diff options
author | Andrei Karas <akaras@inbox.ru> | 2017-03-10 16:40:52 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-03-10 16:40:52 +0300 |
commit | 4df1e68047488ec00a264c076bb3222715f42295 (patch) | |
tree | 22ea99ebcd00a6c9d6da0729706b765a49085c5f /src | |
parent | bfc5d7483c0a81409ebf08603f634e88b8db03f8 (diff) | |
download | mv-4df1e68047488ec00a264c076bb3222715f42295.tar.gz mv-4df1e68047488ec00a264c076bb3222715f42295.tar.bz2 mv-4df1e68047488ec00a264c076bb3222715f42295.tar.xz mv-4df1e68047488ec00a264c076bb3222715f42295.zip |
Fix new style issue detected by mplint.
new class() -> new class
Diffstat (limited to 'src')
27 files changed, 59 insertions, 59 deletions
diff --git a/src/being/being.cpp b/src/being/being.cpp index 90638ef55..333e60d12 100644 --- a/src/being/being.cpp +++ b/src/being/being.cpp @@ -4496,7 +4496,7 @@ void Being::updateHit(const int amount) restrict2 Equipment *Being::getEquipment() restrict2 { - Equipment *restrict const eq = new Equipment(); + Equipment *restrict const eq = new Equipment; Equipment::Backend *restrict const bk = new BeingEquipBackend(this); eq->setBackend(bk); return eq; @@ -4845,7 +4845,7 @@ void Being::addItemParticles(const int id, ParticleInfo *restrict pi = nullptr; if (it == mSpriteParticles.end()) { - pi = new ParticleInfo(); + pi = new ParticleInfo; mSpriteParticles[id] = pi; } else @@ -4883,7 +4883,7 @@ void Being::addItemParticlesCards(const int id, ParticleInfo *restrict pi = nullptr; if (it == mSpriteParticles.end()) { - pi = new ParticleInfo(); + pi = new ParticleInfo; mSpriteParticles[id] = pi; } else diff --git a/src/being/compoundsprite.cpp b/src/being/compoundsprite.cpp index 72f3943fe..4f5c6bf3e 100644 --- a/src/being/compoundsprite.cpp +++ b/src/being/compoundsprite.cpp @@ -337,7 +337,7 @@ void CompoundSprite::redraw() const if (!surface) return; - SurfaceGraphics *graphics = new SurfaceGraphics(); + SurfaceGraphics *graphics = new SurfaceGraphics; graphics->setBlitMode(BlitMode::BLIT_GFX); graphics->setTarget(surface); graphics->beginDraw(); @@ -521,7 +521,7 @@ bool CompoundSprite::updateFromCache() const void CompoundSprite::initCurrentCacheItem() const { delete mCacheItem; - mCacheItem = new CompoundItem(); + mCacheItem = new CompoundItem; mCacheItem->image = mImage; mCacheItem->alphaImage = mAlphaImage; // mCacheItem->alpha = mAlpha; diff --git a/src/being/playerinfo.cpp b/src/being/playerinfo.cpp index 14cc909df..25620d5ba 100644 --- a/src/being/playerinfo.cpp +++ b/src/being/playerinfo.cpp @@ -464,7 +464,7 @@ void stateChange(const StateT state) if (!mInventory) { mInventory = new Inventory(InventoryType::Inventory); - mEquipment = new Equipment(); + mEquipment = new Equipment; mCartInventory = new Inventory(InventoryType::Cart); } } diff --git a/src/being/playerrelations.cpp b/src/being/playerrelations.cpp index c972f25ca..4a2d71ee2 100644 --- a/src/being/playerrelations.cpp +++ b/src/being/playerrelations.cpp @@ -361,7 +361,7 @@ void PlayerRelationsManager::setRelation(const std::string &player_name, StringVect *PlayerRelationsManager::getPlayers() const { - StringVect *const retval = new StringVect(); + StringVect *const retval = new StringVect; FOR_EACH (PlayerRelationsCIter, it, mRelations) { @@ -377,7 +377,7 @@ StringVect *PlayerRelationsManager::getPlayers() const StringVect *PlayerRelationsManager::getPlayersByRelation( const RelationT rel) const { - StringVect *const retval = new StringVect(); + StringVect *const retval = new StringVect; FOR_EACH (PlayerRelationsCIter, it, mRelations) { diff --git a/src/client.cpp b/src/client.cpp index 7a7f420ac..63380868c 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -445,7 +445,7 @@ void Client::gameInit() emoteShortcut = new EmoteShortcut; dropShortcut = new DropShortcut; - gui = new Gui(); + gui = new Gui; gui->postInit(mainGraphics); dialogsManager = new DialogsManager; popupManager = new PopupManager; @@ -527,7 +527,7 @@ void Client::gameInit() #ifdef USE_MUMBLE if (!mumbleManager) - mumbleManager = new MumbleManager(); + mumbleManager = new MumbleManager; #endif // USE_MUMBLE mSkin = theme->load("windowmenu.xml", ""); diff --git a/src/dyetool/client.cpp b/src/dyetool/client.cpp index d03616888..b7ffd63ed 100644 --- a/src/dyetool/client.cpp +++ b/src/dyetool/client.cpp @@ -295,7 +295,7 @@ void Client::gameInit() // emoteShortcut = new EmoteShortcut; // dropShortcut = new DropShortcut; - gui = new Gui(); + gui = new Gui; gui->postInit(mainGraphics); dialogsManager = new DialogsManager; popupManager = new PopupManager; diff --git a/src/graphicsmanager.cpp b/src/graphicsmanager.cpp index f9a9b4b71..412a4e388 100644 --- a/src/graphicsmanager.cpp +++ b/src/graphicsmanager.cpp @@ -167,7 +167,7 @@ GraphicsManager::~GraphicsManager() #ifdef USE_OPENGL TestMain *GraphicsManager::startDetection() { - TestMain *const test = new TestMain(); + TestMain *const test = new TestMain; test->exec(false); return test; } diff --git a/src/gui/theme.cpp b/src/gui/theme.cpp index 5be8efbf9..2d33d36e7 100644 --- a/src/gui/theme.cpp +++ b/src/gui/theme.cpp @@ -1228,7 +1228,7 @@ ThemeInfo *Theme::loadInfo(const std::string &themeName) return nullptr; } - ThemeInfo *const info = new ThemeInfo(); + ThemeInfo *const info = new ThemeInfo; const std::string fontSize2("fontSize_" + mScreenDensity); const std::string npcfontSize2("npcfontSize_" + mScreenDensity); diff --git a/src/net/tmwa/guildmanager.cpp b/src/net/tmwa/guildmanager.cpp index 6a2743440..1589b8423 100644 --- a/src/net/tmwa/guildmanager.cpp +++ b/src/net/tmwa/guildmanager.cpp @@ -91,7 +91,7 @@ void GuildManager::init() if (mEnableGuildBot) { if (!guildManager) - guildManager = new GuildManager(); + guildManager = new GuildManager; else guildManager->reload(); } diff --git a/src/particle/particle.cpp b/src/particle/particle.cpp index 1931e9b03..9f5708b26 100644 --- a/src/particle/particle.cpp +++ b/src/particle/particle.cpp @@ -465,7 +465,7 @@ Particle *Particle::addEffect(const std::string &restrict particleEffectFile, // Other else { - newParticle = new Particle(); + newParticle = new Particle; newParticle->setMap(mMap); } diff --git a/src/particle/particleemitter.cpp b/src/particle/particleemitter.cpp index cab5dbc96..9492a01b1 100644 --- a/src/particle/particleemitter.cpp +++ b/src/particle/particleemitter.cpp @@ -554,7 +554,7 @@ void ParticleEmitter::createParticles(const int tick, } else { - newParticle = new Particle(); + newParticle = new Particle; newParticle->setMap(mMap); } diff --git a/src/particle/particleengine.cpp b/src/particle/particleengine.cpp index f4ac7f8d3..b63d1c53c 100644 --- a/src/particle/particleengine.cpp +++ b/src/particle/particleengine.cpp @@ -118,7 +118,7 @@ bool ParticleEngine::update() restrict2 Particle *ParticleEngine::createChild() restrict2 { - Particle *const newParticle = new Particle(); + Particle *const newParticle = new Particle; newParticle->setMap(mMap); mChildParticles.push_back(newParticle); return newParticle; @@ -190,7 +190,7 @@ Particle *ParticleEngine::addEffect(const std::string &restrict // Other else { - newParticle = new Particle(); + newParticle = new Particle; newParticle->setMap(mMap); } diff --git a/src/render/mobileopengl2graphics.cpp b/src/render/mobileopengl2graphics.cpp index d077aaa9f..62a53fed6 100644 --- a/src/render/mobileopengl2graphics.cpp +++ b/src/render/mobileopengl2graphics.cpp @@ -690,7 +690,7 @@ void MobileOpenGL2Graphics::calcTileCollection(ImageCollection * return; if (vertCol->currentGLImage != image->mGLImage) { - ImageVertexes *const vert = new ImageVertexes(); + ImageVertexes *const vert = new ImageVertexes; vertCol->currentGLImage = image->mGLImage; vertCol->currentVert = vert; vert->image = image; @@ -737,7 +737,7 @@ void MobileOpenGL2Graphics::calcPattern(ImageCollection *restrict const ImageVertexes *vert = nullptr; if (vertCol->currentGLImage != image->mGLImage) { - vert = new ImageVertexes(); + vert = new ImageVertexes; vertCol->currentGLImage = image->mGLImage; vertCol->currentVert = vert; vert->image = image; @@ -839,7 +839,7 @@ void MobileOpenGL2Graphics::calcWindow(ImageCollection *restrict const vertCol, return; if (vertCol->currentGLImage != image->mGLImage) { - vert = new ImageVertexes(); + vert = new ImageVertexes; vertCol->currentGLImage = image->mGLImage; vertCol->currentVert = vert; vert->image = image; diff --git a/src/render/mobileopenglgraphics.cpp b/src/render/mobileopenglgraphics.cpp index 55f7833d5..c22a7ac0f 100644 --- a/src/render/mobileopenglgraphics.cpp +++ b/src/render/mobileopenglgraphics.cpp @@ -718,7 +718,7 @@ void MobileOpenGLGraphics::calcTileCollection(ImageCollection * return; if (vertCol->currentGLImage != image->mGLImage) { - ImageVertexes *const vert = new ImageVertexes(); + ImageVertexes *const vert = new ImageVertexes; vertCol->currentGLImage = image->mGLImage; vertCol->currentVert = vert; vert->image = image; @@ -764,7 +764,7 @@ void MobileOpenGLGraphics::calcPattern(ImageCollection *restrict const vertCol, ImageVertexes *vert = nullptr; if (vertCol->currentGLImage != image->mGLImage) { - vert = new ImageVertexes(); + vert = new ImageVertexes; vertCol->currentGLImage = image->mGLImage; vertCol->currentVert = vert; vert->image = image; @@ -866,7 +866,7 @@ void MobileOpenGLGraphics::calcWindow(ImageCollection *restrict const vertCol, return; if (vertCol->currentGLImage != image->mGLImage) { - vert = new ImageVertexes(); + vert = new ImageVertexes; vertCol->currentGLImage = image->mGLImage; vertCol->currentVert = vert; vert->image = image; diff --git a/src/render/modernopenglgraphics.cpp b/src/render/modernopenglgraphics.cpp index 248d2f086..84843098c 100644 --- a/src/render/modernopenglgraphics.cpp +++ b/src/render/modernopenglgraphics.cpp @@ -675,7 +675,7 @@ void ModernOpenGLGraphics::calcTileCollection(ImageCollection * return; if (vertCol->currentGLImage != image->mGLImage) { - ImageVertexes *const vert = new ImageVertexes(); + ImageVertexes *const vert = new ImageVertexes; vertCol->currentGLImage = image->mGLImage; vertCol->currentVert = vert; vert->image = image; @@ -729,7 +729,7 @@ void ModernOpenGLGraphics::calcPattern(ImageCollection *restrict const vertCol, ImageVertexes *vert = nullptr; if (vertCol->currentGLImage != image->mGLImage) { - vert = new ImageVertexes(); + vert = new ImageVertexes; vertCol->currentGLImage = image->mGLImage; vertCol->currentVert = vert; vert->image = image; @@ -827,7 +827,7 @@ void ModernOpenGLGraphics::calcWindow(ImageCollection *restrict const vertCol, return; if (vertCol->currentGLImage != image->mGLImage) { - vert = new ImageVertexes(); + vert = new ImageVertexes; vertCol->currentGLImage = image->mGLImage; vertCol->currentVert = vert; vert->image = image; diff --git a/src/render/normalopenglgraphics.cpp b/src/render/normalopenglgraphics.cpp index 0de8d5a8d..429fa2256 100644 --- a/src/render/normalopenglgraphics.cpp +++ b/src/render/normalopenglgraphics.cpp @@ -1044,7 +1044,7 @@ void NormalOpenGLGraphics::calcTileCollection(ImageCollection * return; if (vertCol->currentGLImage != image->mGLImage) { - ImageVertexes *const vert = new ImageVertexes(); + ImageVertexes *const vert = new ImageVertexes; vertCol->currentGLImage = image->mGLImage; vertCol->currentVert = vert; vert->image = image; @@ -1091,7 +1091,7 @@ void NormalOpenGLGraphics::calcPattern(ImageCollection *restrict const vertCol, ImageVertexes *vert = nullptr; if (vertCol->currentGLImage != image->mGLImage) { - vert = new ImageVertexes(); + vert = new ImageVertexes; vertCol->currentGLImage = image->mGLImage; vertCol->currentVert = vert; vert->image = image; @@ -1213,7 +1213,7 @@ void NormalOpenGLGraphics::calcWindow(ImageCollection *restrict const vertCol, return; if (vertCol->currentGLImage != image->mGLImage) { - vert = new ImageVertexes(); + vert = new ImageVertexes; vertCol->currentGLImage = image->mGLImage; vertCol->currentVert = vert; vert->image = image; diff --git a/src/render/nullopenglgraphics.cpp b/src/render/nullopenglgraphics.cpp index c371a88f5..c4985f758 100644 --- a/src/render/nullopenglgraphics.cpp +++ b/src/render/nullopenglgraphics.cpp @@ -726,7 +726,7 @@ void NullOpenGLGraphics::calcTileCollection(ImageCollection * return; if (vertCol->currentGLImage != image->mGLImage) { - ImageVertexes *const vert = new ImageVertexes(); + ImageVertexes *const vert = new ImageVertexes; vertCol->currentGLImage = image->mGLImage; vertCol->currentVert = vert; vert->image = image; @@ -770,7 +770,7 @@ void NullOpenGLGraphics::calcPattern(ImageCollection *restrict const vertCol, ImageVertexes *vert = nullptr; if (vertCol->currentGLImage != image->mGLImage) { - vert = new ImageVertexes(); + vert = new ImageVertexes; vertCol->currentGLImage = image->mGLImage; vertCol->currentVert = vert; vert->image = image; @@ -933,7 +933,7 @@ void NullOpenGLGraphics::calcWindow(ImageCollection *restrict const vertCol, return; if (vertCol->currentGLImage != image->mGLImage) { - vert = new ImageVertexes(); + vert = new ImageVertexes; vertCol->currentGLImage = image->mGLImage; vertCol->currentVert = vert; vert->image = image; diff --git a/src/render/sdl2graphics.cpp b/src/render/sdl2graphics.cpp index 21aab3779..a8b5515c4 100644 --- a/src/render/sdl2graphics.cpp +++ b/src/render/sdl2graphics.cpp @@ -446,7 +446,7 @@ void SDLGraphics::calcPatternInline(ImageVertexes *restrict const vert, const int dw = (px + iw >= w) ? w - px : iw; const int dstX = px + xOffset; - DoubleRect *const r = new DoubleRect(); + DoubleRect *const r = new DoubleRect; SDL_Rect &dstRect = r->dst; SDL_Rect &srcRect = r->src; srcRect.x = CAST_S32(srcX); @@ -471,7 +471,7 @@ void SDLGraphics::calcPattern(ImageCollection *restrict const vertCol, ImageVertexes *vert = nullptr; if (vertCol->currentImage != image) { - vert = new ImageVertexes(); + vert = new ImageVertexes; vertCol->currentImage = image; vertCol->currentVert = vert; vert->image = image; @@ -518,7 +518,7 @@ void SDLGraphics::calcTileSDL(ImageVertexes *restrict const vert, x += top.xOffset; y += top.yOffset; - DoubleRect *rect = new DoubleRect(); + DoubleRect *rect = new DoubleRect; SDL_Rect &dstRect = rect->dst; SDL_Rect &srcRect = rect->src; @@ -542,7 +542,7 @@ void SDLGraphics::calcTileCollection(ImageCollection *restrict const vertCol, return; if (vertCol->currentImage != image) { - ImageVertexes *const vert = new ImageVertexes(); + ImageVertexes *const vert = new ImageVertexes; vertCol->currentImage = image; vertCol->currentVert = vert; vert->image = image; @@ -612,7 +612,7 @@ void SDLGraphics::calcWindow(ImageCollection *restrict const vertCol, return; if (vertCol->currentImage != image) { - vert = new ImageVertexes(); + vert = new ImageVertexes; vertCol->currentImage = image; vertCol->currentVert = vert; vert->image = image; diff --git a/src/render/sdl2softwaregraphics.cpp b/src/render/sdl2softwaregraphics.cpp index 91e3ce7a4..789ec413b 100644 --- a/src/render/sdl2softwaregraphics.cpp +++ b/src/render/sdl2softwaregraphics.cpp @@ -645,7 +645,7 @@ void SDL2SoftwareGraphics::calcPatternInline(ImageVertexes * const int dw = (px + iw >= w) ? w - px : iw; const int dstX = px + xOffset; - DoubleRect *const r = new DoubleRect(); + DoubleRect *const r = new DoubleRect; SDL_Rect &srcRect = r->src; srcRect.x = CAST_S16(srcX); srcRect.y = CAST_S16(srcY); @@ -678,7 +678,7 @@ void SDL2SoftwareGraphics::calcPattern(ImageCollection *restrict const vertCol, ImageVertexes *vert = nullptr; if (vertCol->currentImage != image) { - vert = new ImageVertexes(); + vert = new ImageVertexes; vertCol->currentImage = image; vertCol->currentVert = vert; vert->image = image; @@ -721,7 +721,7 @@ void SDL2SoftwareGraphics::calcTileSDL(ImageVertexes *restrict const vert, const ClipRect &top = mClipStack.top(); const SDL_Rect &bounds = image->mBounds; - DoubleRect *rect = new DoubleRect(); + DoubleRect *rect = new DoubleRect; rect->src.x = CAST_S16(bounds.x); rect->src.y = CAST_S16(bounds.y); rect->src.w = CAST_U16(bounds.w); @@ -749,7 +749,7 @@ void SDL2SoftwareGraphics::calcTileCollection(ImageCollection * return; if (vertCol->currentImage != image) { - ImageVertexes *const vert = new ImageVertexes(); + ImageVertexes *const vert = new ImageVertexes; vertCol->currentImage = image; vertCol->currentVert = vert; vert->image = image; @@ -820,7 +820,7 @@ void SDL2SoftwareGraphics::calcWindow(ImageCollection *restrict const vertCol, return; if (vertCol->currentImage != image) { - vert = new ImageVertexes(); + vert = new ImageVertexes; vertCol->currentImage = image; vertCol->currentVert = vert; vert->image = image; diff --git a/src/render/sdlgraphics.cpp b/src/render/sdlgraphics.cpp index 2e0069043..533912760 100644 --- a/src/render/sdlgraphics.cpp +++ b/src/render/sdlgraphics.cpp @@ -622,7 +622,7 @@ void SDLGraphics::calcPatternInline(ImageVertexes *restrict const vert, const int dw = (px + iw >= w) ? w - px : iw; const int dstX = px + xOffset; - DoubleRect *const r = new DoubleRect(); + DoubleRect *const r = new DoubleRect; SDL_Rect &srcRect = r->src; srcRect.x = CAST_S16(srcX); srcRect.y = CAST_S16(srcY); @@ -656,7 +656,7 @@ void SDLGraphics::calcPattern(ImageCollection *restrict const vertCol, ImageVertexes *vert = nullptr; if (vertCol->currentImage != image) { - vert = new ImageVertexes(); + vert = new ImageVertexes; vertCol->currentImage = image; vertCol->currentVert = vert; vert->image = image; @@ -697,7 +697,7 @@ void SDLGraphics::calcTileSDL(ImageVertexes *restrict const vert, const ClipRect &top = mClipStack.top(); const SDL_Rect &bounds = image->mBounds; - DoubleRect *rect = new DoubleRect(); + DoubleRect *rect = new DoubleRect; rect->src.x = CAST_S16(bounds.x); rect->src.y = CAST_S16(bounds.y); rect->src.w = CAST_U16(bounds.w); @@ -723,7 +723,7 @@ void SDLGraphics::calcTileCollection(ImageCollection *restrict const vertCol, return; if (vertCol->currentImage != image) { - ImageVertexes *const vert = new ImageVertexes(); + ImageVertexes *const vert = new ImageVertexes; vertCol->currentImage = image; vertCol->currentVert = vert; vert->image = image; @@ -800,7 +800,7 @@ void SDLGraphics::calcWindow(ImageCollection *restrict const vertCol, return; if (vertCol->currentImage != image) { - vert = new ImageVertexes(); + vert = new ImageVertexes; vertCol->currentImage = image; vertCol->currentVert = vert; vert->image = image; diff --git a/src/resources/atlas/atlasmanager.cpp b/src/resources/atlas/atlasmanager.cpp index f724618b5..46894b24b 100644 --- a/src/resources/atlas/atlasmanager.cpp +++ b/src/resources/atlas/atlasmanager.cpp @@ -212,7 +212,7 @@ void AtlasManager::simpleSort(const std::string &restrict name, int x = 0; int y = 0; int tempHeight = 0; - TextureAtlas *atlas = new TextureAtlas(); + TextureAtlas *atlas = new TextureAtlas; std::vector<Image*>::const_iterator it = images.begin(); const std::vector<Image*>::const_iterator it_end = images.end(); for (it = images.begin(); it != it_end; ++ it) @@ -247,7 +247,7 @@ void AtlasManager::simpleSort(const std::string &restrict name, x = 0; y = 0; atlases.push_back(atlas); - atlas = new TextureAtlas(); + atlas = new TextureAtlas; atlas->name = std::string("atlas_").append(name).append( "_").append(img->getIdPath()); } diff --git a/src/resources/db/questdb.cpp b/src/resources/db/questdb.cpp index c28c9c278..91dd44ac4 100644 --- a/src/resources/db/questdb.cpp +++ b/src/resources/db/questdb.cpp @@ -56,7 +56,7 @@ static void loadQuest(const int var, { if (!node) return; - QuestItem *const quest = new