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author | Andrei Karas <akaras@inbox.ru> | 2013-08-31 20:38:42 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-08-31 20:38:42 +0300 |
commit | b310c51796d1632aeefc834dc0e931c52f909a41 (patch) | |
tree | 1332b627664b8450cc3fdbbd2995ce0ffc67b724 /src/sdl2graphics.cpp | |
parent | 07c2392f2a7a7fa90d1c0dfe97dbd3bf29fdfad1 (diff) | |
download | mv-b310c51796d1632aeefc834dc0e931c52f909a41.tar.gz mv-b310c51796d1632aeefc834dc0e931c52f909a41.tar.bz2 mv-b310c51796d1632aeefc834dc0e931c52f909a41.tar.xz mv-b310c51796d1632aeefc834dc0e931c52f909a41.zip |
move render classes into render dir.
Diffstat (limited to 'src/sdl2graphics.cpp')
-rw-r--r-- | src/sdl2graphics.cpp | 641 |
1 files changed, 0 insertions, 641 deletions
diff --git a/src/sdl2graphics.cpp b/src/sdl2graphics.cpp deleted file mode 100644 index ee4e7dbce..000000000 --- a/src/sdl2graphics.cpp +++ /dev/null @@ -1,641 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2013 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifdef USE_SDL2 - -#include "sdl2graphics.h" - -#include "main.h" - -#include "configuration.h" -#include "graphicsmanager.h" -#include "graphicsvertexes.h" -#include "logger.h" - -#include "resources/imagehelper.h" -#include "resources/sdl2imagehelper.h" - -#include <guichan/sdl/sdlpixel.hpp> - -#include "utils/sdlcheckutils.h" - -#include <SDL.h> - -#include "debug.h" - -#ifdef DEBUG_SDL_SURFACES - -#define MSDL_RenderCopy(render, texture, src, dst) \ - FakeSDL_RenderCopy(render, texture, src, dst) - -static int FakeSDL_RenderCopy(SDL_Renderer *const renderer, - SDL_Texture *const texture, - const SDL_Rect *const srcrect, - const SDL_Rect *const dstrect) -{ - int ret = SDL_RenderCopy(renderer, texture, srcrect, dstrect); - if (ret) - { - logger->log("rendering error in texture %p: %s", - static_cast<void*>(texture), SDL_GetError()); - } - return ret; -} - -#else - -#define MSDL_RenderCopy(render, texture, src, dst) \ - SDL_RenderCopy(render, texture, src, dst) - -#endif - -SDLGraphics::SDLGraphics() : - Graphics(), - mOldPixel(0), - mOldAlpha(0) -{ -} - -SDLGraphics::~SDLGraphics() -{ -} - -bool SDLGraphics::drawRescaledImage(const Image *const image, - int srcX, int srcY, - int dstX, int dstY, - const int width, const int height, - const int desiredWidth, - const int desiredHeight, - const bool useColor A_UNUSED) -{ - FUNC_BLOCK("Graphics::drawRescaledImage", 1) - // Check that preconditions for blitting are met. - if (!mWindow || !image) - return false; - if (!image->mTexture) - return false; - - const gcn::ClipRectangle &top = mClipStack.top(); - const SDL_Rect &bounds = image->mBounds; - const SDL_Rect srcRect = - { - static_cast<int32_t>(srcX + bounds.x), - static_cast<int32_t>(srcY + bounds.y), - static_cast<int32_t>(width), - static_cast<int32_t>(height) - }; - const SDL_Rect dstRect = - { - static_cast<int32_t>(dstX + top.xOffset), - static_cast<int32_t>(dstY + top.yOffset), - static_cast<int32_t>(desiredWidth), - static_cast<int32_t>(desiredHeight) - }; - - return (MSDL_RenderCopy(mRenderer, image->mTexture, - &srcRect, &dstRect) < 0); -} - -bool SDLGraphics::drawImage2(const Image *const image, int srcX, int srcY, - int dstX, int