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authorAndrei Karas <akaras@inbox.ru>2016-09-08 01:26:02 +0300
committerAndrei Karas <akaras@inbox.ru>2016-09-08 01:39:32 +0300
commit14f8745ad9cbda7642b3c670bc509bcde5f13381 (patch)
treebad1a56a6d6ece65d49c49a61a26f3e178e46712 /src/resources
parent492e264019c5c195b22568e9cdf9a5e87d0d9c03 (diff)
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Remove itemslot.h.
Diffstat (limited to 'src/resources')
-rw-r--r--src/resources/itemslot.h59
1 files changed, 0 insertions, 59 deletions
diff --git a/src/resources/itemslot.h b/src/resources/itemslot.h
deleted file mode 100644
index f65133118..000000000
--- a/src/resources/itemslot.h
+++ /dev/null
@@ -1,59 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2016 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef RESOURCES_ITEMSLOT_H
-#define RESOURCES_ITEMSLOT_H
-
-namespace ItemSlot
-{
- enum Type
- {
- // Equipment rules:
- // 1 Brest equipment
- TORSO_SLOT = 0,
- // 1 arms equipment
- ARMS_SLOT = 1,
- // 1 head equipment
- HEAD_SLOT = 2,
- // 1 legs equipment
- LEGS_SLOT = 3,
- // 1 feet equipment
- FEET_SLOT = 4,
- // 2 rings
- RING1_SLOT = 5,
- RING2_SLOT = 6,
- // 1 necklace
- NECKLACE_SLOT = 7,
- // Fight:
- // 2 one-handed weapons
- // or 1 two-handed weapon
- // or 1 one-handed weapon + 1 shield.
- FIGHT1_SLOT = 8,
- FIGHT2_SLOT = 9,
- // Projectile:
- // this item does not amount to one, it only
- // indicates the chosen projectile.
- PROJECTILE_SLOT = 10
- };
-} // namespace ItemSlot
-
-#endif // RESOURCES_ITEMSLOT_H