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authorAndrei Karas <akaras@inbox.ru>2012-10-05 23:39:39 +0300
committerAndrei Karas <akaras@inbox.ru>2012-10-06 00:33:02 +0300
commitd8fca9f196ad59be5b211325ac2d70e29379e825 (patch)
treebb65fde6f734283be151b5d21c771f425d84ef3e /src/resources
parent69b5220d914fb3b874622dcbf8e0fbd4fd73d1f7 (diff)
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Fix default particle effects in attacks.
Was broken in previous commits. Also add default value for "effectId" in paths.xml (by default -1)
Diffstat (limited to 'src/resources')
-rw-r--r--src/resources/beinginfo.cpp11
-rw-r--r--src/resources/beinginfo.h2
-rw-r--r--src/resources/monsterdb.cpp2
3 files changed, 14 insertions, 1 deletions
diff --git a/src/resources/beinginfo.cpp b/src/resources/beinginfo.cpp
index 9ee0f3de9..eef4ba7b7 100644
--- a/src/resources/beinginfo.cpp
+++ b/src/resources/beinginfo.cpp
@@ -22,6 +22,7 @@
#include "resources/beinginfo.h"
+#include "configuration.h"
#include "logger.h"
#include "utils/dtor.h"
@@ -132,3 +133,13 @@ void BeingInfo::clear()
delete empty;
empty = nullptr;
}
+
+void BeingInfo::init()
+{
+ if (empty)
+ {
+ empty->mEffectId = paths.getIntValue("effectId");
+ empty->mHitEffectId = paths.getIntValue("hitEffectId");
+ empty->mCriticalHitEffectId = paths.getIntValue("criticalHitEffectId");
+ }
+}
diff --git a/src/resources/beinginfo.h b/src/resources/beinginfo.h
index 306ac637d..d08e85608 100644
--- a/src/resources/beinginfo.h
+++ b/src/resources/beinginfo.h
@@ -169,6 +169,8 @@ class BeingInfo final
void setDeadSortOffsetY(const int n)
{ mDeadSortOffsetY = n; }
+ static void init();
+
static void clear();
private:
diff --git a/src/resources/monsterdb.cpp b/src/resources/monsterdb.cpp
index d6aa53809..2bbd51d5a 100644
--- a/src/resources/monsterdb.cpp
+++ b/src/resources/monsterdb.cpp
@@ -191,7 +191,7 @@ void MonsterDB::load()
{
const int id = XML::getProperty(spriteNode, "id", 0);
const int effectId = XML::getProperty(
- spriteNode, "effect-id", -1);
+ spriteNode, "effect-id", paths.getIntValue("effectId"));
int hitEffectId = XML::getProperty(spriteNode,
"hit-effect-id", paths.getIntValue("hitEffectId"));
int criticalHitEffectId = XML::getProperty(spriteNode,