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author | Andrei Karas <akaras@inbox.ru> | 2012-09-03 21:58:08 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-09-04 03:06:57 +0300 |
commit | 866a71ffd576fd10c4e309195016d86f0c8ed635 (patch) | |
tree | 21bbec175afc181cada529598267d62f12fcb671 /src/spellmanager.h | |
parent | ebecb0cf42f2066943908fa158ac91527e0e6629 (diff) | |
download | mv-866a71ffd576fd10c4e309195016d86f0c8ed635.tar.gz mv-866a71ffd576fd10c4e309195016d86f0c8ed635.tar.bz2 mv-866a71ffd576fd10c4e309195016d86f0c8ed635.tar.xz mv-866a71ffd576fd10c4e309195016d86f0c8ed635.zip |
Add const to more classes.
Diffstat (limited to 'src/spellmanager.h')
-rw-r--r-- | src/spellmanager.h | 24 |
1 files changed, 13 insertions, 11 deletions
diff --git a/src/spellmanager.h b/src/spellmanager.h index c3abd829a..ebda6ec40 100644 --- a/src/spellmanager.h +++ b/src/spellmanager.h @@ -40,21 +40,21 @@ class SpellManager ~SpellManager(); - TextCommand *getSpell(int spellId); + TextCommand *getSpell(const int spellId); - TextCommand* getSpellByItem(int itemId); + TextCommand* getSpellByItem(const int itemId); - bool addSpell(TextCommand *spell); + bool addSpell(TextCommand *const spell); - TextCommand *createNewSpell(); + TextCommand *createNewSpell() const; - std::vector<TextCommand*> getAll(); + std::vector<TextCommand*> getAll() const; - void useItem(int itemId); + void useItem(const int itemId); - void invoke(int spellId); + void invoke(const int spellId); - void load(bool oldConfig = false); + void load(const bool oldConfig = false); void save(); @@ -63,11 +63,13 @@ class SpellManager private: void fillSpells(); - void invokeSpell(TextCommand* spell, Being* target) const; + void invokeSpell(const TextCommand *const spell, + Being *const target) const; - void invokeSpell(TextCommand* spell) const; + void invokeSpell(const TextCommand *const spell) const; - std::string parseCommand(std::string command, Being* target) const; + std::string parseCommand(std::string command, + const Being *const target) const; std::map<unsigned int, TextCommand*> mSpells; std::vector<TextCommand*> mSpellsVector; |