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authorAndrei Karas <akaras@inbox.ru>2011-10-14 23:34:18 +0300
committerAndrei Karas <akaras@inbox.ru>2011-10-14 23:34:18 +0300
commitd49d37cbcd6d582d3f11fb5bf3b26215e891d9bc (patch)
tree1b0017eefd190d74a7c8b326fae18030e94ee1aa /src
parentb224af70667f2b689ae46c45917374f6d51583a5 (diff)
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Change default move to target type to archer mode. (works as attack distance for other)
Diffstat (limited to 'src')
-rw-r--r--src/defaults.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/defaults.cpp b/src/defaults.cpp
index f8497fba7..d7b1a2fe4 100644
--- a/src/defaults.cpp
+++ b/src/defaults.cpp
@@ -97,7 +97,7 @@ DefaultsData* getConfigDefaults()
AddDEF(configData, "imitationMode", 0);
AddDEF(configData, "syncPlayerMove", false);
AddDEF(configData, "drawPath", false);
- AddDEF(configData, "moveToTargetType", 0);
+ AddDEF(configData, "moveToTargetType", 7);
AddDEF(configData, "crazyMoveProgram", "mumrsonmdmlon");
AddDEF(configData, "disableGameModifiers", false);
AddDEF(configData, "targetDeadPlayers", false);