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author | Andrei Karas <akaras@inbox.ru> | 2011-07-25 03:42:09 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-07-25 03:42:09 +0300 |
commit | a4252ba2050b16a53247335cdddd7aa13a532239 (patch) | |
tree | 19a41cf0b1c546d5b1cc217194a1fe0a477d545d /src/resources | |
parent | 4afb49eb81f590c2bce56ed28f237a9bf0e2a093 (diff) | |
download | mv-a4252ba2050b16a53247335cdddd7aa13a532239.tar.gz mv-a4252ba2050b16a53247335cdddd7aa13a532239.tar.bz2 mv-a4252ba2050b16a53247335cdddd7aa13a532239.tar.xz mv-a4252ba2050b16a53247335cdddd7aa13a532239.zip |
Add removing palyers sprite logic depend on players direction.
Diffstat (limited to 'src/resources')
-rw-r--r-- | src/resources/itemdb.cpp | 32 | ||||
-rw-r--r-- | src/resources/iteminfo.cpp | 110 | ||||
-rw-r--r-- | src/resources/iteminfo.h | 36 | ||||
-rw-r--r-- | src/resources/spritedef.h | 16 |
4 files changed, 154 insertions, 40 deletions
diff --git a/src/resources/itemdb.cpp b/src/resources/itemdb.cpp index 1260fab58..bee988510 100644 --- a/src/resources/itemdb.cpp +++ b/src/resources/itemdb.cpp @@ -56,6 +56,7 @@ static void loadSoundRef(ItemInfo *itemInfo, xmlNodePtr node); static void loadFloorSprite(SpriteDisplay *display, xmlNodePtr node); static void loadReplaceSprite(ItemInfo *itemInfo, xmlNodePtr replaceNode); static int parseSpriteName(std::string &name); +static int parseDirectionName(std::string name); static char const *const fields[][2] = { @@ -530,6 +531,29 @@ int parseSpriteName(std::string &name) return id; } +int parseDirectionName(std::string name) +{ + int id = -1; + if (name == "down") + id = DIRECTION_DOWN; + else if (name == "downleft" || name == "leftdown") + id = DIRECTION_DOWNLEFT; + else if (name == "left") + id = DIRECTION_LEFT; + else if (name == "upleft" || name == "leftup") + id = DIRECTION_UPLEFT; + else if (name == "up") + id = DIRECTION_UP; + else if (name == "upright" || name == "rightup") + id = DIRECTION_UPRIGHT; + else if (name == "right") + id = DIRECTION_RIGHT; + else if (name == "downright" || name == "rightdown") + id = DIRECTION_DOWNRIGHT; + + return id; +} + void loadSpriteRef(ItemInfo *itemInfo, xmlNodePtr node) { std::string gender = XML::getProperty(node, "gender", "unisex"); @@ -588,8 +612,10 @@ void loadFloorSprite(SpriteDisplay *display, xmlNodePtr floorNode) void loadReplaceSprite(ItemInfo *itemInfo, xmlNodePtr replaceNode) { std::string removeSprite = XML::getProperty(replaceNode, "sprite", ""); - std::map<int, int> &mapList = itemInfo->addReplaceSprite( - parseSpriteName(removeSprite)); + int direction = parseDirectionName(XML::getProperty( + replaceNode, "direction", "all")); + std::map<int, int> *mapList = itemInfo->addReplaceSprite( + parseSpriteName(removeSprite), direction); itemInfo->setRemoveSprites(); @@ -599,7 +625,7 @@ void loadReplaceSprite(ItemInfo *itemInfo, xmlNodePtr replaceNode) { int from = XML::getProperty(itemNode, "from", 0); int to = XML::getProperty(itemNode, "to", 1); - mapList[from] = to; + (*mapList)[from] = to; } } } diff --git a/src/resources/iteminfo.cpp b/src/resources/iteminfo.cpp index 3eea45360..70c577da2 100644 --- a/src/resources/iteminfo.cpp +++ b/src/resources/iteminfo.cpp @@ -25,11 +25,62 @@ #include "resources/itemdb.h" #include "configuration.h" +#include "utils/dtor.h" + #include <set> #include <map> #include "debug.h" + +ItemInfo::ItemInfo(ItemInfo &info) +{ + mType = info.mType; + mWeight = info.mWeight; + mView = info.mView; + mId = info.mId; + mDrawBefore = info.mDrawBefore; + mDrawAfter = info.mDrawAfter; + mDrawPriority = info.mDrawPriority; + mIsRemoveSprites = info.mIsRemoveSprites; + mAttackAction = info.mAttackAction; + mAttackRange = info.mAttackRange; + mColors = info.mColors; + mColorList = info.mColorList; + mHitEffectId = info.mHitEffectId; + mCriticalHitEffectId = info.mCriticalHitEffectId; + for (int f = 0; f < 9; f ++) + mSpriteToItemReplaceMap[f] = 0; +} + +ItemInfo::ItemInfo() : + mType(ITEM_UNUSABLE), + mWeight(0), + mView(0), + mId(0), + mDrawBefore(-1), + mDrawAfter(-1), + mDrawPriority(0), + mIsRemoveSprites(false), + mAttackAction(SpriteAction::INVALID), + mAttackRange(0), + mColors(0), + mColorList(""), + mHitEffectId(0), + mCriticalHitEffectId(0) +{ + for (int f = 0; f < 9; f ++) + mSpriteToItemReplaceMap[f] = 0; +} + +ItemInfo::~ItemInfo() +{ + delete_all(mSpriteToItemReplaceList); + mSpriteToItemReplaceList.clear(); + for (int f = 0;f < 9; f ++) + mSpriteToItemReplaceMap[f] = 0; +} + const std::string &ItemInfo::getSprite(Gender gender) const { if (mView) @@ -73,17 +124,45 @@ const std::string &ItemInfo::getSound(EquipmentSoundEvent event) const return i->second.size() > 0 ? i->second[rand() % i->second.size()] : empty; } -std::map<int, int> &ItemInfo::addReplaceSprite(int sprite) +std::map<int, int> *ItemInfo::addReplaceSprite(int sprite, int direction) { - std::map<int, std::map<int, int> >::iterator it - = mSpriteToItemReplaceMap.find(sprite); - if (it == mSpriteToItemReplaceMap.end()) + if (direction == -1) + { + SpriteToItemMap *spMap = new SpriteToItemMap(); + for (int f = 0; f < 9; f ++) + { + if (!mSpriteToItemReplaceMap[f]) + { + mSpriteToItemReplaceMap[f] = spMap; + direction = f; + } + } + if (direction >= 0) + mSpriteToItemReplaceList.push_back(spMap); + else + delete spMap; + } + + if (direction < 0 || direction >= 9) + return 0; + + SpriteToItemMap *spMap = mSpriteToItemReplaceMap[direction]; + + if (!spMap) + { + spMap = new SpriteToItemMap(); + mSpriteToItemReplaceMap[direction] = spMap; + mSpriteToItemReplaceList.push_back(spMap); + } + + SpriteToItemMap::iterator it = spMap->find(sprite); + if (it == spMap->end()) { std::map<int, int> tmp; - mSpriteToItemReplaceMap[sprite] = tmp; - it = mSpriteToItemReplaceMap.find(sprite); + (*mSpriteToItemReplaceMap[direction])[sprite] = tmp; + it = mSpriteToItemReplaceMap[direction]->find(sprite); } - return it->second; + return &it->second; } void ItemInfo::setColorsList(std::string name) @@ -145,3 +224,20 @@ const std::string ItemInfo::replaceColors(std::string str, return replaceAll(str, "%Color%", name); } + +SpriteToItemMap *ItemInfo::getSpriteToItemReplaceMap(int direction) const +{ + if (direction < 0 || direction >= 9) + return 0; + + SpriteToItemMap *spMap = mSpriteToItemReplaceMap[direction]; + if (spMap) + return spMap; + if (direction == DIRECTION_UPLEFT || direction == DIRECTION_UPRIGHT) + return mSpriteToItemReplaceMap[DIRECTION_UP]; + + if (direction == DIRECTION_DOWNLEFT || direction == DIRECTION_DOWNRIGHT) + return mSpriteToItemReplaceMap[DIRECTION_DOWN]; + + return 0; +} diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h index d0a577f6d..b977a94ce 100644 --- a/src/resources/iteminfo.h +++ b/src/resources/iteminfo.h @@ -92,6 +92,9 @@ enum ItemType ITEM_SPRITE_HAIR // 15 }; +// sprite, <itemfrom, itemto> +typedef std::map<int, std::map<int, int> > SpriteToItemMap; + /** * Defines a class for storing item infos. This includes information used when * the item is equipped. @@ -102,23 +105,11 @@ class ItemInfo /** * Constructor. */ - ItemInfo(): - mType(ITEM_UNUSABLE), - mWeight(0), - mView(0), - mId(0), - mDrawBefore(-1), - mDrawAfter(-1), - mDrawPriority(0), - mIsRemoveSprites(false), - mAttackAction(SpriteAction::INVALID), - mAttackRange(0), - mColors(0), - mColorList(""), - mHitEffectId(0), - mCriticalHitEffectId(0) - { - } + ItemInfo(); + + ItemInfo(ItemInfo &info); + + ~ItemInfo(); void setId(int id) { mId = id; } @@ -253,10 +244,9 @@ class ItemInfo int getReplaceToSpriteId(int id) const; - std::map<int, int> &addReplaceSprite(int sprite); + std::map<int, int> *addReplaceSprite(int sprite, int direction); - std::map<int, std::map<int, int> > getSpriteToItemReplaceMap() const - { return mSpriteToItemReplaceMap; } + SpriteToItemMap *getSpriteToItemReplaceMap(int directions) const; std::string getDyeString(int color) const; @@ -285,8 +275,10 @@ class ItemInfo int mDrawAfter; int mDrawPriority; bool mIsRemoveSprites; - // sprite, <itemfrom, itemto> - std::map<int, std::map<int, int> > mSpriteToItemReplaceMap; + // sprite, <itemfrom, itemto> [direction] + SpriteToItemMap *mSpriteToItemReplaceMap[9]; + + std::vector<SpriteToItemMap*> mSpriteToItemReplaceList; // Equipment related members. /** Attack type, in case of weapon. diff --git a/src/resources/spritedef.h b/src/resources/spritedef.h index 475ab2e25..8fa64e7b9 100644 --- a/src/resources/spritedef.h +++ b/src/resources/spritedef.h @@ -92,14 +92,14 @@ namespace SpriteAction enum SpriteDirection { DIRECTION_DEFAULT = 0, - DIRECTION_UP, - DIRECTION_DOWN, - DIRECTION_LEFT, - DIRECTION_RIGHT, - DIRECTION_UPLEFT, - DIRECTION_UPRIGHT, - DIRECTION_DOWNLEFT, - DIRECTION_DOWNRIGHT, + DIRECTION_UP = 1, + DIRECTION_DOWN = 2, + DIRECTION_LEFT = 3, + DIRECTION_RIGHT = 4, + DIRECTION_UPLEFT = 5, + DIRECTION_UPRIGHT = 6, + DIRECTION_DOWNLEFT = 7, + DIRECTION_DOWNRIGHT = 8, DIRECTION_INVALID }; |