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author | Andrei Karas <akaras@inbox.ru> | 2013-08-21 21:47:18 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-08-24 21:08:15 +0300 |
commit | e1cacb5f675b782ba1cfee8906c78ec7793807c8 (patch) | |
tree | 2c4c1160d1034b451ad38b1c33537bed3510a397 /src/sdl2graphics.cpp | |
parent | a3082da9c7296bb18b7a6bc0424eb2a19d485ff6 (diff) | |
download | mv-e1cacb5f675b782ba1cfee8906c78ec7793807c8.tar.gz mv-e1cacb5f675b782ba1cfee8906c78ec7793807c8.tar.bz2 mv-e1cacb5f675b782ba1cfee8906c78ec7793807c8.tar.xz mv-e1cacb5f675b782ba1cfee8906c78ec7793807c8.zip |
rename target in graphics into window.
Diffstat (limited to 'src/sdl2graphics.cpp')
-rw-r--r-- | src/sdl2graphics.cpp | 116 |
1 files changed, 58 insertions, 58 deletions
diff --git a/src/sdl2graphics.cpp b/src/sdl2graphics.cpp index 18b8b8e2e..d5e984700 100644 --- a/src/sdl2graphics.cpp +++ b/src/sdl2graphics.cpp @@ -72,7 +72,7 @@ bool SDLGraphics::drawRescaledImage(const Image *const image, int srcX, int srcY { FUNC_BLOCK("Graphics::drawRescaledImage", 1) // Check that preconditions for blitting are met. - if (!mTarget || !image) + if (!mWindow || !image) return false; if (!image->mSDLSurface) return false; @@ -101,7 +101,7 @@ bool SDLGraphics::drawRescaledImage(const Image *const image, int srcX, int srcY srcRect.h = static_cast<uint16_t>(height); const bool returnValue = !(SDL_BlitSurface(tmpImage->mSDLSurface, - &srcRect, mTarget, &dstRect) < 0); + &srcRect, mWindow, &dstRect) < 0); delete tmpImage; @@ -114,7 +114,7 @@ bool SDLGraphics::drawImage2(const Image *const image, int srcX, int srcY, { FUNC_BLOCK("Graphics::drawImage2", 1) // Check that preconditions for blitting are met. - if (!mTarget || !image || !image->mSDLSurface) + if (!mWindow || !image || !image->mSDLSurface) return false; dstX += mClipStack.top().xOffset; @@ -135,12 +135,12 @@ bool SDLGraphics::drawImage2(const Image *const image, int srcX, int srcY, if (mBlitMode == BLIT_NORMAL) { return !(SDL_BlitSurface(image->mSDLSurface, &srcRect, - mTarget, &dstRect) < 0); + mWindow, &dstRect) < 0); } else { return !(SDL_gfxBlitRGBA(image->mSDLSurface, &srcRect, - mTarget, &dstRect) < 0); + mWindow, &dstRect) < 0); } } @@ -150,7 +150,7 @@ void SDLGraphics::drawImagePattern(const Image *const image, { FUNC_BLOCK("Graphics::drawImagePattern", 1) // Check that preconditions for blitting are met. - if (!mTarget || !image) + if (!mWindow || !image) return; if (!image->mSDLSurface) return; @@ -182,7 +182,7 @@ void SDLGraphics::drawImagePattern(const Image *const image, srcRect.w = static_cast<uint16_t>(dw); srcRect.h = static_cast<uint16_t>(dh); - SDL_BlitSurface(image->mSDLSurface, &srcRect, mTarget, &dstRect); + SDL_BlitSurface(image->mSDLSurface, &srcRect, mWindow, &dstRect); } } } @@ -194,7 +194,7 @@ void SDLGraphics::drawRescaledImagePattern(const Image *const image, const int scaledHeight) { // Check that preconditions for blitting are met. - if (!mTarget || !image) + if (!mWindow || !image) return; if (!image->mSDLSurface) return; @@ -235,7 +235,7 @@ void