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authorAndrei Karas <akaras@inbox.ru>2011-01-02 01:48:38 +0200
committerAndrei Karas <akaras@inbox.ru>2011-01-02 02:41:24 +0200
commit3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch)
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Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana and my private repository.
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+/*
+ * The Mana World
+ * Copyright (C) 2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 Andrei Karas
+ *
+ * This file is part of The Mana World.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef SPELLMANAGER_H
+#define SPELLMANAGER_H
+
+#include <string>
+#include <vector>
+#include "textcommand.h"
+
+#include "being.h"
+
+#define SPELL_MIN_ID 100000
+#define SPELL_SHORTCUT_ITEMS 49
+
+class SpellManager
+{
+ public:
+ SpellManager();
+ ~SpellManager();
+
+ TextCommand *getSpell(int spellId);
+
+ TextCommand* getSpellByItem(int itemId);
+
+ bool addSpell(TextCommand *spell);
+
+ TextCommand *createNewSpell();
+
+ std::vector<TextCommand*> getAll();
+
+ void useItem(int itemId);
+
+ void invoke(int spellId);
+
+ void load(bool oldConfig = false);
+
+ void save();
+
+ std::string autoComplete(std::string partName);
+
+ private:
+ void fillSpells();
+
+ void invokeSpell(TextCommand* spell, Being* target) const;
+
+ void invokeSpell(TextCommand* spell) const;
+
+ std::string parseCommand(std::string command, Being* target) const;
+
+ std::map<unsigned int, TextCommand*> mSpells;
+ std::vector<TextCommand*> mSpellsVector;
+};
+
+extern SpellManager *spellManager;
+
+#endif // SPELLMANAGER_H