const int dstX = x + px;
- const float visibleFractionW = static_cast<float>(width)
- / scaledWidth;
- const float texX2 = texX1 + tFractionW * visibleFractionW;
-
- vertFill2D(mFloatTexArray, mShortVertArray,
- texX1, texY1, texX2, texY2,
- dstX, dstY, width, height);
-
- vp += 12;
- if (vp >= vLimit)
- {
- drawTriangleArrayfs(vp);
- vp = 0;
- }
+ drawTriangleArrayfs(vp);
+ vp = 0;
}
}
- if (vp > 0)
- drawTriangleArrayfs(vp);
-// }
+ }
+ if (vp > 0)
+ drawTriangleArrayfs(vp);
}
inline void MobileOpenGLGraphics::drawVertexes(const
diff --git a/src/resources/map/map.cpp b/src/resources/map/map.cpp
index d86360059..2b6dd070b 100644
--- a/src/resources/map/map.cpp
+++ b/src/resources/map/map.cpp
@@ -975,12 +975,14 @@ Path Map::findPath(const int startX, const int startY,
++Gcost;
}
+/*
// It costs extra to walk through a being (needs to be enough
// to make it more attractive to walk around).
-// if (occupied(x, y))
-// {
-// Gcost += 3 * basicCost;
-// }
+ if (occupied(x, y))
+ {
+ Gcost += 3 * basicCost;
+ }
+*/
// Skip if Gcost becomes too much
// Warning: probably not entirely accurate
diff --git a/src/resources/openglimagehelper.cpp b/src/resources/openglimagehelper.cpp
index c67ec8a1c..ef0ef063e 100644
--- a/src/resources/openglimagehelper.cpp
+++ b/src/resources/openglimagehelper.cpp
@@ -363,12 +363,14 @@ Image *OpenGLImageHelper::glLoad(SDL_Surface *tmpImage,
0, GL_RGBA, GL_UNSIGNED_BYTE, tmpImage->pixels);
#ifdef DEBUG_OPENGL
-// disabled for now, because debugger can't show it
-// if (isGLNotNull(mglLabelObject))
-// {
-// const char *const text = "image text";
-// mglLabelObject(GL_TEXTURE, texture, strlen(text), text);
-// }
+/*
+ disabled for now, because debugger can't show it
+ if (isGLNotNull(mglLabelObject))
+ {
+ const char *const text = "image text";
+ mglLabelObject(GL_TEXTURE, texture, strlen(text), text);
+ }
+*/
#endif
/*
diff --git a/src/resources/safeopenglimagehelper.cpp b/src/resources/safeopenglimagehelper.cpp
index 8376ae0c8..f43351d7c 100644
--- a/src/resources/safeopenglimagehelper.cpp
+++ b/src/resources/safeopenglimagehelper.cpp
@@ -360,12 +360,14 @@ Image *SafeOpenGLImageHelper::glLoad(SDL_Surface *tmpImage,
0, GL_RGBA, GL_UNSIGNED_BYTE, tmpImage->pixels);
#ifdef DEBUG_OPENGL
-// disabled for now, because debugger can't show it
-// if (isGLNotNull(mglLabelObject))
-// {
-// const char *const text = "image text";
-// mglLabelObject(GL_TEXTURE, texture, strlen(text), text);
-// }
+/*
+ disabled for now, because debugger can't show it
+ if (isGLNotNull(mglLabelObject))
+ {
+ const char *const text = "image text";
+ mglLabelObject(GL_TEXTURE, texture, strlen(text), text);
+ }
+*/
#endif
/*
diff --git a/src/sdl2gfx/SDL2_framerate.h b/src/sdl2gfx/SDL2_framerate.h
index 1f5a70c85..45e153349 100644
--- a/src/sdl2gfx/SDL2_framerate.h
+++ b/src/sdl2gfx/SDL2_framerate.h
@@ -32,7 +32,8 @@ Andreas Schiffler -- aschiffler at ferzkopp dot net
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
-extern "C" {
+extern "C"
+{
#endif
/* --- */
diff --git a/src/sdl2gfx/SDL2_rotozoom.h b/src/sdl2gfx/SDL2_rotozoom.h
index 72dde24a5..9a64d2a92 100644
--- a/src/sdl2gfx/SDL2_rotozoom.h
+++ b/src/sdl2gfx/SDL2_rotozoom.h
@@ -34,7 +34,8 @@ Andreas Schiffler -- aschiffler at ferzkopp dot net
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
-extern "C" {
+extern "C"
+{
#endif
#ifndef M_PI
diff --git a/src/utils/xml/pugixml.cpp b/src/utils/xml/pugixml.cpp
index db47ae588..e60012a9e 100644
--- a/src/utils/xml/pugixml.cpp
+++ b/src/utils/xml/pugixml.cpp
@@ -43,14 +43,16 @@ namespace XML
{
static void showErrorStatus(pugi::xml_parse_result &result)
{
-// switch (result.status)
-// {
-// case pugi::status_ok:
-// break;
-// case pugi::status_file_not_found:
-// logger->log("xml error: %s", result.description());
-// break;
-// }
+/*
+ switch (result.status)
+ {
+ case pugi::status_ok:
+ break;
+ case pugi::status_file_not_found:
+ logger->log("xml error: %s", result.description());
+ break;
+ }
+*/
logger->log("xml error: %s", result.description());
}