SDLGraphics::drawRescaledImagePattern(const Image *const image, srcRect.h = static_cast<uint16_t>(dh); SDL_BlitSurface(tmpImage->mSDLSurface, &srcRect, - mTarget, &dstRect); + mWindow, &dstRect); } } @@ -248,7 +248,7 @@ void SDLGraphics::calcImagePattern(ImageVertexes* const vert, const int w, const int h) const { // Check that preconditions for blitting are met. - if (!vert || !mTarget || !image || !image->mSDLSurface) + if (!vert || !mWindow || !image || !image->mSDLSurface) return; const int iw = image->mBounds.w; @@ -280,7 +280,7 @@ void SDLGraphics::calcImagePattern(ImageVertexes* const vert, srcRect.h = static_cast<uint16_t>(dh); if (SDL_FakeUpperBlit(image->mSDLSurface, &srcRect, - mTarget, &dstRect) == 1) + mWindow, &dstRect) == 1) { vert->sdl.push_back(r); } @@ -342,7 +342,7 @@ void SDLGraphics::calcTileSDL(ImageVertexes *const vert, int x, int y) const rect->src.w = static_cast<uint16_t>(image->mBounds.w); rect->src.h = static_cast<uint16_t>(image->mBounds.h); if (SDL_FakeUpperBlit(image->mSDLSurface, &rect->src, - mTarget, &rect->dst) == 1) + mWindow, &rect->dst) == 1) { vert->sdl.push_back(rect); } @@ -385,7 +385,7 @@ void SDLGraphics::drawTile(const ImageCollection *const vertCol) while (it2 != it2_end) { SDL_LowerBlit(img->mSDLSurface, &(*it2)->src, - mTarget, &(*it2)->dst); + mWindow, &(*it2)->dst); ++ it2; } } @@ -400,7 +400,7 @@ void SDLGraphics::drawTile(const ImageVertexes *const vert) const DoubleRects::const_iterator it_end = rects->end(); while (it != it_end) { - SDL_LowerBlit(img->mSDLSurface, &(*it)->src, mTarget, &(*it)->dst); + SDL_LowerBlit(img->mSDLSurface, &(*it)->src, mWindow, &(*it)->dst); ++ it; } } @@ -410,12 +410,12 @@ void SDLGraphics::updateScreen() BLOCK_START("Graphics::updateScreen") if (mDoubleBuffer) { - SDL_Flip(mTarget); + SDL_Flip(mWindow); } else { - SDL_UpdateRects(mTarget, 1, &mRect); -// SDL_UpdateRect(mTarget, 0, 0, 0, 0); + SDL_UpdateRects(mWindow, 1, &mRect); +// SDL_UpdateRect(mWindow, 0, 0, 0, 0); } BLOCK_END("Graphics::updateScreen") } @@ -434,10 +434,10 @@ SDL_Surface *SDLGraphics::getScreenshot() const int amask = 0x00000000; SDL_Surface *const screenshot = SDL_CreateRGBSurface(SDL_SWSURFACE, - mTarget->w, mTarget->h, 24, rmask, gmask, bmask, amask); + mWindow->w, mWindow->h, 24, rmask, gmask, bmask, amask); if (screenshot) - SDL_BlitSurface(mTarget, nullptr, screenshot, nullptr); + SDL_BlitSurface(mWindow, nullptr, screenshot, nullptr); return screenshot; } @@ -609,10 +609,10 @@ void SDLGraphics::fillRectangle(const gcn::Rectangle& rectangle) area.y + area.height : top.y + top.height; int x, y; - SDL_LockSurface(mTarget); + SDL_LockSurface(mWindow); - const int bpp = mTarget->format->BytesPerPixel; - const uint32_t pixel = SDL_MapRGB(mTarget->format, + const int bpp = mWindow->format->BytesPerPixel; + const uint32_t pixel = SDL_MapRGB(mWindow->format, static_cast<uint8_t>(mColor.r), static_cast<uint8_t>(mColor.g), static_cast<uint8_t>(mColor.b)); @@ -621,8 +621,8 @@ void SDLGraphics::fillRectangle(const gcn::Rectangle& rectangle) case 1: for (y = y1; y < y2; y++) { - uint8_t *const