QuestItem(); + QuestItem *const quest = new QuestItem; // TRANSLATORS: quests window quest name quest->name = XML::langProperty(node, "name", _("unknown")); quest->group = XML::getProperty(node, "group", ""); diff --git a/src/resources/iteminfo.cpp b/src/resources/iteminfo.cpp index fabf96f3b..6c0363e6c 100644 --- a/src/resources/iteminfo.cpp +++ b/src/resources/iteminfo.cpp @@ -178,7 +178,7 @@ IntMap *ItemInfo::addReplaceSprite(const int sprite, if (!spMap) { - spMap = new SpriteToItemMap(); + spMap = new SpriteToItemMap; mSpriteToItemReplaceMap[direction] = spMap; mSpriteToItemReplaceList.push_back(spMap); } diff --git a/src/resources/map/maplayer.cpp b/src/resources/map/maplayer.cpp index 57e49b3eb..4c6fe3a1e 100644 --- a/src/resources/map/maplayer.cpp +++ b/src/resources/map/maplayer.cpp @@ -230,7 +230,7 @@ void MapLayer::updateSDL(const Graphics *const graphics, for (int y = startY; y < endY; y++) { - MapRowVertexes *const row = new MapRowVertexes(); + MapRowVertexes *const row = new MapRowVertexes; mTempRows.push_back(row); const Image *lastImage = nullptr; @@ -252,7 +252,7 @@ void MapLayer::updateSDL(const Graphics *const graphics, { if (lastImage != img) { - imgVert = new ImageVertexes(); + imgVert = new ImageVertexes; imgVert->image = img; row->images.push_back(imgVert); lastImage = img; @@ -293,7 +293,7 @@ void MapLayer::updateOGL(Graphics *const graphics, const int dx = mPixelX - scrollX; const int dy = mPixelY - scrollY; - MapRowVertexes *const row = new MapRowVertexes(); + MapRowVertexes *const row = new MapRowVertexes; mTempRows.push_back(row); Image *lastImage = nullptr; ImageVertexes *imgVert = nullptr; @@ -330,7 +330,7 @@ void MapLayer::updateOGL(Graphics *const graphics, { if (lastImage) imgSet[lastImage->mGLImage] = imgVert; - imgVert = new ImageVertexes(); + imgVert = new ImageVertexes; imgVert->ogl.init(); imgVert->image = img; row->images.push_back(imgVert); diff --git a/src/resources/map/objectslayer.cpp b/src/resources/map/objectslayer.cpp index 0495f4e7a..a100b2c7d 100644 --- a/src/resources/map/objectslayer.cpp +++ b/src/resources/map/objectslayer.cpp @@ -64,7 +64,7 @@ void ObjectsLayer::addObject(const std::string &name, const int type, for (unsigned i = idx1; i < idx2; i ++) { if (!mTiles[i]) - mTiles[i] = new MapObjectList(); + mTiles[i] = new MapObjectList; mTiles[i]->objects.push_back(MapObject(type, name)); } } diff --git a/src/resources/skill/skillinfo.cpp b/src/resources/skill/skillinfo.cpp index 62bc54941..7f0099a5c 100644 --- a/src/resources/skill/skillinfo.cpp +++ b/src/resources/skill/skillinfo.cpp @@ -67,7 +67,7 @@ SkillInfo::SkillInfo() : alwaysVisible(Visible_false), useTextParameter(false) { - dataMap[0] = new SkillData(); + dataMap[0] = new SkillData; data = dataMap[0]; } diff --git a/src/resources/sprite/spritedef.cpp b/src/resources/sprite/spritedef.cpp index 544729d6a..3eb30d27d 100644 --- a/src/resources/sprite/spritedef.cpp +++ b/src/resources/sprite/spritedef.cpp @@ -565,7 +565,7 @@ void SpriteDef::addAction(const unsigned hp, const std::string &name, { const Actions::const_iterator i = mActions.find(hp); if (i == mActions.end()) - mActions[hp] = new ActionMap(); + mActions[hp] = new ActionMap; (*mActions[hp])[name] = action; } |