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author | Andrei Karas <akaras@inbox.ru> | 2015-12-29 00:59:00 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-12-29 00:59:00 +0300 |
commit | 38e782f30d15a0fceabf863e40ffe66124cef8a8 (patch) | |
tree | 360d96948ddef2d4c506d8e4760be24de89a7dd2 /src/touchmanager.cpp | |
parent | b5ffd5541fabee632acc2979d9dafc84e60aa3d8 (diff) | |
download | mv-38e782f30d15a0fceabf863e40ffe66124cef8a8.tar.gz mv-38e782f30d15a0fceabf863e40ffe66124cef8a8.tar.bz2 mv-38e782f30d15a0fceabf863e40ffe66124cef8a8.tar.xz mv-38e782f30d15a0fceabf863e40ffe66124cef8a8.zip |
Move touchmanager into touch directory.
Diffstat (limited to 'src/touchmanager.cpp')
-rw-r--r-- | src/touchmanager.cpp | 675 |
1 files changed, 0 insertions, 675 deletions
diff --git a/src/touchmanager.cpp b/src/touchmanager.cpp deleted file mode 100644 index 1a8d78cf6..000000000 --- a/src/touchmanager.cpp +++ /dev/null @@ -1,675 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2012-2015 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "touchmanager.h" - -#include "configuration.h" -#include "graphicsvertexes.h" -#include "touchactions.h" - -#include "input/mouseinput.h" - -#include "gui/gui.h" -#include "gui/skin.h" - -#include "gui/fonts/font.h" - -#include "input/inputmanager.h" - -#include "gui/theme.h" - -#include "resources/image.h" -#include "resources/imagerect.h" - -#include "utils/delete2.h" - -#include "debug.h" - -TouchManager touchManager; - -extern RenderType openGLMode; - -TouchManager::TouchManager() : - mKeyboard(nullptr), - mPad(nullptr), - mObjects(), - mVertexes(new ImageCollection), - mRedraw(true), - mShowJoystick(false), - mShowButtons(false), - mShowKeyboard(false), - mButtonsSize(1), - mJoystickSize(1), - mButtonsFormat(0), - mWidth(0), - mHeight(0), - mShow(false), - mInGame(false), - mTempHideButtons(false) -{ - for (int f = 0; f < actionsSize; f ++) - mActions[f] = false; - for (int f = 0; f < buttonsCount; f ++) - mButtons[f] = nullptr; -} - -TouchManager::~TouchManager() -{ - clear(); - delete2(mVertexes); - CHECKLISTENERS -} - -void TouchManager::shutdown() restrict2 -{ - config.removeListeners(this); -} - -void TouchManager::init() restrict2 -{ - config.addListener("showScreenJoystick", this); - config.addListener("showScreenButtons", this); - config.addListener("showScreenKeyboard", this); - config.addListener("screenButtonsSize", this); - config.addListener("screenJoystickSize", this); - config.addListener("screenButtonsFormat", this); - - mShowJoystick = config.getBoolValue("showScreenJoystick"); - mShowButtons = config.getBoolValue("showScreenButtons"); - mShowKeyboard = config.getBoolValue("showScreenKeyboard"); - mButtonsSize = config.getIntValue("screenButtonsSize"); - mJoystickSize = config.getIntValue("screenJoystickSize"); - mButtonsFormat = config.getIntValue("screenButtonsFormat"); - - setHalfJoyPad(getPadSize() / 2); - - if (mShowKeyboard) - loadKeyboard(); - if (mShowJoystick) - loadPad(); - if (mShowButtons) - loadButtons(); - mWidth = mainGraphics->mWidth; - mHeight = mainGraphics->mHeight; -} - -void TouchManager::loadTouchItem(TouchItem **restrict item, - const std::string &restrict name, - const std::string &restrict imageName, - const std::string &restrict text, - int x, int y, - const int width, const int height, - const int type, - const std::string &restrict eventPressed, - const std::string &restrict eventReleased, - const TouchFuncPtr fAll, - const TouchFuncPtr fPressed, - const TouchFuncPtr fReleased, - const TouchFuncPtr fOut) restrict2 -{ - *item = nullptr; - if (!theme) - return; - ImageRect *images = new ImageRect; - for (int f = 0; f < 9; f ++) - images->grid[f] = nullptr; - - Image *icon; - if (imageName.empty()) - icon = nullptr; - else - icon = Theme::getImageFromThemeXml(imageName, ""); - - Skin *const skin = theme->loadSkinRect(*images, name, ""); - if (skin) - { - Image *const image = images->grid[0]; - if (image) - { - if (x == -1) - x = skin->getOption("x", 10); - if (y == -1) - y = skin->getOption("y", 10); - const int pad = skin->getPadding(); - const int pad2 = 2 * pad; - const int border = skin->getOption("clickborder"); - const int border2 = border * 2; - const int diff = pad - border; - switch (type) - { - case LEFT: - y += (mainGraphics->mHeight - height) / 2; - break; - case RIGHT: - x = mainGraphics->mWidth - width - pad2 - x; - y = mainGraphics->mHeight - height - pad2 - y; - break; - case NORMAL: - default: - break; - } - *item = new TouchItem(text, Rect(x + diff, y + diff, - width + border2, height + border2), type, - eventPressed, eventReleased, images, icon, - x + pad, y + pad, width, height, - fAll, fPressed, fReleased, fOut); - mObjects.push_back(*item); - } - else - { - delete images; - } - theme->unload(skin); - } - else - { - delete images; - } - mRedraw = true; -} - -void TouchManager::clear() restrict2 -{ - FOR_EACH (TouchItemVectorCIter, it, mObjects) - unload(*it); - mObjects.clear(); - mRedraw = true; -} - -void TouchManager::draw() restrict2 -{ - if (mRedraw) - { - mRedraw = false; - mVertexes->clear(); - FOR_EACH (TouchItemVectorCIter, it, mObjects) - { - const TouchItem *const item = *it; - if (item && item->images && (mShow || - (item == mKeyboard && mShowKeyboard))) - { - mainGraphics->calcWindow(mVertexes, item->x, item->y, - item->width, item->height, *item->images); - const Image *const icon = item->icon; - if (icon) - { - mainGraphics->calcTileCollection(mVertexes, icon, - item->x + (item->width - icon->mBounds.w) / 2, - item->y + (item->height - icon->mBounds.h) / 2); - } - } - } - mainGraphics->finalize(mVertexes); - } - mainGraphics->drawTileCollection(mVertexes); - drawText(); -} - -void TouchManager::safeDraw() restrict2 -{ - FOR_EACH (TouchItemVectorCIter, it, mObjects) - { - const TouchItem *const item = *it; - if (item && item->images && (mShow || - (item == mKeyboard && mShowKeyboard))) - { - mainGraphics->drawImageRect(item->x, item->y, - item->width, item->height, *item->images); - const Image *const icon = item->icon; - if (icon) - { - mainGraphics->drawImage(icon, - item->x + (item->width - icon->mBounds.w) / 2, - item->y + (item->height - icon->mBounds.h) / 2); - } - } - } - drawText(); -} - -void TouchManager::drawText() restrict2 -{ - if (!gui) - return; - - Font *const font = boldFont; - const Color &color1 = theme->getColor(ThemeColorId::TEXT, 255); - const Color &color2 = theme->getColor(ThemeColorId::TEXT_OUTLINE, 255); - - FOR_EACH (TouchItemVectorCIter, it, mObjects) - { - const TouchItem *const item = *it; - if (item && mShow && !item->text.empty()) - { - const std::string str = item->text; - const int textX = (item->rect.width - font->getWidth(str)) - / 2 + item->x; - const int textY = (item->rect.height - font->getHeight()) - / 2 + item->y; - font->drawString(mainGraphics, - color1, - color2, - str, textX, textY); - } - } -} - -bool TouchManager::processEvent(const MouseInput &mouseInput) restrict2 -{ - const int x = mouseInput.getTouchX(); - const int y = mouseInput.getTouchY(); - - FOR_EACH (TouchItemVectorCIter, it, mObjects) - { - const TouchItem *const item = *it; - if (!item || (!mShow && (item != mKeyboard || !mShowKeyboard))) - continue; - const Rect &rect = item->rect; - if (rect.isPointInRect(x, y)) - { - MouseInput event = mouseInput; - event.setX(event.getTouchX() - item->x); - event.setY(event.getTouchY() - item->y); - if (item->funcAll) - item->funcAll(event); - - switch (mouseInput.getType()) - { - case MouseEventType::PRESSED: - if (!item->eventPressed.empty()) - executeAction(item->eventPressed); - else if (item->funcPressed) - item->funcPressed(event); - break; - case MouseEventType::RELEASED: - if (!item->eventReleased.empty()) - executeAction(item->eventReleased); - else if (item->funcReleased) - item->funcReleased(event); - break; - default: - case MouseEventType::MOVED: - case MouseEventType::WHEEL_MOVED_DOWN: - case MouseEventType::WHEEL_MOVED_UP: - case MouseEventType::CLICKED: - case MouseEventType::ENTERED: - case MouseEventType::EXITED: - case MouseEventType::DRAGGED: - case MouseEventType::RELEASED2: - break; - } - return true; - } - else if (item->funcOut) - { - item->funcOut(mouseInput); - } - } - return false; -} - -bool TouchManager::isActionActive(const InputActionT index) restrict2 const -{ - if (static_cast<int>(index) < 0 || - static_cast<int>(index) >= actionsSize) - { - return false; - } - return mActions[static_cast<size_t>(index)]; -} - -void TouchManager::resize(const int width, const int height) restrict2 -{ - mRedraw = true; - const int maxHeight = mHeight; - const int diffW = width - mWidth; - const int diffH = height - maxHeight; - FOR_EACH (TouchItemVectorCIter, it, mObjects) - { - TouchItem *const item = *it; - if (!item) - continue; - - switch (item->type) - { - case LEFT: - if (height != maxHeight) - { - item->y = (height - item->height) / 2; - item->rect.y = (height - item->rect.y) / 2; - } - break; - case RIGHT: - { - item->x += diffW; - item->rect.x += diffW; - item->y += diffH; - item->rect.y += diffH; - break; - } - case NORMAL: - default: - break; - } - } - mWidth = mainGraphics->mWidth; - mHeight = mainGraphics->mHeight; -} - -void TouchManager::unload(TouchItem *restrict const item) -{ - if (item) - { - if (item->images) - { - Theme::unloadRect(*item->images); - delete2(item->images); - if (item->icon) - { - item->icon->decRef(); - item->icon = nullptr; - } - } - delete item; - } -} - -void TouchManager::unloadTouchItem(TouchItem *restrict *unloadItem) restrict2 -{ - FOR_EACH (TouchItemVectorIter, it, mObjects) - { - TouchItem *item = *it; - if (item && *unloadItem == item) - { - mObjects.erase(it); - unload(item); - return; - } - } -} - -void TouchManager::loadPad() restrict2 -{ - const int sz = (mJoystickSize + 2) * 50; - loadTouchItem(&mPad, "dpad.xml", "dpad_image.xml", "", -1, -1, sz, sz, - LEFT, "", "", &padEvents, &padClick, &padUp, &padOut); -} - -void TouchManager::loadButtons() restrict2 -{ - const int sz = (mButtonsSize + 1) * 50; - if (!theme) - return; - Skin *const skin = theme->load("dbutton.xml", ""); - - if (skin) - { - const int x = skin->getOption("x", 10); - const int y = skin->getOption("y", 10); - const int pad = skin->getPadding(); - const int pad2 = 2 * pad + sz; - const int skipWidth = pad2 + x; - const int skipHeight = pad2 + y; - - switch (mButtonsFormat) - { - // 2x1 - case 0: - default: - { - loadTouchItem(&mButtons[1], "dbutton.xml", "dbutton_image.xml", - "2", x, y, sz, sz, RIGHT, "screenActionButton1", ""); - loadTouchItem(&mButtons[0], "dbutton.xml", "dbutton_image.xml", - "1", skipWidth, y, sz, sz, RIGHT, - "screenActionButton0", ""); - break; - } - // 2x2 - case 1: - { - loadTouchItem(&mButtons[3], "dbutton.xml", "dbutton_image.xml", - "4", x, y, sz, sz, RIGHT, "screenActionButton3", ""); - loadTouchItem(&mButtons[2], "dbutton.xml", "dbutton_image.xml", - "3", skipWidth, y, sz, sz, RIGHT, - "screenActionButton2", ""); - loadTouchItem(&mButtons[1], "dbutton.xml", "dbutton_image.xml", - "2", x, skipHeight, sz, sz, RIGHT, - "screenActionButton1", ""); - loadTouchItem(&mButtons[0], "dbutton.xml", "dbutton_image.xml", - "1", skipWidth, skipHeight, sz, sz, RIGHT, - "screenActionButton0", ""); - break; - } - // 3x3 - case 2: - { - const int pad4 = pad2 * 2; - const int skipWidth2 = pad4 + x; - const int skipHeight2 = pad4 + y; - loadTouchItem(&mButtons[8], "dbutton.xml", "dbutton_image.xml", - "9", x, y, sz, sz, RIGHT, "screenActionButton8", ""); - loadTouchItem(&mButtons[7], "dbutton.xml", "dbutton_image.xml", - "8", skipWidth, y, sz, sz, RIGHT, - "screenActionButton7", ""); - loadTouchItem(&mButtons[6], "dbutton.xml", "dbutton_image.xml", - "7", skipWidth2, y, sz, sz, RIGHT, - "screenActionButton6", ""); - loadTouchItem(&mButtons[5], "dbutton.xml", "dbutton_image.xml", - "6", x, skipHeight, sz, sz, RIGHT, - "screenActionButton5", ""); - loadTouchItem(&mButtons[4], "dbutton.xml", "dbutton_image.xml", - "5", skipWidth, skipHeight, sz, sz, RIGHT, - "screenActionButton4", ""); - loadTouchItem(&mButtons[3], "dbutton.xml", "dbutton_image.xml", - "4", skipWidth2, skipHeight, sz, sz, RIGHT, - "screenActionButton3", ""); - loadTouchItem(&mButtons[2], "dbutton.xml", "dbutton_image.xml", - "3", x, skipHeight2, sz, sz, RIGHT, - "screenActionButton2", ""); - loadTouchItem(&mButtons[1], "dbutton.xml", "dbutton_image.xml", - "2", skipWidth, skipHeight2, sz, sz, RIGHT, - "screenActionButton1", ""); - loadTouchItem(&mButtons[0], "dbutton.xml", "dbutton_image.xml", - "1", skipWidth2, skipHeight2, sz, sz, RIGHT, - "screenActionButton0", ""); - break; - } - // 4x2 - case 3: - { - const int skipWidth2 = pad2 * 2 + x; - const int skipWidth3 = pad2 * 3 + x; - loadTouchItem(&mButtons[7], "dbutton.xml", "dbutton_image.xml", - "8", x, y, sz, sz, RIGHT, "screenActionButton7", ""); - loadTouchItem(&mButtons[6], "dbutton.xml", "dbutton_image.xml", - "7", skipWidth, y, sz, sz, RIGHT, - "screenActionButton6", ""); - loadTouchItem(&mButtons[5], "dbutton.xml", "dbutton_image.xml", - "6", skipWidth2, y, sz, sz, RIGHT, - "screenActionButton5", ""); - loadTouchItem(&mButtons[4], "dbutton.xml", "dbutton_image.xml", - "5", skipWidth3, y, sz, sz, RIGHT, - "screenActionButton4", ""); - loadTouchItem(&mButtons[3], "dbutton.xml", "dbutton_image.xml", - "4", x, skipHeight, sz, sz, RIGHT, - "screenActionButton3", ""); - loadTouchItem(&mButtons[2], "dbutton.xml", "dbutton_image.xml", - "3", skipWidth, skipHeight, sz, sz, RIGHT, - "screenActionButton2", ""); - loadTouchItem(&mButtons[1], "dbutton.xml", "dbutton_image.xml", - "2", skipWidth2, skipHeight, sz, sz, RIGHT, - "screenActionButton1", ""); - loadTouchItem(&mButtons[0], "dbutton.xml", "dbutton_image.xml", - "1", skipWidth3, skipHeight, sz, sz, RIGHT, - "screenActionButton0", ""); - break; - } - // 4x3 - case 4: - { - const int skipWidth2 = pad2 * 2 + x; - const int skipWidth3 = pad2 * 3 + x; - const int skipHeight2 = pad2 * 2 + y; - loadTouchItem(&mButtons[11], "dbutton.xml", - "dbutton_image.xml", "12", x, y, sz, sz, RIGHT, - "screenActionButton11", ""); - loadTouchItem(&mButtons[10], "dbutton.xml", - "dbutton_image.xml", "11", skipWidth, y, sz, sz, RIGHT, - "screenActionButton10", ""); - loadTouchItem(&mButtons[9], "dbutton.xml", "dbutton_image.xml", - "10", skipWidth2, y, sz, sz, RIGHT, - "screenActionButton9", ""); - loadTouchItem(&mButtons[8], "dbutton.xml", "dbutton_image.xml", - "9", skipWidth3, y, sz, sz, RIGHT, - "screenActionButton8", ""); - loadTouchItem(&mButtons[7], "dbutton.xml", "dbutton_image.xml", - "8", x, skipHeight, sz, sz, RIGHT, - "screenActionButton7", ""); - loadTouchItem(&mButtons[6], "dbutton.xml", "dbutton_image.xml", - "7", skipWidth, skipHeight, sz, sz, RIGHT, - "screenActionButton6", ""); - loadTouchItem(&mButtons[5], "dbutton.xml", "dbutton_image.xml", - "6", skipWidth2, skipHeight, sz, sz, RIGHT, - "screenActionButton5", ""); - loadTouchItem(&mButtons[4], "dbutton.xml", "dbutton_image.xml", - "5", skipWidth3, skipHeight, sz, sz, RIGHT, - "screenActionButton4", ""); - loadTouchItem(&mButtons[3], "dbutton.xml", "dbutton_image.xml", - "4", x, skipHeight2, sz, sz, RIGHT, - "screenActionButton3", ""); - loadTouchItem(&mButtons[2], "dbutton.xml", "dbutton_image.xml", - "3", skipWidth, skipHeight2, sz, sz, RIGHT, - "screenActionButton2", ""); - loadTouchItem(&mButtons[1], "dbutton.xml", "dbutton_image.xml", - "2", skipWidth2, skipHeight2, sz, sz, RIGHT, - "screenActionButton1", ""); - loadTouchItem(&mButtons[0], "dbutton.xml", "dbutton_image.xml", - "1", skipWidth3, skipHeight2, sz, sz, RIGHT, - "screenActionButton0", ""); - break; - } - }; - theme->unload(skin); - } -} - -void TouchManager::loadKeyboard() restrict2 -{ - loadTouchItem(&mKeyboard, "keyboard_icon.xml", "", "", -1, -1, 28, 28, - NORMAL, "", "screenActionKeyboard"); -} - -void TouchManager::optionChanged(const std::string &value) restrict2 -{ - if (value == "showScreenJoystick") - { - if (mShowJoystick == config.getBoolValue("showScreenJoystick")) - return; - mShowJoystick = config.getBoolValue("showScreenJoystick"); - if (mShowJoystick) - loadPad(); - else - unloadTouchItem(&mPad); - mRedraw = true; - } - else if (value == "showScreenButtons") - { - if (mShowButtons == config.getBoolValue("showScreenButtons")) - return; - mShowButtons = config.getBoolValue("showScreenButtons"); - if (mShowButtons) - { - loadButtons(); - } - else - { - for (int f = 0; f < buttonsCount; f ++) - unloadTouchItem(&mButtons[f]); - } - mRedraw = true; - } - else if (value == "showScreenKeyboard") - { - if (mShowKeyboard == config.getBoolValue("showScreenKeyboard")) - return; - mShowKeyboard = config.getBoolValue("showScreenKeyboard"); - if (mShowKeyboard) - loadKeyboard(); - else - unloadTouchItem(&mKeyboard); - mRedraw = true; - } - else if (value == "screenButtonsSize") - { - if (mButtonsSize == config.getIntValue("screenButtonsSize")) - return; - mButtonsSize = config.getIntValue("screenButtonsSize"); - if (mShowButtons) - { - for (int f = 0; f < buttonsCount; f ++) - unloadTouchItem(&mButtons[f]); - loadButtons(); - } - } - else if (value == "screenJoystickSize") - { - if (mJoystickSize == config.getIntValue("screenJoystickSize")) - return; - mJoystickSize = config.getIntValue("screenJoystickSize"); - setHalfJoyPad(getPadSize() / 2); - if (mShowJoystick) - { - unloadTouchItem(&mPad); - loadPad(); - } - } - else if (value == "screenButtonsFormat") - { - if (mButtonsFormat == config.getIntValue("screenButtonsFormat")) - return; - mButtonsFormat = config.getIntValue("screenButtonsFormat"); - if (mShowButtons) - { - for (int f = 0; f < buttonsCount; f ++) - unloadTouchItem(&mButtons[f]); - loadButtons(); - } - } -} - -void TouchManager::setInGame(const bool b) restrict2 -{ - mInGame = b; - mShow = mInGame && !mTempHideButtons; - mRedraw = true; -} - -void TouchManager::setTempHide(const bool b) restrict2 -{ - mTempHideButtons = b; - mShow = mInGame && !mTempHideButtons; - mRedraw = true; -} - -void TouchManager::executeAction(const std::string &restrict event) -{ - inputManager.executeAction(static_cast<InputActionT>( - config.getIntValue(event))); -} |