p = static_cast<uint8_t *>(mTarget->pixels) - + y * mTarget->pitch; + uint8_t *const p = static_cast<uint8_t *>(mWindow->pixels) + + y * mWindow->pitch; for (x = x1; x < x2; x++) *(p + x) = static_cast<uint8_t>(pixel); } @@ -630,15 +630,15 @@ void SDLGraphics::fillRectangle(const gcn::Rectangle& rectangle) case 2: for (y = y1; y < y2; y++) { - uint8_t *const p0 = static_cast<uint8_t *>(mTarget->pixels) - + y * mTarget->pitch; + uint8_t *const p0 = static_cast<uint8_t *>(mWindow->pixels) + + y * mWindow->pitch; for (x = x1; x < x2; x++) { uint8_t *const p = p0 + x * 2; *reinterpret_cast<uint16_t *>(p) = gcn::SDLAlpha16( static_cast<uint16_t>(pixel), *reinterpret_cast<uint16_t *>(p), - static_cast<uint8_t>(mColor.a), mTarget->format); + static_cast<uint8_t>(mColor.a), mWindow->format); } } break; @@ -651,8 +651,8 @@ void SDLGraphics::fillRectangle(const gcn::Rectangle& rectangle) for (y = y1; y < y2; y++) { - uint8_t *const p0 = static_cast<uint8_t *>(mTarget->pixels) - + y * mTarget->pitch; + uint8_t *const p0 = static_cast<uint8_t *>(mWindow->pixels) + + y * mWindow->pitch; for (x = x1; x < x2; x++) { uint8_t *const p = p0 + x * 3; @@ -679,8 +679,8 @@ void SDLGraphics::fillRectangle(const gcn::Rectangle& rectangle) for (y = y1; y < y2; y++) { - uint8_t *const p0 = static_cast<uint8_t *>(mTarget->pixels) - + y * mTarget->pitch; + uint8_t *const p0 = static_cast<uint8_t *>(mWindow->pixels) + + y * mWindow->pitch; for (x = x1; x < x2; x++) { uint8_t *p = p0 + x * 4; @@ -704,7 +704,7 @@ void SDLGraphics::fillRectangle(const gcn::Rectangle& rectangle) mOldAlpha = mColor.a; } - const SDL_PixelFormat * const format = mTarget->format; + const SDL_PixelFormat * const format = mWindow->format; const unsigned rMask = format->Rmask; const unsigned gMask = format->Gmask; const unsigned bMask = format->Bmask; @@ -743,8 +743,8 @@ void SDLGraphics::fillRectangle(const gcn::Rectangle& rectangle) for (y = y1; y < y2; y++) { uint32_t *const p0 = reinterpret_cast<uint32_t*>( - static_cast<uint8_t*>(mTarget->pixels) - + y * mTarget->pitch); + static_cast<uint8_t*>(mWindow->pixels) + + y * mWindow->pitch); for (x = x1; x < x2; x++) { uint32_t *const p = p0 + x; @@ -761,7 +761,7 @@ void SDLGraphics::fillRectangle(const gcn::Rectangle& rectangle) break; } - SDL_UnlockSurface(mTarget); + SDL_UnlockSurface(mWindow); } else { @@ -771,18 +771,18 @@ void SDLGraphics::fillRectangle(const gcn::Rectangle& rectangle) rect.w = static_cast<uint16_t>(area.width); rect.h = static_cast<uint16_t>(area.height); - const uint32_t color = SDL_MapRGBA(mTarget->format, + const uint32_t color = SDL_MapRGBA(mWindow->format, static_cast<int8_t>(mColor.r), static_cast<int8_t>(mColor.g), static_cast<int8_t>(mColor.b), static_cast<int8_t>(mColor.a)); - SDL_FillRect(mTarget, &rect, color); + SDL_FillRect(mWindow, &rect, color); } } void SDLGraphics::_beginDraw() { - pushClipArea(gcn::Rectangle(0, 0, mTarget->w, mTarget->h)); + pushClipArea(gcn::Rectangle(0, 0, mWindow->w, mWindow->h)); } void SDLGraphics::_endDraw() @@ -800,7 +800,7 @@ bool SDLGraphics::pushClipArea(gcn::Rectangle