dstY, const int width, - const int height, const bool useColor A_UNUSED) -{ - FUNC_BLOCK("Graphics::drawImage2", 1) - // Check that preconditions for blitting are met. - if (!mWindow || !image || !image->mTexture) - return false; - - const gcn::ClipRectangle &top = mClipStack.top(); - if (!top.height) - return false; - - const SDL_Rect &bounds = image->mBounds; - const SDL_Rect srcRect = - { - static_cast<int32_t>(srcX + bounds.x), - static_cast<int32_t>(srcY + bounds.y), - static_cast<int32_t>(width), - static_cast<int32_t>(height) - }; - - const SDL_Rect dstRect = - { - static_cast<int32_t>(dstX + top.xOffset), - static_cast<int32_t>(dstY + top.yOffset), - static_cast<int32_t>(width), - static_cast<int32_t>(height) - }; - - return !MSDL_RenderCopy(mRenderer, image->mTexture, &srcRect, &dstRect); -} - -void SDLGraphics::drawImagePattern(const Image *const image, - const int x, const int y, - const int w, const int h) -{ - FUNC_BLOCK("Graphics::drawImagePattern", 1) - // Check that preconditions for blitting are met. - if (!mWindow || !image) - return; - if (!image->mTexture) - return; - - const gcn::ClipRectangle &top = mClipStack.top(); - if (!top.height) - return; - - const SDL_Rect &bounds = image->mBounds; - const int iw = bounds.w; - const int ih = bounds.h; - if (iw == 0 || ih == 0) - return; - - const int xOffset = top.xOffset + x; - const int yOffset = top.yOffset + y; - - SDL_Rect dstRect; - SDL_Rect srcRect; - srcRect.x = static_cast<int32_t>(bounds.x); - srcRect.y = static_cast<int32_t>(bounds.y); - for (int py = 0; py < h; py += ih) - { - const int dh = (py + ih >= h) ? h - py : ih; - dstRect.y = static_cast<int32_t>(py + yOffset); - srcRect.h = static_cast<int32_t>(dh); - dstRect.h = static_cast<int32_t>(dh); - - for (int px = 0; px < w; px += iw) - { - const int dw = (px + iw >= w) ? w - px : iw; - dstRect.x = static_cast<int32_t>(px + xOffset); - srcRect.w = static_cast<int32_t>(dw); - dstRect.w = static_cast<int32_t>(dw); - - MSDL_RenderCopy(mRenderer, image->mTexture, &srcRect, &dstRect); - } - } -} - -void SDLGraphics::drawRescaledImagePattern(const Image *const image, - const int x, const int y, - const int w, const int h, - const int scaledWidth, - const int scaledHeight) -{ - // Check that preconditions for blitting are met. - if (!mWindow || !image) - return; - if (!image->mTexture) - return; - - if (scaledHeight == 0 || scaledWidth == 0) - return; - - const gcn::ClipRectangle &top = mClipStack.top(); - if (!top.height) - return; - - Image *const tmpImage = image->SDLgetScaledImage( - scaledWidth, scaledHeight); - if (!tmpImage) - return; - - const SDL_Rect &bounds = tmpImage->mBounds; - const int iw = bounds.w; - const int ih = bounds.h; - if (iw == 0 || ih == 0) - return; - - const int xOffset = top.xOffset + x; - const int yOffset = top.yOffset + y; - - SDL_Rect dstRect; - SDL_Rect srcRect; - srcRect.x = static_cast<int32_t>(bounds.x); - srcRect.y = static_cast<int32_t>(bounds.y); - for (int py = 0; py < h; py += ih) - { - const int dh = (py + ih >= h) ? h - py : ih; - dstRect.y = static_cast<int32_t>(py + yOffset); - srcRect.h = static_cast<int32_t>(dh); - dstRect.h = static_cast<int32_t>(dh); - - for (int px = 0; px < w; px += iw) - { - const