area) rect.y = static_cast<int16_t>(carea.y); rect.w = static_cast<int16_t>(carea.width); rect.h = static_cast<int16_t>(carea.height); - SDL_SetClipRect(mTarget, &rect); + SDL_SetClipRect(mWindow, &rect); return result; } @@ -819,7 +819,7 @@ void SDLGraphics::popClipArea() rect.w = static_cast<int16_t>(carea.width); rect.h = static_cast<int16_t>(carea.height); - SDL_SetClipRect(mTarget, &rect); + SDL_SetClipRect(mWindow, &rect); } void SDLGraphics::drawPoint(int x, int y) @@ -836,9 +836,9 @@ void SDLGraphics::drawPoint(int x, int y) return; if (mAlpha) - SDLputPixelAlpha(mTarget, x, y, mColor); + SDLputPixelAlpha(mWindow, x, y, mColor); else - SDLputPixel(mTarget, x, y, mColor); + SDLputPixel(mWindow, x, y, mColor); } void SDLGraphics::drawHLine(int x1, int y, int x2) @@ -882,14 +882,14 @@ void SDLGraphics::drawHLine(int x1, int y, int x2) x2 = sumX -1; } - const int bpp = mTarget->format->BytesPerPixel; + const int bpp = mWindow->format->BytesPerPixel; - SDL_LockSurface(mTarget); + SDL_LockSurface(mWindow); - uint8_t *p = static_cast<uint8_t*>(mTarget->pixels) - + y * mTarget->pitch + x1 * bpp; + uint8_t *p = static_cast<uint8_t*>(mWindow->pixels) + + y * mWindow->pitch + x1 * bpp; - const uint32_t pixel = SDL_MapRGB(mTarget->format, + const uint32_t pixel = SDL_MapRGB(mWindow->format, static_cast<uint8_t>(mColor.r), static_cast<uint8_t>(mColor.g), static_cast<uint8_t>(mColor.b)); @@ -964,7 +964,7 @@ void SDLGraphics::drawHLine(int x1, int y, int x2) break; } // end switch - SDL_UnlockSurface(mTarget); + SDL_UnlockSurface(mWindow); } void SDLGraphics::drawVLine(int x, int y1, int y2) @@ -1006,19 +1006,19 @@ void SDLGraphics::drawVLine(int x, int y1, int y2) y2 = sumY - 1; } - const int bpp = mTarget->format->BytesPerPixel; + const int bpp = mWindow->format->BytesPerPixel; - SDL_LockSurface(mTarget); + SDL_LockSurface(mWindow); - uint8_t *p = static_cast<uint8_t*>(mTarget->pixels) - + y1 * mTarget->pitch + x * bpp; + uint8_t *p = static_cast<uint8_t*>(mWindow->pixels) + + y1 * mWindow->pitch + x * bpp; - const uint32_t pixel = SDL_MapRGB(mTarget->format, + const uint32_t pixel = SDL_MapRGB(mWindow->format, static_cast<uint8_t>(mColor.r), static_cast<uint8_t>(mColor.g), static_cast<uint8_t>(mColor.b)); - const int pitch = mTarget->pitch; + const int pitch = mWindow->pitch; switch (bpp) { case 1: @@ -1099,7 +1099,7 @@ void SDLGraphics::drawVLine(int x, int y1, int y2) break; } // end switch - SDL_UnlockSurface(mTarget); + SDL_UnlockSurface(mWindow); } void SDLGraphics::drawRectangle(const gcn::Rectangle &rectangle) @@ -1138,11 +1138,11 @@ bool SDLGraphics::setVideoMode(const int w, const int h, const int bpp, { setMainFlags(w, h, bpp, fs, hwaccel, resize, noFrame); - if (!(mTarget = SDL_SetVideoMode(w, h, bpp, getSoftwareFlags()))) + if (!(mWindow = SDL_SetVideoMode(w, h, bpp, getSoftwareFlags()))) return false; - mRect.w = static_cast<uint16_t>(mTarget->w); - mRect.h = static_cast<uint16_t>(mTarget->h); + mRect.w = static_cast<uint16_t>(mWindow->w); + mRect.h = static_cast<uint16_t>(mWindow->h); return videoInfo(); } |