int dw = (px + iw >= w) ? w - px : iw; - dstRect.x = static_cast<int32_t>(px + xOffset); - srcRect.w = static_cast<int32_t>(dw); - dstRect.w = static_cast<int32_t>(dw); - - MSDL_RenderCopy(mRenderer, image->mTexture, &srcRect, &dstRect); - } - } - - delete tmpImage; -} - -void SDLGraphics::calcImagePattern(ImageVertexes* const vert, - const Image *const image, - const int x, const int y, - const int w, const int h) const -{ - // Check that preconditions for blitting are met. - if (!vert || !mWindow || !image || !image->mTexture) - return; - - const gcn::ClipRectangle &top = mClipStack.top(); - if (!top.height) - return; - - const SDL_Rect &bounds = image->mBounds; - const int iw = bounds.w; - const int ih = bounds.h; - if (iw == 0 || ih == 0) - return; - - const int xOffset = top.xOffset + x; - const int yOffset = top.yOffset + y; - const int srcX = bounds.x; - const int srcY = bounds.y; - for (int py = 0; py < h; py += ih) - { - const int dh = (py + ih >= h) ? h - py : ih; - const int dstY = py + yOffset; - - for (int px = 0; px < w; px += iw) - { - const int dw = (px + iw >= w) ? w - px : iw; - const int dstX = px + xOffset; - - DoubleRect *const r = new DoubleRect(); - SDL_Rect &dstRect = r->dst; - SDL_Rect &srcRect = r->src; - srcRect.x = static_cast<int32_t>(srcX); - srcRect.y = static_cast<int32_t>(srcY); - srcRect.w = static_cast<int32_t>(dw); - srcRect.h = static_cast<int32_t>(dh); - dstRect.x = static_cast<int32_t>(dstX); - dstRect.y = static_cast<int32_t>(dstY); - dstRect.w = static_cast<int32_t>(dw); - dstRect.h = static_cast<int32_t>(dh); - - vert->sdl.push_back(r); - } - } -} - -void SDLGraphics::calcImagePattern(ImageCollection* const vertCol, - const Image *const image, - const int x, const int y, - const int w, const int h) const -{ - ImageVertexes *vert = nullptr; - if (vertCol->currentImage != image) - { - vert = new ImageVertexes(); - vertCol->currentImage = image; - vertCol->currentVert = vert; - vert->image = image; - vertCol->draws.push_back(vert); - } - else - { - vert = vertCol->currentVert; - } - - calcImagePattern(vert, image, x, y, w, h); -} - -void SDLGraphics::calcTile(ImageVertexes *const vert, - const Image *const image, - int x, int y) const -{ - vert->image = image; - calcTileSDL(vert, x, y); -} - -void SDLGraphics::calcTileSDL(ImageVertexes *const vert, int x, int y) const -{ - // Check that preconditions for blitting are met. - if (!vert || !vert->image || !vert->image->mTexture) - return; - - const gcn::ClipRectangle &top = mClipStack.top(); - if (!top.height) - return; - - const Image *const image = vert->image; - const SDL_Rect &bounds = image->mBounds; - - x += top.xOffset; - y += top.yOffset; - - DoubleRect *rect = new DoubleRect(); - SDL_Rect &dstRect = rect->dst; - SDL_Rect &srcRect = rect->src; - - srcRect.x = static_cast<int32_t>(bounds.x); - srcRect.y = static_cast<int32_t>(bounds.y); - srcRect.w = static_cast<int32_t>(bounds.w); - srcRect.h = static_cast<int32_t>(bounds.h); - dstRect.x = static_cast<int32_t>(x); - dstRect.y = static_cast<int32_t>(y); - dstRect.w = static_cast<int32_t>(bounds.w); - dstRect.h = static_cast<int32_t>(bounds.h); - - vert->sdl.push_back(rect); -} - -void SDLGraphics::calcTile(ImageCollection *const vertCol, - const Image *const image, - int x, int y) -{ - if (vertCol->currentImage != image) - { - ImageVertexes *const vert = new ImageVertexes(); - vertCol->currentImage = image; - vertCol->currentVert = vert; - vert->image = image; - vertCol->draws.push_back(vert); - calcTileSDL(vert, x, y); - } - else - { - calcTileSDL(vertCol->currentVert, x, y); - } -} - -void SDLGraphics::drawTile(const ImageCollection *const vertCol) -{ - const ImageVertexesVector &draws = vertCol->draws; - const ImageCollectionCIter it_end = draws.end(); - for (ImageCollectionCIter it = draws.begin(); it != it_end; ++ it) - { - const ImageVertexes *const vert = *it; - const Image *const img = vert->image; - const DoubleRects *const rects = &vert->sdl; - DoubleRects::const_iterator it2 = rects->begin(); - const DoubleRects::const_iterator it2_end = rects->end(); - while (it2 != it2_end) - { - MSDL_RenderCopy(mRenderer, img->mTexture, - &(*it2)->src, &(*it2)->dst); - ++ it2; - } - } -} - -void SDLGraphics::drawTile(const ImageVertexes *const vert) -{ - // vert and img must be != 0 - const Image *const img = vert->image; - const DoubleRects *const rects = &vert->sdl; - DoubleRects::const_iterator it = rects->begin(); - const DoubleRects::const_iterator it_end = rects->end(); - while (it != it_end) - { - MSDL_RenderCopy(mRenderer, img->mTexture, &(*it)->src, &(*it)->dst); - ++ it; - } -} - -void SDLGraphics::updateScreen() -{ - BLOCK_START("Graphics::updateScreen") - SDL_RenderPresent(mRenderer); -// SDL_RenderClear(mRenderer); - BLOCK_END("Graphics::updateScreen") -} - -SDL_Surface *SDLGraphics::getScreenshot() -{ -#if SDL_BYTEORDER == SDL_BIG_ENDIAN - const int rmask = 0xff000000; - const int gmask = 0x00ff0000; - const int bmask = 0x0000ff00; -#else - const int rmask = 0x000000ff; - const int gmask = 0x0000ff00; - const int bmask = 0x00ff0000; -#endif - const int amask = 0x00000000; - - SDL_Surface *const screenshot = MSDL_CreateRGBSurface(SDL_SWSURFACE, - mRect.w, mRect.h, 24, rmask, gmask, bmask, amask); - -// if (screenshot) -// SDL_BlitSurface(mWindow, nullptr, screenshot, nullptr); - - return screenshot; -} - -bool SDLGraphics::drawNet(const int x1, const int y1, - const int x2, const int y2, - const int width, const int height) -{ - // +++ need use SDL_RenderDrawLines - for (int y = y1; y < y2; y += height) - drawLine(x1, y, x2, y); - - for (int x = x1; x < x2; x += width) - drawLine(x, y1, x, y2); - - return true; -} - -bool SDLGraphics::calcWindow(ImageCollection *const vertCol, - const int x, const int y, - const int w, const int h, - const ImageRect &imgRect) -{ - ImageVertexes *vert = nullptr; - Image *const image = imgRect.grid[4]; - if (vertCol->currentImage != image) - { - vert = new ImageVertexes(); - vertCol->currentImage = image; - vertCol->currentVert = vert; - vert->image = image; - vertCol->draws.push_back(vert); - } - else - { - vert = vertCol->currentVert; - } - - const Image *const *const grid = &imgRect.grid[0]; - return calcImageRect(vert, x, y, w, h, - grid[0], grid[2], grid[6], grid[8], - grid[1], grid[5], grid[7], grid[3], - grid[4]); -} - -void SDLGraphics::fillRectangle(const gcn::Rectangle &rectangle) -{ - const gcn::ClipRectangle &top = mClipStack.top(); - const SDL_Rect rect = - { - static_cast<int32_t>(rectangle.x + top.xOffset), - static_cast<int32_t>(rectangle.y + top.yOffset), - static_cast<int32_t>(rectangle.width), - static_cast<int32_t>(rectangle.height) - }; - - SDL_SetRenderDrawColor(mRenderer, mColor.r, mColor.g, mColor.b, mColor.a); - SDL_RenderFillRects(mRenderer, &rect, 1); -} - -void SDLGraphics::_beginDraw() -{ - pushClipArea(gcn::Rectangle(0, 0, mRect.w, mRect.h)); -} - -void SDLGraphics::_endDraw() -{ - popClipArea(); -} - -bool SDLGraphics::pushClipArea(gcn::Rectangle area) -{ - const bool result = gcn::Graphics::pushClipArea(area); - - const gcn::ClipRectangle &carea = mClipStack.top(); - const SDL_Rect rect = - { - static_cast<int32_t>(carea.x), - static_cast<int32_t>(carea.y), - static_cast<int32_t>(carea.width), - static_cast<int32_t>(carea.height) - }; - SDL_RenderSetClipRect(mRenderer, &rect); - return result; -} - -void SDLGraphics::popClipArea() -{ - gcn::Graphics::popClipArea(); - - if (mClipStack.empty()) - return; - - const gcn::ClipRectangle &carea = mClipStack.top(); - const SDL_Rect rect = - { - static_cast<int32_t>(carea.x), - static_cast<int32_t>(carea.y), - static_cast<int32_t>(carea.width), - static_cast<int32_t>(carea.height) - }; - - SDL_RenderSetClipRect(mRenderer, &rect); -} - -void SDLGraphics::drawPoint(int x, int y) -{ - if (mClipStack.empty()) - return; - - const gcn::ClipRectangle &top = mClipStack.top(); - - x += top.xOffset; - y += top.yOffset; - - if (!top.isPointInRect(x, y)) - return; - - SDL_SetRenderDrawColor(mRenderer, mColor.r, mColor.g, mColor.b, mColor.a); - const SDL_Point point = - { - x, - y - }; - - SDL_RenderDrawPoints(mRenderer, &point, 1); -} - - -void SDLGraphics::drawRectangle(const gcn::Rectangle &rectangle) -{ - const gcn::ClipRectangle &top = mClipStack.top(); - - SDL_SetRenderDrawColor(mRenderer, mColor.r, mColor.g, mColor.b, mColor.a); - - const int x1 = rectangle.x + top.xOffset; - const int y1 = rectangle.y + top.yOffset; - const int x2 = x1 + rectangle.width - 1; - const int y2 = y1 + rectangle.height - 1; - SDL_Point points[] = - { - {x1, y1}, - {x2, y1}, - {x2, y2}, - {x1, y2}, - {x1, y1} - }; - - SDL_RenderDrawLines(mRenderer, points, 5); -} - -void SDLGraphics::drawLine(int x1, int y1, int x2, int y2) -{ - const gcn::ClipRectangle &top = mClipStack.top(); - - SDL_SetRenderDrawColor(mRenderer, mColor.r, mColor.g, mColor.b, mColor.a); - - const int x0 = top.xOffset; - const int y0 = top.yOffset; - - SDL_Point points[] = - { - {x1 + x0, y1 + y0}, - {x2 + x0, y2 + y0} - }; - - SDL_RenderDrawLines(mRenderer, points, 2); -} - -bool SDLGraphics::setVideoMode(const int w, const int h, const int bpp, - const bool fs, const bool hwaccel, - const bool resize, const bool noFrame) -{ - setMainFlags(w, h, bpp, fs, hwaccel, resize, noFrame); - - if (!(mWindow = graphicsManager.createWindow(w, h, bpp, - getSoftwareFlags()))) - { - mRect.w = 0; - mRect.h = 0; - return false; - } - - int w1 = 0; - int h1 = 0; - SDL_GetWindowSize(mWindow, &w1, &h1); - mRect.w = w1; - mRect.h = h1; - - mRenderer = graphicsManager.createRenderer(mWindow, SDL_RENDERER_SOFTWARE); - SDLImageHelper::setRenderer(mRenderer); - return videoInfo(); -} - -#endif // USE_SDL2 |